Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 12:56:30 Player: StaticNoob Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (312) 1560 Value Destroyed (10994) 10994 Prototype IDs (48) 960 Alien Tech Used (1) 200 Bonus (2129) 2129 TOTAL SCORE: 23743 Bonus ------- High Alert Combat Kills 481 Follower Combat Kills 477 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/1300 Matter 196/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Experimental Optical Array Spectral Analyzer Advanced Signal Interpreter Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Experimental Energy Well (600) Improved Matter Compressor (0) Gamma Rifle Gamma Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Experimental Thermal Generator Advanced Heat Sink Large Storage Unit Experimental Energy Well Structural Scanner Improved Targeting Computer Graphene Brace Improved Field Recycling Unit > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- High-capacity Matter Pod Mass Driver Precision Rocket Launcher Power Sword [Rating: 113] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Improved Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . . 2 . 2 2 . . . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . Utility 8 | . . . 2 . . 1 . . . 2 . . . . 2 . . . . 1 . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Attached 218 | 8 9 3 30 6 24 7 . 2 3 11 1 1 . 1 30 3 6 2 14 35 18 4 Power 20 | 2 2 1 . . 3 1 . . . . . 1 . . 5 . . 1 . 1 3 . Engine 11 | 2 2 1 . . 2 1 . . . . . 1 . . 2 . . . . . . . Core 4 | . . . . . 1 . . . . . . . . . 3 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 . 1 3 . Propulsion 58 | 2 . 1 9 4 8 2 . . 3 . . . . . 5 . 3 . 3 11 7 . Treads 29 | 2 . . 6 4 3 2 . . 3 . . . . . 4 . 3 . 1 . 1 . Leg 8 | . . . . . 3 . . . . . . . . . . . . . . 1 4 . Wheel 19 | . . 1 2 . 2 . . . . . . . . . 1 . . . 2 10 1 . Hover 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 80 | 2 5 . 9 . 7 3 . 1 . 8 1 . . . 12 1 3 1 6 14 4 3 Device 46 | 1 2 . 2 . 2 2 . . . 5 . . . . 8 . 3 . 6 11 4 . Storage 7 | 1 2 . 1 . . . . . . . . . . . 2 . . . . 1 . . Processor 18 | . 1 . 3 . 4 1 . . . 3 1 . . . . 1 . . . 2 . 2 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Protection 8 | . . . 3 . 1 . . 1 . . . . . . 2 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 2 1 12 2 6 1 . 1 . 3 . . . 1 8 2 . . 5 9 4 1 Energy Gun 9 | . . . 1 . . . . . . . . . . . . . . . . 3 4 1 Energy Cannon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 26 | 2 2 1 4 . 4 . . . . 1 . . . 1 6 1 . . 1 3 . . Ballistic Cannon 15 | . . . 3 1 2 . . . . 1 . . . . 2 . . . 3 3 . . Launcher 4 | . . . 2 1 . . . . . 1 . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 1 . . . 1 . . . . 5 . . 3 . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Parts Lost 122 | . 4 2 4 . 7 . . . . 1 . . . 1 26 1 3 . 12 32 29 . Power 8 | . . . . . 1 . . . . . . . . . 3 . . . . 1 3 . Propulsion 32 | . . 1 2 . 2 . . . . . . . . . 4 . 1 . 5 9 8 . Utility 45 | . 2 . 1 . 3 . . . . 1 . . . . 11 1 1 . 2 12 11 . Weapon 37 | . 2 1 1 . 1 . . . . . . . . 1 8 . 1 . 5 10 7 . Highest Loss Streak 18 | . 3 2 2 . 5 . . . . 1 . . . 1 14 1 2 . 9 18 18 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 2 7 9 11 14 14 13 13 13 14 13 14 13 14 13 11 11 12 14 9 12 13 4 Power 1 | . 1 1 1 1 . 1 1 1 1 1 1 . 1 1 . 1 1 2 2 1 . . Propulsion 1 | 1 2 1 1 2 1 2 2 2 2 2 2 2 2 2 1 4 3 3 . . 2 . Utility 4 | . . 3 3 4 5 5 6 6 6 4 5 5 5 5 3 2 3 2 3 4 4 2 Weapon 4 | . 2 3 5 6 5 4 4 4 5 5 6 6 6 5 5 4 3 4 2 3 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 2 1 5 . 6 3 . . . 1 . 1 . . 3 . . 1 . 1 5 2 Power 5 | . . . 1 . 1 . . . . . . 1 . . 1 . . . . 1 . . Propulsion 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Utility 8 | . . . 1 . 3 1 . . . 1 . . . . . . . 1 . . . 1 Weapon 14 | . 2 1 3 . 2 2 . . . . . . . . 1 . . . . . 2 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 91 | . 99 100 99 99 97 91 92 92 92 92 93 93 75 92 88 83 87 78 75 80 66 14 Engine 5 | . 14 14 10 10 3 7 7 7 7 6 6 6 6 6 2 . . . . . . . Core 1 | . . . . . 5 . . . . . . . . . 2 5 5 2 . . . . Treads 14 | . 28 22 19 22 19 15 15 15 15 13 13 13 13 13 9 11 13 17 2 . 2 . Wheel 4 | . . 5 2 . . 7 7 7 7 6 6 6 6 6 4 . . . 4 12 6 . Device 13 | . 7 . 2 . 2 6 7 12 7 16 13 13 13 13 24 27 28 31 30 33 26 . Storage 7 | . 19 14 11 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 . Processor 14 | . 1 14 20 22 21 15 15 15 15 16 20 20 20 20 13 8 11 11 5 4 4 6 Protection 4 | . . . 9 11 2 7 7 2 7 5 6 6 6 6 3 5 2 2 4 2 . . Ballistic Gun 14 | . 27 28 9 12 23 23 23 15 22 15 13 13 1 11 9 15 17 . 5 4 . . Ballistic Cannon 3 | . . . 10 8 2 . . . . 3 5 6 1 6 6 . . . 6 3 1 . Peak Build Rating 113 | 7 9 13 23 23 38 46 45 47 52 66 64 63 63 64 113 108 109 102 102 89 103 30 Average Rating 50 | 5 7 9 19 22 29 44 45 46 48 62 63 62 50 62 79 102 100 81 61 74 74 20 On Entrance 50 | . 7 9 13 23 23 38 45 45 46 52 63 63 63 63 62 105 98 101 102 63 60 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 15 21 22 43 44 48 60 49 52 49 64 57 57 56 61 106 87 86 73 70 75 68 . Greatest Support 160 | 40 40 40 40 40 62 42 28 28 28 60 28 60 28 60 160 160 160 136 19 64 89 3 Greatest Overweight (x) 19 | . . 2 2 1 2 2 1 2 1 2 2 2 1 2 2 . . . 6 19 9 . Average Overweight (x) 1 | . . . . 1 . 1 1 1 1 1 2 1 1 1 1 . . . 3 1 . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 8 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 4 10 10 15 15 15 15 14 15 15 15 15 15 15 15 15 12 14 15 15 15 15 5 Average Carried 12 | 2 7 9 11 14 14 14 14 14 15 14 15 14 15 14 12 11 12 14 9 12 13 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 10 10 14 15 15 14 14 15 15 15 15 15 15 14 12 12 14 15 10 13 5 5 Class Distribution -------------------- 32% | Mutant 28% | Gunner 12% | Scavenger-Gunner 9% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 9476 | 179 677 78 697 979 1054 339 . 98 82 510 118 121 . 445 1609 459 413 248 414 657 299 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11568 | 34 684 169 1167 953 1006 335 . . 58 398 88 47 . 388 2278 698 1296 332 253 1085 299 . Parts 611 | 8 38 5 93 55 67 19 . . 4 13 11 1 . 10 124 31 53 1 10 52 16 . Haulers Intercepted 15 | . 1 . 4 4 2 1 . . . 1 . . . . 2 . . . . . . . Recyclers Shooed 7 | . 2 . . . . . . . . . . . . . 3 . . . . 1 1 . Parts Field Recycled 85 | . . . . . . 8 . 17 . 12 . . . . 5 17 22 4 . . . . Retrieved Matter 852 | . . . . . . 63 . 210 . 121 . . . . 82 152 211 13 . . . . Parts Self-Destructed 85 | . . . . . . . . 2 10 . 7 1 . 8 . 23 25 1 8 . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 239 | . 14 4 31 19 24 4 . . 2 6 7 1 . 15 34 13 23 . 9 29 4 . Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Guns 133 | . 14 4 14 6 16 4 . . 2 4 1 1 . 2 17 13 23 . 1 9 2 . Cannons 49 | . . . 10 10 3 . . . . 2 . . . 4 11 . . . 3 6 . . AOE 52 | . . . 7 3 5 . . . . . 6 . . 9 5 . . . 5 12 . . Classes Destroyed 18 | 1 6 . 2 . 3 1 . . . . . . . 1 3 . 1 . . . . . Worker 22 | . 3 . 2 . . 1 . . . . . . . . 13 . . . . 2 1 . Builder 8 | . . . 2 . . . . . . . . . . . 5 . . . . 1 . . Tunneler 7 | 3 . . . . . . . . . 2 . . . . 1 . . . . 1 . . Hauler 15 | . 1 . 4 4 2 1 . . . 1 . . . . 2 . . . . . . . Recycler 7 | . 1 . 1 1 1 . . . . . . . . . 2 . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 13 | . 2 . 4 2 4 1 . . . . . . . . . . . . . . . . Swarmer 87 | . 6 1 15 4 11 . . . 2 . 7 . . 8 3 5 5 . 5 15 . . Grunt 67 | . 8 3 7 6 3 . . . . 4 . . . 5 8 2 10 . 4 5 2 . Brawler 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . Duelist 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 37 | . . . 9 9 6 2 . . . 1 . 1 . 1 4 1 1 . . 2 . . Specialist 5 | . . . . . 2 . . . . . . . . . 3 . . . . . . . Hunter 12 | . . . . . 1 1 . . . . . . . . 7 . . . . 3 . . Programmer 16 | . . . . . . 1 . . . 1 . . . . 7 2 . . . 3 2 . Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . Decomposer 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Thug 6 | . . . . . . . . . . . . . . . . . 6 . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 30 | 3 5 2 7 4 11 2 . . 2 3 4 1 . 11 30 7 5 . 4 14 2 . Combat Bots Only 12 | . 4 2 5 4 11 1 . . 2 3 4 1 . 11 10 7 5 . 4 12 2 . Max Kills in Single Turn 8 | 1 1 1 4 3 5 1 . . 1 1 3 1 . 3 8 2 3 . 3 3 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . . 1 1 1 . . . . . Exploded 5 | . . . 4 3 5 . . . . . 3 . . 3 4 . . . 3 3 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Hostile Shots Fired 1662 | . 89 23 132 67 98 46 . . 5 56 9 10 . 42 409 89 44 . 128 230 184 1 Missed 472 | . 28 2 34 13 31 18 . . 1 16 2 2 . 14 124 26 16 . 27 70 48 . Hits 1190 | . 61 21 98 54 67 28 . . 4 40 7 8 . 28 285 63 28 . 101 160 136 1 Melee 12 | . . . . . . . . . . . . . . . 2 . . . . . 10 . Projectile 1178 | . 61 21 98 54 67 28 . . 4 40 7 8 . 28 283 63 28 . 101 160 126 1 AOE 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Critical Strikes 42 | . . . 1 1 5 . . . . . . . . . 7 2 1 . 8 4 13 . Actively Blocked 8 | . . . . . . . . . . . . . . . 7 . . . 1 . . . Part Disruptions 4 | . . . . . . . . . . . . . . . 1 . . . . 2 1 . Damage Taken 20249 | . 718 273 1128 778 1029 278 . . 66 540 107 186 . 541 4473 976 517 . 2017 3391 3211 20 Core 3191 | . 124 71 236 82 97 23 . . . 19 17 . . 75 460 69 . . 160 441 1297 20 Absorbed by Shields 554 | . . . . . . . . . . . . . . . 304 . . . . 250 . . Reduced by Siege Mode 56 | . . . . . . . . . . . . . . . . . . . 56 . . . Redirected to Shielding 192 | . . . 3 . . . . . . . . . . . . . . . 88 101 . . Ignored by Resistances 507 | . . . . . . . . . . . . . . . 272 . . . . 235 . . Regen/Repaired (Parts) 669 | . . . 59 84 163 . . 363 . . . . . . . . . . . . . . Core Remaining (%) 62 | 100 . 22 . 20 82 . . . 96 . . . . 86 . . . . 31 61 . . Volleys Fired 626 | 7 64 13 85 60 58 26 . 1 5 40 3 5 . 21 91 21 31 . 20 58 16 1 Largest 3 | 2 2 2 2 2 3 3 . 2 3 3 3 3 . 3 3 3 3 . 3 3 3 1 Hottest 239 | 40 40 40 88 66 90 75 . 50 75 99 98 99 . 99 129 105 105 . 120 238 239 75 Shots Fired 1535 | 14 127 26 169 111 172 78 . 2 15 119 7 15 . 45 254 62 94 . 52 140 32 1 Gun 1167 | 14 127 26 104 50 149 78 . 2 15 101 4 10 . 24 160 62 94 . 30 85 31 1 Cannon 329 | . . . 59 59 22 . . . . 18 . 5 . 13 88 . . . 18 47 . . Launcher 39 | . . . 6 2 1 . . . . . 3 . . 8 6 . . . 4 8 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1396 | 14 127 26 131 109 171 78 . 2 15 119 4 15 . 37 248 62 94 . 48 96 . . Thermal 99 | . . . 32 . . . . . . . . . . . . . . . . 36 31 . Explosive 39 | . . . 6 2 1 . . . . . 3 . . 8 6 . . . 4 8 1 . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 18 | 9 7 9 8 13 18 16 . . 3 15 3 11 . 10 15 14 16 . 9 11 8 . Robot Miss Streak 6 | 1 6 3 4 3 6 5 . . 2 4 1 1 . 2 5 4 3 . 3 5 3 . Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 1 . 1 1 . . Secondary Targets 17 | . 3 1 1 . 2 . . . . . . . . . 1 4 4 . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . 1 1 1 . . 1 . . Shots Hit Robots 1011 | 11 75 16 99 74 105 50 . . 4 86 4 14 . 30 163 49 72 10 33 82 34 . Core Hits 576 | 3 35 8 53 29 47 16 . . 4 32 7 9 . 33 151 20 37 4 18 57 13 . Critical Kills 17 | . . . . . . . . . . . . . . . 3 4 9 . . 1 . . Critical Parts Destroyed 27 | . 1 . . . . . . . . . . . . . 6 8 9 . 2 1 . . Critical Strikes 68 | . 1 . 5 . 1 . . . . . . . . . 13 12 18 . 3 8 7 . Burn 9 | . . . 3 . . . . . . . . . . . . . . . . 2 4 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Destroy 43 | . 1 . . . . . . . . . . . . . 9 12 18 . 2 1 . . Blast 12 | . . . 2 . 1 . . . . . . . . . 4 . . . 1 4 . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Melee Attacks 38 | . . . . . . . . 1 . 1 . . . . . 3 . 10 . . 23 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . . . . . . . . . 3 . 10 . . 23 . Piercing 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . 3 . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30620 | 140 948 165 2276 1747 2217 832 . . 87 1439 570 341 . 1590 7426 1714 2186 787 1223 3718 1214 . Guns 15875 | 140 946 165 867 704 1596 832 . . 87 1003 38 191 . 319 2880 1489 2186 . 555 1335 542 . Cannons 6231 | . . . 870 790 407 . . . . 436 . 150 . 225 1986 . . . 347 1020 . . Explosions 6874 | . . . 531 253 208 . . . . . 532 . . 1046 2535 . . . 321 1363 85 . Melee 1584 | . . . . . . . . . . . . . . . . 210 . 787 . . 587 . Ramming 56 | . 2 . 8 . 6 . . . . . . . . . 25 15 . . . . . . Kinetic 20697 | 140 946 165 1393 1494 2003 832 . . 87 1439 38 341 . 544 4866 1489 2186 . 902 1832 . . Thermal 1576 | . . . 344 . . . . . . . . . . . . . . . . 690 542 . Explosive 6071 | . . . 531 253 208 . . . . . 532 . . 1046 1899 . . . 321 1196 85 . Electromagnetic 636 | . . . . . . . . . . . . . . . 636 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1584 | . . . . . . . . . . . . . . . . 210 . 787 . . 587 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 2 2 3 5 . . . . . 2 2 2 2 2 6 6 6 6 8 3 14 14 Average Corruption 3 | . 1 2 2 4 . . . . . 2 2 2 2 2 3 6 6 6 6 1 8 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 201 | . . 4 31 40 . . . . . 6 5 11 . 3 10 21 30 11 25 1 1 2 Message Errors 40 | . . 1 8 7 . . . . . . 2 4 . 1 2 3 4 1 6 . . 1 Matter Fused 46 | . . 1 6 12 . . . . . 2 1 2 . . 4 4 10 1 3 . . . Heat Flow Errors 29 | . . 1 5 8 . . . . . 2 . . . . . 2 5 5 1 . . . Energy Discharges 20 | . . . 2 3 . . . . . . 1 2 . 1 1 . 2 1 4 1 1 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 37 | . . 1 7 7 . . . . . . 1 2 . . 1 8 2 2 6 . . . Data Loss (major) 13 | . . . 2 2 . . . . . 1 . 1 . 1 1 1 2 . 2 . . . Misfires 5 | . . . 1 . . . . . . . . . . . 1 . 2 . 1 . . . Alerts 4 | . . . . 1 . . . . . 1 . . . . . 1 . 1 . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 780 | . . . 21 9 17 . . . . . 21 . . 51 196 124 . 143 7 113 78 . Projectiles 139 | . . . 3 . . . . . . . . . . . 132 . . . 4 . . . Explosions 331 | . . . 18 9 17 . . . . . 21 . . 51 64 . . . 3 113 35 . Melee 310 | . . . . . . . . . . . . . . . . 124 . 143 . . 43 . Knockbacks 34 | . . . 6 2 3 . . . . 1 . . . 3 14 . . . 3 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 34 | . . . 6 2 3 . . . . 1 . . . 3 14 . . . 3 2 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 305 | . . . 31 . 33 . . . . . 5 . . 35 33 . . . . 100 68 . Shots 9 | . . . 1 . 1 . . . . . 1 . . 1 2 . . . . 2 1 . Rammed 11 | . 1 . 3 . 1 . . . . . . . . . 5 1 . . . . . . Targets Rammed 11 | . 1 . 3 . 1 . . . . . . . . . 5 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | . 29 221 322 414 218 152 . 6 90 466 71 217 . 251 247 143 163 137 69 266 156 . Average Temperature 77 | . 10 53 66 92 59 49 . 4 40 122 37 117 . 110 63 36 68 64 27 90 70 . Received Heat Transfer 3694 | . 372 144 276 249 171 66 . . . 174 . 27 . 81 655 105 126 . 517 358 373 . Effects 18 | . . . 3 8 . . . . . 4 . . . . 3 . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . Interference 11 | . . . 2 6 . . . . . . . . . . 3 . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 14 | . . . . . . . . . . . . . . . . . . . 14 . . . Longest Duration 14 | . . . . . . . . . . . . . . . . . . . 14 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Parts Melted 8 | . . . . . . . . . . . . . . . . . . . . 6 2 . Heat Transferred 3396 | . . . 962 . . . . . . . . . . . . . . . . 1324 1110 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Maximum Alert Level 3 | . . . 1 1 1 . . . . . . . . . 3 . . . . 2 1 . Low Security (%) 71 | 100 100 100 49 83 57 100 . . . 100 . . . . 67 . . . . 33 54 100 Level 1 20 | . . . 50 16 42 . . . . . . . . . 2 . . . . 18 45 . Level 2 7 | . . . . . . . . . . . . . . . 27 . . . . 48 . . Level 3 . | . . . . . . . . . . . . . . . 2 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 753 | 15 90 50 289 287 342 115 . . . 124 . . . . 753 . . . . 638 273 . Initial 258 | . 3 12 15 102 114 115 . . . 4 . . . . 126 . . . . . 258 . Average 146 | 2 31 12 168 131 164 26 . . . 35 . . . . 277 . . . . 328 159 . Influence Increases 8244 | 15 416 130 996 633 760 196 . . 240 645 160 20 . 310 1411 435 350 5 215 1144 163 . Destroy 0b10 Robot/C 4860 | . 280 80 620 380 480 80 . . 100 300 140 20 . 300 660 260 320 . 180 580 80 . Destroy 0b10 Robot/NC 380 | 15 35 . 65 35 35 15 . . . 20 . . . . 125 . . 5 . 25 5 . Destroy Leader 1006 | . 56 20 166 122 142 44 . . 20 64 20 . . 10 142 40 30 . 20 100 10 . Allied During Kill 359 | . . . . . . . . . 120 227 . . . . 12 . . . . . . . Successful Hack 177 | . 30 . 20 26 23 42 . . . 18 . . . . . . . . . 18 . . Disable Machine 735 | . 15 . 60 45 45 . . . . 15 . . . . 315 . . . . 195 45 . Destroy Structure 367 | . . . 35 25 20 . . . . 1 . . . . 82 . . . . 196 8 . Lose Combat Pursuer 360 | . . 30 30 . 15 15 . . . . . . . . 75 135 . . 15 30 15 . Influence Decreases 8244 | 10 388 123 794 604 776 451 . . 232 557 256 20 . 110 864 646 495 396 215 652 655 . Entered New Map 1605 | . 2 21 25 140 157 140 . . . 4 36 . . . 74 278 103 391 . . 234 . Time Decay 4979 | 10 289 82 579 464 445 311 . . 212 383 200 20 . 100 470 318 362 5 165 342 222 . Lost Part 1014 | . 40 10 40 . 45 . . . . 10 . . . 10 260 10 30 . 50 310 199 . Lost Ally 310 | . . 10 . . . . . . 20 160 20 . . . 60 40 . . . . . . Purge Threat 336 | . 57 . 150 . 129 . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 2 3 3 2 . . . 3 . . . . 8 . . . . 4 1 . Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Extermination 8 | . . . . . . 1 . . . 2 . . . . 2 . . . . 2 1 . Reinforcement 12 | . 1 . 2 . 3 1 . . . . . . . . 4 . . . . 1 . . Assault 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Garrison 4 | . . . . 3 . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 13 | . 2 . 5 1 3 . . . . . . . . . . . . . . 1 1 . Communications Jammed 13 | . . . . . . 3 . . . 4 . . . . 4 . . . . 2 . . Distress Signals 5 | . . . . . . 3 . . . 1 . . . . 1 . . . . . . . Times Spotted 362 | . 22 7 47 22 36 10 3 . 4 16 5 1 . 18 65 22 24 . 7 30 17 6 Peak Tracking Total 14 | . 4 3 8 4 7 3 3 . 1 4 2 1 . 5 14 5 5 . 4 7 8 1 Tactical Retreats 22 | . . 2 2 . 1 1 . . . . . . . . 3 7 1 . 1 1 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 18 | . 2 . 2 2 . . . . . 2 . . . . 8 . . . . 2 . . Indirectly 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 49 | . 1 . 4 3 3 . . . . 1 . . . . 21 . . . . 13 3 . Max in Single Turn 15 | . 1 . 2 1 1 . . . . 1 . . . . 15 . . . . 4 1 . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 73 | . 9 . 11 13 7 9 . 1 . 5 1 2 4 . 2 . . 5 . 3 1 . Terminals 34 | . 7 . 8 10 5 4 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 2 . . . 2 . . . . . . . . . 1 . . Repair Stations 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 1 1 1 . . . 1 . . . . 1 . . . . 1 1 . Scanalyzers 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . . 2 . . . . 1 . . . . 1 . . Total Hacks 212 | . 26 . 37 34 22 24 . 4 . 8 1 2 26 . 3 . . 18 . 5 2 . Successful 133 | . 16 . 22 14 13 13 . 4 . 2 1 2 26 . 1 . . 18 . 1 . . Failed 77 | . 9 . 14 20 9 11 . . . 6 . . . . 2 . . . . 4 2 . Catastrophic 17 | . 2 . 3 3 2 1 . . . 2 . . . . . . . . . 3 1 . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Manual 109 | . 16 . 17 10 9 10 . . . 15 . . . . 19 . . . . 10 3 . Terminals 109 | . 23 . 29 26 17 14 . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . 3 . . . 4 . . . . . . . . . 2 . . Repair Stations 12 | . . . 2 6 4 . . . . . . . . . . . . . . . . . Recycling Units 15 | . 3 . 1 2 1 2 . . . 1 . . . . 1 . . . . 2 2 . Scanalyzers 8 | . . . 5 . . 3 . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 2 . . . 3 . . . . 2 . . . . 1 . . Terminal Hacks 94 | . 11 . 12 8 6 6 . 4 . . 1 2 26 . . . . 18 . . . . Record 18 | . . . 1 . . . . . . . . . 11 . . . . 6 . . . . Part Schematic 19 | . . . . 1 . 2 . 4 . . . . 8 . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 9 | . 3 . 1 1 . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 23 | . 5 . 7 1 1 2 . . . . . . 3 . . . . 4 . . . . Open Door 5 | . . . . 2 . . . . . . 1 2 . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 2 4 4 . . . . . . . . . . . . . . . . . Scan Component 5 | . . . 1 2 2 . . . . . . . . . . . . . . . . . Repair 5 | . . . 1 2 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 3 . 1 . 1 1 . . . . . . . . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 6 | . 2 . 1 . 1 1 . . . . . . . . 1 . . . . . . . Scanalyzer 7 | . . . 5 . . 2 . . . . . . . . . . . . . . . . Insert Component 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . Analyze 4 | . . . 3 . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . 2 2 2 3 . . . 1 . . . . . . . . . 1 . . Terminals 9 | . 2 . 2 2 2 1 . . . . . . . . . . . . . . . . Botnet 9 | . 2 . 2 2 2 1 . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . 1 . . . . . . . . . 1 . . Fabnet 4 | . . . . . . 2 . . . 1 . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 7 . 9 12 6 7 . . . 4 . . . . 2 . . . . 3 1 . Full Trace Events 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 4 . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 52 | . . . 2 1 . 3 . 18 . . . . 8 . 16 . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 2 2 . . . . . . . . . . . . . . . . . Time 201 | . . . 50 75 76 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 35 | . 15 . 9 . 9 . . . . . . . . . 2 . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . 1 . . . 1 4 2 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . 1 . . . 1 4 2 . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 6 6 6 6 5 5 5 5 5 1 1 3 3 Autooverrided 8 | . . . . . . . . . . 1 . . . 1 4 2 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 22 | . . 1 . . . . . 13 . 1 . . . 1 4 2 . . . . . . Largest Group 13 | . . 1 . . . . . 13 13 12 1 . . 1 1 1 . . . . . . Highest-Rated Group 383 | . . 31 . . . . . 383 383 369 25 . . 12 54 12 . . . . . . Highest-Rated Ally 54 | . . 31 . . . . . 40 40 47 25 . . 12 54 12 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 103 | . . 5 . . . . . . 19 64 . . . 1 10 4 . . . . . . Total Damage 2067 | . . 81 . . . . . . 357 1366 . . . 17 190 56 . . . . . . Kills 13 | . . . . . . . . . 3 10 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Active Infowar (turns) 12177 | 5 566 399 282 . 1391 891 27 1643 562 1428 466 753 110 246 924 503 . . 357 1234 377 13 Optics 8599 | . 83 399 187 . 972 891 27 1643 562 1428 466 753 110 246 819 . . . . . . 13 Sensors 669 | . . . . . . . . . . 2 . . . . . . . . . 420 247 . Terrain 753 | . 377 . . . . . . . . 2 . . . . . . . . . 374 . . Structural 607 | . . . . . . . . . . . . . . . 104 503 . . . . . . Seismic 1889 | 5 106 . 282 . 420 . . . . . . . . . . . . . 357 719 . . Jamming 8401 | . . . . . . 863 27 1643 562 1428 466 753 110 246 777 . . . 206 1166 154 . ECM 126 | . . . . . . . . . . . . . . . . . . . . . 126 . Robot Analysis Total 9 | . 3 . 1 1 . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . 1 . . . . . . 1 . 1 1 . 2 . . 3 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . 3 . . . . 5 . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Guard Positions 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Analyses 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 18297 | 89 940 399 2048 1498 1533 891 27 1643 562 1428 466 753 110 246 1182 700 823 349 812 1272 495 31 Spaces Moved 10340 | 36 450 246 846 512 831 674 24 979 436 1014 330 621 91 162 539 382 436 192 557 655 285 42 Core 113 | 3 . . . . . . . . . . . . . . . . . . . 63 5 42 Treads 3683 | 33 450 139 680 512 562 1 . 206 . 5 . 1 . 1 75 382 436 192 . . 8 . Legs 277 | . . . . . 202 . . . . . . . . . . . . . . 4 71 . Wheels 6266 | . . 107 166 . 67 673 24 773 436 1009 330 620 91 161 464 . . . 557 588 200 . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 240 115 115 115 115 115 115 130 115 115 115 115 160 160 160 110 87 80 50 Average Speed 144 | 150 160 133 189 240 146 115 115 158 115 125 130 115 115 116 135 160 160 160 129 127 110 50 Slowest Speed 1000 | 160 160 160 320 240 320 232 115 320 115 160 130 160 115 240 240 160 160 160 170 1000 500 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 86 51 89 91 54 20 7 86 68 22 58 82 73 37 17 59 61 62 70 17 7 13 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 10 | . . 2 . . . . . 1 . . . . 1 1 . . 1 3 1 . . . Known Exits Taken 9 | . 1 . 1 1 . 1 . . . . 1 . . 1 1 . . . . 1 1 . Unknown Exits Taken 13 | 1 . 1 . . 1 . 1 1 1 1 . 1 1 . . 1 1 1 1 . . . Scrap Searched 18 | . . . . . . . . 3 3 . 2 2 . . . 1 2 . 5 . . . Spaces Dug 29 | . . . . . . . . . . . . . . . 8 . . . 18 . 3 . Terrain Destroyed 545 | . . . 37 29 13 . . . . . 62 . . 89 57 23 31 . 73 127 4 . Melee 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Projectile 130 | . . . 3 4 3 . . . . . . . . 1 38 23 31 . 11 16 . . AOE 412 | . . . 34 25 10 . . . . . 62 . . 88 19 . . . 62 111 1 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Tes Total 12494 | 53 553 292 1129 680 1062 753 23 1069 492 1118 360 655 96 194 810 418 489 219 603 977 398 51 Wait 904 | . 9 28 110 93 99 24 . 84 43 26 23 16 . 1 101 2 8 . . 191 46 . Move 10318 | 35 449 245 845 511 830 673 23 978 435 1013 329 620 90 161 538 381 435 191 556 654 284 42 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 116 | 3 11 2 16 1 16 7 . 1 . 5 . 4 . 2 17 1 5 2 3 13 7 . Fast Attach 140 | 7 4 . 14 2 16 3 . . 1 9 . 1 3 . 20 1 6 7 6 25 13 2 Attach 87 | . 3 2 6 . 9 2 . . . 3 . 1 . 1 21 2 3 1 10 12 8 3 Detach 23 | . 1 . 2 . 3 . . . . 2 . . . . 4 1 . 1 2 4 . 3 Swap 90 | 1 3 1 20 9 6 9 . 4 4 8 5 . . 6 5 3 . . 2 4 . . Drop 130 | . 8 1 28 4 24 9 . . 4 11 . 5 3 2 8 2 1 7 4 8 1 . Fire 626 | 7 64 13 85 60 58 26 . 1 5 40 3 5 . 21 91 21 31 . 20 58 16 1 Melee 38 | . . . . . . . . 1 . 1 . . . . . 3 . 10 . . 23 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 1 . 3 . 1 . . . . . . . . . 5 1 . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . 8 . . Rewire 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Ext) -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 374 | -10/Materials | Lost 3 parts (1u2w) 440 | -10/Materials | Discovered new exit (range 13) 504 | -10/Materials | Identified exit to Mines 636 | -10/Materials | Discovered new exit (range 15) 849 | -10/Materials | Central database locked down 872 | -10/Materials | Discovered new exit (range 15) 1030 | -10/Materials | Entered Mines 1061 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1118 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1260 | -10/Mines | Core integrity fell below 50% 1319 | -10/Mines | Discovered new exit (range 11) 1336 | -10/Mines | Escorted by a lone wolf Derelict 1347 | -10/Mines | Learned location of Mines (-8) 1356 | -10/Mines | Learned location of Storage (-9) 1429 | -10/Mines | Entered Materials 1429 | -9/Materials | Evolved 2 slots: Utility x2 1810 | -9/Materials | Build established: Scavenger-Mutant 1896 | -9/Materials | Discovered new exit (range 16) 1935 | -9/Materials | Identified exit to Materials 2127 | -9/Materials | Repaired Lgt. Angular Momentum Engine 2297 | -9/Materials | Core integrity fell below 50% 2425 | -9/Materials | Discovered new exit (range 12) 2429 | -9/Materials | Identified exit to Mines 2429 | -9/Materials | Identified exit to Storage 2614 | -9/Materials | Build established: Mutant 3013 | -9/Materials | Discovered exit to Materials (range 16) 3171 | -9/Materials | Central database locked down 3477 | -9/Materials | Entered Storage 3566 | -9/Storage | Repaired Lgt. Angular Momentum Engine 3842 | -9/Storage | Used back door to open Recycling access 3842 | -9/Storage | Discovered new exit (range 4) 4028 | -9/Storage | Discovered exit to Materials (range 16) 4306 | -9/Storage | Repaired Lgt. Angular Momentum Engine 4714 | -9/Storage | Garrison activated, responded to threat 4975 | -9/Storage | Entered Materials 4975 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5276 | -8/Materials | Build established: Scavenger-Gunner 5478 | -8/Materials | Discovered new exit (range 12) 5550 | -8/Materials | Lost 5 parts (1p2n2u) 5888 | -8/Materials | Destroyed 11 combat bots 6309 | -8/Materials | Repaired Minigun 6347 | -8/Materials | Repaired Minigun 6437 | -8/Materials | Discovered new exit (range 6) 6502 | -8/Materials | Build established: Gunner 6508 | -8/Materials | Entered Factory 6508 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6792 | -7/Factory | Discovered new exit (range 5) 6799 | -7/Factory | Identified exit to Lower Caves 7399 | -7/Factory | Entered Lower Caves 7418 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7426 | -7/Lower Caves | Entered Zion 7886 | -7/Zion | Build established: Mutant 7971 | -7/Zion | Learned location of Quarantine (-2) 8004 | -7/Zion | Visited the Megawrench Repair Shop 8005 | -7/Zion | Megawrench repaired 9 parts 8149 | -7/Zion | Gained Derelict followers 8226 | -7/Zion | Gained Derelict followers 8742 | -7/Zion | Met Imprinter 8762 | -7/Zion | Imprinted 8764 | -7/Zion | Declared Zion's savior 8929 | -7/Zion | Discovered new exit (range 12) 8954 | -7/Zion | Given the Hacking Drone Bay 9069 | -7/Zion | Entered Proximity Caves 9069 | -6/Proximity Caves | Accompanied by 13 allies 9393 | -6/Proximity Caves | Build established: Gunner 9411 | -6/Proximity Caves | Spotted B-75 Beast 9433 | -6/Proximity Caves | Allies destroyed B-75 Beast 9543 | -6/Proximity Caves | Discovered new exit (range 6) 9631 | -6/Proximity Caves | Entered Factory 9631 | -6/Factory | Accompanied by 12 allies 9631 | -6/Factory | Evolved 2 slots: Utility x2 9694 | -6/Factory | Discovered new exit (range 3) 9848 | -6/Factory | Identified exit to Factory 10266 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10540 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10901 | -6/Factory | Lost 5 allies 10967 | -6/Factory | Retrieved Zion intel report: Guard Positions 10999 | -6/Factory | Discovered new exit (range 2) 11021 | -6/Factory | Terminal network hard line cut 11035 | -6/Factory | Cargo convoy interrupted 11059 | -6/Factory | Entered Lower Caves 11059 | -6/Lower Caves | Accompanied by 1 ally 11095 | -6/Lower Caves | Identified exit to Lower Caves 11525 | -6/Lower Caves | Entered another Lower Caves area 11533 | -6/Lower Caves | Found DCF Scrap (14 items) 11633 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11794 | -6/Lower Caves | Discovered new exit (range 17) 11975 | -6/Lower Caves | Encountered a Warlord checkpoint 12278 | -6/Lower Caves | Entered Data Miner 12280 | -6/Data Miner | Discovered new exit (range 6) 12295 | -6/Data Miner | Met Data Miner 12324 | -6/Data Miner | Learned location of Section 7 (-2) 12324 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12343 | -6/Data Miner | Received God Mode back door access code from Data Miner 12388 | -6/Data Miner | Entered Proximity Caves 12429 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12486 | -5/Proximity Caves | Destroyed 11 combat bots 12619 | -5/Proximity Caves | Learned location of Armory (-3) 12622 | -5/Proximity Caves | Discovered exit to Factory (range 12) 12634 | -5/Proximity Caves | Entered Factory 12634 | -5/Factory | Evolved 2 slots: Utility x2 12635 | -5/Factory | Identified exit to Upper Caves 12757 | -5/Factory | Retrieved Zion intel report: Guard Positions 12790 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 13263 | -5/Factory | Retrieved Zion intel report: Emergency Access 13374 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13398 | -5/Factory | Retrieved Zion intel report: Component Schematics 13445 | -5/Factory | Cargo convoy interrupted 13452 | -5/Factory | Build established: Scavenger-Gunner 13468 | -5/Factory | Incoming assault squad redirected 13515 | -5/Factory | Lost 14 parts (1p3n6u4w) 13518 | -5/Factory | Destroyed 10 combat bots 13534 | -5/Factory | First assault squad dispatched 13684 | -5/Factory | Garrison activated, responded to threat 13724 | -5/Factory | Lost 7 parts (2p2u3w) 13816 | -5/Factory | Entered Upper Caves 14077 | -5/Upper Caves | Destroyed 7 combat bots 14122 | -5/Upper Caves | Spotted B-75 Beast 14187 | -5/Upper Caves | Core integrity fell below 50% 14312 | -5/Upper Caves | Build established: Scavenger-Tank 14352 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14495 | -5/Upper Caves | Discovered new exit (range 11) 14516 | -5/Upper Caves | Entered another Upper Caves area 14699 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14873 | -5/Upper Caves | Learned 8 Factory zone layouts 14989 | -5/Upper Caves | Discovered new exit (range 7) 15165 | -5/Upper Caves | Attacked by a faux Warlord 15241 | -5/Upper Caves | Build established: Scavenger-Gunner 15339 | -5/Upper Caves | Entered Zhirov 15341 | -5/Zhirov | Discovered new exit (range 3) 15370 | -5/Zhirov | Met Zhirov 15399 | -5/Zhirov | Learned location of Testing (-3) 15399 | -5/Zhirov | Learned location of Command (-1) 15431 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15460 | -5/Zhirov | Found Alien Artifact 15460 | -5/Zhirov | Identified Integrated Reactor 15460 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15482 | -5/Zhirov | Found Alien Artifact 15643 | -5/Zhirov | Build established: Scavenger-Mutant 15688 | -5/Zhirov | Entered Proximity Caves 15767 | -4/Proximity Caves | Lost 9 parts (4n2u3w) 15878 | -4/Proximity Caves | Spotted B-86 Titan 15964 | -4/Proximity Caves | Lost 3 parts (1n2w) 16125 | -4/Proximity Caves | Discovered new exit (range 5) 16437 | -4/Proximity Caves | Build established: Derelict-Mutant 16500 | -4/Proximity Caves | Entered Factory 16500 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16501 | -4/Factory | Identified exit to Research 16501 | -4/Factory | Identified exit to Extension 16803 | -4/Factory | Build established: Derelict-Gunner 16999 | -4/Factory | Lost 3 parts (2u1w) 17267 | -4/Factory | Destroyed 12 combat bots 17295 | -4/Factory | Lost 18 parts (1p4n8u5w) 17491 | -4/Factory | Retrieved Zion intel report: Guard Positions 17500 | -4/Factory | First assault squad dispatched 17516 | -4/Factory | Incoming assault squad redirected 17636 | -4/Factory | Build established: Scavenger-Skirmisher 17772 | -4/Factory | Entered Research 17772 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 17773 | -3/Research | Identified exit to Armory 17787 | -3/Research | Lost 9 parts (3n2u4w) 18087 | -3/Research | Lost 10 parts (1p3n4u2w) 18243 | -3/Research | Discovered new exit (range 9) 18246 | -3/Research | Core integrity fell below 50% 18247 | -3/Research | System corruption reached 10% 18263 | -3/Research | Core integrity fell below 20% 18265 | -3/Research | Identified exit to Testing 18267 | -3/Research | Entered Testing 18288 | -3/Testing | Found Prototype Processor 18288 | -3/Testing | Identified Spectral Analyzer 18294 | -3/Testing | Lost 18 parts (2p5n6u5w) 18298 | -3/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 18260_ U-05 Engineer lays Concrete. 18260_ Antigrav System destroyed. 18261_ U-05 Engineer lays Concrete. 18261_ ECM Suite destroyed. 18262_ U-05 Engineer lays Concrete. 18263_ Lrg. Storage Unit destroyed. 18263_ U-05 Engineer lays Concrete. 18265_ EXIT=IDENTIFIED: TESTING 18266_ U-05 Engineer lays Concrete. 18267_ Penetrated by Slug. 18267_ Slug penetrates Wall. LOCATION=TESTING GOAL=ESCAPE 18269_ GNTXXJFQ7QVNES9S2&UC