Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.20 @ 12:03:44 Player: Niamak Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (317) 317 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1367 Bonus ------- None Cogmind --------- Core Integrity 274/400 Matter 300/300 Energy 250/250 System Corruption 2% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink Heat Sink Medium Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Heat Sink Heat Sink Seismic Detector Seismic Detector Seismic Detector Medium Laser Small Laser Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Heat Sink Heat Sink Small Storage Unit Seismic Detector Seismic Detector Medium Laser Medium Laser Small Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 15 | 7 1 7 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 1 4 Device 5 | 1 . 4 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 7 | 2 5 9 Power 2 | 1 2 2 Propulsion . | . . . Utility 3 | . 2 4 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 2 | . . 2 Propulsion . | . . . Utility 3 | . . 3 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 98 | . 100 97 Engine 11 | . 14 11 Treads 23 | . 28 21 Device 25 | . 14 30 Storage 11 | . 14 11 Energy Gun 23 | . 28 22 Peak Build Rating 16 | 7 7 16 Average Rating 11 | 5 7 14 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 24 | 15 20 24 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 8 10 Most Carried 10 | 5 7 10 Average Carried 7 | 2 5 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 7 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 390 | 270 . 120 Remotely . | . . . Salvage Created 603 | 139 150 314 Parts 37 | 5 17 15 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 5 8 Guns 12 | . 5 7 Classes Destroyed 7 | 2 4 1 Worker 1 | . 1 . Tunneler 2 | 2 . . Recycler 2 | 1 . 1 Operator 1 | . . 1 Watcher 3 | . 1 2 Swarmer 9 | . 3 6 Grunt 4 | . 2 2 Best Kill Streak 7 | 3 7 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 98 | . 29 69 Missed 29 | . 5 24 Hits 69 | . 24 45 Projectile 69 | . 24 45 Critical Strikes 3 | . 1 2 Damage Taken 733 | . 214 519 Core 154 | . 28 126 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 45 | 7 16 22 Largest 2 | 2 2 2 Hottest 112 | 100 100 112 Shots Fired 90 | 14 32 44 Gun 90 | 14 32 44 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 90 | 14 32 44 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | 3 8 9 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 49 | 7 18 24 Core Hits 26 | 4 11 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | 1 2 2 Burn 5 | 1 2 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 772 | 87 249 436 Guns 759 | 87 249 423 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 13 | . . 13 Kinetic . | . . . Thermal 759 | 87 249 423 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Misfires 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 5 | . . 5 Targets Rammed 5 | . . 5 Kicked . | . . . Crushed . | . . . Highest Temperature 462 | 156 462 36 Average Temperature 126 | 55 196 14 Received Heat Transfer 183 | . 36 147 Effects 4 | . 4 . Shutdowns 1 | . 1 . Damage (major) 3 | . 3 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 9 | 1 2 6 Heat Transferred 2294 | 333 888 1073 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 117 | 10 117 102 Initial 29 | . . 29 Average 31 | . 54 26 Influence Increases 402 | 15 151 236 Destroy 0b10 Robot/C 260 | . 100 160 Destroy 0b10 Robot/NC 45 | 15 10 20 Destroy Leader 46 | . 22 24 Successful Hack 19 | . 19 . Destroy Structure 2 | . . 2 Lose Combat Pursuer 30 | . . 30 Influence Decreases 310 | 15 80 215 Entered New Map 42 | . . 42 Time Decay 248 | 15 80 153 Lost Part 20 | . . 20 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 7 15 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 4 3 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 12 | . 8 4 Successful 7 | . 5 2 Failed 4 | . 3 1 Catastrophic . | . . . Database Lockouts 1 | . . 1 Manual . | . . . Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 2 1 Report Inventory 3 | . 2 1 Scanalyzer 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 867 | 25 273 569 Terrain 569 | . . 569 Seismic 727 | 25 273 429 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 951 | 109 273 569 Spaces Moved 431 | 43 138 250 Core 9 | 9 . . Treads 422 | 34 138 250 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 150 160 160 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 33 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 597 | 73 158 366 Wait 73 | 6 1 66 Move 429 | 42 137 250 Hop . | . . . Pick Up 22 | 11 3 8 Fast Attach . | . . . Attach 9 | 7 . 2 Detach . | . . . Swap 11 | . 1 10 Drop 3 | . . 3 Fire 45 | 7 16 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush 5 | . . 5 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 14) 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Utility x2 661 | -9/Materials | Central database locked down 924 | -9/Materials | Discovered new exit (range 16) 952 | -9/Materials | Self-destructed Last Messages --------------- 00897_ U-05 Engineer works on Material Compactor. 00902_ U-05 Engineer completes Material Compactor. 00919_ C-30 ARC bursts open, deploying its payload. 00919_ S-10 Pest unfolds itself. 00921_ S-10 Pest destroyed. 00922_ Material Compactor comes online. 00924_ EXIT=FOUND 00926_ S-10 Pest suffers critical hit (Burn). 00926_ S-10 Pest destroyed. 00926_ Switching to secondary target: Y-45 Defender. 00928_ Critical hit (Burn: +37). 00935_ System corrupted: Imp. Medium Laser failed to cycle. 00940_ Critical hit (Burn: +37). 00940_ Lgt. Treads destroyed. 00941_ Destroyed Flight Unit. 00944_ S-10 Pest destroyed. 00944_ Switching to secondary target: Y-45 Defender. 00951_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?#??????# #?????# # #??### ##?? | | ????????# #???#?# # ]] #??# # | | ????????#+#??#### # #??# """ # | | ???####? ?????# + ]#??#] """ # | | ????#??? "?????# # ##?# """ # | | ?????#?# """???# ###########] # | | ????#?## ""????# !# """ # | | #???#?## ???+ %+ """ # | | #??????# !! ??#"" ^ !%# """ # | | #??##??# !!???#"T # # | | #?##???#| ? ???#"" ^ # # | | #?????? ????# # " " # | | #??????####?????# # "R" # | | #??#????????????# # """ # | | #??????????????"" ######## | | #??????????????R ### #??????? | | ##?#????????#??"" ^ """ #?# #??????# | | #????#????#??### """"" ###/#######? | | #?????????????## """"" # #? | | ##????????????"" 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Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticGatlingRay Manual? 0 Play Time 00:19:05 Cumulative 8.0 hours Start 2026.08.19 @ 06:45:32 End 2026.08.20 @ 12:03:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fa7a2b54-aa26-449c-b097-98e22c268e92