Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.29 @ 00:57:50 Player: RossBC Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (373) 373 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (599) 599 TOTAL SCORE: 2537 Bonus ------- Follower Combat Kills 185 Met Imprinter 300 Was Imprinted 300 Friendly Fire -186 Cogmind --------- Core Integrity 0/400 Matter 229/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Walking (270) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY (20) --- Light Ion Engine Improved Deuterium Engine Wheel Wheel Wheel Wheel Heat Sink High-capacity Storage Unit High-capacity Matter Pod (187) Enhanced Optical Array Energy Filter ECM Suite Mobile Refinery Mk. CCLXVII Heavy Riot Gun Beamcaster High-powered Shotgun Enhanced Flamer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy Battle Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Wheel Wheel Wheel Wheel Heat Sink High-capacity Storage Unit High-capacity Matter Pod Enhanced Optical Array Energy Filter ECM Suite Mobile Refinery Mk. CCLXVII Heavy Riot Gun Beamcaster High-powered Shotgun Heavy Battle Rifle Heavy Battle Rifle Enhanced Flamer CR-A16's Pointy Stick [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Rocket Launcher Energy Gun Medium Laser Ballistic Gun Heavy Battle Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 32 | 6 2 15 1 5 3 Power 4 | 1 . 2 . . 1 Engine 4 | 1 . 2 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 2 . 9 . 4 . Treads . | . . . . . . Leg 9 | . . 5 . 4 . Wheel 6 | 2 . 4 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 2 . . . Device 1 | 1 . . . . . Storage 2 | . 1 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 1 2 1 1 2 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 1 . 1 2 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . 8 . . 7 Power 3 | . . 1 . . 2 Propulsion 7 | . . 4 . . 3 Utility 1 | . . 1 . . . Weapon 4 | . . 2 . . 2 Highest Loss Streak 8 | . . 8 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 73 100 100 94 Engine 10 | . 14 11 11 11 9 Leg 31 | . . 24 . 30 40 Wheel 10 | . 28 5 44 13 . Storage 11 | . 13 11 11 11 11 Processor 10 | . . 2 11 11 11 Ballistic Gun 11 | . 15 11 11 11 12 Launcher 10 | . 12 2 9 11 9 Naked Turns . | . . . . . . Heaviest Build 53 | 7 49 51 51 53 53 Greatest Support 50 | 20 20 40 40 50 50 Greatest Overweight (x) 2 | . 2 2 1 1 1 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 19 | 5 19 20 20 20 20 Most Carried 20 | 4 19 19 16 20 20 Average Carried 18 | 2 10 16 15 19 19 Final Capacity 20 | 5 20 20 20 20 20 Final Carried 20 | 4 19 15 16 20 18 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 964 | 273 53 178 . 43 417 Remotely . | . . . . . . Salvage Created 307 | 36 70 136 16 . 49 Parts 25 | 2 7 10 2 . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . 3 12 Prevented 8 | . . . . . 8 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 11 | 1 2 3 2 . 3 Guns 8 | 1 2 3 . . 2 AOE 3 | . . . 2 . 1 Classes Destroyed 6 | 1 . 2 2 . 1 Worker 1 | . . 1 . . . Tunneler 1 | . . . 1 . . Swarmer 4 | . . . 2 . 2 Grunt 5 | 1 2 2 . . . Sentry 1 | . . 1 . . . Demolisher 1 | . . . . . 1 Best Kill Streak 3 | 1 2 2 3 . 1 Combat Bots Only 2 | 1 2 1 2 . 1 Max Kills in Single Turn 2 | 1 1 1 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 127 | 4 6 81 2 . 34 Missed 24 | 3 2 10 1 . 8 Damage Taken 2092 | 10 42 913 6 . 1121 Core 410 | . 10 151 . . 249 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 88 | 4 11 32 2 . 39 Largest 2 | 2 1 1 1 . 2 Hottest 66 | 40 20 30 33 . 66 Shots Fired 106 | 5 11 32 2 . 56 Gun 95 | 5 11 31 . . 48 Cannon . | . . . . . . Launcher 11 | . . 1 2 . 8 Special . | . . . . . . Kinetic 95 | 5 11 31 . . 48 Thermal . | . . . . . . Explosive 11 | . . 1 2 . 8 Electromagnetic . | . . . . . . Robot Hit Streak 7 | 3 7 6 2 . 7 Robot Miss Streak 5 | 1 2 3 1 . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 65 | 4 9 21 1 . 30 Core Hits 43 | 2 6 11 3 . 21 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1778 | 48 109 301 293 . 1027 Guns 997 | 48 109 271 . . 569 Cannons . | . . . . . . Explosions 781 | . . 30 293 . 458 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 997 | 48 109 271 . . 569 Thermal . | . . . . . . Explosive 781 | . . 30 293 . 458 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 47 | . . . 47 . . Projectiles . | . . . . . . Explosions 47 | . . . 47 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 74 | . . 21 . . 53 Shots 2 | . . 1 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 21 | . . 21 . . . Average Temperature 7 | . . 7 . . . Received Heat Transfer 513 | 6 24 483 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 118 | 20 93 85 118 . . Initial 39 | . 13 39 31 . . Average 54 | 4 61 60 74 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | 1 4 4 3 . 15 Peak Tracking Total 4 | 1 3 4 3 . 3 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . . . . 7 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 35 | . . . . . 35 Total Damage 483 | . . . . . 483 Kills 7 | . . . . . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3988 | 76 183 159 74 2467 1029 Spaces Moved 2180 | 74 129 42 71 1390 474 Core 16 | 16 . . . . . Treads . | . . . . . . Legs 1265 | . . 18 . 773 474 Wheels 899 | 58 129 24 71 617 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 95 192 Average Speed 151 | 73 107 139 95 148 192 Slowest Speed 195 | 80 110 190 95 192 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 6 27 5 22 89 65 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 6 | . . . . 2 4 Spaces Dug . | . . . . . . Terrain Destroyed 53 | . . 5 24 . 24 Melee . | . . . . . . Projectile . | . . . . . . AOE 53 | . . 5 24 . 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2756 | 87 160 109 74 1788 538 Wait 412 | . 4 13 . 376 19 Move 2175 | 73 128 41 70 1389 474 Hop . | . . . . . . Pick Up 39 | 4 15 6 1 11 2 Fast Attach 7 | 6 1 . . . . Attach 15 | . . 12 . . 3 Detach 2 | . . 2 . . . Swap 10 | . 1 3 1 5 . Drop 8 | . . . . 7 1 Fire 88 | 4 11 32 2 . 39 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 8) 77 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 10) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Propulsion x2 261 | -9/Materials | Discovered new exit (range 8) 392 | -9/Materials | Lost 8 parts (1p4n1u2w) 407 | -9/Materials | Identified exit to Mines 419 | -9/Materials | Entered Mines 426 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 490 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 492 | -9/Mines | Identified exit to Zion 493 | -9/Mines | Entered Zion 529 | -7/Zion | Found CR-A16's Pointy Stick 621 | -7/Zion | Build established: Mutant 723 | -7/Zion | Found Prototype Device 1538 | -7/Zion | Build established: Scavenger-Mutant 1680 | -7/Zion | Given A8's code to call for help 1886 | -7/Zion | Imprinted 1888 | -7/Zion | Declared Zion's savior 2941 | -7/Zion | Discovered new exit (range 10) 2958 | -7/Zion | Identified exit to Proximity Caves 2960 | -7/Zion | Entered Proximity Caves 2960 | -6/Proximity Caves | Accompanied by 4 allies 3231 | -6/Proximity Caves | Learned Factory terminal intel 3726 | -6/Proximity Caves | Learned location of 1 exit from Factory 3830 | -6/Proximity Caves | Core integrity fell below 50% 3858 | -6/Proximity Caves | Lost 6 allies 3859 | -6/Proximity Caves | Core integrity fell below 20% 3879 | -6/Proximity Caves | Lost 6 parts (2p2n2w) 3989 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Ion Engine destroyed. Hvy. Battle Rifle destroyed. Aluminum Leg destroyed. Lgt. Ion Engine destroyed. Dispatcher launches Target Drone into the air. D-53 Grenadier destroyed. Dispatcher launches Target Drone into the air. Acquired 4 matter. Acquired 37 matter. Acquired Imp. Deuterium Engine. Acquired 6 matter. Acquired 45 matter. Acquired 30 matter. Dispatcher launches Target Drone into the air. Aluminum Leg destroyed. [Achievement: Storm Trooper] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????############### #??????????????????????? | | ?????????# ????????????????????? | | ?????????# ?????????????????? | | ?????????# ???????????????? | | ?????????# ?????????????? | | ?????????# i ????????????? | | ?????????# ????????????? | | ???????### ???????????? | | ???????# ???????????? | | ???????# ??????????? | | ???????# ??????????? | | ???????# ??????????? | | ???????# ?????????? | | ???????# ?????????? | | ???????# ! #????????? | | ???????# ! ! = #????????? | | ??###### @ #????????? | | ??# ! < #????????? | | ??# * ] d i #????????? | | ### = ?????????? | | + ?????????? | | + ??????????? | | + ??????????? | | + * ??????????? | | + ???????????? | | ### ???????????? | | ??# ????????????? | | ??# ????????????? | | ??# % ??????????????? | | ??# ???????????????? | | ??# ???????????????? | | ??# ???????????????? | | ??# ????????????????? | | ??# ????????????????? | | ??################## ###?????????????????? | | ???????????????????? #???????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Storm Trooper The One Tourist Challenges ------------ None Game ------ Seed LightningMappingPenetrator Manual? 0 Play Time 00:49:38 Cumulative 2.2 hours Start 2024.02.29 @ 00:04:38 End 2024.02.29 @ 00:57:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 6% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: d76b7427-d741-4d47-b21a-3a784c1a0c9f