Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.31 @ 09:59:18 // Winter2019/RPGLIKE Player: BadAss McGhee Result: Destroyed self with Light Antimatter Reactor chain reaction Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (675) 675 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3843 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/800 Matter 258/300 Energy 178/260 System Corruption 3% Temperature Cool (15) Movement Flying (34) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Structural Scanner Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Transmission Jammer > --- WEAPON (3) ------- Shock Rifle Arc Projector Axe > --- INVENTORY (3) ---- Protomatter-36 Cloaking Device Improved Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Improved Flight Unit > --- UTILITY ---------- Structural Scanner Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Transmission Jammer > --- WEAPON ----------- Shock Rifle Arc Projector Axe > --- INVENTORY -------- Protomatter Cloaking Device Improved Hacking Suite [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Advanced Signal Interpreter Weapon Axe Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Cannon Gauss Cannon Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 7 | 3 . 2 1 . 1 Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 4 | 1 . 2 1 . . Weapon 2 | 1 . . . . 1 Parts Attached 39 | 5 7 8 8 3 8 Power 3 | 1 . 1 . . 1 Engine 2 | 1 . 1 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 5 3 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 1 | . 1 . . . . Flight 7 | . 4 3 . . . Utility 11 | . 2 3 4 . 2 Device 10 | . 2 2 4 . 2 Storage . | . . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 . 1 4 3 5 Energy Gun 9 | 2 . 1 2 1 3 Energy Cannon 1 | . . . 1 . . Ballistic Gun . | . . . . . . Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 1 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 97 | . 91 94 100 100 99 Engine 9 | . 14 11 10 10 6 Core 1 | . . . . . 2 Flight 19 | . 15 24 20 20 18 Device 35 | . 25 36 39 40 36 Processor 5 | . . . 10 10 9 Energy Gun 17 | . 23 21 10 10 15 Energy Cannon 1 | . . . 7 . . Slashing Weapon 4 | . . . 2 10 8 Naked Turns . | . . . . . . Heaviest Build 19 | 7 9 13 17 17 19 Greatest Support 32 | 32 32 20 26 20 30 Greatest Overweight (x) 2 | . 2 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 3 3 Average Capacity 2 | 2 2 2 2 2 3 Most Carried 3 | . 2 2 2 2 3 Average Carried 1 | . . 1 1 2 2 Final Capacity 3 | 2 2 2 2 3 3 Final Carried 3 | . 2 2 2 2 3 Class Distribution -------------------- 43% | Scout 36% | Infiltrator-Ninja 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Scout | -8/Materials Infiltrator-Ninja | -7/Factory Infiltrator-Ninja | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 555 | 250 70 70 60 . 105 Remotely . | . . . . . . Salvage Created 978 | . 225 352 82 . 319 Parts 70 | . 16 31 4 . 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 24 | . 7 12 1 . 4 Guns 19 | . 6 12 . . 1 Cannons 1 | . . . 1 . . AOE 2 | . 1 . . . 1 Classes Destroyed 9 | . 5 2 1 . 1 Worker 1 | . 1 . . . . Recycler 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 12 | . 6 6 . . . Grunt 8 | . 1 5 . . 2 Brawler 1 | . . 1 . . . Sentry 2 | . . . 1 . 1 Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 3 4 1 . 2 Combat Bots Only 4 | . 3 4 1 . 3 Max Kills in Single Turn 2 | . 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . 1 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 1380 | . 187 297 14 217 665 Core 1163 | . 151 246 11 182 573 Absorbed by Shields . | . . . . . . Redirected to Core 700 | . 122 154 11 106 307 Core Remaining (%) 86 | 100 85 91 90 67 . Volleys Fired 101 | . 23 37 2 7 32 Largest 2 | . 2 2 2 1 2 Hottest 119 | . 90 106 119 55 105 Shots Fired 181 | . 39 69 4 7 62 Gun 179 | . 39 69 2 7 62 Cannon 2 | . . . 2 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 94 | . 23 69 2 . . Explosive . | . . . . . . Electromagnetic 87 | . 16 . 2 7 62 Robot Hit Streak 11 | . 8 10 1 6 11 Robot Miss Streak 5 | . 3 5 1 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 126 | . 24 37 2 6 57 Core Hits 61 | . 13 19 1 2 26 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1646 | . 463 517 55 103 508 Guns 1236 | . 320 517 15 56 328 Cannons 40 | . . . 40 . . Explosions 281 | . 143 . . 47 91 Melee 89 | . . . . . 89 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 962 | . 292 517 15 47 91 Explosive . | . . . . . . Electromagnetic 595 | . 171 . 40 56 328 Impact . | . . . . . . Slashing 89 | . . . . . 89 Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 75 | . 26 . . . 49 Projectiles . | . . . . . . Explosions 26 | . 26 . . . . Melee 49 | . . . . . 49 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 108 | . 34 . . . 74 Shots 2 | . 1 . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 78 | . 78 31 29 9 18 Average Temperature 15 | . 21 10 21 9 8 Received Heat Transfer 297 | . 24 90 9 78 96 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 4 | . . . 1 . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 1 . . . Heat Transferred 2224 | . 644 1443 37 50 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 2 . . 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 405 | . 200 405 131 88 107 Average Influence 121 | . 108 235 116 71 65 Maximum Alert Level 2 | . 1 2 . . . Low Security (%) 81 | 100 77 39 100 100 100 Level 1 15 | . 22 48 . . . Level 2 3 | . . 12 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 2 . . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 10 18 1 2 8 Peak Tracking Total 4 | . 4 4 1 1 4 Tactical Retreats 4 | . 1 3 . . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 6 | . 1 1 1 . 3 Terminals 3 | . 1 1 . . 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 1 3 2 . 6 Successful 8 | . 1 1 1 . 5 Failed 4 | . . 2 1 . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 1 3 . . 1 Fabricators 3 | . . . . . 3 Repair Stations 2 | . . . . . 2 Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 . . 1 Record 1 | . . 1 . . . Level Access Points 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 . . 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 1 | . . . . . 1 Matter 384 | . . . . . 384 Time 204 | . . . . . 204 Total Part Build Rating 8 | . . . . . 8 Parts Repaired 1 | . . . . . 1 Time 19 | . . . . . 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 1600 | 37 242 400 259 85 577 Spaces Moved 1379 | 32 222 445 261 121 298 Core 3 | 3 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 58 | 29 29 . . . . Hover 43 | . 43 . . . . Flight 1275 | . 150 445 261 121 298 Fastest Speed 34 | 50 37 34 34 34 34 Average Speed 40 | 95 67 34 34 34 34 Slowest Speed 200 | 100 200 37 34 34 34 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 43 37 27 4 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . 4 . . 13 1 Melee . | . . . . . . Projectile . | . . . . . . AOE 18 | . 4 . . 13 1 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2230 | 36 274 622 428 157 713 Wait 658 | . 12 112 148 24 362 Move 1374 | 31 221 444 260 120 298 Hop . | . . . . . . Pick Up 12 | . 2 3 2 1 4 Fast Attach 19 | 5 4 4 3 . 3 Attach 5 | . 1 1 1 . 2 Detach 4 | . 1 . 1 . 2 Swap 15 | . 2 3 4 3 3 Drop 24 | . 5 5 7 2 5 Fire 101 | . 23 37 2 7 32 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 17 | . 3 13 . . 1 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 12) 280 | -10/Materials | Entered another Materials area 282 | -9/Materials | Reached level 2 282 | -9/Materials | Upgraded with Utility slot (x1) 478 | -9/Materials | Reached level 3 579 | -9/Materials | Discovered new exit (range 7) 591 | -9/Materials | Build established: Scout 593 | -9/Materials | Upgraded with Utility slot (x1) 651 | -9/Materials | Discovered new exit (range 9) 680 | -9/Materials | Identified exit to Materials 680 | -9/Materials | Entered another Materials area 682 | -8/Materials | Reached level 4 706 | -8/Materials | Upgraded with Utility slot (x1) 881 | -8/Materials | Discovered new exit (range 13) 939 | -8/Materials | Identified exit to Factory 939 | -8/Materials | Entered Factory 941 | -7/Factory | Reached level 5 985 | -7/Factory | Discovered new exit (range 16) 1024 | -7/Factory | Identified exit to Factory 1024 | -7/Factory | Entered another Factory area 1026 | -6/Factory | Reached level 6 1053 | -6/Factory | Repaired Imp. ECM Suite 1128 | -6/Factory | Spotted B-75 Beast 1188 | -6/Factory | Core integrity fell below 50% 1197 | -6/Factory | Upgraded with Weapon slot (x1) 1404 | -6/Factory | Fabricated Coolant Network (x1) 1455 | -6/Factory | Identified exit to Factory 1502 | -6/Factory | Build established: Infiltrator-Ninja 1565 | -6/Factory | Core integrity fell below 20% 1601 | -6/Factory | Reached level 7 1601 | -6/Factory | Destroyed self with Light Antimatter Reactor chain reaction Last Messages --------------- Found 4 level access points to Factory: (174,173) (24,177) (53,67) (79,24) Map updated. 01520_ P-60 Hacker shuts down. 01539_ P-60 Hacker reactivates. 01547_ OIK9NJOYZIXD Z LWTW2#P1YSXTL 01558_ P-60 Hacker misfires. 01574_ Target Analyzer fried. 01574_ P-60 Hacker destroyed. 01579_ System corrupted: Matter fused (-7). 01579_ Dropped Imp. ECM Suite. 01580_ Acquired Protomatter-36. 01584_ Dropped EM Shotgun. 01595_ G-50 Soldier system terminally corrupted. 01601_ Chain reaction triggered in Lgt. Antimatter Reactor. 01601_ Reached level 7. 01601_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ??????????????????# ####?## # ""T"" ?? | | ??????????????????# """ """ ##?#### # """"" | | ????????????????? + """ """ #?#?#?# ########?## | | ?????????????? ???# """ """ ##?##?# #####?###?# | | ??????????????????# ####### ####???#?#? | | ??????????????????# """ ##?#?## ###?#???### | | ????????????????? #! 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Utility Slot 4 | 1 . 2 1 . . Weapon Slot 2 | 1 . . . . 1 Core Integrity 4 | 2 . 2 . . . Heat Dissipation 3 | 1 . 2 . . . Energy Generation 2 | 1 . . . 1 . Energy Storage 2 | 1 . 1 . . . Mass Support 4 | . . 2 . . 2 Inventory Capacity 3 | 2 . . . 1 . Sight Range 1 | 1 . . . . . Sensor Range 3 | . . 3 . . . Terrain Scan Density 3 | . . 2 1 . . Melee Accuracy 1 | . . . . 1 . Protomatter Created 171 | . 34 93 . . 44 Integrity Restored 354 | . 51 279 . . 24 Core 354 | . 51 279 . . 24 Protomatter Decayed . | . . . . . . Game ------ Seed BombHelicalCannon Manual? 0 Play Time 00:37:40 Cumulative 63.7 hours Start 2019.12.31 @ 09:20:40 End 2019.12.31 @ 09:59:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 836ab221-6343-43e4-ba35-d0cce6db4de6