Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 14:09:50 Player: The Overplayer Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (53) 53 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 478 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 67/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Light Cannon Grenade Launcher > --- INVENTORY (5) ---- Improved Aluminum Leg EM Pulse Gun Spread Laser Spread Laser Spread Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Backup Plating I > --- WEAPON ----------- Light Cannon Grenade Launcher > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Medium Matter Pod EM Pulse Gun Light Cannon Light Cannon Light Cannon Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Backup Plating I Weapon Grenade Launcher Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 7 5 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . 1 . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 5 | . 5 8 Power . | . . . Propulsion . | . . 2 Utility 1 | . 2 1 Weapon 3 | . 3 5 Tool/Special . | . . . Unused Backups 13 | . 5 8 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 9 | . 4 5 Tool/Special . | . . . Average Slot Usage (%) 98 | . 100 96 Engine 13 | . 14 12 Leg 27 | . 28 26 Storage 14 | . 14 14 Protection 13 | . 12 14 Ballistic Gun 7 | . 13 . Ballistic Cannon 9 | . 5 14 Launcher 11 | . 8 14 Peak Build Rating 10 | 7 10 10 Average Rating 8 | 5 7 9 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 17 | 14 17 17 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 2 | 2 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 1 8 8 Average Carried 5 | . 6 8 Final Capacity 8 | 8 8 5 Final Carried 8 | 1 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 306 | 270 14 22 Remotely . | . . . Salvage Created 145 | 77 16 52 Parts 11 | 6 5 . Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 3 14 Guns 1 | . 1 . Cannons 3 | . . 3 AOE 13 | . 2 11 Classes Destroyed 4 | 2 1 1 Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 3 | . 3 . Assembled 14 | . . 14 Best Kill Streak 14 | 1 3 14 Combat Bots Only 14 | . 3 14 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 30 | . 12 18 Missed 9 | . 3 6 Hits 21 | . 9 12 Melee 3 | . . 3 Projectile 18 | . 9 9 Damage Taken 1120 | . 99 1021 Core 309 | . 16 293 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 37 | 11 8 18 Largest 2 | 2 1 2 Hottest 60 | 40 30 60 Shots Fired 52 | 22 8 22 Gun 26 | 22 4 . Cannon 12 | . 3 9 Launcher 14 | . 1 13 Special . | . . . Kinetic 38 | 22 7 9 Thermal . | . . . Explosive 14 | . 1 13 Electromagnetic . | . . . Robot Hit Streak 5 | 5 1 2 Robot Miss Streak 5 | 1 1 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 22 | 13 1 8 Core Hits 36 | 3 3 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 990 | 133 100 757 Guns 147 | 133 14 . Cannons 55 | . . 55 Explosions 788 | . 86 702 Melee . | . . . Ramming . | . . . Kinetic 202 | 133 14 55 Thermal . | . . . Explosive 788 | . 86 702 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 6 | . . 6 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 11 | . . 11 Projectiles 7 | . . 7 Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 149 | . 24 125 Shots 5 | . 1 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 19 | . . 19 Average Temperature 12 | . . 12 Received Heat Transfer 66 | . 6 60 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 110 | 5 110 37 Initial 1 | . . 1 Average 19 | . 37 2 Influence Increases 195 | 10 126 59 Destroy 0b10 Robot/C 60 | . 60 . Destroy 0b10 Robot/NC 10 | 10 . . Destroy Leader 10 | . 10 . Successful Hack 6 | . 6 . Disable Machine 15 | . 15 . Destroy Structure 64 | . 5 59 Lose Combat Pursuer 30 | . 30 . Influence Decreases 195 | 10 120 65 Entered New Map 5 | . . 5 Time Decay 158 | 10 120 28 Lost Part 32 | . . 32 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 9 19 Peak Tracking Total 15 | . 4 15 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 6 | . 6 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 2 | . 2 . Robot Analysis 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 56 | 28 28 . Seismic 56 | 28 28 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 770 | 128 377 265 Spaces Moved 542 | 76 278 188 Core 10 | 10 . . Treads . | . . . Legs 532 | 66 278 188 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 113 120 120 Slowest Speed 190 | 150 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 27 | 4 35 43 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 86 | . 4 82 Melee . | . . . Projectile . | . . . AOE 86 | . 4 82 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 616 | 94 316 206 Wait 1 | . 1 . Move 540 | 75 277 188 Hop . | . . . Pick Up 14 | 1 13 . Fast Attach 11 | 7 4 . Attach . | . . . Detach 1 | . 1 . Swap 1 | . 1 . Drop 11 | . 11 . Fire 37 | 11 8 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Exi]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 5) 506 | -10/Materials | Entered Mines 528 | -10/Mines | Learned 4 Materials zone layouts 612 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 612 | -10/Mines | Discovered new exit (range 5) 697 | -10/Mines | Assembled infested the area 746 | -10/Mines | Crushed by falling debris 746 | -10/Mines | Core integrity fell below 50% 772 | -10/Mines | Crushed by falling debris 772 | -10/Mines | Smashed by cave-in Last Messages --------------- 00746_ Destroyed Asb. Hover Unit. 00747_ Acquired 7 matter. 00748_ as-24064 destroyed. 00748_ as-07685 destroyed. 00748_ as-46164 destroyed. 00750_ as-50254 destroyed. 00752_ Acquired 8 matter. 00754_ Acquired 3 matter. 00755_ The unstable cave ceiling collapses. 00760_ Acquired 2 matter. 00761_ as-03733 destroyed. 00770_ as-34920 destroyed. 00770_ Backup Plating I destroyed. 00770_ Destroyed Backup Plating I. 00772_ The unstable cave ceiling collapses. 00772_ Crushed by falling debris. 00772_ Imp. Aluminum Leg destroyed. 00772_ System corrupted by crushing effect (+1). 00772_ Sml. Storage Unit destroyed. 00772_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###??????????????????????####??????? | | ?????????????## ?????????????????????# <#??????? | | ???????????### ???????????????????## ##??????? | | ???????????# =% ??????????????????# #???????? | | ???????????# #?#######????????## ##???????? | | ????????????# ## ##???????# ###??????? | | ?????????????# #####???## #??????? | | ???????????### ##???### #??????? | | ???????? #?????# #??????? | | ???????? a % #?????# #??????? | | ???????????## # a #?????# #??????? | | ??????????????# a=@! #??#### #??????? | | ???????????????## ## #?## # #??????? | | ????????????????##??###### #?# #??????? | | ????????????????????????# #?# ##?????? | | ????????????????????????# ##?## ##????? | | ????????????????????????# ##???#### ###??? | | ????????????????????????# ###??????## ##?? | | ????????????????????????## #???????## #?? | | ?????????????????????????## ?????## #?? | | ??????????????????????????# #??### #?? | | ?????????????????????????? #?## #?? | | ????????????????????????? % #?# ##?? | | ???????????????????????# ### """" #??? | | ??????????????????????? % ## """" ##??? | | ??????????????????????### ## """" ##???? | | ????????????????????????# ### ##????? | | ????????????????????????#### %! #?# ###?????? | | ???????????????????????????## #?## ##???????? | | ???????????????????????????## ##??## ##????????? | | ?????????????????????????### ##### ##????????? | | ????????????????????????## #?????#### | | ????????????????????????# #????## ? | | ????????????????????????# ### #????# ? | | ?????????????????????# #?## #???## #? | | ????????????????????# #??# #???# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 256 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticAntimissileBeacon Manual? 0 Play Time 00:09:24 Cumulative 27.9 hours Start 2025.11.25 @ 13:59:58 End 2025.11.25 @ 14:09:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6107b7a-9c61-4cb3-be9b-0ee016d8f2c1