Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.20 @ 22:10:42 Player: onyhow Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (171) 855 Value Destroyed (5750) 5750 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 13405 Bonus ------- High Alert Combat Kills 380 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Linear Gravjet Combat Gravmag System > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Medium Armor Plating HERF Cannon Heavy Neutron Cannon Peak State ------------ > --- POWER ------------ Backup Power III Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Advanced Sensor Array Improved Particle Charger Improved Medium Armor Plating Corruption Screen > --- WEAPON ----------- Improved KE Penetrator Power Maul Power Maul > --- INVENTORY -------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Combat Gravmag System HERF Cannon Heavy Neutron Cannon Power Maul [Rating: 91] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . . 1 1 . . . . . 1 . Utility 7 | . . . 2 . . . 1 1 . . . . 1 1 1 Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 272 | 9 18 4 22 3 . 8 48 3 3 19 6 10 69 33 17 Power 32 | 1 2 1 2 1 . 1 4 1 . 2 . . 10 6 1 Engine 20 | 1 2 . 1 1 . 1 3 . . 1 . . 5 5 . Core 11 | . . 1 1 . . . 1 1 . 1 . . 5 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 68 | 4 6 1 5 . . 3 13 1 2 2 2 . 15 10 4 Treads 36 | 2 4 1 5 . . 3 13 1 2 2 1 . 2 . . Leg 5 | 2 2 . . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 27 | . . . . . . . . . . . . . 13 10 4 Flight . | . . . . . . . . . . . . . . . . Utility 112 | 2 8 . 5 2 . 3 17 1 . 10 4 6 36 10 8 Device 54 | . . . 1 . . 2 5 . . 5 2 4 21 8 6 Storage 16 | 2 6 . . . . . 1 . . 4 . . 1 1 1 Processor 4 | . 1 . . 1 . . 1 . . . 1 . . . . Hackware 2 | . . . . . . . 1 . . . . . 1 . . Protection 36 | . 1 . 4 1 . 1 9 1 . 1 1 2 13 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 60 | 2 2 2 10 . . 1 14 . 1 5 . 4 8 7 4 Energy Gun 10 | 1 1 1 1 . . 1 2 . . 1 . . 2 . . Energy Cannon 10 | . . . 2 . . . 3 . . 3 . . 2 . . Ballistic Gun 19 | 1 1 . 6 . . . 6 . . 1 . 2 1 . 1 Ballistic Cannon 4 | . . . . . . . 2 . 1 . . 1 . . . Launcher 3 | . . 1 1 . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . . . . . . 1 . 5 3 Slashing Weapon 4 | . . . . . . . . . . . . . 2 2 . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . 1 2 . . 1 . . 1 2 1 Parts Lost 77 | . 3 3 3 1 . 1 7 . 4 1 . . 13 25 16 Power 18 | . . 1 1 1 . 1 2 . 1 . . . 4 5 2 Propulsion 17 | . 1 1 . . . . . . . 1 . . 2 6 6 Utility 26 | . . . 1 . . . 2 . 1 . . . 6 10 6 Weapon 16 | . 2 1 1 . . . 3 . 2 . . . 1 4 2 Highest Loss Streak 7 | . 1 2 1 1 . 1 2 . 3 1 . . 4 7 7 Average Slot Usage (%) 94 | . 99 99 98 99 100 99 98 95 66 87 100 100 97 74 52 Engine 6 | . 14 . 2 10 11 10 6 3 . 1 7 7 9 4 1 Core 2 | . . 13 8 . . . 2 3 3 3 . . 2 2 . Treads 19 | . 22 27 22 22 22 22 26 30 25 24 30 30 3 . . Hover 6 | . . . . . . . . . . . . . 22 21 22 Device 10 | . . . 10 9 . 5 12 15 15 12 14 14 13 13 8 Storage 20 | . 22 28 22 22 22 22 18 15 7 20 23 23 20 16 3 Processor 4 | . 4 . . 1 11 10 1 7 7 7 7 7 6 2 . Protection 4 | . 1 . 10 11 11 6 12 3 . 1 . . 5 . 2 Energy Gun 2 | . 13 8 1 . . . 3 . . . . . 2 . . Energy Cannon 2 | . . . 4 . . . 2 7 3 5 7 7 2 . . Ballistic Gun 7 | . 14 14 14 22 22 21 9 . . 1 7 3 1 . . Ballistic Cannon 1 | . . . . . . . 2 7 . 5 . 3 2 . . Naked Turns 31 | . . . . . . . . . . . . . . . 31 Heaviest Build 91 | 13 72 74 79 81 80 80 91 73 73 63 55 63 80 72 53 Greatest Support 91 | 40 43 46 46 40 40 40 60 83 86 85 85 85 88 91 62 Greatest Overweight (x) 4 | . 2 2 3 2 1 1 2 . . . . . 2 1 4 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 18 18 16 16 16 18 18 8 Average Capacity 16 | 5 12 20 20 20 20 20 19 18 11 13 16 16 17 17 6 Most Carried 20 | 5 12 17 20 20 20 20 20 18 17 16 16 16 18 18 8 Average Carried 15 | 2 9 13 19 18 20 19 19 17 10 11 15 15 15 14 5 Final Capacity 20 | 8 20 20 20 20 20 20 18 18 4 16 16 16 18 4 4 Final Carried 20 | 4 12 17 18 20 20 20 18 17 4 16 16 16 16 4 3 Class Distribution -------------------- 39% | Mutant 35% | Scavenger-Mutant 25% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Matter Collected 4596 | 255 336 97 507 110 . 250 837 . . 540 120 133 944 289 178 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7616 | 75 705 178 919 134 . 257 1021 . . 552 176 85 1867 958 689 Parts 350 | 2 60 7 61 8 . 17 57 . . 22 4 3 77 28 4 Haulers Intercepted 3 | . 1 . 1 . . . . . . . . . . . 1 Recyclers Shooed 10 | . . . 2 1 . 1 2 . . 1 . . 2 1 . Parts Field Recycled 5 | . . . . . . . . . . . . 5 . . . Retrieved Matter 54 | . . . . . . . . . . . . 54 . . . Parts Self-Destructed 6 | . . . . . . . . . . . 4 2 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 135 | . 17 4 18 3 . 10 24 . . 9 1 2 30 12 5 Melee 28 | . . . . . . . . . . . . . 15 10 3 Guns 60 | . 17 4 11 3 . 10 10 . . 1 1 . 3 . . Cannons 36 | . . . 4 . . . 10 . . 8 . 2 12 . . AOE 7 | . . . 3 . . . 4 . . . . . . . . Classes Destroyed 14 | 1 6 . 1 . . 1 2 . . 1 . . 2 . . Worker 8 | . 2 . . . . . 1 . . . . . 2 2 1 Builder 1 | . . . . . . . 1 . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . Hauler 3 | . 1 . 1 . . . . . . . . . . . 1 Recycler 15 | 1 . . 3 . . . 2 . . 1 . . 4 2 2 Operator 2 | . 1 . 1 . . . . . . . . . . . . Watcher 6 | . 3 . 1 . . . 1 . . . . . 1 . . Swarmer 37 | . 5 . 7 . . 7 6 . . . . . 8 4 . Grunt 56 | . 12 4 3 3 . 2 9 . . 5 . 2 10 5 1 Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . 2 . . Sentry 23 | . . . 8 . . . 6 . . 3 . . 3 3 . Hunter 3 | . . . . . . . 3 . . . . . . . . Programmer 13 | . . . . . . . . . . 1 1 . 7 . 4 Best Kill Streak 7 | 1 5 2 4 2 . 4 5 . . 3 1 2 7 6 3 Combat Bots Only 7 | . 4 2 4 2 . 4 5 . . 3 1 2 7 5 2 Max Kills in Single Turn 3 | 1 2 1 2 1 . 1 3 . . 1 1 1 1 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . . . . Exploded 3 | . . . 2 . . . 3 . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Damage Taken 14506 | . 799 255 724 207 . 393 1809 . 181 548 44 188 3737 2983 2638 Core 3019 | . 208 22 60 12 . 83 134 . . 59 . 38 584 663 1156 Absorbed by Shields 189 | . . . . . . . . . . . . . 186 3 . Core Remaining (%) 56 | 100 . 8 . . . 61 75 . . . . 86 31 33 . Volleys Fired 373 | 6 74 17 60 12 . 25 77 . . 26 7 9 60 . . Largest 2 | 2 2 2 2 2 . 2 2 . . 2 2 2 2 . . Hottest 151 | 60 60 85 85 40 . 40 109 . . 151 93 109 124 . . Shots Fired 707 | 11 132 32 118 24 . 50 145 . . 43 14 18 120 . . Gun 497 | 11 132 30 84 24 . 50 113 . . 7 7 . 39 . . Cannon 200 | . . . 28 . . . 30 . . 36 7 18 81 . . Launcher 10 | . . 2 6 . . . 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 445 | 6 74 15 73 24 . 50 101 . . 26 7 9 60 . . Thermal 251 | 5 58 15 39 . . . 42 . . 17 7 9 59 . . Explosive 10 | . . 2 6 . . . 2 . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . 1 . . Robot Hit Streak 20 | 4 18 13 20 6 . 10 14 . . 6 12 16 11 . . Robot Miss Streak 8 | 1 4 2 3 1 . 3 6 . . 3 4 1 8 . . Penetration Max 1 | . . . . . . . . . . 1 . . . . . Secondary Targets 8 | . 1 2 . . . 2 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . . . . . . . Shots Hit Robots 702 | 8 87 25 79 18 . 36 114 . . 32 13 16 148 63 63 Core Hits 333 | 2 42 9 36 7 . 16 80 . . 21 9 5 80 18 8 Critical Hits 19 | . . . . . . . 1 . . 11 . . 5 2 . Critical Kills 6 | . . . . . . . . . . 5 . . 1 . . Critical Parts Destroyed 11 | . . . . . . . 1 . . 5 . . 4 1 . Melee Attacks 265 | . . . . . . . . . . . . . 96 85 84 Impact 109 | . . . . . . . . . . . . . . 25 84 Slashing 88 | . . . . . . . . . . . . . 28 60 . Piercing 68 | . . . . . . . . . . . . . 68 . . Sneak Attacks 16 | . . . . . . . . . . . . . 7 5 4 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 32 | . . . . . . . . . . . . . 10 6 16 Damage Inflicted 16166 | 84 885 312 1416 199 . 411 1925 . . 749 349 383 4681 2349 2423 Guns 4645 | 84 883 304 748 199 . 411 1222 . . 113 141 . 540 . . Cannons 3540 | . . . 383 . . . 490 . . 636 208 383 1440 . . Explosions 608 | . . . 285 . . . 213 . . . . . 110 . . Melee 7363 | . . . . . . . . . . . . . 2591 2349 2423 Ramming 10 | . 2 8 . . . . . . . . . . . . . Kinetic 4489 | 41 428 149 574 199 . 411 1176 . . 341 141 167 862 . . Thermal 3775 | 43 455 155 557 . . . 536 . . 408 208 216 1197 . . Explosive 498 | . . . 285 . . . 213 . . . . . . . . Electromagnetic 31 | . . . . . . . . . . . . . 31 . . Impact 3351 | . . . . . . . . . . . . . . 928 2423 Slashing 2102 | . . . . . . . . . . . . . 681 1421 . Piercing 1910 | . . . . . . . . . . . . . 1910 . . Highest Corruption 19 | . . . 5 5 5 5 3 . . . . . 6 7 19 Average Corruption 4 | . . . 5 5 5 5 3 . . . . . 3 4 13 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 161 | . . . 9 14 15 20 3 . . . . . 45 30 25 Message Errors 30 | . . . 3 2 5 3 . . . . . . 6 9 2 Matter Fused 42 | . . . 2 5 3 6 2 . . . . . 13 8 3 Heat Flow Errors 18 | . . . . 5 1 4 . . . . . . 6 1 1 Energy Discharges 20 | . . . 1 2 1 1 1 . . . . . 6 5 3 Parts Rejected 5 | . . . . . . . . . . . . . 1 3 1 Data Loss (minor) 13 | . . . . . 3 2 . . . . . . 4 2 2 Data Loss (major) 8 | . . . 1 . 2 2 . . . . . . 2 . 1 Misfires 1 | . . . 1 . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . 4 Targeting Errors 19 | . . . . . . 2 . . . . . . 7 2 8 Weapon Failures 1 | . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1000 | . . . 9 . . . 3 . . 4 . 18 149 436 381 Projectiles 84 | . . . 9 . . . 3 . . 4 . 18 48 . 2 Explosions 55 | . . . . . . . . . . . . . 55 . . Melee 861 | . . . . . . . . . . . . . 46 436 379 Knockbacks 53 | . . . . . . . 21 . . 3 . 2 9 1 17 Impact 14 | . . . . . . . . . . . . . . 1 13 Kinetic 32 | . . . . . . . 18 . . 3 . 2 9 . . Secondary 7 | . . . . . . . 3 . . . . . . . 4 Self-Inflicted Damage 151 | . . . 8 . . . . . . . . . 143 . . Shots 3 | . . . 1 . . . . . . . . . 2 . . Rammed 2 | . 1 1 . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 247 | 40 197 228 19 228 165 240 27 . . 128 . 92 183 173 247 Average Temperature 54 | 20 52 78 9 102 89 81 9 . . 34 . 54 59 86 158 Received Heat Transfer 3043 | . 366 144 162 105 . 117 441 . . 204 . 135 805 531 33 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . . 4 5 Impact Corruptions 34 | . . . . . . . . . . . . . . 12 22 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 9 | . 2 . 2 . . . 2 . . . 1 . 2 . . Heat Transferred 6621 | 100 1050 360 1221 . . . 1151 . . 600 259 296 1584 . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Peak Influence 988 | 5 202 80 313 163 . 150 367 88 35 173 . . 988 655 303 Initial 483 | . 3 . . 88 . . 27 88 30 3 . . 19 483 277 Average 169 | 1 75 13 139 117 . 61 173 88 17 30 . . 255 548 194 Maximum Alert Level 3 | . 1 . 1 . . . 1 . . . . . 3 2 1 Low Security (%) 71 | 100 99 100 79 100 . 100 59 100 100 100 . . 57 . 54 Level 1 13 | . . . 20 . . . 40 . . . . . 6 . 45 Level 2 13 | . . . . . . . . . . . . . 29 100 . Level 3 1 | . . . . . . . . . . . . . 6 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 5 . 2 . . . 3 . . 2 . . 12 7 3 Investigation 8 | . 3 . . . . . 1 . . . . . 2 2 . Extermination 11 | . . . . . . . . . . 1 . . 8 1 1 Reinforcement 11 | . 2 . 2 . . . 2 . . 1 . . 1 1 2 Assault 1 | . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Distress Signals 12 | . 1 . 2 . . . 3 . . 1 . . 2 3 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 271 | . 28 4 34 4 . 10 42 . 6 14 1 5 76 32 15 Peak Tracking Total 8 | . 5 2 5 3 . 4 5 . 6 4 1 3 8 7 7 Tactical Retreats 26 | . 2 . 1 1 . . . . . . . 3 10 9 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Traps Triggered 12 | . 3 . . . . . . 1 . . . . 5 3 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Machines Disabled 13 | . . . 4 . . . 1 . . 1 . . 6 . 1 Max in Single Turn 3 | . . . 2 . . . 1 . . 1 . . 3 . 1 Garrison Access 3 | . . . . . . . 1 . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Machines Accessed 58 | . 6 . 8 . 4 . 10 . . 5 1 1 13 6 4 Terminals 30 | . 6 . 6 . . . 6 . . 2 1 . 5 3 1 Fabricators 5 | . . . . . . . . . . 1 . . 3 . 1 Repair Stations 6 | . . . . . . . 1 . . 1 . . 3 . 1 Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 2 . . . . . 1 2 . Garrison Access 5 | . . . . . . . 1 . . 1 . . 1 1 1 Total Hacks 150 | . 18 . 21 . 4 . 31 . . 11 1 1 37 19 7 Successful 86 | . 9 . 12 . 4 . 21 . . 7 1 1 20 8 3 Failed 63 | . 9 . 9 . . . 10 . . 4 . . 17 10 4 Catastrophic 14 | . 3 . 2 . . . 2 . . 1 . . 4 2 . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . Manual 40 | . 8 . 6 . . . 6 . . 3 . . 8 8 1 Terminals 85 | . 18 . 15 . . . 15 . . 6 1 . 16 12 2 Fabricators 11 | . . . . . . . . . . 2 . . 8 . 1 Repair Stations 14 | . . . . . . . 5 . . 2 . . 5 . 2 Recycling Units 1 | . . . 1 . . . . . . . . . . . . Scanalyzers 27 | . . . 5 . . . 10 . . . . . 7 5 . Garrison Access 7 | . . . . . . . 1 . . 1 . . 1 2 2 Terminal Hacks 44 | . 9 . 6 . 4 . 8 . . 3 1 1 7 4 1 Record 10 | . . . 2 . 4 . . . . 1 1 . 1 1 . Part Schematic 5 | . 1 . . . . . . . . . . . 1 3 . Prototype ID Bank 8 | . 3 . 2 . . . 2 . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . Alert Level 5 | . . . . . . . 2 . . . . . 2 . 1 Recall Investigation 1 | . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 10 | . 3 . 1 . . . 3 . . 1 . . 2 . . Fabricator Hacks 7 | . . . . . . . . . . 2 . . 4 . 1 Load Schematic 3 | . . . . . . . . . . 1 . . 2 . . Build 4 | . . . . . . . . . . 1 . . 2 . 1 Repair Station Hacks 9 | . . . . . . . 4 . . 1 . . 3 . 1 Scan Component 5 | . . . . . . . 2 . . 1 . . 2 . . Repair 3 | . . . . . . . 2 . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . Scanalyzer 22 | . . . 5 . . . 8 . . . . . 6 3 . Insert Component 10 | . . . 2 . . . 4 . . . . . 3 1 . Analyze 12 | . . . 3 . . . 4 . . . . . 3 2 . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . . . 1 . Seal Access 3 | . . . . . . . 1 . . 1 . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 46 | . 6 . 7 . . . 8 . . 3 . . 13 6 3 Full Trace Events 7 | . 3 . . . . . 1 . . . . . 1 2 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . 2 . . . 3 . . . . . 4 2 . Parts Built 6 | . . . . . . . . . . 1 . . 3 . 2 Matter 811 | . . . . . . . . . . 102 . . 475 . 234 Time 341 | . . . . . . . . . . 25 . . 199 . 117 Total Part Build Rating 30 | . . . . . . . . . . 1 . . 15 . 14 Parts Repaired 3 | . . . . . . . 2 . . . . . 1 . . Time 193 | . . . . . . . 132 . . . . . 61 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 2 . . . 3 . . . . . 3 1 . Part Schematics Acquired 8 | . . . 2 . . . 3 . . . . . 3 . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Turns Passed 19437 | 95 1654 1249 1671 528 744 671 2730 110 185 1488 876 2144 3268 1152 872 Spaces Moved 12393 | 46 857 637 781 249 414 314 1180 65 203 809 536 1340 3100 1184 678 Core 422 | 6 . . . . . . . . 131 . . . . 56 229 Treads 7337 | 19 675 637 781 249 414 314 1180 65 72 809 536 1340 246 . . Legs 203 | 21 182 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 4431 | . . . . . . . . . . . . . 2854 1128 449 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 180 180 180 180 180 160 50 155 156 156 63 50 50 Average Speed 128 | 127 161 180 182 194 180 180 180 160 89 156 156 156 74 64 69 Slowest Speed 250 | 160 200 200 220 200 180 185 205 160 160 160 156 156 220 146 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 6 91 98 60 51 88 64 69 3 83 16 74 91 61 24 11 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 . . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . 1 . Scrap Searched 14 | . . 2 . 1 . 2 . . . . 4 5 . . . Spaces Dug 42 | . . 17 12 . . . . . . . . . 4 8 1 Terrain Destroyed 144 | . . 17 24 . . . 26 . . 4 . . 64 8 1 Melee 13 | . . . . . . . . . . . . . 4 8 1 Projectile 10 | . . . . . . . 2 . . 4 . . 4 . . AOE 121 | . . 17 24 . . . 24 . . . . . 56 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Fac Fac Fac Total 14764 | 71 1004 706 910 268 413 367 1629 73 207 990 564 1374 3763 1451 974 Wait 1064 | . 22 40 2 . . 8 241 . . 100 . 1 366 98 186 Move 12379 | 45 856 636 780 248 413 313 1179 65 202 808 535 1339 3099 1183 678 Hop . | . . . . . . . . . . . . . . . . Pick Up 278 | 11 23 8 26 4 . 7 47 3 2 27 8 7 54 31 20 Fast Attach . | . . . . . . . . . . . . . . . . Attach 116 | 7 6 3 6 1 . 2 12 2 3 9 2 . 22 27 14 Detach 2 | . . . . . . . . . . 2 . . . . . Swap 157 | 2 12 1 16 2 . 6 37 1 . 10 4 10 47 6 3 Drop 158 | . 10 . 20 1 . 6 36 2 . 8 8 7 32 22 6 Fire 373 | 6 74 17 60 12 . 25 77 . . 26 7 9 60 . . Melee 226 | . . . . . . . . . . . . . 83 76 67 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . 8 . Rewire 1 | . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 13) 345 | -10/Materials | Build established: Mutant 505 | -10/Materials | Core integrity fell below 50% 689 | -10/Materials | Discovered new exit (range 8) 698 | -10/Materials | Identified exit to Materials 863 | -10/Materials | Identified exit to Mines 1262 | -10/Materials | Core integrity fell below 20% 1350 | -10/Materials | Discovered exit to Materials (range 16) 1549 | -10/Materials | Discovered exit to Materials (range 4) 1750 | -10/Materials | Entered Mines 1806 | -10/Mines | Build established: Hauler-Mutant 2213 | -10/Mines | Discovered exit to Materials (range 7) 2510 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2999 | -10/Mines | Entered Materials 2999 | -9/Materials | Evolved 2 slots: Utility x2 3155 | -9/Materials | Identified exit to Mines 3405 | -9/Materials | Discovered new exit (range 13) 4003 | -9/Materials | Discovered new exit (range 11) 4281 | -9/Materials | Build established: Scavenger-Mutant 4644 | -9/Materials | Build established: Hauler-Mutant 4670 | -9/Materials | Entered Mines 4948 | -9/Mines | Discovered new exit (range 7) 5089 | -9/Mines | Discovered new exit (range 7) 5109 | -9/Mines | Identified exit to Materials 5154 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5157 | -9/Mines | Found Prototype Device 5182 | -9/Mines | Found a hidden stash of uninstalled traps 5191 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5191 | -9/Mines | Discovered new exit (range 5) 5196 | -9/Mines | Identified exit to Exiles 5198 | -9/Mines | Entered Exiles 5198 | -9/Exiles | Found Exiles lab abandoned 5915 | -9/Exiles | Discovered new exit (range 14) 5940 | -9/Exiles | Identified exit to Mines 5942 | -9/Exiles | Entered Mines 5992 | -8/Mines | Identified Exp. Sensor Array 6596 | -8/Mines | Discovered exit to Materials (range 8) 6613 | -8/Mines | Entered Materials 6613 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6672 | -8/Materials | Identified exit to Storage 7348 | -8/Materials | Build established: Scavenger-Mutant 7628 | -8/Materials | Discovered new exit (range 17) 7825 | -8/Materials | Repaired Broken Exp. Sensor Array 7858 | -8/Materials | Repaired Med. Armor Plating 8758 | -8/Materials | Discovered new exit (range 16) 8799 | -8/Materials | Identified exit to Factory 9343 | -8/Materials | Entered Factory 9343 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9453 | -7/Factory | Sucked down chute 9453 | -7/Factory | Entered Waste 9463 | -7/Waste | Spotted C-40 Crusher 9477 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9504 | -7/Waste | Spotted C-40 Crusher 9506 | -7/Waste | Spotted C-40 Crusher 9539 | -7/Waste | Spotted C-40 Crusher 9544 | -7/Waste | Spotted C-40 Crusher 9546 | -7/Waste | Spotted C-40 Crusher 9547 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9549 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9550 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9581 | -7/Waste | Lost 3 parts (1p1u1w) 9626 | -7/Waste | Discovered new exit (range 10) 9630 | -7/Waste | Identified exit to Factory 9638 | -7/Waste | Entered Factory 9769 | -7/Factory | Build established: Mutant 10467 | -7/Factory | Build established: Scavenger-Mutant 10582 | -7/Factory | Fabricated Med. Storage Unit (x1) 10831 | -7/Factory | Discovered new exit (range 16) 10869 | -7/Factory | Identified exit to Factory 11025 | -7/Factory | Discovered new exit (range 15) 11092 | -7/Factory | Identified exit to Lower Caves 11126 | -7/Factory | Entered Lower Caves 11380 | -7/Lower Caves | Learned location of Zion (-6) 11802 | -7/Lower Caves | Encountered a Warlord checkpoint 11861 | -7/Lower Caves | Discovered new exit (range 14) 11919 | -7/Lower Caves | Identified exit to Lower Caves 12002 | -7/Lower Caves | Entered another Lower Caves area 12243 | -7/Lower Caves | Discovered exit to Factory (range 6) 12254 | -7/Lower Caves | Learned Factory stockpile data 12626 | -7/Lower Caves | Encountered a Warlord checkpoint 13482 | -7/Lower Caves | Build established: Mutant 14146 | -7/Lower Caves | Entered Factory 14146 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14865 | -6/Factory | Fabricated Exp. Sensor Array (x1) 15164 | -6/Factory | Repaired Broken Imp. Shield Generator 15301 | -6/Factory | Discovered new exit (range 15) 15313 | -6/Factory | Identified exit to Factory 15785 | -6/Factory | Discovered exit to Factory (range 11) 15932 | -6/Factory | Discovered exit to Factory (range 4) 16266 | -6/Factory | Destroyed 7 combat bots 16348 | -6/Factory | Fabricated Cmb. Airjet (x2) 16451 | -6/Factory | Discovered exit to Factory (range 5) 16877 | -6/Factory | Lost 4 parts (1p1n2u) 16975 | -6/Factory | Core integrity fell below 50% 17296 | -6/Factory | First assault squad dispatched 17414 | -6/Factory | Entered another Factory area 17414 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17628 | -5/Factory | Central database locked down 17699 | -5/Factory | Build established: Scavenger-Mutant 17812 | -5/Factory | Lost 6 parts (1p2n3u) 17905 | -5/Factory | Lost 4 parts (2p1u1w) 18046 | -5/Factory | Garrison activated, responded to threat 18141 | -5/Factory | Lost 7 parts (4n2u1w) 18330 | -5/Factory | Discovered new exit (range 8) 18360 | -5/Factory | Core integrity fell below 50% 18395 | -5/Factory | Build established: Mutant 18396 | -5/Factory | Lost 4 parts (2p2u) 18566 | -5/Factory | Entered another Factory area 18566 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18730 | -4/Factory | Fabricated Corruption Screen (x2) 19136 | -4/Factory | System corruption reached 10% 19373 | -4/Factory | Lost 7 parts (5n2u) 19383 | -4/Factory | Core integrity fell below 50% 19396 | -4/Factory | Spotted B-86 Titan 19401 | -4/Factory | Core integrity fell below 20% 19417 | -4/Factory | Lost 4 parts (1n1u2w) 19438 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 19389_ P-70 Sage destroyed. 19389_ Penetrated by Slug. 19389_ Slug penetrates Wall. 19396_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19400_ Terminal disabled. 19400_ O-24 Administrator uses terminal to summon reinforcements. 19400_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F022. 19400_ O-24 Administrator locks terminal. 19402_ Slug penetrates Wall. 19403_ Slug penetrates Construction Platform. 19403_ Construction Platform disabled. 19403_ Slug penetrates Construction Platform. 19414_ System corrupted: Component data lost. 19421_ Acquired Imp. Medium Armor Plating. 19435_ Penetrated by Slug. 19435_ Slug penetrates Wall. 19437_ Penetrated by Slug. 19437_ Slug penetrates Wall. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | # """ #?????????????????????????????????????????? | | # "T #?????????????????????????????????????????? | | # " " #?????????????????????? ??????????????????? | | # #?????????????????????? ?????????????????? | | # #????????????????? ???? ?????????????????? | | +! #????????????????? ???##/#####????????????? | | ########????????????????? ??? #????????????? | | #????????????????????????A#???" #????????????? | | #???????????????????????? ???" #????????????? | | #???????????????????????? ???? #????????????? | | #???????????????????????? ???? #????????????? | | #???????????????????????# #????? [#????????????? | | #???????????????????????# #????? #????????????? | | #????????????#########??# #?????? ?????????????? | | ##############"""T"""#### #?????? ?????????????? | | #??????#+#?????????????? | | ! #??????# #?????????????? | | ###### """"""" #??????# #?????????????? | | ???# !! " """" ####???# #????????###### | | ???# !! """"""" @h #???# #????????# | | ???### ! "" #???# #????????# | | ?????# h ##### ########## | | ?? k + """ | | ??#### ####################### """ | | ?????# ####?????????????????????# """ | | ?????###############????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Corruption Prevention 20 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Imp. Treads | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Cmb. Airjet | -6/Factory | Hacked Imp. Shield Generator | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Mak. Hacking Suite | -6/Factory | Scanalyzed Adv. ECM Suite | -5/Factory | Hacked Cloaking Device | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Med. Storage Unit | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Cmb. Airjet | x2 | -6/Factory Corruption Screen | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- GoHome() This Is Interesting... Challenges ------------ None Game ------ Seed AluminumHackingBattery Manual? 0 Play Time 02:56:11 Cumulative 81.0 hours Start 2021.04.15 @ 00:04:02 End 2021.04.20 @ 22:10:42 Sessions 35 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e72a980c-b916-4ca2-bf6e-fc9813f03d06