Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.16 @ 18:08:07 Player: rusmal Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (91) 455 Value Destroyed (2301) 2301 Prototype IDs (23) 460 Alien Tech Used (1) 200 Bonus (300) 300 TOTAL SCORE: 8716 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 69/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Hacking Suite > --- WEAPON (2) ------- Precision Grenade Launcher > --- INVENTORY (5) ---- Improved Maneuvering Thrusters CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Utility Shielding Hacking Suite Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Makeshift Hover Unit Makeshift Hover Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Makeshift Cloaking Device Precision Grenade Launcher Dirty Datajack CR-A16's Pointy Stick [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Autogun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Flamer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . Utility 7 | . . . . . 3 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 123 | 6 16 3 . 3 45 18 5 3 . 1 3 2 2 10 6 Power 14 | 1 3 . . 1 5 3 . . . . . 1 . . . Engine 5 | 1 3 . . . 1 . . . . . . . . . . Core 9 | . . . . 1 4 3 . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 30 | 2 2 1 . . 12 6 1 . . . . 1 . 1 4 Treads 13 | 2 1 . . . 10 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 4 | . 1 1 . . 2 . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 Flight 11 | . . . . . . 6 1 . . . . 1 . 1 2 Utility 33 | 1 4 . . . 11 8 2 . . 1 2 . . 4 . Device 12 | . 1 . . . 5 2 2 . . 1 . . . 1 . Storage 3 | 1 1 . . . . 1 . . . . . . . . . Processor 4 | . . . . . . 3 . . . . . . . 1 . Hackware 5 | . . . . . . 2 . . . . 2 . . 1 . Protection 9 | . 2 . . . 6 . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 46 | 2 7 2 . 2 17 1 2 3 . . 1 . 2 5 2 Energy Gun 16 | 2 3 . . . 11 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 3 1 . 1 1 . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher 9 | . 1 1 . 1 1 . . 1 . . . . 1 2 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 3 1 . 2 . . 1 . 1 . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 2 . . . . . . . 1 Unidentified Prototypes 7 | . . . . . 1 2 . . . 1 . . . 3 . Parts Lost 31 | . 5 . . . 2 1 . . . 1 2 2 2 . 16 Power 3 | . 1 . . . . . . . . . . 1 . . 1 Propulsion 11 | . 1 . . . 1 1 . . . . . 1 . . 7 Utility 12 | . 1 . . . 1 . . . . 1 2 . 1 . 6 Weapon 5 | . 2 . . . . . . . . . . . 1 . 2 Highest Loss Streak 16 | . 2 . . . 2 1 . . . 1 2 2 2 . 16 Average Slot Usage (%) 93 | . 96 100 100 100 98 88 92 92 92 88 86 73 72 77 60 Engine 4 | . 14 14 14 . 1 . . . . . . . . . . Core 5 | . . . . 13 7 7 7 7 7 7 6 6 6 6 3 Treads 12 | . 20 14 14 14 18 1 . . . . . . . . . Wheel 6 | . 6 14 14 14 9 . . . . . . . . . . Flight 6 | . . . . . . 21 23 23 23 23 20 20 20 20 13 Device 10 | . . . . . 19 14 15 15 15 15 13 13 12 7 9 Storage 10 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 4 Processor 3 | . . . . . . 12 15 15 15 15 13 13 13 13 10 Hackware 3 | . . . . . . 12 15 15 15 11 20 6 6 10 10 Protection 9 | . 9 14 14 14 15 . . . . . . . . 4 . Energy Gun 9 | . 22 . . . 16 1 . . . . . . . . . Ballistic Gun 3 | . 5 16 14 14 . . . . . . . . . . . Launcher 2 | . . 11 14 13 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 6 5 4 7 7 6 6 5 6 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 64 | 14 52 52 52 52 64 62 15 18 15 15 15 15 18 15 15 Greatest Support 43 | 40 40 16 16 16 43 15 17 15 15 15 15 15 15 15 24 Greatest Overweight (x) 5 | . 3 3 3 3 5 5 . 4 . . . . 1 . 2 Average Overweight (x) 1 | . 2 3 3 3 3 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 Average Capacity 16 | 7 18 20 20 20 20 9 8 8 8 8 8 8 8 8 7 Most Carried 20 | 6 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 Average Carried 15 | 3 13 19 20 20 19 8 7 8 8 8 6 7 7 7 6 Final Capacity 20 | 8 20 20 20 20 20 8 8 8 8 8 8 8 8 8 5 Final Carried 20 | 6 20 20 20 20 20 8 8 8 8 8 8 6 7 8 2 Class Distribution -------------------- 49% | Mutant 22% | Scavenger-Mutant 14% | Hacker-Scout 6% | Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 1765 | 227 301 172 . 86 548 . 46 137 . 22 . 57 30 106 33 Remotely 50 | . 50 . . . . . . . . . . . . . . Salvage Created 2880 | . 755 264 . 201 1585 . . 45 . . . . 30 . . Parts 159 | . 31 9 . 23 95 . . 1 . . . . . . . Haulers Intercepted 8 | . 2 . . . 6 . . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 3 . 5 . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 70 | . 19 2 . 17 29 . . 1 . . . . 2 . . Guns 46 | . 18 1 . 1 26 . . . . . . . . . . AOE 22 | . . 1 . 16 2 . . 1 . . . . 2 . . Classes Destroyed 10 | . 4 1 . . 3 . . 2 . . . . . . . Builder 3 | . . . . . 3 . . . . . . . . . . Hauler 8 | . 2 . . . 6 . . . . . . . . . . Recycler 4 | . . 3 . . 1 . . . . . . . . . . Operator 4 | . 2 . . . 2 . . . . . . . . . . Swarmer 25 | . 3 . . 12 10 . . . . . . . . . . Grunt 32 | . 16 2 . 5 8 . . . . . . . 1 . . Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . Sentry 10 | . . . . . 10 . . . . . . . . . . Butcher 2 | . . . . . . . . 2 . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 5 | . 4 5 . 3 5 . . 1 . . . . 2 . . Combat Bots Only 5 | . 4 1 . 3 5 . . 1 . . . . 2 . . Max Kills in Single Turn 3 | . 2 1 . 3 3 . . 1 . . . . 2 . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 3 | . . 1 . 3 2 . . 1 . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Damage Taken 4329 | . 758 168 . 146 1163 42 45 65 . 40 59 160 204 . 1479 Core 1213 | . 133 15 . 26 121 . 21 21 . 19 45 38 78 . 696 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 30 78 . . . . 91 . . . . . Volleys Fired 192 | . 58 16 . 14 85 . . 9 . . . . 5 . 5 Largest 2 | . 2 2 . 2 2 . . 1 . . . . 1 . 1 Hottest 122 | . 115 46 . 53 122 . . 36 . . . . 36 . 36 Shots Fired 349 | . 116 30 . 21 163 . . 9 . . . . 5 . 5 Gun 315 | . 116 28 . 9 162 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 34 | . . 2 . 12 1 . . 9 . . . . 5 . 5 Special . | . . . . . . . . . . . . . . . . Kinetic 48 | . 11 28 . 9 . . . . . . . . . . . Thermal 267 | . 105 . . . 162 . . . . . . . . . . Explosive 34 | . . 2 . 12 1 . . 9 . . . . 5 . 5 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 9 5 . 5 23 . . 8 . . . . 7 . . Robot Miss Streak 4 | . 3 2 . 2 4 . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . 4 . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . Shots Hit Robots 215 | . 74 20 . 6 104 . 2 6 . . . . 3 . . Core Hits 142 | . 40 8 . 25 51 . 1 8 . . . . 7 . 2 Critical Kills 1 | . . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 17 | . 6 1 . . 10 . . . . . . . . . . Burn 16 | . 6 . . . 10 . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . Melee Attacks 51 | . . . . . 8 25 3 3 . 3 8 . 1 . . Impact . | . . . . . . . . . . . . . . . . Slashing 45 | . . . . . 5 25 1 2 . 3 8 . 1 . . Piercing 6 | . . . . . 3 . 2 1 . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5902 | . 968 409 . 880 2352 . 6 791 . . . . 460 . 36 Guns 3434 | . 968 290 . 54 2122 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 2362 | . . 119 . 826 227 . . 694 . . . . 460 . 36 Melee 103 | . . . . . . . 6 97 . . . . . . . Ramming 3 | . . . . . 3 . . . . . . . . . . Kinetic 406 | . 62 290 . 54 . . . . . . . . . . . Thermal 3028 | . 906 . . . 2122 . . . . . . . . . . Explosive 2362 | . . 119 . 826 227 . . 694 . . . . 460 . 36 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 97 | . . . . . . . . 97 . . . . . . . Piercing 6 | . . . . . . . 6 . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . . . . . . . . Average Corruption 1 | . . . . . 1 . . . . . . . . . . Corruption Purged 2 | . . . . . 2 . . . . . . . . . . Effects 5 | . . . . . 5 . . . . . . . . . . Message Errors 2 | . . . . . 2 . . . . . . . . . . Energy Discharges 2 | . . . . . 2 . . . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 61 | . . . . 27 2 . . 18 . . . . 14 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 61 | . . . . 27 2 . . 18 . . . . 14 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 223 | . . . . 75 . . . . . . . . 148 . . Shots 7 | . . . . 3 . . . . . . . . 4 . . Rammed 1 | . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 562 | . 562 31 . 16 13 . 30 14 . . . . . . . Average Temperature 142 | . 168 11 . 9 13 . 18 14 . . . . . . . Received Heat Transfer 1062 | . 387 96 . 15 495 . . . . 18 . 24 27 . . Effects 17 | . 17 . . . . . . . . . . . . . . Shutdowns 3 | . 3 . . . . . . . . . . . . . . Energy Bleed 4 | . 4 . . . . . . . . . . . . . . Matter Decay 3 | . 3 . . . . . . . . . . . . . . Damage (minor) 3 | . 3 . . . . . . . . . . . . . . Damage (major) 4 | . 4 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . 1 . . . . . . . . . . Combat Hostiles 2 | . 1 . . . 1 . . . . . . . . . . Parts Melted 19 | . 10 . . . 9 . . . . . . . . . . Heat Transferred 7659 | . 2997 . . . 4662 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Peak Influence 320 | . 204 126 . 320 242 244 . . . . 128 . . . . Initial 101 | . . 46 . . 101 79 . . . . 56 . . . . Average 94 | . 100 36 . 177 83 107 . . . . 103 . . . . Maximum Alert Level 1 | . 1 . . 1 1 1 . . . . . . . . . Low Security (%) 91 | 100 95 100 . 56 94 89 . . . . 100 . . . . Level 1 8 | . 4 . . 43 5 10 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 5 . . . 1 2 . . . . 1 . . . . Investigation 7 | . 4 . . . . 2 . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 6 | . 3 . . . . 1 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 165 | . 36 2 . 16 59 14 1 1 . 4 3 14 3 . 12 Peak Tracking Total 10 | . 7 2 . 3 6 7 1 1 . 6 3 10 3 . 6 Tactical Retreats 15 | . 2 . . . 2 3 . . . 1 1 2 . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 7 | . 3 . . . 2 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 11 | . . . . 3 2 2 . 2 . 2 . . . . . Max in Single Turn 2 | . . . . 2 1 1 . 1 . 1 . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 45 | . 9 . 1 . 15 9 . . 4 1 5 . 1 . . Terminals 23 | . 7 . . . 9 4 . . . . 3 . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations 4 | . 1 . . . 2 . . . . . 1 . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . . . . Scanalyzers 4 | . . . . . 2 2 . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . Total Hacks 141 | . 26 . 1 . 53 23 . . 24 1 12 . 1 . . Successful 96 | . 13 . 1 . 39 13 . . 24 1 4 . 1 . . Failed 45 | . 13 . . . 14 10 . . . . 8 . . . . Catastrophic 4 | . 1 . . . 3 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 39 | . 11 . . . 14 7 . . . . 7 . . . . Terminals 67 | . 22 . . . 27 11 . . . . 7 . . . . Fabricators 4 | . . . . . . 4 . . . . . . . . . Repair Stations 9 | . 2 . . . 4 . . . . . 3 . . . . Recycling Units 5 | . 2 . . . 2 1 . . . . . . . . . Scanalyzers 25 | . . . . . 18 7 . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . 2 . . . . Terminal Hacks 50 | . 6 . 1 . 11 4 . . 24 1 2 . 1 . . Record 14 | . . . 1 . 1 . . . 11 1 . . . . . Part Schematic 5 | . . . . . . . . . 5 . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . . . 3 . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . . . . . 1 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . Unreport Threat 6 | . 2 . . . 4 . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . 2 . . . 3 . . . . . 1 . . . . Scan Component 4 | . 1 . . . 2 . . . . . 1 . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 2 1 . . . . . . . . . Report Inventory 3 | . 1 . . . 1 1 . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . Scanalyzer 22 | . . . . . 17 5 . . . . . . . . . Insert Component 11 | . . . . . 8 3 . . . . . . . . . Analyze 11 | . . . . . 9 2 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 2 . . . . . 1 . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 8 | . 4 . . . 4 . . . . . . . . . . Terminals 7 | . 3 . . . 4 . . . . . . . . . . Botnet 5 | . 2 . . . 3 . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 31 | . 7 . . . 10 9 . . . . 5 . . . . Full Trace Events 4 | . . . . . 1 2 . . . . 1 . . . . Feedback Events 2 | . . . . . . . . . . . 2 . . . . Hackware Fried 2 | . . . . . . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 7 1 . . 5 . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . Matter 146 | . . . . . . 146 . . . . . . . . . Time 36 | . . . . . . 36 . . . . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . . Time 64 | . 26 . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 7 2 . . . . . . . . . Part Schematics Acquired 8 | . . . . . 7 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 2 | . . . . . . . . 1 . 1 . . . . . Largest Group 1 | . . . . . . . . 1 . 1 . . . . . Highest-Rated Group 95 | . . . . . . . . 25 . 95 . . . . . Highest-Rated Ally 95 | . . . . . . . . 25 . 95 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . 4 . 18 . . . . . Total Damage 772 | . . . . . . . . 117 . 655 . . . . . Kills 3 | . . . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 3 . . 1 1 . 3 . 1 2 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 8553 | 85 1644 633 305 640 2763 641 179 250 25 205 223 101 436 311 112 Spaces Moved 8459 | 54 748 403 211 408 1409 934 350 602 86 598 472 341 602 968 273 Core 55 | 14 . . . . . . . 7 . . . . . . 34 Treads 357 | 40 300 . . . 17 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 2894 | . 448 403 211 408 1392 32 . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . 5 Flight 5148 | . . . . . . 902 350 595 86 598 472 341 602 968 234 Fastest Speed 26 | 50 145 145 145 145 145 29 26 29 29 29 29 29 29 29 29 Average Speed 78 | 131 181 145 145 145 151 33 28 32 29 29 29 29 29 29 35 Slowest Speed 360 | 160 360 145 145 145 360 165 29 250 29 29 29 29 99 29 150 Overloaded Moves 36 | . . . . . . . 36 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . 6 . 2 . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 3 97 99 59 76 96 27 40 67 70 78 14 63 64 82 45 Regions Visited 15 Branch Regions 11 Pre-discovered Areas 9 | . 1 2 1 2 . . . . 1 . . . . 2 . Known Exits Taken 10 | . . . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . Scrap Searched 16 | . . 1 . 1 . . . 3 . 1 . 2 1 4 3 Spaces Dug 69 | . . . . 15 8 21 1 . . 2 8 . 14 . . Terrain Destroyed 238 | . . 12 . 73 23 21 1 50 . 2 8 . 48 . . Melee 41 | . . . . . 8 21 1 . . 2 8 . 1 . . Projectile 2 | . . . . . 2 . . . . . . . . . . AOE 195 | . . 12 . 73 13 . . 50 . . . . 47 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total 9978 | 65 934 428 210 436 1879 1227 427 642 85 623 543 342 852 999 286 Wait 934 | . 66 2 . 11 242 201 66 19 . 20 61 . 241 5 . Move 8426 | 53 747 402 210 407 1408 923 349 597 85 597 467 340 601 967 273 Hop 8 | . . . . . . 4 . 2 . . 2 . . . . Pick Up 90 | 6 29 2 . . 36 7 1 . . . 1 . 2 5 1 Fast Attach 39 | 6 5 . . 1 11 3 2 . . 2 1 . . 8 . Attach 38 | . 6 . . . 5 13 2 . . . 2 2 1 1 6 Detach 18 | . 2 . . . 1 10 1 . . . 1 . . 3 . Swap 48 | . 5 3 . 2 29 3 1 3 . . . . 1 1 . Drop 106 | . 16 3 . 1 53 20 2 . . 1 . . . 9 1 Fire 192 | . 58 16 . 14 85 . . 9 . . . . 5 . 5 Melee 51 | . . . . . 8 25 3 3 . 3 8 . 1 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . . . Rewire 9 | . . . . . . . . 9 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 12) 928 | -10/Materials | Repaired Lgt. Treads 1107 | -10/Materials | Discovered new exit (range 3) 1298 | -10/Materials | Discovered new exit (range 12) 1356 | -10/Materials | Core integrity fell below 50% 1634 | -10/Materials | Discovered new exit (range 6) 1730 | -10/Materials | Entered Mines 1816 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1816 | -10/Mines | Discovered new exit (range 5) 1941 | -10/Mines | Discovered new exit (range 14) 2052 | -10/Mines | Discovered new exit (range 8) 2145 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2363 | -10/Mines | Entered Exiles 2400 | -10/Exiles | Met 8R-AWN 2420 | -10/Exiles | Met EX-HEX 2479 | -10/Exiles | Met EX-DEC 2510 | -10/Exiles | Learned location of Zion (-6) 2536 | -10/Exiles | Met EX-BIN 2652 | -10/Exiles | Discovered new exit (range 14) 2668 | -10/Exiles | Entered Mines 2776 | -9/Mines | Identified exit to Materials 2792 | -9/Mines | Discovered exit to Materials (range 8) 3302 | -9/Mines | Met a Derelict testing a Signal Generator 3308 | -9/Mines | Entered Materials 3308 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3653 | -8/Materials | Discovered new exit (range 16) 4168 | -8/Materials | Build established: Scavenger-Mutant 4518 | -8/Materials | Discovered new exit (range 10) 5214 | -8/Materials | Discovered new exit (range 13) 5283 | -8/Materials | Repaired Hacking Suite 5984 | -8/Materials | Build established: Mutant 6071 | -8/Materials | Entered Factory 6071 | -7/Factory | Evolved 2 slots: Utility x2 6198 | -7/Factory | Discovered new exit (range 15) 6421 | -7/Factory | Fabricated Hacking Suite? 6519 | -7/Factory | Build established: Hacker-Scout 6529 | -7/Factory | Identified exit to Storage 6529 | -7/Factory | Identified exit to Lower Caves 6712 | -7/Factory | Entered Lower Caves 6731 | -7/Lower Caves | Spotted B-75 Beast 6852 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6855 | -7/Lower Caves | Identified exit to Zion 6882 | -7/Lower Caves | Discovered new exit (range 9) 6886 | -7/Lower Caves | Identified exit to Lower Caves 6891 | -7/Lower Caves | Entered another Lower Caves area 6950 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7051 | -7/Lower Caves | Learned 4 Factory zone layouts 7107 | -7/Lower Caves | Discovered new exit (range 10) 7141 | -7/Lower Caves | Identified exit to Data Miner 7141 | -7/Lower Caves | Entered Data Miner 7141 | -7/Data Miner | Discovered new exit (range 6) 7147 | -7/Data Miner | Met Data Miner 7155 | -7/Data Miner | Learned location of Section 7 (-2) 7155 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7160 | -7/Data Miner | Received God Mode back door access code from Data Miner 7166 | -7/Data Miner | Identified exit to Proximity Caves 7166 | -7/Data Miner | Entered Proximity Caves 7171 | -6/Proximity Caves | Learned location of 1 exit from Factory 7205 | -6/Proximity Caves | Found Alien Artifact 7205 | -6/Proximity Caves | Identified Dimensional Node Initializer 7205 | -6/Proximity Caves | Initialized slip node 7214 | -6/Proximity Caves | Escorted by Enhanced Grunt 7228 | -6/Proximity Caves | Learned Factory emergency access door positions 7295 | -6/Proximity Caves | Learned Factory stockpile data 7356 | -6/Proximity Caves | Discovered new exit (range 11) 7370 | -6/Proximity Caves | Identified exit to Factory 7371 | -6/Proximity Caves | Entered Factory 7371 | -6/Factory | Evolved 2 slots: Utility x2 7372 | -6/Factory | Identified exit to Factory 7425 | -6/Factory | Identified exit to Lower Caves 7425 | -6/Factory | Identified exit to Extension 7592 | -6/Factory | Hacking Suite fried by hacking feedback 7592 | -6/Factory | Hacking Suite fried by hacking feedback 7594 | -6/Factory | Entered Lower Caves 7691 | -6/Lower Caves | Discovered new exit (range 9) 7693 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7695 | -6/Lower Caves | Identified exit to Lower Caves 7695 | -6/Lower Caves | Entered another Lower Caves area 7732 | -6/Lower Caves | Discovered exit to Factory (range 16) 7753 | -6/Lower Caves | Encountered a Warlord checkpoint 7773 | -6/Lower Caves | Learned 8 Factory zone layouts 7773 | -6/Lower Caves | Spotted B-75 Beast 7885 | -6/Lower Caves | Build established: Scout 8089 | -6/Lower Caves | Discovered exit to Zion (range 10) 8131 | -6/Lower Caves | Entered Zion 8146 | -6/Zion | Discovered new exit (range 9) 8148 | -6/Zion | Identified exit to Proximity Caves 8168 | -6/Zion | Found Prototype Launcher 8168 | -6/Zion | Identified Rocket Array 8197 | -6/Zion | Found CR-A16's Pointy Stick 8201 | -6/Zion | Learned Factory terminal intel 8218 | -6/Zion | Given A8's code to call for help 8220 | -6/Zion | Learned Factory terminal intel 8223 | -6/Zion | Learned location of Armory (-3) 8247 | -6/Zion | Found GAL Module 8273 | -6/Zion | Learned Factory stockpile data 8297 | -6/Zion | Learned location of Warlord (-5) 8315 | -6/Zion | Loaded intel: 4 derelict terminal locations 8392 | -6/Zion | Given the Hacking Drone Bay 8392 | -6/Zion | Found Prototype Device 8392 | -6/Zion | Identified Hacking Drone Bay 8442 | -6/Zion | Entered Proximity Caves 8460 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8528 | -5/Proximity Caves | Core integrity fell below 50% 8537 | -5/Proximity Caves | Discovered exit to Factory (range 15) 8546 | -5/Proximity Caves | Core integrity fell below 20% 8554 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08512_ Imp. VTOL Module destroyed. 08512_ Imp. Sensor Array destroyed. 08512_ Imp. VTOL Module destroyed. 08514_ Xenon Bombardment Thruster destroyed. 08518_ Hacking Suite destroyed. 08518_ Mak. Hover Unit destroyed. 08519_ Lgt. Nuclear Core destroyed. 08520_ Dispatcher launches Target Drone into the air. 08524_ Imp. VTOL Module destroyed. 08524_ Power Sword destroyed. 08527_ Penetrated by Slug. 08528_ Target Drone destroyed. 08528_ I-47 Archangel destroyed. 08530_ Dirty Datajack destroyed. 08530_ Penetrated by Slug. 08532_ Hacking Drone Bay destroyed. 08532_ Sml. Storage Unit destroyed. 08532_ Imp. Signal Interpreter destroyed. 08535_ Adv. Terrain Scan Processor destroyed. 08537_ EXIT=FOUND: FACTORY Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????##############????????????????? | | ??????????????????# # #????????????????? | | ??????????????????# # < #????????????????? | | ??????????????????# ?????????????????? | | ??????????????????# Y ###????????????????? | | ??????????????????# C#????????????????? | | ??????????????????# C#????????????????? | | ??????????????????# C#????????????????? | | ??????????????????# @ C#????????????????? | | ??????????#?##+#### C#????????????????? | | ?????????? " " C#????????????????? | | ????????? C#????????????????? | | ????????? ###????????????????? | | ???????? #??????????????????? | | ??????? #??????????????????? | | ??????? #??????????????????? | | ?????? #??????????????????? | | ?????? #??????????????????? | | ????? #??????????????????? | | ????? d #??????????????????? | | ????? d #??????????????????? | | ???? #### #??????????????????? | | ???? #??? #??????????????????? | | ??? #??? #??????????????????? | | ??? #???##??????????????????? | | ??? #???????????????????????? | | ??? = " #???????????????????????? | | ??? #???????????????????????? | | ??? #???????????????????????? | | ??? #???????????????????????? | | ??? #???????????????????????? | | ??? #???????????????????????? | | ??? ######??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Resistance: TH 10 Resistance: EM 15 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityHeartInterrupter Manual? 0 Play Time 01:57:49 Cumulative 74.0 hours Start 2021.06.16 @ 15:33:32 End 2021.06.16 @ 18:08:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90af81b8-6af3-4c66-8bc6-6bd29125e838