Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.01 @ 13:50:48 Player: SURFACESEEKER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (655) 655 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (512) 512 TOTAL SCORE: 3512 Bonus ------- Follower Combat Kills 212 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 351/450 Energy 158/160 System Corruption 24% Temperature Cool (27) Movement Rolling (100) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Medium Storage Unit High-capacity Storage Unit Compact Matter Pod > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (16) --- Ion Engine Medium Storage Unit High-capacity Storage Unit Improved Terrain Scanner EM Pulse Gun Latent Energy Streamer Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Compact Matter Pod Advanced Terrain Scanner > --- WEAPON ----------- Latent Energy Streamer > --- INVENTORY -------- Ion Engine Medium Storage Unit High-capacity Storage Unit Improved Terrain Scanner EM Pulse Gun Light Assault Rifle Heavy Assault Rifle Improved Light Cannon [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 48 | 8 . 1 17 7 2 13 Power 5 | 1 . . 2 . . 2 Engine 1 | 1 . . . . . . Core 4 | . . . 2 . . 2 Reactor . | . . . . . . . Propulsion 9 | 2 . . 2 3 . 2 Treads 2 | 2 . . . . . . Leg 3 | . . . 2 1 . . Wheel 4 | . . . . 2 . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 3 . . 5 2 2 2 Device 5 | 1 . . 2 1 . 1 Storage 7 | 1 . . 2 1 2 1 Processor 2 | 1 . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 2 . 1 8 2 . 7 Energy Gun 9 | 2 . . 5 1 . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 7 | . . 1 2 . . 4 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 14 | . . . 6 . . 8 Power 3 | . . . 2 . . 1 Propulsion 4 | . . . 2 . . 2 Utility 3 | . . . 1 . . 2 Weapon 4 | . . . 1 . . 3 Highest Loss Streak 5 | . . . 5 . . 5 Average Slot Usage (%) 98 | . 100 99 94 99 100 95 Engine 6 | . 14 14 6 . . . Core 5 | . . . 4 11 11 11 Treads 12 | . 28 28 18 . . . Leg 4 | . . . 2 20 . . Wheel 6 | . . . . . 22 20 Device 11 | . 14 14 10 10 11 9 Storage 14 | . . . 19 22 22 24 Processor 11 | . 14 14 10 11 11 8 Energy Gun 17 | . 28 17 11 20 22 16 Ballistic Gun 5 | . . 10 7 . . 2 Naked Turns . | . . . . . . . Heaviest Build 57 | 9 9 10 16 18 50 57 Greatest Support 40 | 40 40 40 40 20 20 26 Greatest Overweight (x) 4 | . . . 4 1 2 3 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 16 | 6 4 4 6 8 16 16 Average Capacity 7 | 4 4 4 6 6 12 16 Most Carried 12 | 4 4 4 6 7 9 12 Average Carried 6 | 2 4 4 5 5 7 10 Final Capacity 16 | 4 4 4 6 8 16 16 Final Carried 9 | 4 4 4 6 6 9 7 Class Distribution -------------------- 56% | Mutant 28% | Scavenger-Mutant 8% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 765 | 280 . 16 344 60 . 65 Remotely . | . . . . . . . Salvage Created 1014 | 153 . . 606 140 . 115 Parts 72 | 13 . . 41 9 . 9 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 23 | . . . 13 6 . 4 Guns 21 | . . . 11 6 . 4 AOE 1 | . . . 1 . . . Classes Destroyed 11 | 3 . . 5 2 . 1 Worker 2 | 1 . . 1 . . . Builder 1 | . . . 1 . . . Tunneler 6 | 4 . . . 1 . 1 Hauler 1 | . . . 1 . . . Recycler 2 | 1 . . 1 . . . Swarmer 10 | . . . 4 3 . 3 Grunt 4 | . . . 4 . . . Brawler 1 | . . . . 1 . . Sentry 5 | . . . 5 . . . Hunter 1 | . . . . . . 1 Assembled 2 | . . . . 2 . . Best Kill Streak 4 | 4 . . 4 2 . 3 Combat Bots Only 4 | . . . 4 2 . 3 Max Kills in Single Turn 2 | 1 . . 1 2 . 2 Gunslinging 1 | . . . . 1 . 1 Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 1907 | 18 . . 899 174 . 816 Core 407 | . . . 258 27 . 122 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 86 | 10 . 2 50 10 . 14 Largest 2 | 2 . 2 2 2 . 2 Hottest 100 | 80 . 60 100 80 . 80 Shots Fired 154 | 20 . 4 86 20 . 24 Gun 150 | 20 . 4 85 20 . 21 Cannon 3 | . . . . . . 3 Launcher . | . . . . . . . Special 1 | . . . 1 . . . Kinetic 39 | . . 2 28 . . 9 Thermal 34 | 10 . . 24 . . . Explosive . | . . . . . . . Electromagnetic 81 | 10 . 2 34 20 . 15 Robot Hit Streak 12 | 4 . 3 12 6 . 10 Robot Miss Streak 4 | 2 . 1 4 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 2 2 . 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 107 | 10 . 3 65 13 . 16 Core Hits 46 | 6 . 2 22 8 . 8 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 8 | . . . . 2 . 6 Impact 8 | . . . . 2 . 6 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1476 | 232 . 23 887 179 . 155 Guns 1286 | 141 . 23 828 139 . 155 Cannons . | . . . . . . . Explosions 177 | 90 . . 47 40 . . Melee . | . . . . . . . Ramming 13 | 1 . . 12 . . . Kinetic 274 | . . 11 241 . . 22 Thermal 504 | 126 . . 338 40 . . Explosive . | . . . . . . . Electromagnetic 685 | 105 . 12 296 139 . 133 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 24 | . . . . . . 24 Average Corruption 19 | . . . . . . 19 Corruption Purged . | . . . . . . . Effects 13 | . . . . . . 13 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Data Loss (minor) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Targeting Errors 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 40 | . . . 33 . . 7 Projectiles . | . . . . . . . Explosions 40 | . . . 33 . . 7 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 131 | 18 . . 36 . . 77 Shots 3 | 1 . . 1 . . 1 Rammed . | . . . . . . . Targets Rammed 3 | 1 . . 2 . . . Kicked . | . . . . . . . Crushed 3 | 1 . . 2 . . . Highest Temperature 205 | 27 . . 205 30 . 45 Average Temperature 45 | 7 . . 66 16 . 15 Received Heat Transfer 300 | . . . 228 . . 72 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 4 | . . . 3 . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 904 | 175 . . 679 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | 2 . . 1 1 . . Missiles Intercepted . | . . . . . . . Latent Energy Used 374 | . . . . . . 374 LE Corruption 7 | . . . . . . 7 Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 285 | 30 49 209 285 269 . 71 Initial 109 | . 19 18 37 109 . . Average 81 | 18 30 59 160 149 . 14 Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 85 | 100 100 95 67 60 . 100 Level 1 14 | . . 4 32 39 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 5 | . 1 . 3 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 3 10 23 17 . 7 Peak Tracking Total 8 | . 2 3 5 8 . 3 Tactical Retreats 4 | . 1 . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 4 | . . 2 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 6 | . 1 1 3 . 1 . Terminals 4 | . 1 1 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 2 2 8 . 1 . Successful 10 | . 2 1 6 . 1 . Failed 3 | . . 1 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 9 | . 1 . 7 . 1 . Terminals 11 | . 2 2 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 1 1 . 1 . Emergency Access Points 1 | . . . 1 . . . Zone Layout 2 | . 1 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 1 . 5 . . . Terminals 5 | . 1 . 4 . . . Track 3 | . 1 . 2 . . . Botnet 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 1 2 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 5 | . . 5 . . . . Largest Group 4 | . . 4 3 . . . Highest-Rated Group 75 | . . 75 63 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 51 | . . 34 17 . . . Total Damage 675 | . . 404 271 . . . Kills 14 | . . 12 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 4710 | 254 92 1528 680 834 477 845 Spaces Moved 2787 | 138 58 907 294 393 521 476 Core 20 | 16 . . 4 . . . Treads 1320 | 122 58 907 233 . . . Legs 406 | . . . 57 349 . . Wheels 1041 | . . . . 44 521 476 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 80 80 100 Average Speed 129 | 147 160 160 153 115 89 102 Slowest Speed 250 | 160 160 160 250 120 100 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 43 | 5 19 93 22 52 77 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 34 | . . . 1 2 . 31 Terrain Destroyed 53 | 8 . . 3 4 . 38 Melee 3 | . . . . 2 . 1 Projectile 1 | . . . 1 . . . AOE 49 | 8 . . 2 2 . 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3728 | 169 57 980 439 749 531 803 Wait 730 | . . 70 52 328 . 280 Move 2780 | 137 57 906 293 392 520 475 Hop . | . . . . . . . Pick Up 46 | 11 . . 16 5 6 8 Fast Attach 3 | 1 . 1 1 . . . Attach 33 | 7 . . 11 3 . 12 Detach 4 | 1 . . . . . 3 Swap 12 | . . . 5 4 2 1 Drop 22 | 1 . 1 9 5 3 3 Fire 86 | 10 . 2 50 10 . 14 Melee 8 | . . . . 2 . 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | 1 . . 2 . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 16) 255 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 17) 347 | -10/Materials | Entered Mines 356 | -10/Mines | Met a Derelict bent on vengeance 732 | -10/Mines | Discovered new exit (range 15) 773 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 797 | -10/Mines | Discovered new exit (range 10) 808 | -10/Mines | Learned location of Storage (-7) 1162 | -10/Mines | Learned Materials terminal intel 1875 | -10/Mines | Entered Materials 1875 | -9/Materials | Accompanied by 3 allies 1875 | -9/Materials | Evolved 2 slots: Utility x2 1876 | -9/Materials | Loaded intel: 12 terminal locations 1880 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2306 | -9/Materials | Discovered new exit (range 6) 2446 | -9/Materials | Core integrity fell below 50% 2489 | -9/Materials | Lost 5 parts (1p2n1u1w) 2555 | -9/Materials | Entered Mines 2556 | -9/Mines | Assembled infested the area 2561 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2596 | -9/Mines | Learned location of Zion (-7) 2680 | -9/Mines | Discovered new exit (range 14) 2746 | -9/Mines | Discovered new exit (range 8) 2807 | -9/Mines | Build established: Scavenger-Mutant 3175 | -9/Mines | Discovered new exit (range 14) 3245 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3389 | -9/Mines | Entered Exiles 3409 | -9/Exiles | Discovered new exit (range 15) 3419 | -9/Exiles | Met 8R-AWN 3438 | -9/Exiles | Met EX-HEX 3464 | -9/Exiles | Met EX-BIN 3478 | -9/Exiles | Aligned with FarCom system 3478 | -9/Exiles | Given EX-Vault access code 3504 | -9/Exiles | Opened EX-Vault 3514 | -9/Exiles | Found Latent Energy Streamer 3531 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3566 | -9/Exiles | Met EX-DEC 3649 | -9/Exiles | Discovered new exit (range 12) 3778 | -9/Exiles | Visited The Gauntlet 3866 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 3866 | -9/Exiles | Entered Mines 4188 | -8/Mines | Build established: Skirmisher 4527 | -8/Mines | Crushed by falling debris 4527 | -8/Mines | System corruption reached 10% 4558 | -8/Mines | Lost 5 parts (1p1n1u2w) 4610 | -8/Mines | Crushed by falling debris 4611 | -8/Mines | Core integrity fell below 20% 4711 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04607_ U-05 Engineer builds a Wall. 04610_ The unstable cave ceiling collapses. 04610_ Crushed by falling debris. 04610_ Adv. Terrain Scanner destroyed. 04610_ System corrupted by crushing effect (+5). 04624_ System corrupted: Matter fused (-7). 04624_ U-05 Engineer lays Concrete. 04626_ U-05 Engineer builds a Wall. 04636_ T-07 Excavator is excavating. 04644_ K-01 Serf collects debris. 04645_ T-07 Excavator destroyed. 04648_ System corrupted: Lgt. Assault Rifle targeting data glitched. 04649_ TATL>WRZN R0P|B95Q|SKJXC0 04650_ Acquired 10 matter. 04666_ System corrupted: Component data lost. 04666_ Acquired Wheel. 04683_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 04683_ System corrupted: Lgt. Assault Rifle misfires. 04703_ System corrupted: Hvy. Assault Rifle targeting data glitched. 04709_ System corrupted: Component data lost. 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"?"??? ?? ?? #????????????????? | | ???????????s??? ??? ? ???????????????????????? | | ??????????????????? ####???????????????????????? | | ???????????????????#???????? ??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothFissionPrototype Manual? 0 Play Time 00:29:22 Cumulative 125.0 hours Start 2022.01.01 @ 13:20:23 End 2022.01.01 @ 13:50:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 54 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4425dd5-5692-4d1e-977f-4766bb9b6108