Cogmind - Beta 9.5 *** ADVENTURER MODE // 2020.04.05 @ 23:27:51 Player: Photonicus Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (157) 785 Value Destroyed (5371) 5371 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (184) 184 TOTAL SCORE: 11560 Bonus ------- High Alert Combat Kills 184 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Disruptor Cannon Heavy Phase Cannon Neutron Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Antigrav System Improved Linear Gravjet VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Triangulator Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Enhanced Force Lance > --- INVENTORY -------- Coolant Injector Medium Storage Unit Heavy Gatling Laser Heavy Gatling Laser Heavy Gatling Laser Disruptor Cannon Heavy Phase Cannon Neutron Cannon KE Penetrator Improved Proton Missile Launcher [Rating: 89] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun High-powered Shotgun Launcher Improved Proton Missile Launcher Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . 2 . . . 1 1 . . . Utility 6 | . . . . 2 1 1 1 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 131 | 8 5 13 14 34 6 22 8 5 1 15 Power 18 | 1 . 4 2 3 1 3 1 . . 3 Engine 11 | 1 . 2 1 3 1 3 . . . . Core 5 | . . 2 1 . . . 1 . . 1 Reactor 2 | . . . . . . . . . . 2 Propulsion 52 | 2 . 7 8 16 1 10 2 1 1 4 Treads 16 | . . . 4 8 1 2 1 . . . Leg 20 | 2 . 7 4 2 . 4 1 . . . Wheel 1 | . . . . . . 1 . . . . Hover 4 | . . . . . . 2 . 1 . 1 Flight 11 | . . . . 6 . 1 . . 1 3 Utility 25 | 1 1 1 1 6 3 5 3 3 . 1 Device 15 | . 1 . 1 2 1 3 3 3 . 1 Storage 3 | 1 . 1 . 1 . . . . . . Processor 5 | . . . . 2 1 2 . . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . 1 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 36 | 4 4 1 3 9 1 4 2 1 . 7 Energy Gun 24 | 4 4 1 3 1 . 4 1 . . 6 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | . . . . 8 1 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . 1 Parts Lost 80 | . . 3 3 22 2 15 6 1 3 25 Power 12 | . . 1 . 3 . 2 1 . 1 4 Propulsion 32 | . . 1 1 10 1 8 1 1 2 7 Utility 14 | . . . . 3 . 2 2 . . 7 Weapon 22 | . . 1 2 6 1 3 2 . . 7 Highest Loss Streak 16 | . . 1 1 11 1 5 3 1 2 16 Average Slot Usage (%) 91 | . 84 99 97 80 99 90 94 95 87 80 Engine 8 | . 14 2 3 5 15 10 8 5 3 . Core 2 | . . 7 6 . . . 1 5 5 7 Treads 13 | . . . 13 12 27 12 16 15 12 3 Leg 10 | . 28 43 29 8 2 5 8 2 . . Hover 2 | . . . . . . 2 5 9 7 8 Flight 1 | . . . . 5 . 1 . . 3 7 Device 12 | . 2 11 11 3 7 12 21 26 26 22 Storage 12 | . 14 11 11 16 15 13 11 10 10 9 Processor 7 | . . . . 12 8 10 5 5 5 5 Protection 1 | . . . . . 5 2 . . . . Energy Gun 8 | . 25 21 22 1 . 8 9 5 3 7 Ballistic Gun 5 | . . . . 12 15 4 . 5 5 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 78 | 12 16 28 28 45 56 61 74 78 73 69 Greatest Support 92 | 20 20 52 92 92 80 60 87 87 87 60 Greatest Overweight (x) 15 | 2 . . 1 13 . 15 1 . 1 4 Average Overweight (x) . | . . . . 1 . . . . . 1 Largest Inventory Capacity 16 | 6 6 10 10 16 16 16 16 16 16 16 Average Capacity 14 | 5 6 6 10 15 16 16 16 16 16 15 Most Carried 16 | 6 6 10 10 10 15 16 10 8 9 13 Average Carried 8 | 3 5 6 7 5 11 10 7 6 8 7 Final Capacity 16 | 6 6 10 10 16 16 16 16 16 16 4 Final Carried 14 | 6 6 9 9 10 14 11 6 8 9 4 Class Distribution -------------------- 51% | Mutant 43% | Scavenger-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Infiltrator-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Matter Collected 2120 | 280 40 119 151 424 289 527 50 77 . 163 Remotely . | . . . . . . . . . . . Salvage Created 5962 | 84 89 570 1100 928 311 1471 586 151 . 672 Parts 285 | 1 14 40 64 46 14 53 23 5 . 25 Haulers Intercepted 4 | . . 2 1 1 . . . . . . Recyclers Shooed 6 | . . . 3 1 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 123 | . 5 17 24 19 5 24 10 4 . 15 Melee 1 | . . . . . . . . . . 1 Guns 109 | . 5 17 17 19 5 21 9 3 . 13 AOE 6 | . . . 5 . . 1 . . . . Classes Destroyed 14 | 1 3 5 . 2 2 1 . . . . Worker 8 | . . 1 1 1 . 4 1 . . . Builder 6 | . . 1 1 . . 3 1 . . . Tunneler 1 | . . . . . . 1 . . . . Hauler 4 | . . 2 1 1 . . . . . . Recycler 7 | 1 . . 2 2 . 2 . . . . Mechanic 1 | . . . . . 1 . . . . . Watcher 7 | . 2 1 . 2 . 1 1 . . . Swarmer 33 | . 3 7 7 6 . 3 . 3 . 4 Grunt 54 | . 2 8 9 7 2 13 6 . . 7 Brawler 2 | . . . . 1 . . 1 . . . Duelist 2 | . . 1 . . . 1 . . . . Sentry 19 | . . 1 8 4 2 1 1 1 . 1 Hunter 4 | . . . . 1 . 3 . . . . Programmer 9 | . . . . . 1 3 2 . . 3 Best Kill Streak 15 | 1 4 9 15 8 1 5 3 4 . 6 Combat Bots Only 9 | . 3 8 9 8 1 3 3 4 . 6 Max Kills in Single Turn 3 | 1 1 2 2 2 1 3 2 1 . 1 Gunslinging 1 | . . 1 . 1 . . . . . . Exploded 2 | . . . 2 . . 1 . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Damage Taken 10779 | . 233 478 849 2959 534 1823 857 191 53 2802 Core 2158 | . 89 20 117 447 72 193 69 39 . 1112 Absorbed by Shields 284 | . . . . . . . 284 . . . Core Remaining (%) 72 | 100 64 . 65 18 89 77 93 . . . Volleys Fired 353 | 2 19 39 51 53 18 95 30 8 . 38 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 Hottest 200 | 90 130 130 130 90 53 160 160 113 . 200 Shots Fired 658 | 4 35 77 101 89 36 177 54 16 . 69 Gun 658 | 4 35 77 101 89 36 177 54 16 . 69 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 224 | . . . . 75 36 93 . 8 . 12 Thermal 329 | 4 35 77 20 12 . 62 54 8 . 57 Explosive . | . . . . . . . . . . . Electromagnetic 105 | . . . 81 2 . 22 . . . . Robot Hit Streak 52 | 4 15 21 32 24 19 24 52 18 . 26 Robot Miss Streak 9 | . 5 9 3 3 2 4 3 1 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 21 | . . 6 3 10 . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . . 1 Shots Hit Robots 606 | 4 31 69 89 83 32 166 52 16 . 64 Core Hits 460 | 2 25 88 66 54 19 103 48 8 . 47 Critical Hits 5 | . . . 1 2 . . . 1 . 1 Critical Kills 2 | . . . . . . . . 1 . 1 Critical Parts Destroyed 3 | . . . 1 2 . . . . . . Melee Attacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 3 | . . . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13066 | 46 275 829 2060 1542 719 3871 1292 329 . 2103 Guns 11950 | 46 273 821 1446 1444 699 3618 1292 329 . 1982 Cannons . | . . . . . . . . . . . Explosions 915 | . . . 614 75 . 226 . . . . Melee 112 | . . . . . . . . . . 112 Ramming 89 | . 2 8 . 23 20 27 . . . 9 Kinetic 4030 | . . . . 1229 699 1789 . 146 . 167 Thermal 7223 | 46 273 821 874 278 . 1641 1292 183 . 1815 Explosive 34 | . . . 34 . . . . . . . Electromagnetic 1578 | . . . 1152 12 . 414 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 112 | . . . . . . . . . . 112 Highest Corruption 10 | . . . 1 1 1 4 2 . . 10 Average Corruption 2 | . . . 1 1 1 3 1 . . 3 Corruption Purged . | . . . . . . . . . . . Effects 42 | . . . 2 4 3 28 1 . . 4 Message Errors 12 | . . . . 3 1 8 . . . . Matter Fused 4 | . . . . . . 4 . . . . Heat Flow Errors 5 | . . . . . . 5 . . . . Energy Discharges 6 | . . . . . 1 4 . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . 1 4 1 . . 1 Targeting Errors 6 | . . . 1 1 . 3 . . . 1 Weapon Failures 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 63 | . . . 32 6 . 25 . . . . Projectiles . | . . . . . . . . . . . Explosions 63 | . . . 32 6 . 25 . . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . 1 1 . . . . . Impact 2 | . . . . 1 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 50 | . . . 46 . . . . . . 4 Shots 3 | . . . 3 . . . . . . . Rammed 15 | . . . . 3 2 5 . . . 5 Targets Rammed 19 | . 1 3 . 3 2 5 . . . 5 Kicked 4 | . 1 3 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 274 | 60 274 162 196 192 27 199 199 . . 198 Average Temperature 79 | 31 135 48 72 63 9 78 106 . . 55 Received Heat Transfer 3279 | . 84 159 411 1278 123 573 288 36 . 327 Effects 1 | . 1 . . . . . . . . . Interference 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . 2 . . 2 . . . . Combat Hostiles 4 | . . . 2 . . 2 . . . . Parts Fried 11 | . . . 9 . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 1 . 1 Combat Hostiles 3 | . . . . . . . 1 1 . 1 Parts Melted 20 | . . . . . . 10 5 . . 5 Heat Transferred 12534 | 124 330 1035 1180 594 . 3275 2875 425 . 2696 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 12 | . . . 9 1 . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Peak Influence 744 | 5 87 365 744 509 192 315 223 133 68 310 Average Influence 152 | 1 28 244 476 342 77 63 66 87 50 188 Maximum Alert Level 3 | . . 1 3 2 . 1 1 . . 1 Low Security (%) 72 | 100 100 34 22 3 100 94 98 100 100 52 Level 1 17 | . . 65 8 58 . 5 1 . . 47 Level 2 8 | . . . 52 37 . . . . . . Level 3 1 | . . . 16 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . . 1 4 3 2 10 2 2 . 3 Investigation 3 | . . 1 1 . . 1 . . . . Extermination 6 | . . . . . 2 2 1 . . 1 Reinforcement 11 | . . . 3 1 . 4 1 . . 2 Assault . | . . . . . . . . . . . Garrison 7 | . . . . 2 . 3 . 2 . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 1 . . . Haulers Reinforced 2 | . . . . . . . . . . 2 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Distress Signals 10 | . 2 3 1 3 . 1 . . . . Communications Jammed 1 | . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . 1 Times Spotted 202 | . 8 30 31 36 10 34 15 4 6 28 Peak Tracking Total 15 | . 4 8 7 15 3 6 5 2 5 9 Tactical Retreats 16 | . . . 1 4 1 4 3 . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Traps Triggered 8 | . . . 2 2 2 1 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Machines Disabled 5 | . . . 3 1 . 1 . . . . Max in Single Turn 1 | . . . 1 1 . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Machines Accessed 22 | . 1 3 3 3 3 4 2 2 . 1 Terminals 11 | . 1 2 2 1 1 1 1 1 . 1 Fabricators 2 | . . . . . . 1 1 . . . Repair Stations 3 | . . . 1 . 1 1 . . . . Recycling Units 2 | . . 1 . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 3 | . . . . 1 1 . . 1 . . Total Hacks 54 | . 7 5 6 10 6 7 4 5 . 4 Successful 35 | . 5 4 6 7 2 4 2 1 . 4 Failed 19 | . 2 1 . 3 4 3 2 4 . . Catastrophic 2 | . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 35 | . 7 4 4 5 3 2 3 3 . 4 Fabricators 3 | . . . . . . 2 1 . . . Repair Stations 5 | . . . 2 . 1 2 . . . . Recycling Units 2 | . . 1 . . . 1 . . . . Scanalyzers 4 | . . . . 4 . . . . . . Garrison Access 5 | . . . . 1 2 . . 2 . . Terminal Hacks 24 | . 5 3 4 2 2 1 2 1 . 4 Record 3 | . 2 . . . . . . 1 . . Part Schematic 2 | . . . 1 . . . . . . 1 Prototype ID Bank 3 | . 1 1 . . 1 . . . . . Open Door 1 | . . . 1 . . . . . . . Alert Level 2 | . . 1 . . 1 . . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . Locate Traps 3 | . . . 1 . . . 1 . . 1 Dispatch Records 1 | . . . . . . . . . . 1 Reinforcement Status 1 | . . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Recall Reinforcements 2 | . . . . 1 . . 1 . . . Registered Components 1 | . . . . . . . . . . 1 Zone Layout 2 | . 1 . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 4 | . . . 2 . . 2 . . . . Scan Component 2 | . . . 1 . . 1 . . . . Repair 2 | . . . 1 . . 1 . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . Insert Component 2 | . . . . 2 . . . . . . Analyze 2 | . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 1 3 1 2 3 3 2 2 . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . Matter 153 | . . . . . . 153 . . . . Time 81 | . . . . . . 81 . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . Part Schematics Acquired 3 | . . . 1 1 . . . . . 1 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . . . . Time 76 | . . . 38 . . 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 . . . . Highest-Rated Group 9 | . . . . . . 9 . . . . Highest-Rated Ally 9 | . . . . . . 9 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Turns Passed 6897 | 93 271 500 516 917 1017 2159 569 301 178 376 Spaces Moved 3090 | 54 139 280 203 351 566 896 241 162 106 92 Core 29 | 7 . . . 3 . 19 . . . . Treads 2242 | . . . 70 186 566 877 241 162 106 34 Legs 728 | 47 139 280 133 129 . . . . . . Wheels . | . . . . . . . . . . . Hover 58 | . . . . . . . . . . 58 Flight 33 | . . . . 33 . . . . . . Fastest Speed 50 | 50 120 120 120 160 162 160 163 163 160 116 Average Speed 165 | 123 120 120 134 193 162 185 165 163 164 191 Slowest Speed 840 | 150 120 120 180 840 163 800 180 163 180 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 4 34 37 47 37 18 27 12 6 83 4 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 59 | . . . 32 3 1 18 . . . 5 Melee . | . . . . . . . . . . . Projectile 6 | . . . . . 1 . . . . 5 AOE 53 | . . . 32 3 . 18 . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Was Fac Total 4166 | 75 213 368 348 499 627 1202 347 182 109 196 Wait 378 | . 25 6 53 17 20 165 65 . 1 26 Move 3081 | 53 138 279 202 350 565 895 240 162 105 92 Hop . | . . . . . . . . . . . Pick Up 152 | 12 13 18 16 37 12 19 3 6 2 14 Fast Attach . | . . . . . . . . . . . Attach 102 | 6 4 6 8 31 3 19 7 3 1 14 Detach . | . . . . . . . . . . . Swap 29 | 2 1 7 6 3 3 3 1 2 . 1 Drop 49 | . 12 10 12 5 4 1 1 1 . 3 Fire 353 | 2 19 39 51 53 18 95 30 8 . 38 Melee 3 | . . . . . . . . . . 3 Ram 5 | . . . . . . . . . . 5 Kick 4 | . 1 3 . . . . . . . . Crush 10 | . . . . 3 2 5 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 14) 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Propulsion x2 512 | -9/Materials | Met 8R-AWN 530 | -9/Materials | Destroyed 8 combat bots 713 | -9/Materials | Discovered new exit (range 7) 836 | -9/Materials | Discovered new exit (range 11) 865 | -9/Materials | Entered Storage 915 | -9/Storage | Repaired Lgt. Nuclear Core 1016 | -9/Storage | Destroyed 9 combat bots 1287 | -9/Storage | Discovered new exit (range 7) 1381 | -9/Storage | Entered Materials 1381 | -8/Materials | Evolved 2 slots: Utility x2 1598 | -8/Materials | Lost 11 parts (2p6n2u1w) 1603 | -8/Materials | Destroyed 8 combat bots 1697 | -8/Materials | Core integrity fell below 50% 1754 | -8/Materials | Garrison activated, responded to threat 1792 | -8/Materials | Core integrity fell below 20% 1813 | -8/Materials | Lost 6 parts (1p2n1u2w) 2160 | -8/Materials | Build established: Scavenger-Mutant 2246 | -8/Materials | Discovered new exit (range 3) 2249 | -8/Materials | Identified exit to Factory 2298 | -8/Materials | Entered Factory 2298 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3251 | -7/Factory | Discovered new exit (range 14) 3280 | -7/Factory | Identified exit to Factory 3315 | -7/Factory | Entered another Factory area 3315 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3951 | -6/Factory | Garrison activated, responded to threat 4077 | -6/Factory | Lost 5 parts (1p2n1u1w) 4299 | -6/Factory | Lost 4 parts (1p1n1u1w) 4406 | -6/Factory | Lost 3 parts (2n1w) 4653 | -6/Factory | Build established: Mutant 4885 | -6/Factory | Fabricated T-07 Excavator (x1) 5075 | -6/Factory | Repaired Lgt. Deuterium Engine 5383 | -6/Factory | Discovered new exit (range 9) 5397 | -6/Factory | Identified exit to Factory 5474 | -6/Factory | Entered another Factory area 5474 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5873 | -5/Factory | Lost 3 parts (1p1n1u) 5892 | -5/Factory | Spotted B-75 Beast 6016 | -5/Factory | Discovered new exit (range 5) 6038 | -5/Factory | Identified exit to Factory 6043 | -5/Factory | Entered another Factory area 6043 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6157 | -4/Factory | Garrison activated, responded to threat 6324 | -4/Factory | Discovered new exit (range 5) 6331 | -4/Factory | Identified exit to Upper Caves 6344 | -4/Factory | Sucked down chute 6344 | -4/Factory | Entered Waste 6351 | -4/Waste | Found Enh. Force Lance 6360 | -4/Waste | Spotted C-40 Crusher 6379 | -4/Waste | Spotted C-40 Crusher 6381 | -4/Waste | Spotted C-40 Crusher 6425 | -4/Waste | Spotted C-40 Crusher 6438 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6438 | -4/Waste | Spotted C-40 Crusher 6454 | -4/Waste | Spotted C-40 Crusher 6470 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6501 | -4/Waste | Discovered new exit (range 10) 6522 | -4/Waste | Entered Factory 6582 | -4/Factory | Build established: Infiltrator-Mutant 6833 | -4/Factory | Lost 7 parts (1p2n2u2w) 6891 | -4/Factory | Core integrity fell below 50% 6895 | -4/Factory | Core integrity fell below 20% 6897 | -4/Factory | System corruption reached 10% 6898 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- P-70 Sage resets P-70 Sage, system corruption cleaned. Penetrated by Slug. R-10 Processor collects Com. Wheel. R-10 Processor collects Imp. Ion Engine. Penetrated by Slug. Slug penetrates R-10 Processor. R-10 Processor collects Com. Wheel. R-10 Processor collects KE Penetrator. Slug penetrates P-70 Sage. Slug penetrates G-67 Veteran. G-67 Veteran suffers critical hit. G-67 Veteran destroyed. Slug penetrates Wall. R-10 Processor destroyed. R-10 Processor collects Imp. Ion Engine. Slug penetrates R-10 Processor. Penetrated by Slug. Slug penetrates R-10 Processor. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????^??^^????????????????????????????????????? | | ??????????^^^????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ???????? ??????????????????????????????????? | | ???????# ??????????????????????????????????? | | ???????# ???????????????????????????????????? | | ???????# ???????????????????????????????????? | | ???????# % #?##????????????????????????????????? | | ???????# % # ?????????????????????????????????? | | ####???# ^# ??????????????????????????????????? | | #??# +???????????????????????????????????? | | """"### #???????????????????????????????????? | | ! # #???????????????????????????????????? | | | # #???????????????????????????????????? | | % # #???????????????????????????????????? | | # #???????????????????????????????????? | | #% #???????????????????????????????????? | | %/% #???????????????????????????????????? | | #% #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #????????#########??????????????????? | | # %#????????#RR%p! ## ##??????????????? | | # %##########%%@=R #???????????? | | ######## ![hpphh w% #???????????? | | ???????# k u RR u + ????????? | | ???????# u h # ?????????? | | ???????# ########## #???????????? | | ???????# #????????# ##### ##???????????? | | ???????# #????????#########??????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# #???????????????????????????????????? | | ???????# ????????????????????????????????????? | | ??????? ! ????????????????????????????????????? | | ?????? ????????????????????????????????????? | | ?????? ????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 60 Jamming Range 16 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -9/Storage | Hacked Imp. Assault Rifle | -8/Materials | Scanalyzed Enh. Quantum Rifle | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeAssembledAccelerator Manual? 0 Play Time 01:44:37 Cumulative 21.8 hours Start 2020.04.05 @ 21:08:55 End 2020.04.05 @ 23:27:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5e781af8-b3aa-4553-b2af-0fcbc536b126