Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 21:35:49 Player: Duduxx Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (3) 15 Value Destroyed (13) 13 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1588 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 202/250 Matter 135/300 Energy 94/100 System Corruption 6% Temperature Warm (122) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Terrain Scanner > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Wheel Compact Wheel YOLO Cannon Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Compact Wheel YOLO Cannon Light Assault Rifle Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 8 | 6 1 . . 1 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 1 . . . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 2 . . . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . . 3 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Backups 5 | 2 4 5 5 6 Power . | . 1 1 1 1 Propulsion 1 | 1 2 2 2 2 Utility . | . . . . . Weapon 1 | . 1 2 2 3 Tool/Special . | . . . . . Unused Backups 6 | . . . 1 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 96 100 100 94 Engine 13 | . 14 14 14 11 Treads 28 | . 28 28 28 28 Device 13 | . 10 14 14 14 Storage 14 | . 14 14 14 14 Ballistic Gun 27 | . 28 28 28 25 Peak Build Rating 9 | 6 7 8 9 9 Average Rating 7 | 4 6 7 8 8 On Entrance 6 | . 6 7 8 9 Naked Turns . | . . . . . Heaviest Build 14 | 13 14 14 14 14 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 7 | 4 5 6 7 7 Average Carried 5 | 2 4 5 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 4 5 6 7 6 Class Distribution -------------------- 94% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 139 | 125 14 . . . Remotely . | . . . . . Salvage Created 52 | 28 14 . . 10 Parts 6 | 3 3 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 1 | . . . . 1 Guns 1 | . . . . 1 Classes Destroyed 4 | 1 2 . . 1 Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Assembled 1 | . . . . 1 Best Kill Streak 1 | 1 1 . . 1 Combat Bots Only 1 | . . . . 1 Max Kills in Single Turn 1 | 1 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 44 | . . . . 44 Missed 13 | . . . . 13 Hits 31 | . . . . 31 Melee 16 | . . . . 16 Projectile 15 | . . . . 15 Damage Taken 601 | . . . . 601 Core 48 | . . . . 48 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 10 | 3 2 . . 5 Largest 2 | 2 2 . . 2 Hottest 40 | 40 40 . . 40 Shots Fired 19 | 6 4 . . 9 Gun 19 | 6 4 . . 9 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 19 | 6 4 . . 9 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | 2 5 . . 6 Robot Miss Streak 2 | 2 . . . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 12 | 3 3 . . 6 Core Hits 6 | 2 1 . . 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 151 | 38 35 . . 78 Guns 150 | 38 34 . . 78 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . 1 . . . Kinetic 150 | 38 34 . . 78 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 122 | . . . . 122 Average Temperature 32 | . . . . 32 Received Heat Transfer 100 | . . . . 100 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 5 | 5 5 . . . Initial . | . . . . . Average . | . 1 . . . Influence Increases 20 | 5 15 . . . Destroy 0b10 Robot/NC 15 | 5 10 . . . Successful Hack 5 | . 5 . . . Influence Decreases 20 | 5 15 . . . Time Decay 20 | 5 15 . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | . 1 . . 18 Peak Tracking Total 18 | . 1 . . 18 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 3 | . 1 . 2 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 3 . 4 . Successful 6 | . 2 . 4 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . 4 . Record 4 | . 1 . 3 . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 643 | . 143 65 396 39 Terrain 643 | . 143 65 396 39 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 765 | 95 170 65 396 39 Spaces Moved 456 | 52 101 41 247 15 Core 8 | 8 . . . . Treads 448 | 44 101 41 247 15 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 158 | 143 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 16 14 61 9 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 479 | 64 105 41 248 21 Wait . | . . . . . Move 452 | 51 100 40 246 15 Hop . | . . . . . Pick Up 7 | 4 1 1 1 . Fast Attach 7 | 6 1 . . . Attach 1 | . . . . 1 Detach . | . . . . . Swap . | . . . . . Drop 1 | . . . 1 . Fire 10 | 3 2 . . 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Met 8R-AWN 230 | -10/Materials | Discovered new exit (range 16) 266 | -10/Materials | Entered Mines 268 | -10/Mines | Followed 8R-AWN into the Mines 306 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 310 | -10/Mines | Found Prototype Device 315 | -10/Mines | Build established: Mutant 325 | -10/Mines | Discovered new exit (range 5) 331 | -10/Mines | Entered Exiles 370 | -10/Exiles | Welcomed by 8R-AWN 397 | -10/Exiles | Met EX-HEX 443 | -10/Exiles | Met EX-BIN 463 | -10/Exiles | Aligned with FarCom system 464 | -10/Exiles | Given EX-Vault access code 506 | -10/Exiles | Opened EX-Vault 518 | -10/Exiles | Found YOLO Cannon 551 | -10/Exiles | Warned to stay clear of 0b10 Research branches 611 | -10/Exiles | Met EX-DEC 626 | -10/Exiles | Learned location of Zion (-7) 707 | -10/Exiles | Discovered new exit (range 14) 727 | -10/Exiles | Left Exiles lab with YOLO Cannon 727 | -10/Exiles | Entered Mines 728 | -9/Mines | Assembled infested the area 733 | -9/Mines | Assisted by a Guerilla fighting off Assembled 766 | -9/Mines | Self-destructed Last Messages --------------- need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00735_ RV-G9Q(h): "I'll hold them off! Go on ahead or try to find another way!" 00735_ HV Slug penetrates Wall. 00736_ RV-G9Q(h) suffers critical hit (Destroy). 00737_ HV Slug penetrates as-36876. 00737_ as-36876 suffers critical hit (Destroy). 00737_ as-36876 knocked back. 00744_ HV Slug penetrates as-40439. 00744_ as-40439 destroyed. 00751_ Ion Engine destroyed. 00751_ System corrupted by crushing effect (+4). 00758_ Lgt. Assault Rifle destroyed. 00763_ as-25739 destroyed. 00764_ Lgt. Treads destroyed. 00764_ System corrupted by crushing effect (+2). 00765_ System corrupted: Heat flow error (+147). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????##??????????????? | | ??????????????????# ?????????????? | | ??????????????????# ?????????????? | | ???????????????#### ???????#####?# | | ??????????????## ???#??## ##? | | ??????????????# ##????# #? | | ????????????### " ##??# #? | | ????????????? ; % ##?# #? | | ??????????????# ### #? | | ??????????????# %""# ##? | | ??????????????# % #?? | | ??????????????# % ##?? | | ??????????????# a ### ###??? | | ??????????????##### aaa######????# | | ??????????????????## aaa #???#????? | | ???????????????????### aa#?#??????? | | ?????????????????????## a##???????? | | ?????????????????#????# a@#???????? | | ??????????????????????##a #???#??? | | ???????????????????????## #?????? | | ????????????????????????# #?????? | | ????????????????????????## ##?????? | | ??????????????????????????##??????? | | ?????????????????????????#????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 163 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftOpticalInterpreter Manual? 0 Play Time 00:04:57 Cumulative 115.6 hours Start 2025.06.20 @ 21:31:44 End 2025.06.20 @ 21:35:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 89905e1e-156f-4fa3-a839-ec72de903219