Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 23:19:35 Player: bschuck Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (932) 932 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2217 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 435/450 Energy 193/265 System Corruption 7% Temperature Critical (542) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Large Matter Pod > --- WEAPON (3) ------- Beam Cannon Light Assault Rifle > --- INVENTORY (10) --- Improved Ion Engine Light Treads Heat Sink Medium Matter Pod (100) Core Shielding Medium Armor Plating Beam Rifle Heavy Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Matter Pod > --- WEAPON ----------- Beam Rifle Improved Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Treads Heat Sink Medium Matter Pod Core Shielding Medium Armor Plating Beam Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 36 | 5 7 7 17 Power 8 | 1 . 1 6 Engine 8 | 1 . 1 6 Core . | . . . . Reactor . | . . . . Propulsion 10 | 1 3 2 4 Treads 2 | . 2 . . Leg 6 | . . 2 4 Wheel 2 | 1 1 . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 3 . Device 2 | . 2 . . Storage 4 | 1 . 3 . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 11 | 2 1 1 7 Energy Gun 3 | . . . 3 Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 2 1 1 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . . 2 10 Power 4 | . . . 4 Propulsion 3 | . . . 3 Utility 1 | . . 1 . Weapon 4 | . . 1 3 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Backups 8 | 2 6 7 9 Power 1 | . 1 2 1 Propulsion 1 | 1 3 1 1 Utility 2 | . . 1 3 Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 9 | . . . 9 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 97 90 96 Engine 17 | . 14 14 20 Treads 3 | . 10 9 . Leg 18 | . . 18 21 Wheel 1 | . 17 . . Storage 18 | . 14 14 22 Protection 2 | . 9 6 . Energy Gun 6 | . . . 10 Energy Cannon 1 | . . . 2 Ballistic Gun 22 | . 28 27 18 Peak Build Rating 15 | 5 7 8 15 Average Rating 9 | 4 6 6 11 On Entrance 5 | . 5 7 8 Naked Turns . | . . . . Heaviest Build 30 | 10 14 21 30 Greatest Support 40 | 10 40 40 23 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 7 8 10 10 Average Carried 8 | 3 6 7 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 7 8 10 9 Class Distribution -------------------- 43% | Mutant 29% | Scavenger-Gunner 20% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 875 | 158 118 322 277 Remotely . | . . . . Salvage Created 1094 | . 118 159 817 Parts 72 | . 3 14 55 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 29 | . 3 8 18 Guns 26 | . 3 8 15 Cannons 3 | . . . 3 Classes Destroyed 5 | . 1 1 3 Worker 1 | . . . 1 Watcher 3 | . . . 3 Swarmer 9 | . . 6 3 Grunt 13 | . 3 2 8 Sentry 7 | . . . 7 Best Kill Streak 4 | . 3 3 4 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 255 | . 28 70 157 Missed 77 | . 11 26 40 Hits 178 | . 17 44 117 Projectile 178 | . 17 44 117 AOE 1 | . . 1 . Critical Strikes 6 | . . 2 4 Damage Taken 2253 | . 188 458 1607 Core 560 | . 44 99 417 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 . 42 . Volleys Fired 107 | 1 14 27 65 Largest 3 | 2 2 2 3 Hottest 139 | 40 40 40 139 Shots Fired 238 | 2 28 46 162 Gun 220 | 2 28 46 144 Cannon 18 | . . . 18 Launcher . | . . . . Special . | . . . . Kinetic 164 | 2 28 46 88 Thermal 74 | . . . 74 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 11 4 12 Robot Miss Streak 7 | . 2 7 5 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 123 | . 19 20 84 Core Hits 59 | . 6 15 38 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . . 1 4 Burn 3 | . . . 3 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1601 | . 199 216 1186 Guns 1284 | . 199 212 873 Cannons 278 | . . . 278 Explosions . | . . . . Melee . | . . . . Ramming 39 | . . 4 35 Kinetic 835 | . 199 212 424 Thermal 727 | . . . 727 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 21 | . . . 21 Message Errors 2 | . . . 2 Matter Fused 2 | . . . 2 Heat Flow Errors 3 | . . . 3 Energy Discharges 4 | . . . 4 Data Loss (minor) 3 | . . . 3 Data Loss (major) 4 | . . . 4 Misfires 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 30 | . . . 30 Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . . 1 2 Kicked 3 | . . 1 2 Crushed . | . . . . Highest Temperature 534 | . 32 70 534 Average Temperature 111 | . 14 34 128 Received Heat Transfer 765 | . 102 105 558 Effects 6 | . . . 6 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . . 5 Heat Transferred 1887 | . . . 1887 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 148 | . 60 70 148 Initial 7 | . . 7 . Average 31 | . 23 20 40 Influence Increases 797 | . 70 190 537 Destroy 0b10 Robot/C 580 | . 60 160 360 Destroy 0b10 Robot/NC 20 | . . . 20 Destroy Leader 166 | . 10 30 126 Disable Machine 15 | . . . 15 Destroy Structure 1 | . . . 1 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 659 | . 50 210 399 Entered New Map 13 | . . 13 . Time Decay 526 | . 50 177 299 Lost Part 120 | . . 20 100 Squads Dispatched 6 | . 1 . 5 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 3 16 27 Peak Tracking Total 22 | . 3 22 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . . . 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . . 6 Successful 1 | . . . 1 Failed 5 | . . . 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . . . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Record 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events 2 | . . . 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 30 | . 30 . . Sensors 30 | . 30 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1822 | 53 166 568 1035 Spaces Moved 895 | 44 101 352 398 Core 4 | 4 . . . Treads 136 | . 38 98 . Legs 652 | . . 254 398 Wheels 103 | 40 63 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 120 Average Speed 158 | 77 110 136 199 Slowest Speed 260 | 80 160 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 16 67 45 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed 7 | . . . 7 Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1110 | 61 132 399 518 Wait 1 | . . . 1 Move 892 | 43 100 351 398 Hop . | . . . . Pick Up 44 | 12 7 9 16 Fast Attach 2 | . . . 2 Attach 33 | 5 6 6 16 Detach . | . . . . Swap 2 | . 1 1 . Drop 19 | . 4 4 11 Fire 107 | 1 14 27 65 Melee . | . . . . Ram 7 | . . . 7 Kick 3 | . . 1 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 13) 220 | -10/Materials | Entered Mines 302 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 311 | -10/Mines | Build established: Mutant 511 | -10/Mines | Assembled infested the area 556 | -10/Mines | Core integrity fell below 50% 774 | -10/Mines | Learned Materials security intel 776 | -10/Mines | Learned Materials emergency access door positions 778 | -10/Mines | Discovered new exit (range 8) 788 | -10/Mines | Entered Materials 788 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1490 | -9/Materials | Discovered new exit (range 10) 1651 | -9/Materials | Lost 3 parts (2p1w) 1791 | -9/Materials | Core integrity fell below 50% 1821 | -9/Materials | Core integrity fell below 20% 1823 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Critical hit (Burn: +37). Beam Rifle melted. Y-45 Defender destroyed. Aluminum Leg destroyed. G-34 Mercenary destroyed. System corrupted: Component data lost. Hvy. Assault Rifle destroyed. Lgt. Ion Engine destroyed. Y-45 Defender destroyed. Power failure, Imp. Ion Engine shutdown. Overheating: Imp. Ion Engine damaged (-1). Lgt. Assault Rifle broken. Overheating: Short circuit. Overheating: Energy bleed (-63). Overheating: Core damaged (-68). Broken Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????##########???? | | ???????????????????????#????????????# #???? | | ??????????????????????? ??? ? #???# """ #???? | | ???????????????????????# "T" #???# """ #???? | | ???????????????????????# #???# """ #???? | | ???????????????????????# #???# #???? | | ???????????????????????#! #???# ##??? | | ??????????????????+????+ """ #???# "T"!!#??? | | ???????????????????????# """ #???# ! """=##??? | | ???????????????????????? 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