Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 02:55:46 Player: skilledspacepolice Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1257) 1257 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 3636 Bonus ------- High Alert Combat Kills 119 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 83/300 System Corruption 6% Temperature Cool (35) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Battery Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Pulse Rifle Maul > --- INVENTORY (5) ---- Improved Heat Sink Advanced Targeting Computer Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Battery Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Advanced Targeting Computer Light Assault Rifle Maul [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 37 | 6 2 10 3 16 Power 5 | 1 1 1 . 2 Engine 4 | 1 1 1 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | 2 . 5 . 9 Treads 4 | 2 . . . 2 Leg 11 | . . 4 . 7 Wheel . | . . . . . Hover 1 | . . 1 . . Flight . | . . . . . Utility 9 | 1 1 2 3 2 Device . | . . . . . Storage 3 | 1 . 1 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 4 | . 1 1 1 1 Artifact . | . . . . . Weapon 7 | 2 . 2 . 3 Energy Gun 4 | . . 2 . 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . . 1 . 20 Power 3 | . . . . 3 Propulsion 12 | . . . . 12 Utility 4 | . . 1 . 3 Weapon 2 | . . . . 2 Highest Loss Streak 8 | . . 1 . 8 To Critical Strikes . | . . . . . Average Backups 7 | 4 5 7 9 7 Power . | . 1 1 1 . Propulsion 3 | 2 3 3 3 2 Utility 2 | . 1 1 2 2 Weapon 1 | 1 . . 2 2 Tool/Special . | . . . . . Unused Backups 4 | . . . 1 3 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 89 90 97 93 Engine 8 | . 12 11 9 5 Core 1 | . . . . 2 Treads 9 | . 28 10 . 6 Leg 22 | . . 22 36 24 Hover 1 | . . 4 . . Storage 15 | . 14 11 17 17 Processor 6 | . . . 9 12 Protection 7 | . 5 9 9 5 Energy Gun 12 | . . 16 15 12 Ballistic Gun 4 | . 28 5 . . Impact Weapon 2 | . . . . 5 Peak Build Rating 21 | 6 7 14 19 21 Average Rating 14 | 1 6 12 17 17 On Entrance 9 | . 6 7 14 19 Avg Prop Armor Cover (%) 9 | . . 10 . 8 Naked Turns . | . . . . . Heaviest Build 27 | 14 17 24 27 27 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 5 | 3 . 5 . 1 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 8 10 9 Most Carried 10 | 7 8 10 10 10 Average Carried 7 | 5 5 7 9 7 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | 3 8 10 10 3 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 768 | 224 . 279 . 265 Remotely . | . . . . . Salvage Created 1301 | . 175 379 . 747 Parts 66 | . 8 18 . 40 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 42 | . 4 8 . 30 Melee 1 | . . . . 1 Guns 39 | . 4 7 . 28 Classes Destroyed 6 | . 1 3 . 2 Hauler 2 | . . 2 . . Swarmer 17 | . . . . 17 Grunt 14 | . 4 5 . 5 Brawler 1 | . . 1 . . Sentry 8 | . . 2 . 6 Programmer 2 | . . . . 2 Best Kill Streak 6 | . 2 3 . 6 Combat Bots Only 6 | . 2 3 . 6 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 366 | . 45 54 . 267 Missed 88 | . 11 17 . 60 Hits 278 | . 34 37 . 207 Melee 1 | . . 1 . . Projectile 277 | . 34 36 . 207 Critical Strikes 8 | . . 1 . 7 Damage Taken 3557 | . 408 459 . 2690 Core 715 | . 46 119 . 550 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 28 | . . . 28 . Core Remaining (%) 83 | 100 81 70 . . Volleys Fired 153 | . 17 31 . 105 Largest 2 | . 2 2 . 2 Hottest 126 | . 40 126 . 126 Shots Fired 226 | . 34 60 . 132 Gun 226 | . 34 60 . 132 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 36 | . 34 2 . . Thermal 190 | . . 58 . 132 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | . 9 13 . 21 Robot Miss Streak 4 | . 4 3 . 3 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 184 | . 20 46 . 118 Core Hits 68 | . 9 12 . 47 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 7 | . . 4 . 3 Burn 6 | . . 4 . 2 Smash 1 | . . . . 1 Melee Attacks 34 | . . . . 34 Impact 34 | . . . . 34 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3402 | . 279 780 . 2343 Guns 3089 | . 279 780 . 2030 Cannons . | . . . . . Explosions . | . . . . . Melee 313 | . . . . 313 Ramming . | . . . . . Kinetic 279 | . 279 . . . Thermal 2810 | . . 780 . 2030 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 313 | . . . . 313 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 40 | . . . . 40 Projectiles . | . . . . . Explosions . | . . . . . Melee 40 | . . . . 40 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 427 | . 49 427 . 366 Average Temperature 120 | . 32 179 . 100 Received Heat Transfer 1152 | . 225 234 . 693 Effects 13 | . . 10 . 3 Energy Bleed 4 | . . 3 . 1 Interference 7 | . . 6 . 1 Short Circuit 2 | . . 1 . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted 2 | . . 1 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 12 | . . 5 . 7 Heat Transferred 5592 | . . 1998 . 3594 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . . . 2 Low Security (%) 61 | 100 100 100 100 18 Level 1 11 | . . . . 25 Level 2 26 | . . . . 56 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 613 | . 70 119 3 613 Initial 16 | . . 16 3 2 Average 199 | . 16 37 . 395 Influence Increases 1107 | . 90 242 4 771 Destroy 0b10 Robot/C 840 | . 80 160 . 600 Destroy 0b10 Robot/NC 10 | . . 10 . . Destroy Leader 84 | . 10 44 . 30 Successful Hack 15 | . . 11 4 . Destroy Structure 38 | . . 2 . 36 Lose Combat Pursuer 120 | . . 15 . 105 Influence Decreases 534 | . 50 273 9 202 Entered New Map 32 | . . 24 6 2 Time Decay 292 | . 50 239 3 . Lost Part 210 | . . 10 . 200 Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 4 10 . 39 Peak Tracking Total 8 | . 4 6 . 8 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . . . . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 8 | . 1 4 3 . Terminals 5 | . 1 3 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 18 | . 3 10 5 . Successful 12 | . 2 7 3 . Failed 6 | . 1 3 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 3 6 1 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access 1 | . . . 1 . Terminal Hacks 6 | . 2 4 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 2 | . 1 1 . . Alert Level 1 | . . 1 . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Retrieve Study 3 | . . 3 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 2 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired 1 | . . . 1 . Time 38 | . . . 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2371 | 65 224 818 155 1109 Spaces Moved 1233 | 42 101 469 102 519 Core 42 | 40 . 2 . . Treads 353 | 2 101 64 . 186 Legs 755 | . . 320 102 333 Wheels . | . . . . . Hover 83 | . . 83 . . Flight . | . . . . . Fastest Speed 50 | 50 160 105 105 105 Average Speed 132 | 124 160 137 105 127 Slowest Speed 300 | 200 160 300 105 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 23 38 9 49 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 6 | . . . . 6 Melee 6 | . . . . 6 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1682 | 54 130 584 149 765 Wait 152 | . . 59 38 55 Move 1230 | 41 100 468 102 519 Hop . | . . . . . Pick Up 35 | 7 6 9 3 10 Fast Attach 11 | 2 3 3 2 1 Attach 33 | 4 1 6 2 20 Detach 3 | . . . . 3 Swap 5 | . . 1 . 4 Drop 16 | . 3 7 2 4 Fire 153 | . 17 31 . 105 Melee 34 | . . . . 34 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 12) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 541 | -9/Materials | Identified exit to Mines 888 | -9/Materials | Discovered new exit (range 4) 1108 | -9/Materials | Entered another Materials area 1108 | -8/Materials | Evolved 2 slots: Utility x2 1243 | -8/Materials | Repaired Pulse Rifle 1263 | -8/Materials | Identified exit to Garrison 1263 | -8/Materials | Entered Garrison 1383 | -8/Garrison | Triggered checkpoint 1457 | -8/Garrison | Triggered checkpoint 1552 | -8/Garrison | Lost 4 parts (1p2n1u) 1714 | -8/Garrison | Discovered new exit (range 15) 1737 | -8/Garrison | Triggered checkpoint 1834 | -8/Garrison | Build established: Scavenger-Mutant 1905 | -8/Garrison | Triggered checkpoint 1924 | -8/Garrison | Triggered checkpoint 2025 | -8/Garrison | Lost 7 parts (1p4n1u1w) 2055 | -8/Garrison | Discovered new exit (range 12) 2079 | -8/Garrison | Triggered checkpoint 2111 | -8/Garrison | Triggered checkpoint 2209 | -8/Garrison | Triggered checkpoint 2225 | -8/Garrison | Core integrity fell below 50% 2344 | -8/Garrison | Core integrity fell below 20% 2372 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- P-60 Hacker knocked back. Aluminum Leg+ destroyed. P-60 Hacker misfires. Aluminum Leg+ destroyed. Destroyed Shock Rifle. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Lgt. Nuclear Core destroyed. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Pulse Rifle destroyed. P-60 Hacker destroyed. Acquired 15 matter. Shock Rifle melted. P-60 Hacker destroyed. WIS JCIJX4EO7&XWSW/Z:JG SSJVHU: Aluminum Leg+ destroyed. Acquired 5 matter. P-60 Hacker suffers critical hit (Burn). Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????# # #?????????????????????? | | ??????????????????????# #! #?????????????????????? | | ???????????????????##+#!#p##?????????????????????? | | ???????????????????#! +%/@!#?????????????????????? | | ###############????# #[#= #?????????????????????? | | #????#??# ####?????????????????????? | | #???????# #????????????????????????? | | < ######### #???????# ####?????????????????????? | | #???????# #???????# #"#?????????????????????? | | ####???????# #???????# "#?????????????????????? | | ???????????# #???????# "#?????????????????????? | | ???????????# #???????#^ "#?????????????????????? | | ???????????# #???????#^^#"#?????????????????????? | | ???????????# #?????###^ ###?????????????????????? | | ???????????# #?????# #???????????????????????? | | ???????????# #?????# #???????????????????????? | | ???????????# #?????# "[#???????????????????????? | | ???????????# #?????###%%#???????????????????????? | | ???????????# #???????#%%#???????????????????????? | | ???????????# #???????#[ #???????????????????????? | | ???????????# #???????# #???????????????????????? | | ???????????# #???????# #???????????????????????? | | ???????????# #???????# #??####?????????????????? | | ???????????# #???????# #? ## #?????????????? | | ???????????# #??????## ## ## ##????????????? | | ???????????# ######## #????????????? | | ???????????# ???????????? | | ???????????# ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Pulse Rifle | 65% | -8/Materials Studied --------- Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Challenges ------------ None Game ------ Seed LightpackUltimateShield Manual? 0 Play Time 00:28:30 Cumulative 22.2 hours Start 2025.12.31 @ 18:43:42 End 2026.01.01 @ 02:55:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d19cd95a-42ec-4c80-a58b-a015b17b0deb