Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 08:55:51 Player: Savant Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (457) 2285 Value Destroyed (19662) 19662 Prototype IDs (107) 2140 Alien Tech Used (3) 600 Bonus (17363) 17363 TOTAL SCORE: 52150 Bonus ------- High Alert Combat Kills 2823 Follower Combat Kills 3757 Network Hubs Disabled 600 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 352 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Win 3000 Friendly Fire -869 Cogmind --------- Core Integrity 1575/1600 Matter 183/300 Energy 130/230 System Corruption 0% Temperature Cool (32) Movement Hovering (47) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Light Particle Reactor Micro Antimatter Reactor Matter Drive > --- PROPULSION (8) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer ECM Suite Heavy Regenerative Plating A0-MCA's Component Scanner > --- WEAPON (3) ------- Compact HERF Cannon Potential Cannon > --- INVENTORY (10) --- Improved Gyrokinetic Inverter Cooled Q-thruster Experimental Sensor Array Graphene Brace Drone Bay (2/2) High-powered Transdimensional Reconstructor Terrabomb Vortex Driver (16) Peak State ------------ > --- POWER ------------ Compact Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Deep Structural Scanner Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Transmission Jammer Centrium Medium Armor Plating Advanced Remote Shield Advanced Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Enhanced Gamma Rifle Compact HERF Cannon Nova Cannon > --- INVENTORY -------- Quantum Reactor Experimental Power Amplifier Coolant Network Advanced Energy Well Advanced Energy Well Experimental Energy Well Advanced Terrain Scanner Experimental Terrain Scan Processor Experimental Core Analyzer Quantum Capacitor Heavy Regenerative Plating Graphene Brace Experimental EM Disruption Field Long-range Tractor Beam Vortex Rifle Vortex Rifle Vortex Driver Vortex Driver Potential Cannon Enhanced Hardcell Cannon Neutron Missile Launcher [Rating: 197] Favorites ----------- Power Cold Fusion Reactor Engine F-cell Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Wheel Overtuned Huge Scrapsphere Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Overtuned Coil Gun Energy Gun Overtuned Beamcaster Energy Cannon Nova Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Propulsion 6 | . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . 2 Utility 9 | . . . 1 . 1 . . . 2 . . . . 1 . . . . 1 . . . . 1 . 2 . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 264 | 7 10 4 13 4 29 20 1 11 17 2 . 1 2 8 9 9 9 4 12 2 3 8 1 6 9 29 24 10 Power 26 | 1 1 1 2 . 1 1 . 1 . . . . . . . 1 . . 4 . . 1 . . 2 5 4 1 Engine 7 | 1 1 . 1 . 1 . . . . . . . . . . 1 . . 2 . . . . . . . . . Core 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . . 2 5 4 1 Propulsion 76 | 2 . 1 3 1 12 10 . 3 3 . . . . 1 . 2 2 . 3 1 . . . 2 1 13 11 5 Treads 29 | 2 . 1 3 1 7 5 . . 1 . . . . . . . 2 . 2 1 . . . 2 . 1 1 . Leg 11 | . . . . . . . . 1 1 . . . . 1 . 2 . . 1 . . . . . . 4 1 . Wheel 21 | . . . . . 5 5 . 2 1 . . . . . . . . . . . . . . . . 8 . . Hover 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Utility 96 | 2 3 . 4 . 12 3 . 5 9 1 . 1 1 5 5 5 5 2 5 1 2 3 1 2 3 8 5 3 Device 53 | 1 1 . 2 . 4 . . 3 2 1 . 1 . 4 3 2 4 . 5 1 1 3 1 . 2 5 5 2 Storage 10 | 1 2 . . . 1 1 . 2 . . . . . . . . . 1 . . . . . 1 . . . 1 Processor 7 | . . . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . 2 . . Hackware 5 | . . . . . 1 . . . 1 . . . . 1 . . . 1 . . . . . 1 . . . . Protection 21 | . . . 2 . 6 2 . . 3 . . . 1 . 2 2 1 . . . . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 6 2 4 3 4 6 1 2 5 1 . . 1 2 4 1 2 2 . . 1 4 . 2 3 3 4 1 Energy Gun 14 | 1 2 . 4 . . 2 . . 2 . . . . . . . . . . . . 1 . . 2 . . . Energy Cannon 19 | . . . . 2 1 1 1 . 2 . . . . 2 . 1 . 1 . . . 1 . 1 1 2 2 1 Ballistic Gun 13 | 1 2 . . . . 2 . . 1 . . . . . 3 . 2 . . . . 2 . . . . . . Ballistic Cannon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 8 | . . 1 . 1 2 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . Special Weapon 3 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . Impact Weapon 4 | . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 . . 1 1 1 . . . 1 . . . 1 2 1 1 . . . . . . . 2 . Corrupted Parts 9 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . 4 1 . System Corruption 46 | . . . . . . . . . . . . . . . . . 21 . . . . . . . . 15 10 . Parts Lost 65 | . . . 2 3 8 1 . . 1 2 . . . . 1 1 . . 7 . . . . . 1 34 4 . Power 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 5 . . Propulsion 25 | . . . 1 1 5 1 . . . 1 . . . . . . . . . . . . . . . 14 2 . Utility 13 | . . . 1 . 2 . . . 1 . . . . . . . . . 1 . . . . . 1 7 . . Weapon 19 | . . . . 2 1 . . . . 1 . . . . 1 1 . . 3 . . . . . . 8 2 . Highest Loss Streak 14 | . . . 1 3 4 1 . . 1 2 . . . . 1 1 . . 2 . . . . . 1 14 2 . To Critical Strikes 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . Average Backups 20 | 4 11 14 14 14 18 20 21 23 19 19 20 19 20 21 21 22 22 22 22 23 24 23 24 23 22 19 3 7 Power . | . 1 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 . . . . 1 . . . . . Propulsion 2 | 2 3 2 2 2 3 4 5 5 4 3 3 3 3 2 2 1 2 2 3 3 2 1 1 1 . . . 1 Utility 10 | . 1 5 6 5 8 7 6 10 9 10 12 11 12 12 12 13 14 14 14 17 18 17 15 14 14 12 . 1 Weapon 5 | 1 5 5 5 5 5 6 8 7 4 4 4 4 4 5 5 4 5 4 3 2 2 4 7 7 6 5 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 76 | . 8 2 10 . 10 2 . . 7 . . 1 2 4 . 1 . 2 4 1 1 4 . 1 4 5 3 4 Power 6 | . 1 . 1 . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . Propulsion 12 | . 3 . 1 . . 1 . . 2 . . . . 1 . . . . 1 . 1 1 . . . . 1 . Utility 40 | . 1 1 5 . 5 . . . 3 . . 1 2 1 . 1 . 2 2 1 . 3 . 1 4 5 . 2 Weapon 14 | . 3 1 3 . 3 1 . . 2 . . . . . . . . . . . . . . . . . 1 . Tool/Special 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 85 | . 100 100 99 99 99 99 100 86 83 79 80 80 80 75 75 76 74 75 81 84 83 78 78 79 79 76 62 86 Engine 3 | . 14 1 2 11 9 6 . . . . . . . . . 3 5 5 7 10 10 6 . 4 1 . . . Core 1 | . . 12 8 . . 2 9 3 . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . 5 6 6 6 6 6 5 5 1 . . 1 . . 1 5 4 7 9 5 12 Treads 11 | . 28 28 32 32 22 19 18 7 5 . . . . . . . . . 8 15 15 15 15 14 13 7 . . Leg 3 | . . . . . . . . 3 3 9 13 13 13 11 11 11 10 11 4 . . . . . . . . . Wheel 6 | . . . . . 12 16 18 20 12 9 6 6 6 5 5 5 5 5 2 . . . . . . 3 . . Device 12 | . 14 14 12 11 11 8 9 7 11 12 13 13 12 12 14 10 11 15 15 15 15 10 14 14 17 18 16 20 Storage 6 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 . 3 Processor 7 | . . . . . . . . . 11 13 13 13 13 11 11 11 11 11 10 10 10 15 15 14 14 13 13 12 Hackware 2 | . . . . . 8 9 9 6 . . . . . . . . . . . . . . . 3 4 3 . . Protection 4 | . . . 9 11 6 9 9 5 2 . . . . 3 2 5 4 1 7 10 10 10 5 4 1 2 2 4 Energy Gun 5 | . 18 17 12 11 2 6 18 11 9 5 6 6 5 4 . . . . . . . . . . 1 2 . . Energy Cannon 5 | . . . . 9 10 7 . . 3 6 5 6 6 5 4 11 . 4 7 10 9 7 5 7 7 7 2 4 Ballistic Gun 4 | . 5 4 . . . 2 . . 3 6 6 6 6 5 9 4 14 10 7 5 4 2 10 4 4 . . . Peak Build Rating 197 | 7 8 11 20 20 31 38 40 55 84 86 86 87 87 100 98 105 113 110 143 139 140 157 161 173 186 197 151 183 Average Rating 84 | 5 7 10 14 19 25 34 37 43 75 83 85 86 85 94 94 100 102 106 131 137 137 139 158 168 177 166 105 164 On Entrance 82 | . 7 8 11 19 20 29 37 37 55 76 79 86 87 87 94 95 105 106 105 135 136 124 157 159 172 183 37 151 Avg Prop Armor Cover (%) 15 | . . . . . 17 15 18 14 12 13 16 16 16 16 16 14 16 17 13 . . . . . . 13 18 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 244 | 13 30 31 39 41 113 111 105 244 124 124 115 115 116 127 131 132 132 128 149 145 145 163 163 177 179 193 72 108 Greatest Support 225 | 40 40 40 63 63 83 66 32 60 40 32 20 20 20 20 20 20 20 20 225 225 225 225 225 225 210 215 72 108 Greatest Overweight (x) 40 | . . . . . 4 10 3 6 3 6 5 5 5 6 6 6 40 6 7 . . . . . 1 13 2 1 Average Overweight (x) 2 | . . . . . 2 4 3 3 2 4 5 5 5 5 5 6 8 5 3 . . . . . . 1 . . Largest Inventory Capacity 35 | 8 15 15 15 15 25 25 25 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 10 Average Capacity 23 | 7 12 15 15 15 21 25 25 29 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 8 Most Carried 35 | 8 15 15 15 15 25 25 25 35 34 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 10 Average Carried 22 | 4 11 14 14 14 20 24 25 28 24 24 25 24 24 24 24 24 24 24 23 24 24 24 25 24 24 22 4 8 Final Capacity 35 | 8 15 15 15 15 25 25 25 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 Final Carried 35 | 7 15 15 15 14 25 25 25 35 25 25 25 25 25 24 25 25 25 25 24 25 25 25 25 25 24 5 5 8 Scrap Suit Usage (%) 1 | . . . . . . . . . 1 1 . . . 1 10 1 1 . 1 . . . . . . . . . Parts Cannibalized 28 | . . . . . . . . . . 1 . . . 5 17 . 2 . 3 . . . . . . . . . Class Distribution -------------------- 27% | Scavenger-Scrapper 18% | Mutant 15% | Commander-Mutant 10% | Scavenger-Mutant 8% | Scavenger-Tank 6% | Infiltrator-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Zion Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Extension Commander-Scrapper | -5/Cetus Scavenger-Scrapper | -5/Archives Commander-Skirmisher | -5/Hub_04(d) Scavenger-Tank | -4/Factory Infiltrator-Tank | -4/Upper Caves Infiltrator-Tank | -4/Upper Caves Commander-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Tank | -3/Research Tank | -3/Testing Scavenger-Tank | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 13726 | 220 403 146 348 70 1087 791 20 404 1025 610 170 130 206 822 1236 145 417 542 801 295 240 295 150 305 1093 1247 237 271 Remotely 863 | . . . . . . . . . . . . . . . . . . . . . . . . . 225 638 . . Salvage Created 22164 | 60 527 283 926 555 1288 1354 60 . 1144 594 . . 19 1436 2084 140 327 938 1617 257 265 228 98 372 2650 4399 285 258 Parts 975 | 8 26 8 48 23 64 83 7 . 43 20 . . 1 54 89 4 19 47 61 8 14 18 3 22 118 163 19 5 Haulers Intercepted 11 | . 2 . 4 . 2 . . . . . . . . . 1 . . . . . . . . . . 2 . . Recyclers Shooed 15 | . 1 . 1 . 4 2 . . . . . . . 1 1 . . . 2 . . . . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . . 13 . . 24 . . . . . . 5 11 . 3 . . . . . Prevented 11 | . . . . . . . . . . . 6 . . . . . . . . 3 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 343 | . 6 8 15 29 27 29 1 . 15 14 . . 1 26 27 2 1 10 20 3 7 4 1 5 32 54 6 . Melee 7 | . . 3 . . 2 . . . . . . . . . 1 . . . . . . . . . . 1 . . Guns 121 | . 4 2 8 20 1 7 1 . 9 3 . . . 11 16 . . 7 7 2 2 4 1 3 10 3 . . Cannons 77 | . . . . 5 7 5 . . 5 3 . . . 3 7 . 1 2 11 1 1 . . 2 10 12 2 . AOE 73 | . . 2 6 4 9 15 . . 1 7 . . 1 8 . . . . . . 4 . . . 1 11 4 . Classes Destroyed 23 | 1 7 . 2 2 2 2 . . 1 . . . . . 1 . . . 2 . . 1 . . . 2 . . Worker 23 | . . . 1 . 3 4 . . . . . . . . 2 . . 1 2 . . . . 1 1 8 . . Builder 31 | . 1 . 1 . 3 . . . 2 . . . . . 2 . . 1 4 . . . . 1 1 15 . . Tunneler 6 | 3 . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 11 | . 2 . 4 . 2 . . . . . . . . . 1 . . . . . . . . . . 2 . . Recycler 19 | . 2 . . . 2 3 . . 2 . . . . 2 1 . . 1 1 . . . . . 1 2 . 2 Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 11 | . 1 . . . . 1 . . . . . . . . . . 7 1 . . . . . . . . 1 . Watcher 26 | . 2 . 3 . 1 2 . . 2 . . . . 2 2 . . 3 2 . . . . 1 3 1 2 . Swarmer 67 | . 3 . 4 9 10 11 . . 3 5 . . 1 5 4 . . . 1 . 5 . . 2 . . 4 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . Grunt 132 | . 3 8 10 . 8 7 . . 10 6 . . . 13 10 . . 3 5 . . 1 . 3 19 26 . . Brawler 4 | . . . . . 1 . . . . . . . . . 2 . . . 1 . . . . . . . . . Duelist 7 | . . . . 1 . . . . . . . . . . . . . . . 2 1 . . . 2 1 . . Protector 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Sentry 38 | . . . 2 . 7 10 1 . 1 3 . . . . 7 . 1 1 1 1 1 . 1 . . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Hunter 20 | . . . . . 1 . . . . . . . . 2 2 . . . 4 . . . . . 2 9 . . Programmer 34 | . . . . . . . . . 1 . . . . 6 . . . 5 5 . . . . . 7 8 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Quarantine Guard 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . CL-0N3 Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Commander 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 30 | 3 3 3 5 5 6 9 1 . 6 8 . . 1 6 10 1 2 3 8 3 4 2 1 3 6 30 4 2 Combat Bots Only 17 | . 3 3 4 5 4 9 1 . 6 8 . . 1 6 7 1 1 3 5 3 4 2 1 2 6 17 4 . Max Kills in Single Turn 4 | 1 2 2 3 2 3 4 1 . 2 2 . . 1 3 2 1 1 2 2 1 3 1 1 1 2 4 4 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 2 3 4 . . 1 2 . . 1 2 . . . . . . 3 . . . 1 2 4 . Melee 1 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Hostile Shots Fired 1840 | . 47 24 58 55 143 77 . . 54 78 . . 4 80 105 9 . 35 196 12 15 11 5 21 263 458 59 31 Missed 544 | . 9 7 23 20 35 19 . . 23 22 . . 1 25 40 3 . 10 62 4 4 5 1 7 60 130 20 14 Hits 1296 | . 38 17 35 35 108 58 . . 31 56 . . 3 55 65 6 . 25 134 8 11 6 4 14 203 328 39 17 Melee 18 | . . . . 5 2 . . . . . . . . . . . . . . 1 . . . . 8 2 . . Projectile 1278 | . 38 17 35 30 106 58 . . 31 56 . . 3 55 65 6 . 25 134 7 11 6 4 14 195 326 39 17 AOE 8 | . . . . 4 . . . . . . . . . . . . . 1 2 . . . . . . . 1 . Critical Strikes 80 | . . . 1 . 7 3 . . . 2 . . . 6 3 1 . 2 5 . . . . 1 23 19 5 2 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 16 1 . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Damage Taken 24225 | . 353 229 463 648 1510 867 . . 535 1101 . . 47 982 1413 207 . 656 2611 206 191 109 53 142 2298 8036 1038 530 Core 2350 | . 78 59 46 86 123 74 . . 26 92 . . . 106 45 69 . 111 101 46 42 13 . . 95 864 249 25 Absorbed by Shields 3070 | . . . . . . . . . . . . . . . 6 27 . . . . 70 34 55 151 2213 514 . . Reduced by Siege Mode 630 | . . . . . . . . . . . . . . . . . . . 43 . 25 . 11 . 106 445 . . Redirected to Shielding 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Regen/Repaired (Parts) 3094 | . . . . . . . . 395 . 10 . 842 . 35 157 . 20 . 258 . . 193 . . 187 55 503 439 Core Remaining (%) 72 | 100 . 45 . 67 . . . 64 . . . . 86 . . . . 66 . . . . 82 . 92 . 23 98 Volleys Fired 1235 | 4 34 7 33 45 72 74 1 . 85 40 24 . 12 82 94 13 38 46 105 10 23 8 13 32 126 190 20 4 Largest 3 | 2 2 2 2 2 2 2 2 . 3 3 1 . 2 3 3 2 3 3 3 3 3 3 2 3 3 3 1 1 Hottest 287 | 60 80 80 90 136 143 143 95 . 232 167 35 . 105 216 167 194 226 183 261 229 229 229 113 245 287 287 100 94 Shots Fired 2163 | 8 66 11 60 87 119 108 2 . 140 78 24 . 13 152 247 23 67 98 213 23 41 20 18 52 235 234 20 4 Gun 1018 | 8 66 6 52 69 29 50 2 . 88 38 . . . 65 157 . 61 49 91 5 12 8 10 15 101 36 . . Cannon 1095 | . . 2 5 16 82 47 . . 52 36 24 . 11 84 90 23 6 49 122 18 27 12 8 36 134 187 20 4 Launcher 50 | . . 3 3 2 8 11 . . . 4 . . 2 3 . . . . . . 2 . . 1 . 11 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 595 | 4 31 2 5 . . 12 . . 23 24 . . . 31 131 . 61 49 91 5 12 7 10 15 65 17 . . Thermal 973 | 4 11 . 3 16 111 28 . . 96 50 24 . 11 112 111 10 3 49 108 11 21 6 8 26 94 60 . . Explosive 50 | . . 3 3 2 8 11 . . . 4 . . 2 3 . . . . . . 2 . . 1 . 11 . . Electromagnetic 500 | . 24 6 49 69 . 57 2 . 21 . . . . 6 5 13 3 . 14 7 6 5 . 10 66 122 11 4 Entropic 45 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 10 24 9 . Robot Hit Streak 34 | 3 7 4 15 13 7 16 9 . 13 14 . . . 11 19 8 13 15 13 10 21 11 9 7 19 34 10 7 Robot Miss Streak 6 | 1 3 2 4 6 4 3 . . 3 1 . . . 2 5 1 2 2 3 1 1 1 . 2 2 3 2 . Penetration Max 2 | . . . . . . . . . 1 1 . . . 1 2 . 1 1 1 . . 1 . . 2 1 . . Secondary Targets 6 | . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . 115 . . Shots Hit Robots 1367 | 4 50 15 54 59 102 69 2 2 61 54 . . . 77 170 19 49 54 127 12 24 13 8 23 144 164 8 3 Core Hits 712 | 5 18 12 39 50 42 62 2 . 32 32 . . 1 43 65 7 15 27 48 5 12 8 3 13 56 106 7 2 Critical Kills 32 | . . . . . 2 . . . 1 1 . . . 3 1 . 2 7 7 1 . 3 . . 4 . . . Critical Parts Destroyed 48 | . . . 1 . 11 . . . 2 . . . . 2 5 . 5 5 12 . 1 . . . 4 . . . Critical Strikes 108 | . . . 2 . 16 . . . 4 5 . . . 11 11 . 7 12 19 1 2 3 . . 8 5 2 . Burn 18 | . . . 1 . 2 . . . 1 3 . . . 6 5 . . . . . . . . . . . . . Meltdown 7 | . . . . . . . . . . . . . . 1 1 . . 1 2 . . . . . 2 . . . Destroy 57 | . . . . . . . . . 3 2 . . . 2 4 . 7 11 17 1 2 3 . . 5 . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Smash 18 | . . . 1 . 14 . . . . . . . . 2 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Melee Attacks 183 | . 27 11 16 3 83 8 . 2 19 2 . . . 2 1 . . . . . . . . . . . 9 . Impact 172 | . 27 11 16 3 83 8 . . 19 2 . . . 2 1 . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Piercing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Sneak Attacks 18 | . 5 1 2 . 5 2 . 2 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54704 | 53 802 499 1659 1051 3044 3091 29 . 2008 2396 . . 147 3803 5653 669 1425 1920 4488 480 814 456 287 862 6217 11584 1142 125 Guns 19302 | 53 458 45 837 677 246 855 29 . 1356 883 . . . 1487 3417 . 1323 963 1635 114 242 223 287 297 2620 1255 . . Cannons 21726 | . . 18 88 185 940 405 . . 473 754 . . . 1067 2168 669 102 957 2584 366 378 233 . 500 3182 6048 484 125 Explosions 10893 | . . 205 500 189 711 1543 . . 109 759 . . 147 1143 . . . . 258 . 194 . . 65 281 4281 508 . Melee 2635 | . 344 231 231 . 1147 288 . . 70 . . . . 106 68 . . . . . . . . . . . 150 . Ramming 148 | . . . 3 . . . . . . . . . . . . . . . 11 . . . . . 134 . . . Kinetic 12433 | 7 171 18 88 . . 121 . . 709 544 . . . 627 2840 . 1323 963 1635 114 242 223 287 297 1563 661 . . Thermal 16261 | 46 88 . 340 237 1186 219 . . 888 1093 . . . 2213 2545 325 41 957 2158 205 283 138 . 279 1788 1232 . . Explosive 9434 | . . 205 211 137 711 1389 . . . 759 . . 147 668 . . . . 258 . 194 . . 65 78 4104 508 . Electromagnetic 11859 | . 199 45 786 677 . 1074 29 . 341 . . . . 189 200 344 61 . 426 161 95 95 . 221 2299 4165 327 125 Impact 2485 | . 344 231 231 . 1147 288 . . 70 . . . . 106 68 . . . . . . . . . . . . . Slashing 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1934 | . . . . . . . . . . . . . . . . . . . . . . . . . 355 1422 157 . Highest Corruption 46 | . . . . . . . . . . . . . . 3 3 . 10 5 4 4 4 4 . . 7 35 46 . Average Corruption 7 | . . . . . . . . . . . . . . 2 2 . 5 3 3 4 4 4 . . 4 15 26 . Corruption Purged 33 | . . . . . . . . . . . . . . . 3 . 21 . . . . . . . 9 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 236 | . . . . . . . . . . . . . . 9 19 . 6 13 17 24 28 1 . . 32 39 48 . Message Errors 47 | . . . . . . . . . . . . . . 2 7 . . 3 2 8 6 . . . 5 5 9 . Matter Fused 51 | . . . . . . . . . . . . . . . 7 . 4 2 5 3 7 . . . 7 2 14 . Heat Flow Errors 28 | . . . . . . . . . . . . . . 4 1 . . 1 1 3 2 . . . 4 6 6 . Energy Discharges 27 | . . . . . . . . . . . . . . . 1 . . 1 1 2 5 . . . 4 8 5 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Data Loss (minor) 32 | . . . . . . . . . . . . . . 3 1 . 1 1 4 2 6 . . . 5 7 2 . Data Loss (major) 8 | . . . . . . . . . . . . . . . 1 . . . . 3 1 . . . 1 . 2 . Misfires 13 | . . . . . . . . . . . . . . . . . 1 4 2 3 1 . . . 1 1 . . Alerts 9 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . 4 1 1 . Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 . Weapon Failures 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 4 . . Overload Shots 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Overflow Damage 2182 | . 44 . 56 24 366 150 . . 40 30 . . . 349 99 . . 33 187 39 1 . . 8 173 379 204 . Projectiles 832 | . . . . . 18 29 . . . 25 . . . 49 31 . . 33 131 39 1 . . 8 131 311 26 . Explosions 578 | . . . 27 24 . 23 . . . 5 . . . 194 . . . . 56 . . . . . 5 68 176 . Melee 772 | . 44 . 29 . 348 98 . . 40 . . . . 106 68 . . . . . . . . . 37 . 2 . Knockbacks 19 | . 2 1 4 . 3 2 . . . . . . . 2 . . . . . . . . . . 1 4 . . Impact 13 | . 2 1 2 . 3 2 . . . . . . . 2 . . . . . . . . . . 1 . . . Kinetic 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 603 | . . . . 60 110 123 . . 47 40 . . . . . . . . . . . . . . 79 110 34 . Shots 18 | . . . . 2 4 5 . . 1 2 . . . . . . . . . . . . . . 1 2 1 . Rammed 5 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Targets Rammed 6 | . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . . . 2 . . . Kicked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 520 | 20 162 63 30 44 318 102 . . 401 324 . . 34 259 331 312 204 203 199 202 520 282 216 260 366 444 233 267 Average Temperature 76 | 13 46 23 11 16 85 30 . . 106 143 . . 22 81 69 119 75 77 78 71 118 87 89 70 77 75 64 49 Received Heat Transfer 3924 | . 102 126 213 32 603 288 . . 189 282 . . . 324 315 9 . 54 163 45 24 20 . 33 349 717 9 27 Effects 18 | . . . . . 1 . . . 4 1 . . . . 4 . . . . . 1 2 . . 3 2 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 5 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . 3 . . . Interference 8 | . . . . . 1 . . . . . . . . . 4 . . . . . 1 2 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . 5 1 . . Total Turns 289 | . . . . . . . . . . . . . . . . . . . 12 . 23 118 16 . 79 41 . . Longest Duration 118 | . . . . . . . . . . . . . . . . . . . 12 . 23 118 16 . 20 41 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 64 | . 4 1 2 . 9 4 . . 1 . . . . 2 1 2 . . 1 . . . . . 10 27 . . Combat Hostiles 56 | . 2 1 1 . 8 2 . . . . . . . 2 1 2 . . 1 . . . . . 9 27 . . Parts Fried 119 | . 3 2 6 . 8 11 . . 5 . . . . 4 1 1 . . 3 1 . . . 3 19 46 2 4 Impact Corruptions 36 | . 4 1 2 . 16 5 . . 2 . . . . 3 1 . . . . . . . . . 2 . . . Robots Melted 10 | . . . . . . . . . . 1 . . . 2 2 . . 1 2 . . . . . 2 . . . Combat Hostiles 9 | . . . . . . . . . . 1 . . . 2 2 . . 1 1 . . . . . 2 . . . Parts Melted 32 | . . . 1 . 3 . . . . 7 . . . 6 6 . . . 4 . . . . . 4 1 . . Heat Transferred 21969 | 100 200 . 635 383 2257 261 . . 1429 2100 . . . 3550 4500 487 37 851 1933 185 259 112 . 259 1306 1125 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . 4 1 . 2 . . 1 . . . . 1 . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Maximum Alert Level 4 | . . . 1 . 2 2 . . 1 . . . . 2 2 2 1 3 3 . . . . . 3 4 3 1 Low Security (%) 54 | 100 100 100 82 100 38 30 100 . 37 . . . . 91 12 . 57 12 . . . . . 100 75 42 . 63 Level 1 26 | . . . 17 . 47 58 . . 62 . . . . 4 42 45 42 5 60 . . . . . 3 7 . 36 Level 2 14 | . . . . . 13 10 . . . . . . . 4 44 54 . 61 30 . . . . . 20 1 89 . Level 3 2 | . . . . . . . . . . . . . . . . . . 20 8 . . . . . 1 21 10 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1364 | 10 75 93 290 153 457 504 105 . 314 . . . . 468 636 471 364 815 715 . . . . 87 759 1364 730 271 Initial 714 | . . 9 . . . 188 102 . . . . . . . 227 342 172 . 395 . . . . . 38 92 714 271 Average 225 | 1 15 27 140 33 219 263 43 . 198 . . . . 83 363 402 166 519 471 . . . . 18 201 604 573 156 Influence Increases 15900 | 15 353 259 907 316 1092 1166 183 . 1055 295 . . 20 945 1285 339 307 1568 899 60 150 648 20 219 1270 1985 474 70 Destroy 0b10 Robot/C 7980 | . 120 180 480 220 540 660 40 . 540 280 . . 20 520 760 160 80 480 340 60 140 400 20 100 640 1080 120 . Destroy 0b10 Robot/NC 725 | 15 40 . 55 5 60 60 . . 40 . . . . 20 55 10 35 60 45 . . 20 . 15 30 140 10 10 Destroy Leader 1370 | . 28 40 136 40 146 164 . . 136 . . . . 94 96 . . 88 64 . 10 . . 12 96 196 24 . Allied During Kill 1383 | . . 26 79 11 . 57 28 . 123 . . . . . 125 144 109 453 . . . 228 . . . . . . Successful Hack 445 | . 53 . 42 . 53 36 25 . 55 . . . . . 21 . . . 11 . . . . 4 63 32 50 . Select Force Hacks 240 | . 60 . 30 . 60 . 90 . . . . . . . . . . . . . . . . . . . . . Disable Machine 1140 | . 15 . 45 . 60 90 . . 30 . . . . 75 75 15 45 210 150 . . . . . 150 45 120 15 Destroy Structure 2047 | . 7 13 40 25 83 99 . . 86 . . . . 206 108 10 38 262 244 . . . . 88 186 417 135 . Partial Spotted 135 | . . . . . . . . . 15 . . . . . 15 . . 15 15 . . . . . 15 . 15 45 Lose Combat Pursuer 435 | . 30 . . 15 90 . . . 30 15 . . . 30 30 . . . 30 . . . . . 90 75 . . Influence Decreases 15843 | 15 328 284 907 316 645 1349 447 . 764 575 11 . 20 480 1138 520 738 760 1025 675 197 182 506 150 1175 879 1292 465 Entered New Map 3341 | . . 16 . . . 259 162 . . 109 3 . . . 238 270 259 . 413 253 13 20 486 . 31 72 556 181 Time Decay 8851 | 15 328 268 391 291 585 580 285 . 514 436 8 . 20 460 610 160 479 360 542 422 184 102 20 150 534 467 386 254 Lost Part 605 | . . . 20 15 50 10 . . 10 20 . . . . 10 10 . . 70 . . . . . 10 340 40 . Lost Ally 960 | . . . 60 10 10 50 . . 240 10 . . . 20 280 80 . 100 . . . 60 . . . . 10 30 Purge Threat 2086 | . . . 436 . . 450 . . . . . . . . . . . 300 . . . . . . 600 . 300 . Squads Dispatched 101 | . 3 . 3 . 4 8 . . 16 . . . . 9 4 . . 7 12 . . . . 8 8 13 3 3 Investigation 34 | . 3 . 1 . 2 1 . . 7 . . . . 6 . . . . 6 . . . . 4 1 2 1 . Extermination 24 | . . . . . . . . . 4 . . . . 3 . . . 3 4 . . . . . 3 3 2 2 Reinforcement 28 | . . . 2 . 2 1 . . 4 . . . . . 3 . . 1 2 . . . . 4 3 5 . 1 Assault 7 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . . 1 3 . . Garrison 8 | . . . . . . 4 . . 1 . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Construction Impeded 7 | . . . 1 . 1 . . . 1 . . . . . 2 . . . 1 . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 44 | . 2 . 5 . 3 3 . . 3 . . . . 2 3 2 . 3 . . . . . 5 1 7 3 2 Communications Jammed 155 | . . . . . . . . . . . . . . . 30 . . 5 11 . . 47 . 10 20 32 . . Distress Signals 149 | . . . . . . . . . . . . . . . 30 . . 5 11 . . 47 . 10 20 26 . . Times Spotted 621 | . 22 9 33 34 41 41 2 . 31 14 . . 6 34 37 10 25 23 35 2 5 48 . 8 46 77 19 19 Peak Tracking Total 13 | . 3 2 7 4 5 9 2 . 4 13 . . 4 5 5 5 1 4 5 2 1 8 1 2 5 13 4 8 Tactical Retreats 40 | . 2 . . 4 5 . . . 2 1 . . . 2 2 . . . 2 . . . . . 5 3 5 7 ECM-based Alert Blocks 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 25 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 13 | . . . . . . 2 . . 1 . . . . . 3 . . . 1 . . . . . 2 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 83 | . 1 . 3 . 4 6 . . 2 2 . . . 5 8 1 3 14 10 . 1 1 . . 10 3 8 1 Max in Single Turn 6 | . 1 . 2 . 1 1 . . 1 1 . . . 2 1 1 1 1 6 . 1 1 . . 1 1 3 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Network Hub 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . . . . . . 3 1 . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 149 | . 11 . 9 . 14 12 10 2 26 3 . 1 . 10 6 1 . 1 7 1 . 7 . 6 9 5 8 . Terminals 79 | . 8 . 8 . 11 11 5 . 10 1 . . . 1 6 1 . 1 . . . . . 1 5 3 7 . Fabricators 7 | . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . . 1 . . . Repair Stations 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Recycling Units 34 | . 2 . 1 . 2 1 5 . 8 . . . . 6 . . . . 5 . . . . 3 . 1 . . Scanalyzers 9 | . . . . . 1 . . . 3 . . . . 1 . . . . . . . . . 2 1 . 1 . Garrison Access 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 1 . . Total Hacks 460 | . 31 . 32 . 55 31 34 19 56 13 . 8 . 21 9 1 . 4 24 1 . 15 . 18 40 19 29 . Successful 293 | . 16 . 24 . 35 26 20 19 32 13 . 8 . 15 4 . . 2 19 1 . 15 . 9 17 9 9 . Failed 165 | . 15 . 7 . 20 5 14 . 24 . . . . 6 5 1 . 2 5 . . . . 8 23 10 20 . Catastrophic 21 | . 2 . . . . . 1 . 5 . . . . 1 1 1 . . . . . . . . 3 2 5 . Database Lockouts 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 245 | . 25 . 21 . 30 18 21 . 32 . . . . 16 . 1 . 1 14 . . . . 8 19 14 25 . Terminals 266 | . 24 . 30 . 44 29 20 . 14 8 . . . 1 9 1 . 4 3 . . . . 4 31 17 27 . Fabricators 23 | . . . . . . . . . 8 . . . . 8 . . . . 6 . . . . . 1 . . . Repair Stations 7 | . 3 . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . Recycling Units 68 | . 4 . 2 . 4 2 14 . 12 . . . . 11 . . . . 12 . . . . 6 . 1 . . Scanalyzers 43 | . . . . . 7 . . . 20 . . . . 1 . . . . . . . . . 8 5 . 2 . Garrison Access 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 1 . . Terminal Hacks 122 | . 2 . 10 . 12 13 4 19 . 13 . 8 . . 4 . . 1 . 1 . 15 . 1 11 4 4 . Record 40 | . . . . . . . . 18 . 12 . . . . . . . . . . . 10 . . . . . . Part Schematic 13 | . 1 . . . 1 . 2 . . . . 8 . . . . . . . . . . . . 1 . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 1 . 2 1 1 . . . . . . . . . . . . . . 4 . . . . . . Open Door 12 | . . . . . . 4 . . . 1 . . . . 4 . . . . 1 . 1 . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Alert Level 7 | . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . 1 1 1 . Unreport Threat 13 | . . . 3 . . 3 . . . . . . . . . . . 1 . . . . . . 4 . 2 . Locate Traps 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . 1 2 . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 5 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Network Status 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 23 | . 2 . 1 . 2 1 5 . 1 . . . . 3 . . . . 7 . . . . 1 . . . . Report Inventory 11 | . 2 . . . 1 . . . 1 . . . . 2 . . . . 4 . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 11 | . . . 1 . 1 1 5 . . . . . . 1 . . . . 2 . . . . . . . . . Scanalyzer 25 | . . . . . 7 . . . 15 . . . . 1 . . . . . . . . . 2 . . . . Insert Component 7 | . . . . . 3 . . . 4 . . . . . . . . . . . . . . . . . . . Analyze 7 | . . . . . 1 . . . 6 . . . . . . . . . . . . . . . . . . . Retrieve Study 11 | . . . . . 3 . . . 5 . . . . 1 . . . . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 115 | . 11 . 13 . 14 12 11 . 14 . . . . 10 . . . 1 9 . . . . 5 5 5 5 . Terminals 70 | . 9 . 12 . 12 12 7 . 3 . . . . . . . . 1 1 . . . . 2 3 4 4 . Track 11 | . . . 2 . 1 4 . . . . . . . . . . . 1 . . . . . . 1 2 . . Assimilate 9 | . 3 . . . 3 . . . 1 . . . . . . . . . . . . . . . . . 2 . Botnet 16 | . . . 3 . 2 2 2 . 2 . . . . . . . . . . . . . . 1 2 1 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 6 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Skim 27 | . 5 . 6 . 5 5 5 . . . . . . . . . . . 1 . . . . . . . . . Fabricators 10 | . . . . . . . . . 4 . . . . 4 . . . . 2 . . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Haulers 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Patch 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Recycling Units 31 | . 2 . 1 . 2 . 4 . 7 . . . . 6 . . . . 5 . . . . 3 . 1 . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 2 . 1 . 2 . 3 . . . . . . . . . . . . . . . . . . . . . Fedlink 22 | . . . . . . . . . 7 . . . . 6 . . . . 5 . . . . 3 . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 9 . 9 . 12 6 7 . 17 1 . . . 4 4 . . 1 4 . . . . 3 5 3 8 . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . 2 . 2 . 3 . . 8 . . . . . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . 64 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . 2 . . . 4 . . . . . . . . . . . . . . 2 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . . 56 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 40 | . . . 10 . 10 9 6 . . . . . . 2 . . . . 3 . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . . . . . . 17 . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 69 | . 2 5 . 1 2 12 . . 6 . . . . 2 26 5 . 1 . . . 5 . . . . 2 . Largest Group 10 | . 2 7 7 2 1 10 10 10 9 1 . . . 1 9 10 9 8 . . . 5 . . . . 1 . Highest-Rated Group 753 | . 20 101 101 41 10 173 173 173 223 26 . . . 26 417 753 724 561 . . . 275 . . . . 10 . Highest-Rated Ally 159 | . 10 31 31 31 10 31 29 29 47 26 . . . 26 159 159 159 96 . . . 68 . . . . 10 . Total Orders 65 | . 2 2 8 2 4 2 . 2 . . . . . 9 . . 2 16 2 . . 9 . . . . . 5 STAY 27 | . 1 1 4 1 2 1 . 1 . . . . . . . . 1 7 . . . 8 . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 17 | . 1 1 4 1 2 1 . 1 . . . . . . . . 1 4 . . . 1 . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 RETURN 15 | . . . . . . . . . . . . . . 9 . . . 4 2 . . . . . . . . . Ally Attacks 624 | . . 4 77 4 . 42 13 . 124 . . . . . 123 60 24 79 . . . 74 . . . . . . Total Damage 15067 | . . 54 942 40 . 494 180 . 1893 . . . . . 2475 1393 903 2680 . . . 4013 . . . . . . Kills 107 | . . 1 12 1 . 5 1 . 14 . . . . . 16 8 4 23 . . . 22 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Active Infowar (turns) 30554 | 26 1417 1005 958 . 2755 808 . 148 1841 1154 1386 1224 1522 1552 1846 1 119 899 1510 1039 1336 1020 1362 872 2233 1105 865 551 Optics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sensors 19281 | . . . . . . . . 148 1837 1134 1137 1224 1205 1459 1312 . . 634 1138 1009 1157 . 1335 774 1814 647 865 452 Structural 8926 | . . . 920 . 1377 . . . 4 20 249 . 317 353 14 . . 88 302 929 1100 707 1184 58 687 617 . . Seismic 6237 | 26 1417 1005 231 . 2750 808 . . . . . . . . . . . . . . . . . . . . . . Jamming 10614 | . . . . . . . . . . . . . . 67 1416 . 119 608 1274 1039 1336 313 177 836 2233 1083 . 113 ECM 753 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 360 393 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . . . 2 1 1 1 . . . . . . 1 3 . . . . . . . Drone Launches 22 | . . . . . . . . . . . . . . 9 1 . . 4 2 . . . . . . . . 6 Drone Recoveries 19 | . . . . . . . . . . . . . . 9 1 . . 4 2 . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 42314 | 110 1417 1005 1372 1716 3444 1780 819 4139 2310 1296 1386 1225 1534 1915 1981 336 1345 948 1544 1039 1336 1186 1364 872 2233 1199 912 551 Spaces Moved 24836 | 50 713 580 692 865 1648 653 424 2867 1561 989 993 1017 1191 1207 943 161 408 554 688 601 735 536 777 388 834 446 1457 858 Core 456 | 7 . . . . . . . . . . . . . . . . 32 . . . . . . . . 34 383 . Treads 7633 | 43 713 580 692 865 218 3 . . . . . . . . . . . . 371 601 735 536 777 388 834 277 . . Legs 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Wheels 14806 | . . . . . 1430 650 424 2867 1561 989 993 1017 1191 1207 943 161 376 554 317 . . . . . . 126 . . Hover 1932 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1074 858 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 160 160 160 160 115 125 135 93 111 111 120 120 120 120 120 130 120 110 130 166 166 166 166 158 158 50 46 47 Average Speed 134 | 144 160 160 160 160 141 142 135 141 117 115 120 120 120 125 123 130 276 129 153 166 166 166 166 165 158 156 51 53 Slowest Speed 2050 | 160 160 160 160 160 240 225 135 185 145 130 120 120 120 130 130 130 2050 130 170 166 166 166 166 170 237 270 150 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 5 92 99 49 99 79 79 78 94 46 96 84 85 91 30 91 73 90 57 20 87 93 78 96 22 86 13 83 17 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 18 | . 2 2 2 . 2 . 3 3 1 1 . . 1 . . . . . . . 1 . . . . . . . Known Exits Taken 27 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . . . . . 7 . 5 1 1 5 . . . . . . 3 . . 2 . . . . . Spaces Dug 543 | . 7 8 4 30 54 33 . . 59 38 23 . 22 39 6 . . 20 35 5 10 2 8 50 41 40 9 . Terrain Destroyed 1338 | . 7 25 41 33 82 115 . . 81 75 24 . 32 117 80 . 18 38 132 8 40 6 10 56 92 176 50 . Melee 57 | . 7 . 4 2 22 2 . . 17 1 . . . . . . . . . . . . . . . . 2 . Projectile 647 | . . . . 1 20 21 . . 60 30 24 . 11 71 80 . 18 38 84 8 17 6 10 22 71 45 10 . AOE 634 | . . 25 37 30 40 92 . . 4 44 . . 21 46 . . . . 48 . 23 . . 34 21 131 38 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Total 31518 | 78 881 630 872 1104 2470 1368 667 2963 1919 1079 1152 1024 1276 1479 1562 259 564 694 985 625 811 817 828 566 1515 818 1571 941 Wait 3465 | 9 54 15 61 182 494 521 241 24 150 31 108 . 47 102 247 48 90 42 95 . 31 163 29 112 445 53 34 37 Move 24807 | 49 712 579 691 864 1647 652 423 2866 1560 988 992 1016 1190 1206 942 160 407 553 687 600 734 535 776 387 833 445 1456 857 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 289 | 8 19 5 18 3 41 12 . 26 26 2 1 3 4 9 8 8 6 7 17 5 1 9 . 6 13 22 6 4 Fast Attach 94 | 7 . . 4 . 2 . . 3 4 . . . . 1 2 3 5 1 7 . . 1 . 2 2 18 26 6 Attach 113 | . 2 . 4 3 10 2 . 3 11 2 . . . 3 2 4 6 3 12 1 . 2 . 2 4 30 5 2 Detach 38 | . 1 . 2 . 1 . . 5 1 . . . . 2 1 2 1 3 2 . 1 1 . . 1 8 4 2 Swap 706 | . 18 9 23 3 94 63 2 10 29 14 26 2 18 64 63 5 4 29 46 6 18 13 10 18 72 36 1 10 Drop 270 | 1 14 6 21 1 26 20 . 24 26 . 1 3 4 8 9 8 7 7 13 3 3 11 . 7 17 15 10 5 Fire 1235 | 4 34 7 33 45 72 74 1 . 85 40 24 . 12 82 94 13 38 46 105 10 23 8 13 32 126 190 20 4 Melee 178 | . 26 9 14 3 83 8 . 2 19 2 . . . 2 1 . . . . . . . . . . . 9 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Crush 5 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Escape Stasis 61 | . . . . . . 16 . . 8 . . . . . 24 . . . . . . . . . . . . 13 Rewire 218 | . . . . . . . . . . . . . . . 144 . . . . . . 74 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 37 | . . . . . . . . . . . . . 1 . 24 8 . 3 . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 111 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Discovered new exit (range 9) 332 | -10/Materials | Build established: Mutant 708 | -10/Materials | Discovered new exit (range 13) 761 | -10/Materials | Identified exit to Materials 761 | -10/Materials | Identified exit to Mines 761 | -10/Materials | Identified exit to Subcaves 801 | -10/Materials | Learned 2 Materials zone layouts 829 | -10/Materials | Learned 2 Storage zone layouts 848 | -10/Materials | Learned Storage stockpile data 855 | -10/Materials | Learned 2 Storage zone layouts 856 | -10/Materials | Learned 4 Recycling zone layouts 857 | -10/Materials | Loaded intel: 11 interactive machine locations 860 | -10/Materials | Learned Storage emergency access door positions 872 | -10/Materials | Learned 4 Subcaves zone layouts 894 | -10/Materials | Learned location of 2 exits from Mines 1528 | -10/Materials | Entered Mines 1528 | -10/Mines | Accompanied by 2 allies 1578 | -10/Mines | Learned location of Recycling (-8) 1879 | -10/Mines | Learned location of Storage (-8) 1884 | -10/Mines | Core integrity fell below 50% 1960 | -10/Mines | Found DCF Scrap (16 items) 1981 | -10/Mines | Learned location of 1 exit from Materials 2034 | -10/Mines | Found a hidden stash of uninstalled traps 2036 | -10/Mines | Discovered exit to Materials (range 15) 2156 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2345 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2345 | -10/Mines | Discovered new exit (range 5) 2461 | -10/Mines | Build established: Commander-Mutant 2533 | -10/Mines | Entered Materials 2533 | -9/Materials | Accompanied by 7 allies 2533 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2534 | -9/Materials | Identified exit to Mines 2535 | -9/Materials | Identified exit to Materials 2538 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3261 | -9/Materials | Learned 2 Storage zone layouts 3270 | -9/Materials | Build established: Mutant 3303 | -9/Materials | Learned Storage trap positions 3357 | -9/Materials | Learned Storage garrison access intel 3370 | -9/Materials | Learned Storage stockpile data 3375 | -9/Materials | Learned 2 Storage zone layouts 3390 | -9/Materials | Loaded intel: 14 trap records 3653 | -9/Materials | Central database locked down 3905 | -9/Materials | Entered Mines 3905 | -9/Mines | Accompanied by 1 ally 3908 | -9/Mines | Received a Mining Laser from a helpful Derelict 3994 | -9/Mines | Discovered exit to Materials (range 15) 4153 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4157 | -9/Mines | Found Prototype Device 4332 | -9/Mines | Assembled infested the area 4337 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4889 | -9/Mines | Lost 3 parts (1n2w) 5033 | -9/Mines | Destroyed YI-UF0 5487 | -9/Mines | Discovered exit to Materials (range 9) 5621 | -9/Mines | Entered Materials 5621 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5819 | -8/Materials | Lost 4 parts (2n1u1w) 5927 | -8/Materials | Build established: Scavenger-Mutant 6049 | -8/Materials | Discovered new exit (range 3) 6825 | -8/Materials | Identified exit to Factory 6871 | -8/Materials | Learned Storage emergency access door positions 6908 | -8/Materials | Learned Storage stockpile data 6937 | -8/Materials | Learned 2 Storage zone layouts 6955 | -8/Materials | Learned Factory emergency access door positions 6964 | -8/Materials | Learned location of 2 exits from Factory 6965 | -8/Materials | Learned Factory security intel 6973 | -8/Materials | Learned Factory security intel 6992 | -8/Materials | Learned Factory repair station intel 7020 | -8/Materials | Identified exit to Storage 7044 | -8/Materials | Discovered exit to Factory (range 14) 8880 | -8/Materials | Identified Exp. Sensor Array 9065 | -8/Materials | Entered Storage 9065 | -8/Storage | Accompanied by 1 ally 9066 | -8/Storage | Identified exit to Recycling 9067 | -8/Storage | Loaded intel: 18 trap records 9069 | -8/Storage | Loaded intel: 1 garrison access location 9112 | -8/Storage | Garrison activated, responded to threat 9141 | -8/Storage | Destroyed 9 combat bots 9327 | -8/Storage | Met a pair of Derelict thieves 10250 | -8/Storage | Learned Storage stockpile data 10252 | -8/Storage | Learned 4 Recycling zone layouts 10718 | -8/Storage | Build established: Mutant 10737 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10781 | -8/Storage | Garrison activated, responded to threat 10796 | -8/Storage | Used back door to open Recycling access 10845 | -8/Storage | Entered Recycling 10845 | -8/Recycling | Accompanied by 10 allies 10846 | -8/Recycling | Identified exit to Factory 10847 | -8/Recycling | Identified exit to Scraptown 11050 | -8/Recycling | Build established: Commander-Mutant 11342 | -8/Recycling | Learned 2 Storage zone layouts 11401 | -8/Recycling | Scanned before Scraplab entrance 11405 | -8/Recycling | Learned location of 3 exits from Factory 11420 | -8/Recycling | Entered Scraplab 11459 | -8/Recycling | Learned Factory repair station intel 11503 | -8/Recycling | Learned 2 Lower Caves zone layouts 11539 | -8/Recycling | Learned location of 1 exit from Lower Caves 11645 | -8/Recycling | Learned location of 1 exit from Storage 11664 | -8/Recycling | Entered Scraptown 11664 | -8/Scraptown | Accompanied by 10 allies 12039 | -8/Scraptown | Discovered exit to Factory (range 11) 12110 | -8/Scraptown | Visited SPCMW 12159 | -8/Scraptown | Visited CR-KLE's Repair Center 12172 | -8/Scraptown | Visited Cave Peace 12423 | -8/Scraptown | Visited Symbiants 12503 | -8/Scraptown | Visited Artisan Demo Area 12657 | -8/Scraptown | Visited CPS Storage 12682 | -8/Scraptown | Visited Awakened 12717 | -8/Scraptown | Visited UFD Registry 12717 | -8/Scraptown | Registered with UFD as "Flashskull" 12747 | -8/Scraptown | Visited Scrapoid Pod Storage 12771 | -8/Scraptown | Visited Supply Room 12800 | -8/Scraptown | Visited A0-MCA Data Center 12990 | -8/Scraptown | Visited Science Guys 13033 | -8/Scraptown | Visited Scrap Suit Storage 13055 | -8/Scraptown | Visited DA-N13 Charitable Foundation 13067 | -8/Scraptown | Found DCF Scrap (30 items) 13087 | -8/Scraptown | Visited Junk Repository 13122 | -8/Scraptown | Visited Derelict Rescue Squad 13291 | -8/Scraptown | Visited Science Testing Area 13314 | -8/Scraptown | Visited Cartography Club 13579 | -8/Scraptown | Found Surveybot 17 Chip 13617 | -8/Scraptown | Learned location of Lower Caves (-7) 13617 | -8/Scraptown | Learned location of Zion (-6) 13617 | -8/Scraptown | Learned 12 Materials zone layouts 13617 | -8/Scraptown | Learned 12 Factory zone layouts 13617 | -8/Scraptown | Learned 20 Factory zone layouts 13617 | -8/Scraptown | Learned 12 Research zone layouts 13617 | -8/Scraptown | Learned 4 Access zone layouts 13617 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 13617 | -8/Scraptown | Learned 4 Armory zone layouts 13617 | -8/Scraptown | Learned Factory emergency access door positions 13617 | -8/Scraptown | Learned location of 3 exits from Factory 13617 | -8/Scraptown | Learned location of 1 exit from Upper Caves 13617 | -8/Scraptown | Learned location of 2 exits from Upper Caves 13663 | -8/Scraptown | Found Deep Structural Scanner 14019 | -8/Scraptown | Found Scrap Suit 14056 | -8/Scraptown | Found DRS Beacon 14190 | -8/Scraptown | Found Scrapoid Pod 14246 | -8/Scraptown | Given a B rating by A0-MCA 14248 | -8/Scraptown | Found A0-MCA's Component Scanner 14421 | -8/Scraptown | CR-KLE repaired 5 parts 15708 | -8/Scraptown | Met Optimus 15708 | -8/Scraptown | Accepted into 0bPrime 15803 | -8/Scraptown | Entered Factory 15803 | -6/Factory | Accompanied by 9 allies 15803 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 15804 | -6/Factory | Identified exit to Lower Caves 15805 | -6/Factory | Identified exit to Factory 15809 | -6/Factory | Loaded intel: 6 repair station locations 16158 | -6/Factory | Lost 3 allies 16216 | -6/Factory | Lost 4 allies 16248 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 16460 | -6/Factory | Build established: Mutant 16478 | -6/Factory | Loaded intel: 8 recycling unit locations 16609 | -6/Factory | Learned location of Protoforge (-2) 16630 | -6/Factory | Found Scrap Suit 16652 | -6/Factory | Lost 3 allies 16707 | -6/Factory | Found Scrap Suit 16977 | -6/Factory | Build established: Scavenger-Scrapper 17214 | -6/Factory | Garrison activated, responded to threat 17448 | -6/Factory | Fabricated Nova Cannon? 18113 | -6/Factory | Entered Lower Caves 18113 | -6/Lower Caves | Accompanied by 1 ally 18114 | -6/Lower Caves | Identified exit to Lower Caves 18115 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18203 | -6/Lower Caves | Learned Factory emergency access door positions 18237 | -6/Lower Caves | Entered an active Warlord outpost 18260 | -6/Lower Caves | Learned Factory trap positions 18260 | -6/Lower Caves | Learned Research garrison access intel 18288 | -6/Lower Caves | Destroyed TE-JIV(g) 18643 | -6/Lower Caves | Learned location of 1 exit from Factory 18643 | -6/Lower Caves | Learned 8 Factory zone layouts 18643 | -6/Lower Caves | Learned 8 Research zone layouts 18643 | -6/Lower Caves | Learned Research terminal intel 18643 | -6/Lower Caves | Learned Factory garrison access intel 18648 | -6/Lower Caves | Attracted the attention of an 0b10 base 18687 | -6/Lower Caves | Destroyed 8 combat bots 19364 | -6/Lower Caves | Encountered a Warlord checkpoint 19409 | -6/Lower Caves | Entered another Lower Caves area 20566 | -6/Lower Caves | Discovered new exit (range 8) 20794 | -6/Lower Caves | Identified exit to Zion 20795 | -6/Lower Caves | Entered Zion 20796 | -6/Zion | Identified exit to Proximity Caves 20857 | -6/Zion | Visited the Megawrench Repair Shop 21104 | -6/Zion | Received a hallucinogenic algorithm 21451 | -6/Zion | Turned away by Imprinter 21623 | -6/Zion | Given the Hacking Drone Bay 21624 | -6/Zion | Found Prototype Device 21638 | -6/Zion | Identified Hacking Drone Bay 21760 | -6/Zion | Learned Factory emergency access door positions 21934 | -6/Zion | Megawrench repaired 9 parts 22020 | -6/Zion | Entered Proximity Caves 22021 | -5/Proximity Caves | Activated DRS Beacon 23554 | -5/Proximity Caves | Entered Factory 23554 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23555 | -5/Factory | Identified exit to Factory 23555 | -5/Factory | Identified exit to Upper Caves 23555 | -5/Factory | Identified exit to Extension 23557 | -5/Factory | Loaded intel: 86 trap records 23560 | -5/Factory | Loaded intel: 6 repair station locations 23561 | -5/Factory | Loaded intel: 4 garrison access locations 23788 | -5/Factory | Loaded intel: 8 recycling unit locations 25469 | -5/Factory | Entered Extension 25752 | -5/Extension | Spotted B-75 Beast 25785 | -5/Extension | Spotted B-75 Beast 25785 | -5/Extension | Destroyed B-75 Beast 25820 | -5/Extension | Destroyed B-75 Beast 25837 | -5/Extension | Lost 3 allies 25883 | -5/Extension | Destroyed 7 combat bots 25912 | -5/Extension | Rescued a captive Derelict 25913 | -5/Extension | Rescued a captive Derelict 26329 | -5/Extension | Rescued a captive Derelict 26414 | -5/Extension | Rescued a captive Derelict 26494 | -5/Extension | Disrupted transfer network 26567 | -5/Extension | Rescued a captive Derelict 26637 | -5/Extension | Rescued a captive Derelict 26669 | -5/Extension | First assault squad dispatched 26917 | -5/Extension | Discovered new exit (range 16) 27275 | -5/Extension | Rescued A7 27293 | -5/Extension | Rescued a captive Derelict 27294 | -5/Extension | Rescued a captive Derelict 27421 | -5/Extension | Identified exit to Cetus 27450 | -5/Extension | Entered Cetus 27450 | -5/Cetus | Accompanied by 9 allies (A7) 27455 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 27485 | -5/Cetus | Spotted Cetus Guard 27485 | -5/Cetus | Spotted Cetus Guard 27487 | -5/Cetus | Build established: Commander-Scrapper 27487 | -5/Cetus | Spotted Cetus Guard 27487 | -5/Cetus | Spotted Cetus Guard 27495 | -5/Cetus | Allies destroyed Cetus Guard 27503 | -5/Cetus | Allies destroyed Cetus Guard 27504 | -5/Cetus | Allies destroyed Cetus Guard 27505 | -5/Cetus | Destroyed Cetus Guard 27589 | -5/Cetus | Escorted A7 to Cetus Mainframe 27607 | -5/Cetus | Started Cetus Manufacturing Module 27622 | -5/Cetus | Discovered new exit (range 16) 27632 | -5/Cetus | Manufactured an Enhanced Grunt 27657 | -5/Cetus | Manufactured an Enhanced Grunt 27660 | -5/Cetus | Spotted Cetus Guard 27660 | -5/Cetus | Spotted Cetus Guard 27662 | -5/Cetus | Spotted Cetus Guard 27667 | -5/Cetus | Spotted Cetus Guard 27670 | -5/Cetus | Allies destroyed Cetus Guard 27673 | -5/Cetus | Destroyed Cetus Guard 27681 | -5/Cetus | Allies destroyed Cetus Guard 27682 | -5/Cetus | Manufactured an Enhanced Grunt 27685 | -5/Cetus | Allies destroyed Cetus Guard 27695 | -5/Cetus | Discovered exit to Factory (range 16) 27707 | -5/Cetus | Manufactured an Enhanced Grunt 27710 | -5/Cetus | Met Revision 17 27732 | -5/Cetus | Manufactured an Enhanced Grunt 27770 | -5/Cetus | Identified exit to Archives 27786 | -5/Cetus | Entered Archives 27786 | -5/Archives | Accompanied by 10 allies (A7) 27792 | -5/Archives | Received a hacking code to weaken MAIN.C 27938 | -5/Archives | Discovered new exit (range 16) 27997 | -5/Archives | Discovered new exit (range 16) 28120 | -5/Archives | System corruption reached 10% 28256 | -5/Archives | Discovered exit to Factory (range 15) 28533 | -5/Archives | Build established: Scavenger-Scrapper 29010 | -5/Archives | Identified exit to Hub_04(d) 29131 | -5/Archives | Entered Hub_04(d) 29131 | -5/Hub_04(d) | Accompanied by 8 allies 29319 | -5/Hub_04(d) | Unchained authorized (CL-0N3) 29463 | -5/Hub_04(d) | Discovered exit to Factory (range 14) 29500 | -5/Hub_04(d) | Discovered exit to Factory (range 12) 29609 | -5/Hub_04(d) | K-01 Serf reconstituted as Martyr 29613 | -5/Hub_04(d) | Martyr reconstituted as CL-0N3 29833 | -5/Hub_04(d) | Network Hub disabled 29907 | -5/Hub_04(d) | Network Hub disabled 29928 | -5/Hub_04(d) | U-05 Engineer reconstituted as Quarantine Guard 29928 | -5/Hub_04(d) | Spotted Quarantine Guard 29940 | -5/Hub_04(d) | Destroyed Quarantine Guard 29940 | -5/Hub_04(d) | Quarantine Guard reconstituted as CL-0N3 29944 | -5/Hub_04(d) | Network Hub disabled 29989 | -5/Hub_04(d) | Spotted Lightning 30079 | -5/Hub_04(d) | Entered Factory 30079 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 30080 | -4/Factory | Identified exit to Upper Caves 30081 | -4/Factory | Identified exit to Research 30292 | -4/Factory | Unchained authorized (CL-0N3) 30380 | -4/Factory | Loaded intel: 8 recycling unit locations 30610 | -4/Factory | U-05 Engineer reconstituted as Thunder 30614 | -4/Factory | Spotted Thunder 30633 | -4/Factory | Destroyed Thunder 30633 | -4/Factory | Thunder reconstituted as CL-0N3 30776 | -4/Factory | Found Prototype Processor 30876 | -4/Factory | Build established: Scavenger-Tank 30886 | -4/Factory | K-01 Serf reconstituted as Executioner 30886 | -4/Factory | Spotted Executioner 30898 | -4/Factory | Destroyed Executioner 30898 | -4/Factory | Executioner reconstituted as CL-0N3 31010 | -4/Factory | Repaired Imp. Coolant Injector? 31135 | -4/Factory | U-05 Engineer reconstituted as D-83 Annihilator 31145 | -4/Factory | D-83 Annihilator reconstituted as CL-0N3 31613 | -4/Factory | Spotted Alpha 7 31623 | -4/Factory | Entered Upper Caves 31624 | -4/Upper Caves | Identified exit to Upper Caves 31625 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31943 | -4/Upper Caves | Build established: Infiltrator-Tank 32038 | -4/Upper Caves | Learned location of 1 exit from Research 32662 | -4/Upper Caves | Entered another Upper Caves area 32663 | -4/Upper Caves | Identified exit to Warlord 33363 | -4/Upper Caves | Encountered a Warlord checkpoint 33372 | -4/Upper Caves | Learned Research interactive machine intel 33705 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 33771 | -4/Upper Caves | Learned location of Quarantine (-2) 33996 | -4/Upper Caves | Identified Exp. Terrain Scan Processor 33998 | -4/Upper Caves | Entered Warlord 33999 | -4/Warlord | Identified exit to Proximity Caves 34053 | -4/Warlord | System corruption cleaned by Quarantine Array 34266 | -4/Warlord | Build established: Mutant 34450 | -4/Warlord | Learned Quarantine stockpile data 34452 | -4/Warlord | Learned 4 Access zone layouts 34454 | -4/Warlord | Learned Factory terminal intel 34613 | -4/Warlord | Visited the Vortex Lab 34625 | -4/Warlord | Warlord's base attacked by MAIN.C 34626 | -4/Warlord | Found Vortex Driver 34629 | -4/Warlord | Found Vortex Driver 34631 | -4/Warlord | Found Vortex Rifle 34634 | -4/Warlord | Found Vortex Rifle 34712 | -4/Warlord | Found Vortex Chain Reactor 34916 | -4/Warlord | Build established: Commander-Tank 34975 | -4/Warlord | Warlord forces counterattacked 35045 | -4/Warlord | Spotted Executioner 35077 | -4/Warlord | Lost 7 allies 35099 | -4/Warlord | Spotted Executioner 35116 | -4/Warlord | Allies destroyed Executioner 35142 | -4/Warlord | Found Adv. Kinecellerator 35149 | -4/Warlord | Found Exp. Core Analyzer 35184 | -4/Warlord | Entered Proximity Caves 35209 | -3/Proximity Caves | Lost 14 allies 35417 | -3/Proximity Caves | Build established: Scavenger-Tank 35981 | -3/Proximity Caves | Discovered exit to Research (range 18) 36548 | -3/Proximity Caves | Entered Research 36548 | -3/Research | Evolved 2 slots: Power x1, Utility x1 36549 | -3/Research | Identified exit to Research 36550 | -3/Research | Identified exit to Testing 36551 | -3/Research | Loaded intel: 46 interactive machine locations 36552 | -3/Research | Loaded intel: 23 terminal locations 36553 | -3/Research | Loaded intel: 4 garrison access locations 36748 | -3/Research | Revision forces began assault on 0b10 36772 | -3/Research | Met up with Revision 17++ 36913 | -3/Research | Build established: Tank 36992 | -3/Research | Loaded intel: 5 recycling unit locations 37127 | -3/Research | Found Exp. EM Disruption Field 37248 | -3/Research | Research terminal network offline 37363 | -3/Research | Central database locked down 37420 | -3/Research | Entered Testing 38019 | -3/Testing | Spotted PP-EFZ2OGMTE0 38071 | -3/Testing | Destroyed PP-EFZ2OGMTE0 38087 | -3/Testing | Found Enh. Gamma Rifle 38269 | -3/Testing | Found Adv. Kinecellerator 38326 | -3/Testing | Build established: Scavenger-Tank 38565 | -3/Testing | Found Potential Cannon 38832 | -3/Testing | Found Hvy. Regenerative Plating 38881 | -3/Testing | Build established: Tank 39136 | -3/Testing | Found Quantum Capacitor 39170 | -3/Testing | First assault squad dispatched 39431 | -3/Testing | Discovered exit to Research (range 12) 39653 | -3/Testing | Entered Research 39653 | -2/Research | Evolved 2 slots: Utility x2 39654 | -2/Research | Identified exit to Access 39654 | -2/Research | Identified exit to Quarantine 39804 | -2/Research | Loaded intel: 5 recycling unit locations 39941 | -2/Research | Build established: Scavenger-Tank 40188 | -2/Research | Destroyed 7 combat bots 40285 | -2/Research | System corruption reached 10% 40333 | -2/Research | Destroyed 17 combat bots 40336 | -2/Research | Lost 6 parts (2p2n1u1w) 40403 | -2/Research | First assault squad dispatched 40631 | -2/Research | Lost 3 parts (2n1u) 40639 | -2/Research | Destroyed 7 combat bots 40787 | -2/Research | Destroyed 7 combat bots 40791 | -2/Research | System corruption reached 30% 40814 | -2/Research | Lost 14 parts (1p6n3u4w) 40834 | -2/Research | Core integrity fell below 50% 40852 | -2/Research | Entered Quarantine 40864 | -2/Quarantine | Lost 9 parts (2p4n2u1w) 40936 | -2/Quarantine | Cryocooling Duct disabled 40951 | -2/Quarantine | Ambient heat levels rising (+20) 40951 | -2/Quarantine | Non-combat units ordered to evacuate 41030 | -2/Quarantine | Build established: Mutant 41052 | -2/Quarantine | Spotted Alpha 7 41247 | -2/Quarantine | Found Alien Slashing Weapon 41247 | -2/Quarantine | Identified Sigix Broadsword 41352 | -2/Quarantine | Found Alien Artifact 41365 | -2/Quarantine | Found Alien Artifact 41365 | -2/Quarantine | Identified Core Reset Matrix 41365 | -2/Quarantine | Identified Terrabomb 41365 | -2/Quarantine | Used Core Reset Matrix 41369 | -2/Quarantine | Detected hypermatrix surge 41369 | -2/Quarantine | Sensed 15 artifacts in vicinity 41485 | -2/Quarantine | Found Matter Drive 41693 | -2/Quarantine | Found Transdimensional Reconstructor 41695 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 41720 | -2/Quarantine | Spotted Fortress 41757 | -2/Quarantine | Discovered exit to Access (range 8) 41764 | -2/Quarantine | Entered Access 41764 | -1/Access | Evolved 2 slots: Propulsion x2 42311 | -1/Access | Discovered new exit (range 4) 42315 | -1/Access | Identified exit to Surface 42315 | *** | Heading to fleet! Last Messages --------------- 42235_ Component scanned: Powered Hammer [B-74 Champion]. 42241_ Component scanned: Biometal Leg [H-88 Terminator]. 42241_ Component scanned: Adv. Phase Shifter [H-88 Terminator]. 42241_ Component scanned: KE Penetrator [H-88 Terminator]. 42243_ Component scanned: Lgt. Particle Reactor. 42244_ Dropped Lgt. Antimatter Reactor. 42267_ R-10 Processor collects Lgt. Antimatter Reactor. 42268_ U-05 Engineer builds a Wall. 42272_ Penetrated by Slug. 42272_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 42274_ Penetrated by Slug. 42295_ Component scanned: Enh. Quantum Rifle. 42304_ U-05 Engineer builds a Wall. 42306_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5L. 42311_ Main Access Shell breached. 42311_ EXIT=FOUND 42315_ EXIT=IDENTIFIED: SURFACE [Achievement: Renaissance Bot] Map ----- +----------------------------------------------------+ | ??????????????????# # #??????????????# #???# | | ??????????????"???#** # #??????????????# #???# | | ?????????????"""??#* # #??????????????# #???# | | ?????????????""" ?# # #??????????????# #???# | | ??????????????"" # + #??????????????# #???# | | ??????????????? # ###??????????????# #???# | | ????????????????? / ##???????????????# #???# | | ??????????????????# [ "#???????????????# ????# | | ??????????????????# "#???????????????? ????# | | ??????????????????###"""#???????????????? ????# | | ?????????####+#+####################????? ????# | | ?????? ??????????# | | ?????? ??????????# | | ?????? ####### ""###?????????????# | | ??????? ???????????# ""#???????????????# | | ????????????????????# ""#???????????????+ | | ????????????????????# T#???????????????# | | ??????????????????### ""#???????????????# | | ?????????????????## " ""#???????????????# | | ?????????????????# "" ""#???????????????# | | ?????????????????# """""""""""""???????????????# | | ?????????????????#;;; #???????????????# | | ???????????? # ; #???????????????# | | ??????? ??### """""" #???????????????# | | ?????? !??????# "??????????### ##### | | ????? ????????# " @" "?????????# | | ?????? ??????????# " "" "?????????# ########+# | | ?????? ????????????# " "????????????????? | | ????????????????????# """"""??????????????? | | ????????????????????# ?????????????????? | | ????????????????????#"""?????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Coolant Potential 80 Energy Generation 89 Energy Capacity 1330 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 40 Armor Coverage 1200 Resistance: KI 20 Resistance: EM 15 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nova Cannon | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Coolant Injector | 26% | -4/Factory Studied --------- None Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Matter Drive Achievements -------------- A Problem For Future Me All Kinds Of Bad News Analysis Probe Better Safe Than Exploded Civilization 2243 Construction Begets Destruction Ew, Corruption Express Service For Emergencies Only Ghost 'Em Heavy Suspicion Hulk Smash I Have A Map? I Laugh At Your Crits Immobile And Lovin' It Into The Breach Item+ King Drone Link The Feds Myspace Network Effect Overwhelming Physics Hates This One Trick Plot Armor Recruitment Drive Renaissance Bot Resistances Are Futile Spot Them First Tank Life That Tickles The Better Part Of Valor Throw Away The Key Tune-up UFD MVP Well Done Wiki Contributor You May Approach The Wall Challenges ------------ None Game ------ Seed GammaCompanionSink Manual? 0 Play Time 10:03:38 Cumulative 968.4 hours Start 2025.10.22 @ 20:25:21 End 2025.10.23 @ 08:55:51 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type 2 Total 55 Types 23/5/10/1/3/1/6/3/2/1 Lore% 91 Gallery% 92 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ae1d956-2593-4ee2-9b82-7e91b7fb2309