Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 09:08:27 Player: mehbruh Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (115) 575 Value Destroyed (2818) 2818 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 6406 Bonus ------- High Alert Combat Kills 84 Friendly Fire -111 Cogmind --------- Core Integrity 561/700 Matter 300/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Hovering (38) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Weight Redist. System Advanced Visual Processing Unit Improved Medium Armor Plating Improved Shield Generator > --- WEAPON (2) ------- Greatsword > --- INVENTORY (10) --- Improved Deuterium Engine Compact Wheel Gravmag System Cooled Airjet Improved Heat Sink Improved Medium Armor Plating System Shield System Shield Cooled Pulse Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Medium Armor Plating Improved Medium Armor Plating System Restoration Module > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Medium Treads Wheel Wheel Compact Wheel Cooled Airjet Improved Heat Sink Medium Storage Unit Weight Redist. System Advanced ECM Suite Improved Shield Generator Lightning Gun Cooled Pulse Rifle Plasma Cannon Heavy Ion Cannon Gauss Rifle [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Cooled Airjet Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 4 | . . 2 1 1 . . Weapon . | . . . . . . . Parts Attached 112 | 8 11 25 27 4 1 36 Power 9 | 1 2 3 1 . . 2 Engine 9 | 1 2 3 1 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 29 | 2 4 6 8 1 . 8 Treads 21 | 2 4 6 8 1 . . Leg . | . . . . . . . Wheel 4 | . . . . . . 4 Hover 4 | . . . . . . 4 Flight . | . . . . . . . Utility 39 | 2 3 7 7 3 . 17 Device 16 | 1 1 . 2 2 . 10 Storage 6 | 1 2 . 1 . . 2 Processor 2 | . . 1 . . . 1 Hackware 1 | . . 1 . . . . Protection 14 | . . 5 4 1 . 4 Artifact . | . . . . . . . Weapon 35 | 3 2 9 11 . 1 9 Energy Gun 17 | 2 1 6 6 . . 2 Energy Cannon 3 | . . 1 . . . 2 Ballistic Gun 7 | 1 1 1 3 . . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . 2 . . 4 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 4 2 . . 2 Parts Lost 15 | . 3 3 7 . 1 1 Power 2 | . 1 . 1 . . . Propulsion 5 | . 1 . 2 . 1 1 Utility 5 | . . 2 3 . . . Weapon 3 | . 1 1 1 . . . Highest Loss Streak 2 | . 2 2 2 . 1 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 99 97 100 50 76 Engine 10 | . 13 11 8 7 3 6 Treads 21 | . 27 22 27 30 15 . Wheel 1 | . . . . . . 12 Hover 1 | . . . . . . 12 Device 8 | . 13 . 9 15 7 16 Storage 9 | . 14 11 9 7 3 4 Processor 7 | . . 11 9 7 3 6 Hackware 6 | . . 10 9 7 3 . Protection 7 | . . 11 8 7 3 8 Energy Gun 11 | . 14 16 12 7 3 . Ballistic Gun 5 | . 14 3 2 7 . . Slashing Weapon 1 | . . . 1 . . 5 Naked Turns 42 | . . . . . 41 1 Heaviest Build 78 | 14 29 38 60 62 59 78 Greatest Support 80 | 40 40 43 63 80 80 46 Greatest Overweight (x) 2 | . 1 . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 15 | 6 14 15 19 20 12 10 Most Carried 20 | 3 15 15 20 20 20 16 Average Carried 13 | 2 8 14 18 19 12 7 Final Capacity 20 | 8 15 15 20 20 5 10 Final Carried 20 | 3 15 15 20 20 5 10 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1909 | 210 433 278 386 112 . 490 Remotely . | . . . . . . . Salvage Created 4167 | 12 650 1388 1335 222 . 560 Parts 279 | 2 35 114 86 10 . 32 Haulers Intercepted 11 | . 1 5 4 . . 1 Recyclers Shooed 5 | . 1 2 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 76 | . 12 31 22 3 . 8 Melee 7 | . . . 2 . . 5 Guns 57 | . 12 24 17 3 . 1 Cannons 2 | . . . . . . 2 AOE 5 | . . 4 1 . . . Classes Destroyed 12 | 1 7 1 1 1 . 1 Worker 8 | . 1 1 4 . . 2 Builder 3 | . . . . 1 . 2 Tunneler 1 | 1 . . . . . . Hauler 11 | . 1 5 4 . . 1 Recycler 2 | . 2 . . . . . Operator 5 | . 2 . 1 1 . 1 Watcher 8 | . 1 4 3 . . . Swarmer 28 | . 3 15 9 . . 1 Grunt 24 | . 9 6 5 . . 4 Sentry 19 | . . 10 6 2 . 1 Hunter 5 | . . . 3 1 . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 7 | 1 4 7 4 2 . 3 Combat Bots Only 5 | . 3 5 3 1 . 2 Max Kills in Single Turn 3 | 1 1 3 2 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 1 . . . Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 558 | . 68 94 128 109 2 157 Missed 174 | . 12 26 30 45 . 61 Damage Taken 4449 | . 671 939 1378 517 170 774 Core 518 | . 114 100 165 38 47 54 Absorbed by Shields 175 | . . . . . . 175 Regen/Repaired (Parts) 587 | . 170 135 96 . . 186 Core Remaining (%) 74 | 100 54 75 70 . . . Volleys Fired 257 | 1 70 76 72 24 4 10 Largest 2 | 2 2 2 2 2 2 2 Hottest 93 | 70 70 90 90 83 85 93 Shots Fired 509 | 2 140 150 143 48 6 20 Gun 482 | 2 140 137 143 48 2 10 Cannon 21 | . . 11 . . . 10 Launcher 6 | . . 2 . . 4 . Special . | . . . . . . . Kinetic 165 | 1 71 31 31 24 . 7 Thermal 159 | 1 69 31 19 24 2 13 Explosive 6 | . . 2 . . 4 . Electromagnetic 179 | . . 86 93 . . . Robot Hit Streak 32 | 1 16 29 32 18 12 13 Robot Miss Streak 5 | . 5 4 4 2 1 2 Penetration Max 1 | . . . 1 1 . . Secondary Targets 5 | . . 1 4 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 409 | 1 92 115 119 38 5 39 Core Hits 184 | 1 35 69 54 11 . 14 Critical Kills 2 | . . 1 . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 11 | . 4 1 . 3 . 3 Burn 5 | . 4 . . 1 . . Meltdown 1 | . . 1 . . . . Destroy 2 | . . . . 2 . . Sever 3 | . . . . . . 3 Melee Attacks 48 | . . . 16 . . 32 Impact . | . . . . . . . Slashing 48 | . . . 16 . . 32 Piercing . | . . . . . . . Sneak Attacks 8 | . . . 2 . . 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9150 | 13 1065 2190 2885 760 346 1891 Guns 5508 | 13 993 1602 1950 760 40 150 Cannons 436 | . . 183 . . . 253 Explosions 974 | . . 375 293 . 306 . Melee 2089 | . . . 601 . . 1488 Ramming 143 | . 72 30 41 . . . Kinetic 1428 | . 319 157 444 377 . 131 Thermal 2342 | 13 674 516 444 383 40 272 Explosive 673 | . . 299 68 . 306 . Electromagnetic 2475 | . . 1188 1287 . . . Impact . | . . . . . . . Slashing 2089 | . . . 601 . . 1488 Piercing . | . . . . . . . Highest Corruption 9 | . 1 . 3 . 9 9 Average Corruption 3 | . 1 . 3 . 9 4 Corruption Purged 9 | . . . . . . 9 Corruption Blocked . | . . . . . . . Effects 40 | . 2 . 20 . 4 14 Message Errors 12 | . . . 8 . . 4 Matter Fused 8 | . . . 4 . 2 2 Heat Flow Errors 4 | . . . 2 . 1 1 Energy Discharges 6 | . . . 2 . . 4 Data Loss (minor) 5 | . . . 3 . 1 1 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . 1 . . . . . Alerts 3 | . 1 . 1 . . 1 Overload Shots . | . . . . . . . Overflow Damage 407 | . . 18 163 . . 226 Projectiles 2 | . . . . . . 2 Explosions 94 | . . 18 76 . . . Melee 311 | . . . 87 . . 224 Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 191 | . . 29 95 . 67 . Shots 5 | . . 2 1 . 2 . Rammed 19 | . 9 8 2 . . . Targets Rammed 23 | . 12 8 3 . . . Kicked . | . . . . . . . Crushed 4 | . 3 . 1 . . . Highest Temperature 216 | 30 202 216 188 22 116 143 Average Temperature 57 | 18 65 59 21 10 34 70 Received Heat Transfer 1431 | . 336 273 396 144 . 282 Siege Activations . | . . . . . . . Robots Corrupted 4 | . . 2 2 . . . Combat Hostiles 4 | . . 2 2 . . . Parts Fried 23 | . . 10 13 . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 9 | . 2 . . 6 . 1 Heat Transferred 5288 | 37 2196 1040 757 814 74 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . 3 5 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 520 | 5 262 520 500 287 68 310 Initial 198 | . 3 37 94 198 46 47 Average 177 | 2 103 202 248 205 57 108 Maximum Alert Level 2 | . 1 2 2 1 . 1 Low Security (%) 66 | 100 93 61 39 42 100 90 Level 1 25 | . 6 27 40 57 . 9 Level 2 8 | . . 10 19 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 3 . 4 2 . 4 Investigation 2 | . 1 . 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 9 | . 2 . 2 2 . 3 Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 11 | . 3 3 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 153 | . 27 47 40 5 6 28 Peak Tracking Total 6 | . 5 6 4 2 6 6 Tactical Retreats 14 | . 2 3 . . . 9 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 5 | . 2 . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 7 | . . 1 5 . . 1 Max in Single Turn 2 | . . 1 2 . . 1 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 39 | . 6 14 11 1 . 7 Terminals 29 | . 5 10 8 1 . 5 Fabricators . | . . . . . . . Repair Stations 6 | . 1 2 1 . . 2 Recycling Units . | . . . . . . . Scanalyzers 3 | . . 2 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 139 | . 23 57 39 1 . 19 Successful 88 | . 13 39 28 1 . 7 Failed 49 | . 9 17 11 . . 12 Catastrophic 8 | . 2 2 2 . . 2 Database Lockouts 2 | . 1 1 . . . . Manual 58 | . 14 18 23 . . 3 Terminals 100 | . 15 39 33 1 . 12 Fabricators . | . . . . . . . Repair Stations 24 | . 8 5 4 . . 7 Recycling Units . | . . . . . . . Scanalyzers 14 | . . 13 1 . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 37 | . 2 16 16 1 . 2 Record 1 | . . . . . . 1 Robot Analysis 9 | . 1 2 6 . . . Prototype ID Bank 5 | . . 2 3 . . . Open DSF 1 | . . . . 1 . . Branch Access Points 2 | . . 1 1 . . . Emergency Access Points 2 | . . 2 . . . . Terminal Index 1 | . . . 1 . . . Alert Level 2 | . . 1 1 . . . Unreport Threat 4 | . . 3 . . . 1 Locate Traps 7 | . 1 4 2 . . . Recall Reinforcements 1 | . . . 1 . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 18 | . 6 4 4 . . 4 Scan Component 9 | . 3 2 2 . . 2 Repair 9 | . 3 2 2 . . 2 Recycling Unit Hacks . | . . . . . . . Scanalyzer 13 | . . 13 . . . . Insert Component 6 | . . 6 . . . . Analyze 7 | . . 7 . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 19 | . 5 6 7 . . 1 Terminals 19 | . 5 6 7 . . 1 Assimilate 2 | . . 1 1 . . . Botnet 12 | . 3 3 5 . . 1 Disrupt 2 | . 1 1 . . . . Operators 3 | . 1 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 33 | . 6 13 7 . . 7 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 9 | . 3 2 2 . . 2 Time 320 | . 78 102 52 . . 88 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . 5 . . . . Part Schematics Acquired 5 | . . 5 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . 1 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 2 | . . 1 1 . . . Largest Group 2 | . . 1 2 . . . Highest-Rated Group 23 | . . 10 23 . . . Highest-Rated Ally 13 | . . 10 13 . . . Total Orders . | . . . . . . . Ally Attacks 3 | . . . 3 . . . Total Damage 27 | . . . 27 . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total 9 | . 1 2 6 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 7304 | 80 1564 2079 2002 477 85 1017 Spaces Moved 4102 | 41 726 1018 902 207 103 1105 Core 200 | 3 . . . . 84 113 Treads 2910 | 38 726 1018 902 207 19 . Legs . | . . . . . . . Wheels 369 | . . . . . . 369 Hover 623 | . . . . . . 623 Flight . | . . . . . . . Fastest Speed 38 | 50 160 160 160 170 50 38 Average Speed 131 | 151 161 160 161 170 72 57 Slowest Speed 240 | 160 240 160 170 170 170 116 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 4 95 92 74 6 79 27 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 10 | . . . 5 . . 5 Terrain Destroyed 91 | . . 18 42 . 25 6 Melee 10 | . . . 5 . . 5 Projectile 2 | . . . 1 . . 1 AOE 78 | . . 18 35 . 25 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 5456 | 54 986 1330 1283 294 108 1401 Wait 721 | 2 140 149 205 46 1 178 Move 4097 | 40 725 1017 901 207 102 1105 Hop . | . . . . . . . Pick Up 105 | 2 19 27 29 7 . 21 Fast Attach 27 | 8 2 2 2 . . 13 Attach 43 | . 3 7 18 2 . 13 Detach 11 | 1 . . 2 . . 8 Swap 42 | . 6 16 7 2 1 10 Drop 75 | . 9 28 21 6 . 11 Fire 257 | 1 70 76 72 24 4 10 Melee 48 | . . . 16 . . 32 Ram . | . . . . . . . Kick . | . . . . . . . Crush 23 | . 12 8 3 . . . Escape Stasis . | . . . . . . . Rewire 7 | . . . 7 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 16) 544 | -10/Materials | Discovered new exit (range 12) 548 | -10/Materials | Central database locked down 751 | -10/Materials | Discovered new exit (range 11) 1110 | -10/Materials | Discovered new exit (range 15) 1342 | -10/Materials | Repaired Lgt. Treads 1369 | -10/Materials | Repaired Seismic Detector 1396 | -10/Materials | Repaired Lgt. Treads 1645 | -10/Materials | Entered another Materials area 1645 | -9/Materials | Evolved 2 slots: Utility x2 2720 | -9/Materials | Discovered new exit (range 9) 2819 | -9/Materials | Identified exit to Mines 3014 | -9/Materials | Central database locked down 3115 | -9/Materials | Discovered new exit (range 12) 3357 | -9/Materials | Repaired Imp. EM Shotgun 3419 | -9/Materials | Repaired Imp. EM Shotgun 3713 | -9/Materials | Discovered new exit (range 5) 3724 | -9/Materials | Entered another Materials area 3724 | -8/Materials | Accompanied by 1 ally 3724 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4037 | -8/Materials | Repaired Lgt. Armor Plating 4064 | -8/Materials | Repaired Lgt. Treads 4936 | -8/Materials | Discovered new exit (range 16) 5651 | -8/Materials | Discovered new exit (range 16) 5724 | -8/Materials | First assault squad dispatched 5726 | -8/Materials | Entered Factory 5726 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5854 | -7/Factory | Identified exit to DSF 6203 | -7/Factory | Sucked down chute 6203 | -7/Factory | Entered Waste 6216 | -7/Waste | Spotted C-40 Crusher 6218 | -7/Waste | EMP discharged 6220 | -7/Waste | Spotted C-40 Crusher 6247 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6247 | -7/Waste | Released all parts (11) 6259 | -7/Waste | Spotted C-40 Crusher 6261 | -7/Waste | Spotted C-40 Crusher 6266 | -7/Waste | Spotted C-40 Crusher 6267 | -7/Waste | Spotted C-40 Crusher 6283 | -7/Waste | Discovered new exit (range 11) 6288 | -7/Waste | Entered Factory 6318 | -7/Factory | Discovered new exit (range 10) 7015 | -7/Factory | Repaired Greatsword? 7101 | -7/Factory | Repaired Imp. Medium Armor Plating 7305 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer destroyed. K-01 Serf collects debris. Acquired 47 matter. Extracted 47 matter. K-01 Serf collects debris. ALERT: Rogue bot located, Programmers report to Factory Zone 9L. Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. Acquired System Shield. Y-54 Guardian Lgt. Treads severed. Y-54 Guardian destroyed. P-60 Hacker destroyed. Acquired 46 matter. Dropped Imp. Medium Armor Plating. Acquired Gravmag System. Dropped Hvy. Ion Cannon. Acquired System Shield. Acquired 24 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | #############????????????????????????????????????? | | # !! #????????????????????????????????????? | | ! # ! #????????????????????????????????????? | | = #? #????????????????????????????????????? | | #???! ???????##############?????????????????? | | ########+########## #?????????????????? | | + = #?????????????????? | | ##+########## #?????????????????? | | """ # ???????# #?????????????????? | | """ # ?????# """" """" #?????????????????? | | """ # """ #????# """" """" #?????????????????? | | # """ #????# """" """" #?????????????????? | | # """ #????# """" """" #?????????????????? | | # #????# """" """" +?????????????????? | | ########????# """" """" #?????????????????? | | #???????????# +?????????????????? | | #######???????????# #?????????????????? | | #??????????????##########/###### #?????? | | #????? @ #?????? | | #????? #?????? | | #????? #?????? | | #?????? #?????? | | #?????? #?????? | | #???????###########+#####+#################??????? | | #????????????????????????????????????????????????? | | #???????????????????????????????####???##????????? | | ### #???????????????????????# ??? #????????? | | #???????????????????????# """ #????????? | | ### +???????????????????????# """ ########## | | #???????????????????????????????# """ # | | #???????????????????????????????# # ] | | #???????????????????????????????# """ # | | ##############??????????????????# """ # """"""" | | #[ #??????????????????# """ # """"""" | | # """ """ #??????????????????# # """"""" | | # """ """ #??????????????????# # """"""" | | # """ """ #??????????????????#! # | | # #########################+######+#### | | ######+####### | | | | | | | | ######+####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavySurgeDeconstructor Manual? 0 Play Time 01:22:42 Cumulative 31.6 hours Start 2024.04.08 @ 23:22:49 End 2024.04.10 @ 09:08:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 28 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a50ce8b0-4f36-4f94-bf85-c40f3cfd3a46