Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.09 @ 19:38:13 Player: C-Log Result: Core melted Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1816) 1816 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (843) 843 TOTAL SCORE: 6384 Bonus ------- High Alert Combat Kills 43 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 31/300 Energy 307/310 System Corruption 0% Temperature Critical (3782) Movement Core (850) Ox16 Location -7/DSF Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Visual Processing Unit Improved Signal Interpreter Transmission Jammer > --- WEAPON (4) ------- Thermic Laser Thermic Laser Thermic Laser Thermic Laser > --- INVENTORY (15) --- Nuclear Core Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Improved Cooling System Experimental Sensor Array Active Sensor Suite Core Analyzer Hardened Heavy Armor Plating Graphene Brace Improved Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Visual Processing Unit Improved Signal Interpreter Transmission Jammer > --- WEAPON ----------- Thermic Laser Thermic Laser Thermic Laser Thermic Laser > --- INVENTORY -------- Nuclear Core Armored Treads Armored Treads Advanced Treads Improved Cooling System Experimental Sensor Array Active Sensor Suite Core Analyzer Hardened Heavy Armor Plating Graphene Brace Improved Datajack [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 3 . . Weapon 2 | . . . . . . 2 . Parts Attached 60 | 7 4 . . . 29 8 12 Power 6 | 1 . . . . 2 1 2 Engine 3 | 1 . . . . 1 1 . Core 3 | . . . . . 1 . 2 Reactor . | . . . . . . . . Propulsion 19 | 2 . . . . 10 5 2 Treads 14 | 2 . . . . 8 3 1 Leg 1 | . . . . . . 1 . Wheel . | . . . . . . . . Hover 3 | . . . . . 1 1 1 Flight 1 | . . . . . 1 . . Utility 15 | 2 2 . . . 8 2 1 Device 7 | 1 . . . . 4 1 1 Storage 3 | 1 2 . . . . . . Processor 4 | . . . . . 3 1 . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 20 | 2 2 . . . 9 . 7 Energy Gun 9 | 2 . . . . 2 . 5 Energy Cannon 4 | . . . . . 4 . . Ballistic Gun 2 | . . . . . . . 2 Ballistic Cannon 2 | . 1 . . . 1 . . Launcher 1 | . 1 . . . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 1 1 Parts Lost 14 | . . . . . 12 . 2 Power 2 | . . . . . 2 . . Propulsion 5 | . . . . . 5 . . Utility 3 | . . . . . 3 . . Weapon 4 | . . . . . 2 . 2 Highest Loss Streak 5 | . . . . . 5 . 1 To Critical Strikes . | . . . . . . . . Average Backups 11 | 2 6 9 10 12 13 11 11 Power . | . 1 1 1 1 . . 1 Propulsion 1 | . 1 1 1 1 1 1 2 Utility 5 | . 2 3 4 5 4 7 6 Weapon 3 | . 1 4 4 5 5 1 . Tool/Special . | . . . . . . . . Unused Backups 14 | . . . . . 3 5 6 Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 2 . 1 Utility 8 | . . . . . . 4 4 Weapon 1 | . . . . . . 1 . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 100 100 100 100 91 99 96 Engine 7 | . 14 14 14 14 7 . . Core 2 | . . . . . . 6 7 Treads 24 | . 28 28 28 28 24 18 20 Device 12 | . 14 14 14 14 8 15 15 Storage 10 | . 14 14 14 14 9 7 7 Processor 10 | . . . . . 16 15 15 Protection 3 | . . . . . 8 . . Energy Gun 11 | . 26 14 14 14 3 14 17 Energy Cannon 3 | . . . . . 1 15 . Ballistic Gun 1 | . . . . . . . 10 Ballistic Cannon 2 | . 1 . . . 6 . . Launcher 4 | . . 14 14 14 1 . . Special Weapon 1 | . . . . . 2 . . Peak Build Rating 55 | 7 8 9 11 11 37 48 55 Average Rating 24 | 5 7 8 9 11 21 45 48 On Entrance 15 | . 7 8 9 11 11 36 45 Avg Prop Armor Cover (%) 9 | . . . . . 15 3 11 Naked Turns . | . . . . . . . . Heaviest Build 51 | 13 30 30 30 30 50 51 50 Greatest Support 74 | 40 40 40 40 40 66 64 74 Greatest Overweight (x) 16 | 3 . . . . 4 1 16 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 Most Carried 15 | 4 9 10 12 15 15 15 15 Average Carried 12 | 2 6 9 10 13 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 9 10 12 15 15 15 15 Class Distribution -------------------- 65% | Mutant 14% | Skirmisher 9% | Scavenger-Skirmisher 6% | Scavenger-Mutant 3% | Pyromaniac-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 1163 | 270 . 7 . 133 349 . 404 Remotely . | . . . . . . . . Salvage Created 2279 | 136 . 32 . 197 1360 . 554 Parts 106 | 9 . 8 . 16 44 . 29 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 5 | . . . . 2 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 41 | . . 5 . 8 17 . 11 Guns 10 | . . 1 . . . . 9 Cannons 4 | . . . . . 3 . 1 AOE 22 | . . 4 . 8 10 . . Classes Destroyed 13 | 2 . 1 . 2 8 . . Worker 3 | . . . . . 3 . . Tunneler 4 | 2 . . . 1 1 . . Hauler 2 | . . . . . 2 . . Recycler 5 | 1 . . . . 4 . . Watcher 2 | . . . . . 2 . . Swarmer 10 | . . 5 . 3 . . 2 Grunt 17 | . . . . 4 8 . 5 Brawler 3 | . . . . . 1 . 2 Duelist 1 | . . . . 1 . . . Sentry 4 | . . . . . 4 . . Specialist 3 | . . . . . 2 . 1 Hunter 1 | . . . . . 1 . . Heavy 2 | . . . . . 1 . 1 Best Kill Streak 10 | 3 . 3 . 4 10 . 4 Combat Bots Only 6 | . . 3 . 3 6 . 4 Max Kills in Single Turn 4 | 1 . 2 . 2 4 . 2 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . . 2 . 2 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 274 | . . 10 . 9 166 . 89 Missed 88 | . . 2 . 4 64 . 18 Hits 186 | . . 8 . 5 102 . 71 Melee 5 | . . . . . 5 . . Projectile 181 | . . 8 . 5 97 . 71 AOE 4 | . . . . 4 . . . Critical Strikes 13 | . . . . . 10 . 3 Actively Blocked 1 | . . . . . 1 . . Damage Taken 4174 | . . 89 . 180 2123 . 1782 Core 1049 | . . . . 43 306 . 700 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 51 | . . . . . 51 . . Regen/Repaired (Parts) 80 | . . . . . 80 . . Core Remaining (%) 75 | 100 . . . 82 44 . . Volleys Fired 87 | 4 1 4 . 10 43 . 25 Largest 4 | 2 2 2 . 2 2 . 4 Hottest 340 | 80 80 70 . 70 250 . 340 Shots Fired 171 | 8 2 7 . 17 54 . 83 Gun 107 | 8 2 4 . 10 6 . 77 Cannon 38 | . . . . . 32 . 6 Launcher 13 | . . 3 . 7 3 . . Special 13 | . . . . . 13 . . Kinetic 36 | . . . . . 8 . 28 Thermal 122 | 8 2 4 . 10 43 . 55 Explosive 13 | . . 3 . 7 3 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | 5 2 3 . 2 7 . 21 Robot Miss Streak 6 | 1 1 . . 3 3 . 6 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 107 | 6 1 3 . 5 32 . 60 Core Hits 94 | 4 . 5 . 11 53 . 21 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . . . 3 Burn 3 | . . . . . . . 3 Melee Attacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Slashing 2 | . . . . . 2 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4555 | 66 12 310 . 550 2451 . 1166 Guns 1214 | 66 12 21 . 22 52 . 1041 Cannons 726 | . . . . . 601 . 125 Explosions 2575 | . . 289 . 528 1758 . . Melee 16 | . . . . . 16 . . Ramming . | . . . . . . . . Kinetic 607 | . . . . . 114 . 493 Thermal 2482 | 66 12 76 . 22 1633 . 673 Explosive 1450 | . . 234 . 528 688 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 16 | . . . . . 16 . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . 1 . . Matter Fused 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 83 | . . 5 . 21 57 . . Projectiles 29 | . . . . . 29 . . Explosions 54 | . . 5 . 21 28 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 359 | . . 10 . . 349 . . Shots 18 | . . 1 . . 17 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 3782 | 36 18 21 . 24 465 . 3782 Average Temperature 624 | 16 12 9 . 11 145 . 1132 Received Heat Transfer 939 | . . . . 12 576 . 351 Effects 80 | . . . . . 3 . 77 Shutdowns 15 | . . . . . . . 15 Energy Bleed 8 | . . . . . . . 8 Interference 7 | . . . . . 3 . 4 Matter Decay 8 | . . . . . . . 8 Short Circuit 5 | . . . . . . . 5 Damage (minor) 9 | . . . . . . . 9 Damage (major) 23 | . . . . . . . 23 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 6 | . . . . . 5 . 1 Combat Hostiles 5 | . . . . . 4 . 1 Parts Melted 35 | . . . . . 31 . 4 Heat Transferred 8902 | 150 25 100 . 50 6817 . 1760 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Maximum Alert Level 2 | . . . . . 2 1 1 Low Security (%) 86 | 100 100 100 . 100 79 92 79 Level 1 6 | . . . . . 5 7 20 Level 2 7 | . . . . . 15 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Peak Influence 507 | 10 8 156 . 156 507 223 250 Initial 223 | . . . . . 21 223 . Average 80 | 1 . 102 . 81 92 67 90 Influence Increases 1550 | 15 8 176 . 286 795 . 270 Destroy 0b10 Robot/C 820 | . . 100 . 160 340 . 220 Destroy 0b10 Robot/NC 85 | 15 . . . 10 60 . . Destroy Leader 158 | . . 10 . 30 98 . 20 Allied During Kill 30 | . . . . 30 . . . Successful Hack 11 | . 8 . . . 3 . . Disable Machine 150 | . . 15 . 15 120 . . Destroy Structure 191 | . . 21 . 41 129 . . Lose Combat Pursuer 105 | . . 30 . . 45 . 30 Influence Decreases 1300 | 15 8 130 46 230 360 491 20 Entered New Map 349 | . . . 46 . 35 268 . Time Decay 751 | 15 8 130 . 170 205 223 . Lost Part 140 | . . . . . 120 . 20 Lost Ally 60 | . . . . 60 . . . Squads Dispatched 7 | . . . . 1 4 1 1 Investigation 1 | . . . . . 1 . . Extermination 1 | . . . . . . 1 . Reinforcement 5 | . . . . 1 3 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals 3 | . . . . . 3 . . Communications Jammed 4 | . . . . . . . 4 Distress Signals . | . . . . . . . . Times Spotted 61 | . 2 5 . 9 29 . 16 Peak Tracking Total 7 | . 1 3 . 3 7 . 5 Tactical Retreats 7 | . . 2 . . 3 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered 2 | . . . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled 10 | . . 1 . 1 8 . . Max in Single Turn 2 | . . 1 . 1 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 10 | . 1 . 3 . 5 1 . Terminals 4 | . 1 . . . 2 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 48 | . 2 . 30 . 14 2 . Successful 37 | . 1 . 30 . 5 1 . Failed 11 | . 1 . . . 9 1 . Catastrophic 3 | . 1 . . . 2 . . Database Lockouts . | . . . . . . . . Manual 9 | . 2 . 2 . 5 . . Terminals 9 | . 2 . . . 5 2 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . 4 . . Recycling Units 5 | . . . . . 5 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 32 | . 1 . 30 . . 1 . Record 29 | . . . 29 . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . . 4 1 . Full Trace Events 1 | . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 52 | . . . . . 52 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 40 | . . . . 40 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . 5 . . . Total Damage 62 | . . . . 62 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Active Infowar (turns) 4473 | 37 212 262 794 387 1665 771 345 Optics 2352 | . . . . . 1238 769 345 Seismic 2108 | 37 212 262 794 387 416 . . Jamming 1127 | . . . . . 11 771 345 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 5131 | 112 212 262 794 387 1961 773 630 Spaces Moved 2189 | 48 125 156 496 224 567 372 201 Core 17 | 8 . . . . . . 9 Treads 2149 | 40 125 156 496 224 566 372 170 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 23 | . . . . . 1 . 22 Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 153 110 Average Speed 179 | 156 160 160 160 160 195 198 199 Slowest Speed 850 | 200 160 160 160 160 330 250 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 24 39 91 34 49 8 88 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 12 | . . . . . 12 . . Terrain Destroyed 210 | . . 25 . 44 141 . . Melee . | . . . . . . . . Projectile 17 | . . . . . 17 . . AOE 193 | . . 25 . 44 124 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 3222 | 74 134 162 497 236 1328 409 382 Wait 764 | 12 . 2 1 . 646 . 103 Move 2182 | 47 124 155 495 223 566 371 201 Hop . | . . . . . . . . Pick Up 38 | 4 4 1 1 3 13 9 3 Fast Attach 42 | 7 . . . . 13 7 15 Attach 15 | . . . . . 12 2 1 Detach . | . . . . . . . . Swap 34 | . 4 . . . 18 5 7 Drop 50 | . 1 . . . 15 15 19 Fire 87 | 4 1 4 . 10 43 . 25 Melee 2 | . . . . . 2 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . . 2 Rewire 6 | . . . . . . . 6 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 325 | -10/Materials | Entered Mines 457 | -10/Mines | Learned 2 Materials zone layouts 484 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 487 | -10/Mines | Found Prototype Device 581 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 581 | -10/Mines | Discovered new exit (range 5) 587 | -10/Mines | Entered Exiles 626 | -10/Exiles | Met 8R-AWN 651 | -10/Exiles | Met EX-HEX 731 | -10/Exiles | Met EX-DEC 767 | -10/Exiles | Learned location of Zion (-7) 900 | -10/Exiles | Visited The Gauntlet 1119 | -10/Exiles | Met EX-BIN 1143 | -10/Exiles | Aligned with FarCom system 1144 | -10/Exiles | Given EX-Vault access code 1213 | -10/Exiles | Opened EX-Vault 1226 | -10/Exiles | Found Firepult 1263 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1362 | -10/Exiles | Discovered new exit (range 14) 1381 | -10/Exiles | Left Exiles lab with Firepult 1381 | -10/Exiles | Entered Mines 1381 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1437 | -9/Mines | Discovered new exit (range 14) 1723 | -9/Mines | Assembled infested the area 1768 | -9/Mines | Lost 3 allies 1768 | -9/Mines | Entered Materials 1768 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2610 | -8/Materials | Repaired Core Shielding 2638 | -8/Materials | Repaired Grenade Launcher 3027 | -8/Materials | Build established: Scavenger-Mutant 3365 | -8/Materials | Build established: Mutant 3365 | -8/Materials | Lost 5 parts (1p3n1w) 3676 | -8/Materials | Discovered new exit (range 3) 3684 | -8/Materials | Core integrity fell below 50% 3704 | -8/Materials | Identified exit to Factory 3728 | -8/Materials | Found Prototype Device 3729 | -8/Materials | Entered Factory 3729 | -7/Factory | Evolved 2 slots: Weapon x2 4267 | -7/Factory | Build established: Skirmisher 4500 | -7/Factory | Identified exit to DSF 4502 | -7/Factory | Entered DSF 4565 | -7/DSF | Additional patrols routed to DSF 4959 | -7/DSF | Sterilization system engaged 4979 | -7/DSF | Ambient heat levels rising (+10) 4994 | -7/DSF | Ambient heat levels rising (+10) 5009 | -7/DSF | Ambient heat levels rising (+10) 5024 | -7/DSF | Ambient heat levels rising (+10) 5039 | -7/DSF | Ambient heat levels rising (+10) 5054 | -7/DSF | Ambient heat levels rising (+10) 5066 | -7/DSF | Core integrity fell below 50% 5069 | -7/DSF | Ambient heat levels rising (+10) 5084 | -7/DSF | Ambient heat levels rising (+10) 5099 | -7/DSF | Ambient heat levels rising (+10) 5114 | -7/DSF | Ambient heat levels rising (+10) 5116 | -7/DSF | Core integrity fell below 20% 5129 | -7/DSF | Ambient heat levels rising (+10) 5133 | -7/DSF | Core melted Last Messages --------------- Treads. 05116_ X-67 Chaingunner overheating. 05117_ Power failure, Fission Core shutdown. 05117_ X-67 Chaingunner heat damages core (-12). 05120_ A-02 Transporter heat damages Lgt. Treads. 05122_ Overheating: Matter decay (-4). 05123_ Overheating: Matter decay (-9). 05124_ A-02 Transporter heat damages core (-5). 05127_ Overheating: Energy bleed (-62). 05129_ ALERT: Ambient heat levels +10. 05132_ Overheating: Lrg. Storage Unit damaged (-8). 05132_ Overheating: Transmission Jammer damaged (-4). 05132_ Overheating: Visual Processing Unit damaged (-2). 05132_ Overheating: Thermic Laser damaged (-15). 05133_ Power failure, Fission Core shutdown. 05133_ Overheating: Core damaged (-112). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????""?????????? | | ??????????????????????????????????????"#?????????? | | ????????????????????#########???????##"####??????? | | ????????????????????#!! !!#########"""""#??????? | | ????????????????????#!! !!#!!!#!!##"""""#??????? | | ????????????????????# ""##"????? | | ????????????????????# """""#???? | | ????????????????????### ###!!!#!!## %%"##?????? | | ????????????????????###^ %###!!!#!!### ###??????? | | ????????????????????# ^ !!########## ##???????? | | ????????????????????# !!#??????#!! !#???????? | | ????????????????????# !!#??????#!! !#???????? | | ????????????????????### ###??????### ##???????? | | ????????????????????#!! !!#??????#!! #???????? | | ????????????????????#!! !!#??????#!! #???????? | | ????????????????????#!! !!#??????#!! #???????? | | ??????################# @############= ###??????? | | ??????# ## #!!!### ###[ # ##%[ #??????? | | ??????# ## #!!!##% %##![ # ## !#??????? | | ??????# ! [!/%= [ ^!#??????? | | ??????# % ! = =%*=== !^^#??????? | | ??????# = % !* =[[ !!^#??????? | | ??????# ##!!!;== #; ##!!!# ## [![#??????? | | ??????# ##!!!#===### ###!!!# ## [[#??????? | | ??????###^^#######+#### ############ ###??????? | | ???????# #???# ##!! %* *#???????? ????????? | | ???????# #?###=##!! % **#???????? #???????? | | ???????# #?#!!!##!! **#???????? #???????? | | ???????## ##### !!#### ###????????# ##???????? | | ???????#& &&# !! =## !!#?????????" ????????? | | ???????#& &&#####/## !!#?????????%" ????????? | | ???????## #######+## !!#?????????" #????????? | | ??????### ]###&&# ### "###????????? #????????? | | ???####"" ] ##&&# ### "%###!!!#????? "????????? | | ???#""""" != " ??? ?????????? | | ???#"##"" ??????????????? | | ??????#"""%"##&&#&&&#//!!! #!!!#????????????????? | | ??????#"""""#########//!!! #????????????????????? | | ??????####"##???????#########????????????????????? | | ?????????#"#?????????????????????????????????????? | | ?????????""#?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Core Shielding 20 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Core Shielding | 34% | -8/Materials Grenade Launcher | 21% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hot Goods I Laugh At Your Crits Challenges ------------ None Game ------ Seed StructuralNullAutobeam Manual? 0 Play Time 00:49:00 Cumulative 20.9 hours Start 2026.08.09 @ 18:36:22 End 2026.08.09 @ 19:38:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 12 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 21 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f7cfcc2-15bc-4798-9ae1-33c86a3d2faa