Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.07 @ 14:21:07 Player: BlackCaro Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (1085) 1085 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5701 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 170/170 System Corruption 10% Temperature Cool (18) Movement Core (150) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Improved Heat Sink Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Improved Signal Interpreter Improved Signal Interpreter Terrain Scan Processor Transport Network Coupler > --- WEAPON (2) ------- Axe > --- INVENTORY (4) ---- Micro Fission Core Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Field Propulsion Drive > --- UTILITY ---------- Structural Scanner Visual Processing Unit Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Transport Network Coupler Improved Transmission Jammer Improved Hacking Suite > --- WEAPON ----------- Spear > --- INVENTORY -------- Light Deuterium Engine VTOL Module Proton Missile Launcher Axe [Rating: 52] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Flight Unit Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Enhanced Optical Array Device Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Spear Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 . . 2 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 10 | . . 2 2 2 . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 98 | 7 11 6 4 8 1 13 31 8 9 Power 12 | 1 1 . . 2 . 1 4 2 1 Engine 8 | 1 1 . . 2 . 1 1 2 . Core 3 | . . . . . . . 2 . 1 Reactor 1 | . . . . . . . 1 . . Propulsion 22 | 2 4 . 1 3 . 1 8 2 1 Treads . | . . . . . . . . . . Leg 3 | 2 . . . . . . 1 . . Wheel 6 | . 2 . . 1 . . 3 . . Hover 1 | . . . . . . . . . 1 Flight 12 | . 2 . 1 2 . 1 4 2 . Utility 44 | 2 5 4 2 1 1 5 16 4 4 Device 21 | 1 2 3 2 . 1 1 6 1 4 Storage 3 | 1 2 . . . . . . . . Processor 15 | . . 1 . 1 . 2 8 3 . Hackware 3 | . . . . . . 1 2 . . Protection 2 | . 1 . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 20 | 2 1 2 1 2 . 6 3 . 3 Energy Gun 4 | 1 . . . . . 2 1 . . Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun 4 | 1 . . . 1 . 2 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . . . 1 1 . 1 Special Weapon 2 | . . 2 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . 1 . . 2 Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 4 | . . . . 1 . 2 1 . . Parts Lost 35 | . 1 1 3 3 . . 14 7 6 Power 5 | . . . 1 1 . . 2 1 . Propulsion 11 | . . 1 . 2 . . 4 3 1 Utility 15 | . . . 2 . . . 6 3 4 Weapon 4 | . 1 . . . . . 2 . 1 Highest Loss Streak 7 | . 1 1 3 3 . . 7 3 5 Average Slot Usage (%) 77 | . 97 90 68 56 61 79 74 75 75 Engine 6 | . 14 11 9 5 7 7 2 2 . Core 1 | . . . . . . . 3 1 3 Leg 1 | . 9 . . . . . . . . Wheel 3 | . 11 . . 2 7 5 1 . . Flight 6 | . 7 17 11 6 . 1 7 5 . Device 15 | . 9 31 24 15 15 19 8 9 13 Storage 1 | . 11 . . . . . . . . Processor 23 | . . 10 9 14 15 22 34 45 47 Hackware 1 | . . . . . . 1 5 5 . Protection 1 | . 6 . . . . 5 . . . Energy Gun 2 | . 9 . . . . 3 1 . . Energy Cannon 2 | . 4 11 5 . . . . . . Ballistic Gun 3 | . 14 . . 3 7 8 . . . Special Weapon 1 | . . 7 6 . . . . . . Slashing Weapon 2 | . . . 2 7 7 1 1 . 4 Piercing Weapon 1 | . . . . . . . 4 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 34 | 14 34 11 10 17 17 26 15 10 12 Greatest Support 34 | 20 24 14 10 34 34 34 20 14 16 Greatest Overweight (x) 8 | . 8 . . 5 . . 4 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 4 4 4 4 4 4 4 4 Most Carried 10 | 5 10 4 4 4 4 4 4 4 3 Average Carried 3 | 2 6 3 3 3 3 3 3 3 2 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 4 4 2 Class Distribution -------------------- 51% | Mutant 24% | Scavenger-Mutant 11% | Scavenger-Scout 10% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -9/Materials Scavenger-Scout | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Ninja | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Matter Collected 1209 | 102 334 64 21 101 . 82 359 30 116 Remotely 69 | . . . . . . 69 . . . Salvage Created 1643 | 45 285 134 66 110 . 82 695 106 120 Parts 108 | 3 28 8 9 3 . 6 43 2 6 Haulers Intercepted 4 | . 2 . . . . . 2 . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Combat Hostiles Destroyed 18 | . 2 1 1 3 . 1 7 1 2 Melee 11 | . . . 1 3 . . 4 1 2 Guns 5 | . 2 . . . . 1 2 . . Cannons 1 | . . 1 . . . . . . . AOE 1 | . . . . . . . 1 . . Classes Destroyed 12 | 1 5 2 . 2 . . 1 . 1 Worker 1 | . 1 . . . . . . . . Builder 5 | . 3 . . . . . 2 . . Tunneler 9 | 2 . 1 . . . 1 5 . . Hauler 4 | . 2 . . . . . 2 . . Mechanic 1 | . . . . 1 . . . . . Operator 3 | . . 1 1 . . 1 . . . Watcher 4 | . 1 1 . . . . 1 1 . Swarmer 7 | . . . . 3 . . 4 . . Grunt 4 | . 2 . . . . . 1 1 . Sentry 4 | . . 1 1 . . 1 1 . . Hunter 1 | . . . . . . . 1 . . Programmer 2 | . . . . . . . . . 2 Best Kill Streak 5 | 2 4 1 1 2 . 1 5 1 1 Combat Bots Only 5 | . 2 1 1 2 . 1 5 1 1 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . Melee 1 | . . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Damage Taken 3201 | . 126 78 153 245 . 97 956 565 981 Core 1513 | . 17 35 44 91 . 10 298 350 668 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 87 | 100 93 91 92 . . 85 64 . . Volleys Fired 55 | 5 16 9 6 4 . 5 9 . 1 Largest 2 | 2 2 2 1 1 . 2 1 . 1 Hottest 156 | 60 76 156 56 23 . 108 39 . 39 Shots Fired 83 | 10 32 11 6 4 . 10 9 . 1 Gun 56 | 10 23 1 . 4 . 10 8 . . Cannon 24 | . 9 9 6 . . . . . . Launcher 2 | . . . . . . . 1 . 1 Special 1 | . . 1 . . . . . . . Kinetic 31 | 5 16 1 . 4 . 5 . . . Thermal 14 | . . 1 . . . 5 8 . . Explosive . | . . . . . . . . . . Electromagnetic 38 | 5 16 9 6 . . . 1 . 1 Robot Hit Streak 8 | 4 8 3 2 3 . 6 4 . 4 Robot Miss Streak 5 | 1 5 3 2 3 . 4 2 . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 112 | 7 17 4 5 12 . 10 37 4 16 Core Hits 58 | 2 10 4 2 4 . 6 22 3 5 Critical Hits 5 | . 1 . . 1 . 1 1 1 . Critical Kills 2 | . . . . . . . 1 1 . Critical Parts Destroyed 3 | . 1 . . 1 . 1 . . . Melee Attacks 87 | . . . 1 15 . 1 43 6 21 Impact . | . . . . . . . . . . Slashing 49 | . . . 1 15 . 1 11 . 21 Piercing 38 | . . . . . . . 32 6 . Sneak Attacks 9 | . . . . 1 . . 8 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4058 | 76 401 169 130 528 . 188 1875 144 547 Guns 463 | 76 96 11 . 30 . 138 112 . . Cannons 485 | . 229 158 98 . . . . . . Explosions 128 | . 76 . . . . . 43 . 9 Melee 2973 | . . . 32 498 . 50 1719 138 536 Ramming 9 | . . . . . . . 1 6 2 Kinetic 171 | 22 66 11 . 30 . 42 . . . Thermal 284 | . 76 . . . . 96 112 . . Explosive . | . . . . . . . . . . Electromagnetic 621 | 54 259 158 98 . . . 43 . 9 Impact . | . . . . . . . . . . Slashing 1646 | . . . 32 498 . 50 530 . 536 Piercing 1327 | . . . . . . . 1189 138 . Highest Corruption 10 | . . . . 4 4 4 . . 10 Average Corruption 5 | . . . . 4 4 4 . . 9 Corruption Purged . | . . . . . . . . . . Effects 31 | . . . . 8 1 9 . . 13 Message Errors 7 | . . . . 3 . 2 . . 2 Matter Fused 8 | . . . . 3 . 2 . . 3 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 5 | . . . . 1 . 3 . . 1 Parts Rejected 2 | . . . . . 1 . . . 1 Data Loss (minor) 2 | . . . . 1 . 1 . . . Data Loss (major) 1 | . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . 3 Targeting Errors 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 281 | . 6 . 5 43 . . 206 . 21 Projectiles 5 | . . . 5 . . . . . . Explosions 6 | . 6 . . . . . . . . Melee 270 | . . . . 43 . . 206 . 21 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 85 | . 79 . . . . . . 3 3 Shots 3 | . 2 . . . . . . . 1 Rammed 4 | . . . . . . . 1 1 2 Targets Rammed 4 | . . . . . . . 1 1 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 177 | . 64 51 7 . . 88 . . 177 Average Temperature 27 | . 21 20 4 . . 37 . . 93 Received Heat Transfer 489 | . 27 42 54 54 . 24 63 108 117 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . 2 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 497 | . 50 . . . . 225 222 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Peak Influence 447 | 10 147 150 447 289 101 157 168 92 . Average Influence 105 | 2 48 103 328 238 101 92 81 51 . Maximum Alert Level 2 | . . . 2 1 . . . . . Low Security (%) 86 | 100 100 100 22 13 100 100 100 100 . Level 1 11 | . . . 37 86 . . . . . Level 2 2 | . . . 39 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . 1 2 . . . 3 . . Investigation 2 | . . 1 . . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . 2 . . . 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Distress Signals 2 | . . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 81 | . 6 14 14 6 4 2 13 15 7 Peak Tracking Total 13 | . 3 6 6 4 5 1 3 13 4 Tactical Retreats 7 | . . 3 . 1 . . 1 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Traps Triggered 4 | . . 2 . 1 . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Machines Disabled 3 | . 1 . 1 . . 1 . . . Max in Single Turn 1 | . 1 . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Machines Accessed 15 | . . 1 3 1 . 3 4 3 . Terminals 11 | . . 1 3 1 . 1 3 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . 2 1 . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 31 | . . 1 5 3 . 6 9 7 . Successful 11 | . . 1 1 1 . 2 4 2 . Failed 20 | . . . 4 2 . 4 5 5 . Catastrophic 6 | . . . 1 . . 1 3 1 . Database Lockouts . | . . . . . . . . . . Manual 10 | . . . 3 2 . 2 1 2 . Terminals 23 | . . 1 5 3 . 3 8 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . 3 1 . . Scanalyzers 4 | . . . . . . . . 4 . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . . 1 1 1 . 1 3 . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . . Repair Station Index 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 1 . . Report Inventory 2 | . . . . . . 1 1 . . Scanalyzer 2 | . . . . . . . . 2 . Insert Component 1 | . . . . . . . . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . . 1 . . . Used 2 | . . . 1 . . 1 . . . Hacking Detections 12 | . . . 2 1 . 2 4 3 . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . ROAM 1 | . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches 6 | . . . . . . . 6 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Turns Passed 2452 | 80 347 256 111 230 94 309 553 182 290 Spaces Moved 2849 | 45 285 337 187 236 92 316 718 280 353 Core 87 | 5 . . . 27 . . 11 33 11 Treads . | . . . . . . . . . . Legs 127 | 40 82 . . . . . 5 . . Wheels 543 | . 105 . . 55 92 206 85 . . Hover 342 | . . . . . . . . . 342 Flight 1750 | . 98 337 187 154 . 110 617 247 . Fastest Speed 37 | 50 37 37 40 37 100 40 37 37 50 Average Speed 58 | 112 86 39 40 65 100 79 45 42 60 Slowest Speed 680 | 120 680 40 40 300 100 100 250 120 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 22 | . . 3 9 . . . 7 3 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 3 41 25 21 7 78 9 30 13 38 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken 3 | . . . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 5 | . . . . . . . 4 . 1 Terrain Destroyed 9 | . 3 1 . . . . 4 . 1 Melee 5 | . . . . . . . 4 . 1 Projectile 1 | . . 1 . . . . . . . AOE 3 | . 3 . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Upp Total 3374 | 61 356 440 206 282 94 361 854 332 388 Wait 208 | . 11 89 12 13 . 12 37 32 2 Move 2802 | 44 284 330 170 236 91 315 704 275 353 Hop 18 | . . 3 7 . . . 6 2 . Pick Up 39 | 5 15 1 2 2 1 3 8 2 . Fast Attach 66 | 6 9 5 2 5 1 8 19 4 7 Attach 20 | 1 1 1 2 2 . . 8 3 2 Detach 15 | . 1 . 1 2 . 3 5 3 . Swap 12 | . 1 . . 1 . 5 4 1 . Drop 46 | . 18 2 3 2 1 9 7 4 . Fire 55 | 5 16 9 6 4 . 5 9 . 1 Melee 87 | . . . 1 15 . 1 43 6 21 Ram 3 | . . . . . . . 1 . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 3 | . . . . . . . 3 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / Min x2 / Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 6) 428 | -10/Materials | Entered another Materials area 428 | -9/Materials | Evolved 2 slots: Utility x2 499 | -9/Materials | Identified exit to Mines 499 | -9/Materials | Identified exit to Storage 681 | -9/Materials | Discovered new exit (range 7) 684 | -9/Materials | Entered another Materials area 684 | -8/Materials | Evolved 2 slots: Utility x2 759 | -8/Materials | Identified exit to Factory 795 | -8/Materials | Entered Factory 795 | -7/Factory | Evolved 2 slots: Utility x2 822 | -7/Factory | Lost 3 parts (1p2u) 827 | -7/Factory | Identified exit to Lower Caves 933 | -7/Factory | Lost 3 parts (1p2n) 1025 | -7/Factory | Sucked down chute 1025 | -7/Factory | Entered Waste 1033 | -7/Waste | Spotted C-40 Crusher 1033 | -7/Waste | Spotted C-40 Crusher 1039 | -7/Waste | Found Prototype Launcher 1055 | -7/Waste | Spotted C-40 Crusher 1055 | -7/Waste | Spotted C-40 Crusher 1073 | -7/Waste | Spotted C-40 Crusher 1091 | -7/Waste | Spotted C-40 Crusher 1108 | -7/Waste | Discovered new exit (range 12) 1119 | -7/Waste | Entered Factory 1149 | -7/Factory | Identified Com. Tesla Bomb Launcher 1412 | -7/Factory | Discovered new exit (range 5) 1428 | -7/Factory | Entered another Factory area 1428 | -6/Factory | Evolved 2 slots: Utility x2 1565 | -6/Factory | Lost 6 parts (1p1n3u1w) 1704 | -6/Factory | Lost 7 parts (1p2n3u1w) 1956 | -6/Factory | Discovered new exit (range 17) 1981 | -6/Factory | Identified exit to Factory 1981 | -6/Factory | Entered another Factory area 1981 | -5/Factory | Evolved 2 slots: Utility x2 2133 | -5/Factory | Discovered new exit (range 36) 2162 | -5/Factory | Identified exit to Upper Caves 2163 | -5/Factory | Entered Upper Caves 2176 | -5/Upper Caves | Core integrity fell below 50% 2206 | -5/Upper Caves | Core integrity fell below 20% 2209 | -5/Upper Caves | Lost 5 parts (1n3u1w) 2216 | -5/Upper Caves | System corruption reached 10% 2453 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02229_ Acquired Mic. Fission Core. 02230_ Acquired 15 matter. 02237_ System corrupted: Energy discharge (-46). 02252_ Acquired derelict log, extracted data. World map updated: -7/Factory. 02274_ MC02LM>ZM6OH8WLFO7U 02334_ Acquired 20 matter. 02342_ System corrupted: Substantial component data lost. 02366_ System corrupted: Matter fused (-6). 02388_ System corrupted: Matter fused (-10). 02414_ Acquired 16 matter. 02446_ Lgt. Angular Momentum Engine severed. 02447_ Imp. Heat Sink destroyed. 02451_ Antigrav System destroyed. 02453_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#????? | | ????????????????????????????????????????????# ???? | | ????????????????????????????????????????????# ???? | | ????????????????????????????????????????????# ???? | | ????????????????????????????????????????????# ??? | | ?????????????????????????????????????????#### ??? | | ?????????????????????????????????????????# #?? | | ?????????????????????????????????????????? ?? | | ??????????????????????????????????????????? ? | | ???????????????????????????????????????????? ? | | ???????????????????????????????????????????? ? | | ????????????????????????????#???????????????? # | | ???????????????????????????# ????????????????? | | ??????????????????????????# ??????????????????? % | | ?????????????????????????? ???????????????????? ! | | ????????????????????????## ????????????????????# | | ???????????????????????## ???##???????????????# | | ?????????????????????### #?## #????????????????# | | ????????????????????? #?# #????????????????? | | ?????????????????????? ?# #?????????????#### | | ??????????????????????? g g??# #?????????????# | | ???????????????????????# g ?## #???####??????## | | ???????????????????###?#g*#?# #??## ###?????# | | ??????????????#???## ## ### #?## ##????## | | ???# ????????## ## # @## ### ##????# | | ???# #### ### ## ##?### | | ???# #?# ### ### | | ???## #?## ### | | ????# ## ## ##?# | | ??????????#????# ## ## ### | | ??????????????# #?####?# | | ??????????????# ??????## % | | ??????????????# ?????### ####### | | ??????????????# ?????## ##?????## | | ??????????????# ??????# ###???????##### | | ??????????????#??????## ##?????????????# | | ????????????????????## ##??????????????# | | ???????????????????## ###???????????????## | | ???????#######???### ##?????????????????## | | ???????# #??## ##???? #??????????# | | ??????## #?## ### #??????????? | | ?????## #?# #??????????## | | ?????# ##?# ## ##??????????# | | ?????# #####??# #### ### #???????????# | | ????## #?????## ##?# ## #??## ##?####??????# | | ????# ##?#### #?# ## #????###?## #??????# | | ????# ### ### ## #??####### ######## | | ????# ## ## #### ## ## | | ?#### ## ## " ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 42 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 135 Jamming Range 12 Additional Mass Support 6 Corruption Prevention 12 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 10 Melee Accuracy 6 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtySalvagePurifier Manual? 0 Play Time 00:54:40 Cumulative 38.7 hours Start 2020.03.07 @ 13:23:54 End 2020.03.07 @ 14:21:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3654dc33-257d-45e7-80bf-f837488a92e0