Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 00:19:11 Player: chexo4 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (750) 750 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2050 Bonus ------- None Cogmind --------- Core Integrity 285/400 Matter 12/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (3) ------ Large Storage Unit Experimental Sensor Array Improved Targeting Computer > --- WEAPON (2) ------- EMP Blaster > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Improved Ion Engine Compact Matter Pod (150) Improved Targeting Computer Improved EM Shotgun Improved EM Shotgun Beam Rifle Autogun Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Targeting Computer > --- WEAPON ----------- Beam Cannon Autogun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Compact Matter Pod Improved Targeting Computer Improved EM Shotgun Improved EM Shotgun Grenade Launcher Rocket Launcher Rocket Launcher Mining Laser Mining Claw [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 35 | 7 8 8 12 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads . | . . . . Leg 1 | . . 1 . Wheel 6 | 2 . 2 2 Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 2 2 Device 4 | 1 . 2 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 7 3 7 Energy Gun 2 | 1 1 . . Energy Cannon 2 | . 1 . 1 Ballistic Gun 7 | 1 3 2 1 Ballistic Cannon . | . . . . Launcher 7 | . 1 1 5 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Parts Lost 10 | . . 2 8 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 5 | . . 1 4 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 100 99 83 Engine 13 | . 14 14 10 Wheel 27 | . 28 27 23 Device 13 | . 14 13 11 Storage 13 | . 14 14 11 Processor 1 | . . . 8 Energy Gun 2 | . 6 . . Energy Cannon 10 | . 7 14 6 Ballistic Gun 12 | . 14 13 3 Launcher 1 | . . . 8 Naked Turns . | . . . . Heaviest Build 31 | 11 30 31 31 Greatest Support 32 | 32 32 32 30 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 5 15 15 15 Average Carried 12 | 2 12 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 15 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 693 | 280 121 202 90 Remotely . | . . . . Salvage Created 952 | 135 320 182 315 Parts 59 | 9 16 5 29 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | . 5 5 11 Guns 2 | . 1 . 1 Cannons 6 | . 2 3 1 AOE 13 | . 2 2 9 Classes Destroyed 8 | 2 2 2 2 Worker 1 | . . 1 . Builder 2 | . . . 2 Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 4 | 1 1 1 1 Swarmer 7 | . . 3 4 Grunt 10 | . 5 2 3 Sentry 4 | . . . 4 Best Kill Streak 11 | 2 2 4 11 Combat Bots Only 10 | . 2 3 10 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 3 | . 1 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 110 | . 18 33 59 Missed 37 | . 8 5 24 Damage Taken 932 | . 130 255 547 Core 184 | . 12 57 115 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 72 . Volleys Fired 75 | 10 19 20 26 Largest 2 | 2 2 2 2 Hottest 100 | 60 100 83 93 Shots Fired 124 | 20 33 31 40 Gun 57 | 20 23 11 3 Cannon 30 | . 5 14 11 Launcher 35 | . 3 6 26 Special 2 | . 2 . . Kinetic 38 | 10 14 11 3 Thermal 42 | 10 7 14 11 Explosive 32 | . 3 6 23 Electromagnetic 12 | . 9 . 3 Robot Hit Streak 9 | 3 6 5 9 Robot Miss Streak 4 | 3 3 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 72 | 9 23 17 23 Core Hits 60 | 6 14 10 30 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2228 | 87 431 547 1163 Guns 443 | 87 221 89 46 Cannons 370 | . 70 160 140 Explosions 1408 | . 133 298 977 Melee . | . . . . Ramming 7 | . 7 . . Kinetic 285 | 44 106 89 46 Thermal 413 | 43 70 160 140 Explosive 1345 | . 133 298 914 Electromagnetic 178 | . 115 . 63 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 7 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . . 3 . Data Loss (minor) 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 101 | . . 40 61 Projectiles . | . . . . Explosions 101 | . . 40 61 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 75 | . 3 . 72 Shots 2 | . . . 2 Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 162 | 40 124 158 162 Average Temperature 43 | 17 42 50 45 Received Heat Transfer 315 | . 72 54 189 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 877 | 100 148 333 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 416 | 20 128 147 416 Initial 49 | . 13 49 . Average 60 | 9 57 37 187 Maximum Alert Level 2 | . . . 2 Low Security (%) 95 | 100 100 100 59 Level 1 4 | . . . 34 Level 2 . | . . . 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 13 5 15 Peak Tracking Total 10 | . 3 3 10 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . 2 2 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 11 . 6 Successful 5 | . 4 . 1 Failed 12 | . 7 . 5 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 16 | . 10 . 6 Terminals 15 | . 9 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Branch Access Points 1 | . 1 . . Terminal Index 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2076 | 126 656 1041 253 Spaces Moved 1582 | 83 449 878 172 Core 8 | 8 . . . Treads . | . . . . Legs . | . . . . Wheels 1574 | 75 449 878 172 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 80 Average Speed 100 | 95 100 102 95 Slowest Speed 125 | 100 100 115 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 6 73 99 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug 2 | . 2 . . Terrain Destroyed 193 | . 14 40 139 Melee . | . . . . Projectile 2 | . 2 . . AOE 191 | . 12 40 139 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1940 | 112 619 989 220 Wait 202 | . 127 71 4 Move 1579 | 82 448 877 172 Hop . | . . . . Pick Up 37 | 12 13 7 5 Fast Attach 1 | . . 1 . Attach 20 | 7 1 3 9 Detach . | . . . . Swap 14 | . 7 4 3 Drop 10 | 1 2 6 1 Fire 75 | 10 19 20 26 Melee . | . . . . Ram 2 | . 2 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 4) 478 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Identified exit to Mines 675 | -10/Materials | Discovered new exit (range 5) 783 | -10/Materials | Entered Mines 810 | -10/Mines | Learned location of 1 exit from Materials 841 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 851 | -10/Mines | Found Prototype Device 868 | -10/Mines | Identified Exp. Sensor Array 924 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 964 | -10/Mines | Learned Materials emergency access door positions 986 | -10/Mines | Discovered new exit (range 4) 1490 | -10/Mines | Discovered new exit (range 5) 1824 | -10/Mines | Entered Materials 1824 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1825 | -9/Materials | Identified exit to Mines 2017 | -9/Materials | Lost 5 parts (1p1n3w) 2025 | -9/Materials | Destroyed 10 combat bots 2077 | -9/Materials | Self-destructed Last Messages --------------- Y-45 Defender destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. W-16 Scout sends out distress signal. U-05 Engineer builds a Wall. Acquired 18 matter. The unstable cave ceiling collapses. R-06 Scavenger collects Lgt. Assault Rifle. The unstable cave ceiling collapses. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Ion Engine. Acquired EMP Blaster. The unstable cave ceiling collapses. Critical hit (Burn: +37). Y-45 Defender misfires. The unstable cave ceiling collapses. Acquired Beam Rifle. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | | #??????????????????????????????????? | | # +####### #??????????????????????????????????? | | # #? #??????????????????????????????????? | | ## #?????????????????????????????????? | | # ?????????????????????????????????? | | # # ##?######????????????????????????? | | # # # ! #????????????????????????? | | # % # "" #????????????????????????? | | ? "Y #????????????????????????? | | ? "" #????????????????????????? | | ?? #?########???????????????? | | ??###### % """ ] ## ???????????????? | | ??????# ? # """ ? ?????????????????? | | ??????# ? # """ # ??????????????????? | | ???????# k ? # ##?????????????????? | | ######### ## # ## #?????????????????? | | ? *% #?????????????????? | | [ # # Y ??????????????????? | | # r ???????????????????? | | #### #### ### #???????????????????? | | ???# ## # #???????????????????? | | ???# ## !! # #????????????????????? | | ??## ## !! ## # #?????????????????????? | | ??+ + ! ## ##?########????????????? | | ??##### """ #### # #### """ #????????????? | | ??????# """ # @ + "R" #????????????? | | ??????# """ #]!! # #### " " #????????????? | | ??????# #]!! # #??# #????????????? | | ??????########### ! + #??# ! #????????????? | | ????????????????# ######??# #????????????? | | ????????????????# #???????########????????????? | | ????????????????######???????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryPhysicsFirepult Manual? 0 Play Time 00:16:47 Cumulative 18.7 hours Start 2024.04.10 @ 00:02:56 End 2024.04.10 @ 00:19:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5e4cd639-c72e-4228-94f1-6320a634dbbc