Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 21:56:57 Player: Nicky Result: Destroyed self with Fusion Bomb Launcher Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (95) 475 Value Destroyed (3153) 3153 Prototype IDs (6) 120 Alien Tech Used (1) 200 Bonus (353) 353 TOTAL SCORE: 10401 Bonus ------- High Alert Combat Kills 353 Cogmind --------- Core Integrity 0/1300 Matter 119/300 Energy 95/100 System Corruption 20% Temperature Cool (0) Movement Treading (160) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Heavy Treads Compact Wheel > --- UTILITY (9) ------ Hacking Suite Makeshift System Shield Advanced Corruption Screen > --- WEAPON (4) ------- Fusion Bomb Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Reaction Control System Hacking Suite Makeshift System Shield Advanced Corruption Screen > --- WEAPON ----------- Matter Neutralizer Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Antimatter Reactor [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 2 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 1 . 1 1 . . . . . . Utility 7 | . . . 1 1 1 1 . 2 . . . . 1 Weapon 2 | . . . . . 1 . 1 . . . . . . Parts Attached 179 | 9 10 14 32 18 18 14 4 4 7 15 . . 34 Power 18 | 2 2 1 2 1 . 1 . . 3 2 . . 4 Engine 10 | 2 2 1 2 1 . . . . 1 1 . . . Core 4 | . . . . . . 1 . . 2 1 . . . Reactor 4 | . . . . . . . . . . . . . 4 Propulsion 68 | 3 2 12 18 5 7 3 1 . . 3 . . 14 Treads 13 | 1 . 2 5 3 . . . . . . . . 2 Leg 4 | . . . . . 1 2 1 . . . . . . Wheel 42 | 2 2 10 13 2 6 1 . . . 3 . . 3 Hover . | . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . 9 Utility 33 | 2 4 . 2 5 4 3 2 3 1 3 . . 4 Device 17 | . . . 2 3 2 1 2 2 1 2 . . 2 Storage 6 | 2 3 . . 1 . . . . . . . . . Processor 5 | . 1 . . 1 1 . . 1 . . . . 1 Hackware 2 | . . . . . . 1 . . . . . . 1 Protection 3 | . . . . . 1 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 60 | 2 2 1 10 7 7 7 1 1 3 7 . . 12 Energy Gun 14 | 2 2 . 3 . 1 4 1 . . . . . 1 Energy Cannon 18 | . . . 2 3 3 1 . 1 2 3 . . 3 Ballistic Gun 9 | . . . 1 1 . . . . . 1 . . 6 Ballistic Cannon 2 | . . . 1 . . . . . . 1 . . . Launcher 4 | . . . . 1 1 . . . 1 . . . 1 Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon 11 | . . 1 3 2 2 2 . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 1 1 . 1 . 1 . . . Corrupted Parts 2 | . . . . . . . . . . . . . 2 System Corruption 20 | . . . . . . . . . . . . . 20 Parts Lost 63 | . . 1 4 13 . 2 2 . 7 12 . 1 21 Power 6 | . . 1 . 1 . . . . 1 2 . . 1 Propulsion 29 | . . . 2 6 . 2 2 . 4 2 . . 11 Utility 10 | . . . . 1 . . . . . 5 . 1 3 Weapon 18 | . . . 2 5 . . . . 2 3 . . 6 Highest Loss Streak 13 | . . 1 3 13 . 2 2 . 6 12 . 1 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 99 97 83 92 96 93 87 75 35 21 21 27 Engine 5 | . 14 13 11 8 7 . . . 1 . . . . Core 1 | . . . . . . 6 5 5 3 1 . . . Treads 1 | . . 3 5 2 . . . . . . . . . Leg 3 | . . . . . 3 9 15 10 6 . . . . Wheel 17 | . 28 24 25 26 22 22 15 10 6 . . . . Device 7 | . . . 11 12 8 12 7 13 13 5 5 5 1 Storage 7 | . 21 14 11 9 7 6 5 5 5 2 . . . Processor 10 | . 7 14 11 9 14 13 11 15 15 8 5 5 1 Hackware 2 | . . . . . . . 5 5 5 5 5 5 5 Protection 1 | . . . . . 5 4 . . . . . . . Energy Gun 9 | . 28 25 12 . . 9 17 15 11 . . . . Energy Cannon 4 | . . . 1 10 15 6 . 5 1 5 . . . Ballistic Gun 1 | . . . 3 . . . . . . 1 . . 3 Impact Weapon 2 | . . 2 2 4 2 3 5 . . 1 5 5 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 93 | 18 33 29 37 58 71 68 61 72 72 93 2 2 24 Greatest Support 75 | 20 32 40 40 60 46 56 30 20 20 38 3 3 75 Greatest Overweight (x) 30 | 1 1 1 1 5 5 2 3 3 6 30 . . 3 Average Overweight (x) . | . . . . 1 1 1 1 3 3 . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 5 5 5 Average Capacity 15 | 7 11 15 15 19 20 20 20 20 20 13 5 5 5 Most Carried 20 | 6 10 15 15 19 19 20 16 19 20 19 4 5 5 Average Carried 12 | 2 6 11 13 15 13 16 15 16 18 8 4 4 3 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 5 5 5 5 Final Carried 19 | 6 10 15 15 14 18 17 16 18 19 4 4 5 . Class Distribution -------------------- 37% | Mutant 32% | Scavenger-Mutant 18% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Matter Collected 2204 | 288 89 149 437 109 213 144 . 90 142 210 . 2 331 Remotely . | . . . . . . . . . . . . . . Salvage Created 3950 | 96 166 228 861 101 401 185 75 300 201 475 . 176 685 Parts 167 | 2 13 8 53 4 18 12 4 7 9 10 . . 27 Haulers Intercepted 5 | . 1 . 2 . 1 . . 1 . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . 8 10 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 76 | . 5 7 23 2 4 4 1 3 7 5 . 1 14 Melee 11 | . . 1 6 . 1 . . . . . . . 3 Guns 28 | . 5 5 9 . . . . 2 1 . . . 6 Cannons 13 | . . . 4 2 . 1 . . 1 3 . . 2 AOE 12 | . . . . . 3 2 . . 4 . . . 3 Classes Destroyed 17 | 1 3 1 4 3 1 1 . . . 1 . 1 1 Worker 2 | . . . . . 2 . . . . . . . . Builder 3 | . . . 1 . 2 . . . . . . . . Tunneler 2 | . . . 1 . . . . . . . . . 1 Hauler 5 | . 1 . 2 . 1 . . 1 . . . . . Recycler 6 | 1 . 1 . . 3 . . . . . . . 1 Operator 1 | . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . Watcher 2 | . . . 1 . 1 . . . . . . . . Swarmer 34 | . 3 3 10 . 4 . . . 5 . . . 9 Grunt 17 | . 2 2 8 . . . . . . 2 . . 3 Duelist 1 | . . . . . . . . . . . . . 1 Sentry 8 | . . . 5 . . 1 1 1 . . . . . Hunter 6 | . . . . 1 . 2 . . 2 . . . 1 Programmer 5 | . . . . . . 1 . 2 . 2 . . . Heavy 1 | . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . Packrat 4 | . . . . . . . . . . 2 . 2 . Assembled 2 | . . 2 . . . . . . . . . . . Best Kill Streak 6 | 1 3 3 5 2 6 2 1 2 5 2 . 1 4 Combat Bots Only 5 | . 3 3 4 2 4 2 1 2 5 2 . 1 3 Max Kills in Single Turn 3 | 1 1 1 1 1 3 2 1 1 2 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 2 . . 2 . . . 2 Melee 1 | . . 1 1 . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Hostile Shots Fired 673 | . 16 34 127 41 9 18 6 12 58 90 . 36 226 Missed 192 | . 7 8 35 6 3 5 1 8 19 20 . 20 60 Damage Taken 9628 | . 92 305 1054 1200 85 600 115 83 660 1836 . 366 3232 Core 2782 | . 38 61 189 209 14 80 25 22 186 402 . 252 1304 Absorbed by Shields 35 | . . . . . . . . . . . . . 35 Ignored by Resistances 67 | . . . . . . . . . . . . . 67 Regen/Repaired (Parts) 57 | . . . . . . . 57 . . . . . . Core Remaining (%) 73 | 100 . 60 52 62 98 90 97 . . . . 25 . Volleys Fired 209 | 3 15 19 51 15 9 8 2 8 12 24 . . 43 Largest 4 | 2 2 2 2 2 2 3 3 4 3 4 . . 4 Hottest 260 | 90 100 100 136 143 136 225 225 260 225 233 . . 195 Shots Fired 437 | 6 30 38 101 22 14 21 6 32 29 65 . . 73 Gun 285 | 6 30 38 81 1 . 12 6 24 22 12 . . 53 Cannon 139 | . . . 20 19 12 9 . 8 4 52 . . 15 Launcher 12 | . . . . 2 2 . . . 3 . . . 5 Special 1 | . . . . . . . . . . 1 . . . Kinetic 98 | . . . 38 1 . . . . . 11 . . 48 Thermal 326 | 6 30 38 63 19 12 21 6 32 26 53 . . 20 Explosive 12 | . . . . 2 2 . . . 3 . . . 5 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 21 | 3 13 15 21 12 8 13 9 14 7 8 . . 13 Robot Miss Streak 4 | 1 1 2 2 1 3 3 . 2 4 3 . . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 2 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . 1 Shots Hit Robots 339 | 5 25 31 92 16 16 12 4 24 15 48 . 4 47 Core Hits 151 | 2 10 10 28 7 13 8 1 8 17 13 . . 34 Critical Kills 6 | . . . 3 . . . . . . 2 . . 1 Critical Parts Destroyed 6 | . . 1 3 . 2 . . . . . . . . Critical Strikes 35 | . 2 10 11 . 2 1 1 2 1 4 . . 1 Burn 20 | . 2 9 4 . . 1 1 2 1 . . . . Meltdown 3 | . . . . . . . . . . 2 . . 1 Blast 3 | . . . 1 . . . . . . 2 . . . Smash 9 | . . 1 6 . 2 . . . . . . . . Melee Attacks 78 | . . 6 28 5 20 8 . . . 2 . 4 5 Impact 75 | . . 6 28 5 20 8 . . . 2 . 4 2 Slashing 3 | . . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . 3 . 4 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9138 | 57 302 452 1615 423 846 601 88 653 553 1435 . 184 1929 Guns 3520 | 57 302 343 818 11 . 183 88 454 263 240 . . 761 Cannons 2660 | . . . 187 365 125 103 . 199 56 1195 . . 430 Explosions 1550 | . . . . 47 283 315 . . 234 . . . 671 Melee 1375 | . . 109 610 . 438 . . . . . . 184 34 Ramming 33 | . . . . . . . . . . . . . 33 Kinetic 1298 | . . . 353 11 . . . . . 246 . . 688 Thermal 4882 | 57 302 343 652 365 125 286 88 653 319 1189 . . 503 Explosive 1550 | . . . . 47 283 315 . . 234 . . . 671 Electromagnetic . | . . . . . . . . . . . . . . Impact 1341 | . . 109 610 . 438 . . . . . . 184 . Slashing 34 | . . . . . . . . . . . . . 34 Piercing . | . . . . . . . . . . . . . . Highest Corruption 20 | . . . 2 . 2 . . . . 5 5 5 20 Average Corruption 4 | . . . 2 . 2 . . . . 4 5 5 19 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 41 | . . . 7 . 5 . . . . 14 1 2 12 Message Errors 13 | . . . 4 . 1 . . . . 3 . 1 4 Matter Fused 8 | . . . 1 . 2 . . . . 4 . . 1 Heat Flow Errors 3 | . . . . . . . . . . 2 1 . . Energy Discharges 4 | . . . 1 . . . . . . 2 . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . 1 . . . . 1 . 1 3 Data Loss (major) 1 | . . . . . . . . . . 1 . . . Alerts 2 | . . . 1 . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots 1 | . . . . . . 1 . . . . . . . Overflow Damage 675 | . . 38 180 . 226 49 . . 8 25 . 94 55 Projectiles 54 | . . . . . . . . . 8 25 . . 21 Explosions 94 | . . . . . 11 49 . . . . . . 34 Melee 527 | . . 38 180 . 215 . . . . . . 94 . Knockbacks 9 | . . . 1 . 3 . . . . 1 . 3 1 Impact 8 | . . . 1 . 3 . . . . . . 3 1 Kinetic 1 | . . . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 517 | . . . . 8 . 400 . . 22 . . . 87 Shots 11 | . . . . 1 . 4 . . 2 . . . 4 Rammed 13 | . . . . . . . . . . . . . 13 Targets Rammed 13 | . . . . . . . . . . . . . 13 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 583 | 90 195 195 369 261 114 297 177 252 583 484 197 . 242 Average Temperature 113 | 46 82 85 100 128 38 104 97 123 274 131 197 . 95 Received Heat Transfer 999 | . 24 159 351 . . 18 27 . 9 48 . 72 291 Effects 9 | . . . 2 2 . . . . 4 1 . . . Shutdowns 3 | . . . 1 . . . . . 1 1 . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Interference 2 | . . . 1 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 14 | . . . 5 . 7 . . . . . . 2 . Impact Corruptions 29 | . . 2 10 . 11 . . . . . . 6 . Robots Melted 10 | . . 1 2 . . 1 1 1 1 2 . . 1 Combat Hostiles 8 | . . 1 1 . . 1 1 1 1 2 . . . Parts Melted 43 | . 1 5 7 . 1 3 1 12 6 3 . . 4 Heat Transferred 11333 | 149 989 1665 2035 629 222 580 300 1450 800 1959 . . 555 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Peak Influence 974 | 5 130 175 535 238 298 288 89 149 . . . . 974 Initial 777 | . 3 50 . 225 84 55 46 43 . . . . 777 Average 226 | 1 67 113 216 215 125 164 66 99 . . . . 847 Maximum Alert Level 3 | . . . 2 1 1 1 . . . . . . 3 Low Security (%) 64 | 100 100 100 48 29 97 51 100 100 . . . . . Level 1 19 | . . . 30 70 2 48 . . . . . . . Level 2 4 | . . . 21 . . . . . . . . . 2 Level 3 10 | . . . . . . . . . . . . . 97 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . . . 3 1 1 2 . . . . . 1 . Investigation 1 | . . . . . . 1 . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . . Reinforcement 5 | . . . 3 1 1 . . . . . . . . Assault 1 | . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . 1 . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Distress Signals 4 | . . . 2 . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 136 | . 5 22 29 5 9 6 1 3 8 9 . 20 19 Peak Tracking Total 15 | . 3 13 6 3 3 3 1 2 5 4 . 15 6 Tactical Retreats 9 | . . 3 1 . . . . . 1 . . 2 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Traps Triggered 6 | . . . 1 . 1 1 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Machines Disabled 6 | . . . . . . 5 . . . 1 . . . Max in Single Turn 5 | . . . . . . 5 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Machines Accessed 21 | . 1 . 4 4 2 7 2 . . 1 . . . Terminals 13 | . 1 . 4 3 2 3 . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . Recycling Units 2 | . . . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 36 | . 1 . 5 7 3 14 5 . . 1 . . . Successful 19 | . 1 . 4 3 1 5 4 . . 1 . . . Failed 17 | . . . 1 4 2 9 1 . . . . . . Catastrophic 1 | . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . . . 2 . . . . . . . Terminals 21 | . 1 . 5 6 3 6 . . . . . . . Fabricators 4 | . . . . . . 4 . . . . . . . Repair Stations 5 | . . . . . . . 5 . . . . . . Recycling Units 2 | . . . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . Terminal Hacks 10 | . 1 . 4 2 1 1 . . . 1 . . . Record 1 | . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . Transport Status 2 | . . . 2 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Zone Layout 3 | . . . 2 . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . Network Status 2 | . . . . . . 2 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . Repair 2 | . . . . . . . 2 . . . . . . Recycling Unit Hacks 2 | . . . . 1 . 1 . . . . . . . Report Inventory 2 | . . . . 1 . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 13 | . . . 2 3 1 5 2 . . . . . . Full Trace Events 2 | . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 128 | . . . . . . 128 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . Time 127 | . . . . . . . 127 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Total Allies 3 | . . 3 . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 7 | . . 7 . . . . . . . . . . . Total Damage 75 | . . 75 . . . . . . . . . . . Kills 2 | . . 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Turns Passed 4696 | 82 200 502 753 284 568 593 209 118 352 463 39 115 418 Spaces Moved 3429 | 65 138 372 404 161 403 448 114 65 202 401 77 206 373 Core 800 | 13 . . . . . . . . 32 371 77 206 101 Treads 97 | 5 . 8 71 2 . . . . . . . . 11 Legs 1 | . . . . . . . . . 1 . . . . Wheels 2309 | 47 138 364 333 159 403 448 114 65 169 30 . . 39 Hover . | . . . . . . . . . . . . . . Flight 222 | . . . . . . . . . . . . . 222 Fastest Speed 28 | 50 80 95 80 80 100 84 95 125 125 50 50 50 28 Average Speed 94 | 83 86 100 112 103 108 103 107 125 149 81 50 50 52 Slowest Speed 1550 | 160 105 160 240 320 155 110 125 125 400 1550 50 50 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 6 23 70 33 20 12 13 4 2 54 54 12 47 11 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . 1 . . . . . . . 3 . 2 . Spaces Dug 20 | . . . 2 3 9 5 . . . . . . 1 Terrain Destroyed 137 | . . . 2 21 18 22 . 1 23 5 . . 45 Melee 19 | . . . 2 3 9 4 . . . . . . 1 Projectile 11 | . . . . 1 . 1 . 1 1 5 . . 2 AOE 107 | . . . . 17 9 17 . . 22 . . . 42 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Upp Upp War Pro Res Total 4342 | 82 187 448 544 245 483 552 194 81 232 490 76 210 518 Wait 256 | . 12 25 12 39 18 42 66 . 6 24 . . 12 Move 3412 | 64 137 371 403 160 402 447 113 64 201 400 76 205 369 Hop 2 | . . . . . . . . . . . . . 2 Pick Up 78 | 5 6 6 10 6 10 17 1 4 . 7 . 1 5 Fast Attach 31 | 8 . 1 . . 2 . 2 . . 1 . . 17 Attach 76 | . 2 . 7 11 10 7 2 2 5 13 . . 17 Detach 27 | 1 . . 1 2 3 2 . . 6 3 . . 9 Swap 73 | 1 8 13 25 7 6 7 . 2 2 2 . . . Drop 55 | . 7 7 7 . 3 14 . 1 . 14 . . 2 Fire 209 | 3 15 19 51 15 9 8 2 8 12 24 . . 43 Melee 78 | . . 6 28 5 20 8 . . . 2 . 4 5 Ram 12 | . . . . . . . . . . . . . 12 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis 32 | . . . . . . . 8 . . . . . 24 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 8) 283 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 340 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 342 | -10/Mines | Found Prototype Device 485 | -10/Mines | Assembled infested the area 490 | -10/Mines | Assisted by a Guerilla fighting off Assembled 517 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 542 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 670 | -10/Mines | Lost 3 allies 728 | -10/Mines | Discovered new exit (range 16) 785 | -10/Mines | Entered Materials 785 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 788 | -9/Materials | Identified Exp. Sensor Array 1327 | -9/Materials | Discovered new exit (range 16) 1371 | -9/Materials | Lost 3 parts (2n1w) 1538 | -9/Materials | Entered another Materials area 1538 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1626 | -8/Materials | Build established: Scavenger-Mutant 1728 | -8/Materials | Discovered new exit (range 3) 1808 | -8/Materials | Lost 13 parts (1p6n1u5w) 1822 | -8/Materials | Entered Factory 1822 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2365 | -7/Factory | Discovered new exit (range 16) 2390 | -7/Factory | Entered another Factory area 2390 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2970 | -6/Factory | Discovered new exit (range 12) 2983 | -6/Factory | Entered another Factory area 2983 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3035 | -5/Factory | Repaired Imp. Heat Sink 3101 | -5/Factory | Repaired Exp. Sensor Array 3166 | -5/Factory | Discovered new exit (range 20) 3192 | -5/Factory | Entered another Factory area 3192 | -4/Factory | Evolved 2 slots: Utility x2 3225 | -4/Factory | Discovered new exit (range 17) 3237 | -4/Factory | Discovered new exit (range 14) 3310 | -4/Factory | Entered Upper Caves 3321 | -4/Upper Caves | Encountered a Warlord checkpoint 3407 | -4/Upper Caves | Build established: Scavenger-Skirmisher 3470 | -4/Upper Caves | Spotted B-86 Titan 3497 | -4/Upper Caves | Identified exit to Upper Caves 3589 | -4/Upper Caves | Lost 6 parts (4n2w) 3662 | -4/Upper Caves | Entered another Upper Caves area 3697 | -4/Upper Caves | Learned location of Testing (-2) 3745 | -4/Upper Caves | Spotted B-86 Titan 3852 | -4/Upper Caves | Destroyed B-86 Titan 3874 | -4/Upper Caves | Lost 12 parts (2p2n5u3w) 4023 | -4/Upper Caves | Found Alien Artifact 4024 | -4/Upper Caves | Identified Dimensional Node Initializer 4024 | -4/Upper Caves | Initialized slip node 4115 | -4/Upper Caves | Core integrity fell below 50% 4116 | -4/Upper Caves | Discovered new exit (range 8) 4125 | -4/Upper Caves | Entered Warlord 4158 | -4/Warlord | Discovered new exit (range 15) 4164 | -4/Warlord | Entered Proximity Caves 4169 | -3/Proximity Caves | Spotter reported a threat 4169 | -3/Proximity Caves | Spotter reported a threat 4183 | -3/Proximity Caves | Spotted B-86 Titan 4197 | -3/Proximity Caves | Build established: Mutant 4222 | -3/Proximity Caves | Spotter reported a threat 4222 | -3/Proximity Caves | Spotter reported a threat 4265 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 4272 | -3/Proximity Caves | Discovered new exit (range 7) 4275 | -3/Proximity Caves | Spotter reported a threat 4279 | -3/Proximity Caves | Entered Research 4279 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4351 | -3/Research | Lost 4 parts (2u2w) 4389 | -3/Research | Core integrity fell below 50% 4507 | -3/Research | System corruption reached 10% 4529 | -3/Research | Search patrols dispatched 4596 | -3/Research | Lost 5 parts (2n1u2w) 4646 | -3/Research | Core integrity fell below 20% 4650 | -3/Research | Lost 5 parts (3n2w) 4667 | -3/Research | Found Fusion Bomb Launcher 4697 | -3/Research | Destroyed self with Fusion Bomb Launcher Last Messages --------------- 04681_ G-67 Veteran knocked back. 04682_ Slug penetrates Wall. 04683_ System corrupted: Energy discharge (-39). 04684_ Wheel destroyed. 04684_ Critical hit (Burn: +37). 04687_ Slug penetrates Wall. 04688_ T-07 Excavator destroyed. 04688_ H-77 Assassin destroyed. 04688_ G-67 Veteran destroyed. 04688_ Critical hit (Burn: +50). 04690_ G-67 Veteran destroyed. 04690_ Lgt. Antimatter Reactor destroyed. 04690_ Destroyed Lgt. Antimatter Reactor. 04690_ Penetrated by Slug. 04692_ The unstable cave ceiling collapses. 04694_ Penetrated by Slug. 04696_ U-05 Engineer builds a Wall. 04697_ Penetrated by Slug. 04697_ Destroyed Imp. Phase Shifter. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????###+###??????????????????? | | ???????# ???????????????????? | | ???????# ???????????????????? | | ???????# ????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ???????+ #????????????????????? | | ???????# ########?????????????? | | ########@ #?????????????? | | # [ #????????????? | | # = ##????????????? | | # ! #????????????? | | # [ ##????????????? | | # h #????????????? | | # ##????????????? | | ##### ##?????????????? | | ???? #??????????????? | | ???? #??????????????? | | ??? ! #+###???????????## | | ??? # # #???????????# | | ?? #u # #???????????# | | ?? !# + ! #???????????? | | ######## # #????????????? | | # ?# # #???????###??# | | # # #########??########?## | | # # #??????????# #### | | # + #??????????# #! | | # # #??????????# */ % | | # # #??????????# *#! | | # ?# #??????????# ## # | | # ?# #??????????# ## # | | # ??# #??????????######### # | | # ??# #??????????????#####/# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Corruption Block 20 Armor Coverage 600 Resistance: KI 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 10k Club Alien Tech Dangerous Findings Dynamic Key Fist Fight I Survived The Infestation It's Just You Leap Before You Look Shopping List Slippery One System Compromised Challenges ------------ None Game ------ Seed ConstructDispersionCarapace Manual? 0 Play Time 02:08:48 Cumulative 5.1 hours Start 2024.04.15 @ 19:00:29 End 2024.04.15 @ 21:56:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f867b406-9e86-45a1-b9d4-36cdaa1ff5f0