Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 02:11:57 Player: MrProgressor Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (80) 400 Value Destroyed (2897) 2897 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (2481) 2481 TOTAL SCORE: 12778 Bonus ------- Follower Combat Kills 381 Awakened Behemoth Slayer 1000 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 662/1300 Matter 290/300 Energy 29/100 System Corruption 17% Temperature Cool (39) Movement Hovering (101) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Gyrokinetic Inverter Cooled Antigrav System > --- UTILITY (9) ------ Large Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Advanced Hacking Suite Experimental System Shield > --- WEAPON (3) ------- Phase Gun > --- INVENTORY (15) --- Micro Antimatter Reactor Gyrokinetic Inverter Improved Cooling System Advanced Cooling System Large Storage Unit Matter Compressor (250) Gravity Neutralizer Advanced Signal Interpreter Cloak of Protection Improved Recalibrator Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Combat Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Large Storage Unit Enhanced Optical Array Long-range Terrain Scanner Improved Terrain Scan Processor Advanced Hacking Suite Experimental System Shield Experimental System Shield > --- WEAPON ----------- Quantum Rifle Spear Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Linear Gravjet Improved Cooling System Large Storage Unit Matter Compressor Gravity Neutralizer Advanced Signal Interpreter Cloak of Protection Advanced Dynamic Insulation System Improved Recalibrator Phase Gun Nova Cannon [Rating: 157] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Experimental System Shield Protection Improved Light Armor Plating Weapon Phase Gun Energy Gun Phase Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac DSF Fac Res Slots Evolved 14 | . . . . . 4 2 . . . 4 . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . 2 . 2 . Utility 7 | . . . . . 2 2 . . . 1 . . 2 Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 151 | 5 9 1 1 1 15 10 6 3 14 4 34 15 33 Power 15 | . . . . . 1 1 3 1 2 . 2 2 3 Engine 8 | . . . . . . . 3 1 2 . 2 . . Core 2 | . . . . . 1 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . 2 3 Propulsion 54 | 4 2 1 . . 6 2 1 . 4 . 19 3 12 Treads 7 | 1 1 . . . 3 . . . 2 . . . . Leg 6 | . . . . . . . . . . . 5 . 1 Wheel 13 | 3 1 1 . . 3 2 1 . 2 . . . . Hover 28 | . . . . . . . . . . . 14 3 11 Flight . | . . . . . . . . . . . . . . Utility 57 | 1 3 . 1 1 5 5 2 . 5 2 11 7 14 Device 31 | 1 . . . 1 4 2 1 . 2 2 5 4 9 Storage 6 | . 1 . 1 . . . . . . . 1 . 3 Processor 5 | . . . . . 1 2 . . . . 2 . . Hackware 6 | . . . . . . . . . . . 1 3 2 Protection 9 | . 2 . . . . 1 1 . 3 . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 25 | . 4 . . . 3 2 . 2 3 2 2 3 4 Energy Gun 5 | . . . . . . . . . . . 1 2 2 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 3 | . 2 . . . 1 . . . . . . . . Ballistic Cannon 4 | . 1 . . . 2 . . . 1 . . . . Launcher 3 | . 1 . . . . 1 . . . . . . 1 Special Weapon 3 | . . . . . . . . 1 2 . . . . Impact Weapon 3 | . . . . . . . . . . 2 1 . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 1 . 1 1 1 1 1 . 5 Parts Lost 59 | . . . . . . 8 1 . 12 . 15 . 23 Power 7 | . . . . . . 1 . . 3 . 1 . 2 Propulsion 26 | . . . . . . 4 . . 3 . 8 . 11 Utility 16 | . . . . . . 1 1 . 4 . 4 . 6 Weapon 10 | . . . . . . 2 . . 2 . 2 . 4 Highest Loss Streak 18 | . . . . . . 6 1 . 7 . 14 . 18 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 17 | 7 14 19 20 20 18 17 16 18 16 18 18 19 14 Power 1 | 1 1 2 2 2 1 . 1 2 . . . . 1 Propulsion 5 | 4 6 7 7 6 6 6 4 4 2 4 5 5 4 Utility 7 | . 4 6 6 8 7 6 7 8 11 11 11 9 7 Weapon 2 | 1 2 4 4 3 3 3 2 3 2 1 . 3 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 45 | 7 5 . 1 1 7 . 3 4 2 1 2 1 11 Power 4 | 1 . . . . 2 . . . . . . . 1 Propulsion 9 | 2 1 . . 1 1 . 1 1 . . . . 2 Utility 20 | 1 1 . 1 . 2 . 2 1 2 1 2 1 6 Weapon 12 | 3 3 . . . 2 . . 2 . . . . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 100 100 86 80 78 84 83 82 70 99 92 Engine 7 | . 14 14 14 14 2 . 6 14 12 5 3 7 . Core 1 | . . . . . 6 7 6 . . . . . . Reactor 1 | . . . . . . . . . . . . 2 8 Treads 1 | . 3 . . . 2 1 . . 3 15 2 . . Wheel 13 | . 24 28 28 28 21 14 14 14 12 5 1 . . Hover 8 | . . . . . . . . . . . 19 39 29 Device 13 | . 11 14 9 12 16 15 10 14 13 21 8 9 17 Storage 7 | . 14 14 14 14 9 7 7 7 7 5 5 5 4 Processor 8 | . . . . . 8 15 14 14 9 5 8 11 9 Hackware 1 | . . . . . . . . . . . 1 8 8 Protection 3 | . 2 . 4 1 1 3 6 7 10 5 4 . . Energy Gun 2 | . . . . . . . . . . . . 13 6 Ballistic Gun 3 | . 22 14 14 14 1 . . . . . . . . Ballistic Cannon 5 | . 4 14 14 14 16 12 3 . 2 5 1 . . Impact Weapon 1 | . . . . . . . . . . 10 8 . . Slashing Weapon 1 | . . . . . . . 7 7 1 . . . . Piercing Weapon 1 | . . . . . . . . 5 4 . . 1 5 Peak Build Rating 157 | 8 9 9 10 18 45 55 59 64 69 71 105 131 157 Average Rating 61 | 6 8 9 9 17 39 50 50 59 61 69 67 123 144 On Entrance 43 | 6 8 9 9 10 18 45 40 59 64 40 71 103 130 Avg Prop Armor Cover (%) 7 | . . . . . 1 12 . . 7 20 14 3 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 88 | 14 52 51 51 51 62 78 78 84 88 63 72 86 80 Greatest Support 104 | 32 40 26 26 26 84 56 56 56 56 28 73 89 104 Greatest Overweight (x) 19 | . 1 1 1 1 2 2 1 1 19 2 19 1 1 Average Overweight (x) . | . . 1 1 1 . . . 1 1 2 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 20 20 20 20 20 20 20 15 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 18 | 7 14 19 19 19 19 19 18 19 16 18 18 19 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 15 Final Carried 20 | 8 19 20 20 20 20 17 20 20 15 20 20 20 11 Class Distribution -------------------- 27% | Assassin 24% | Mutant 20% | Skirmisher 7% | Derelict-Assassin 3% | Hacker-Assassin 3% | Hacker-Skirmisher 3% | Hacker-Ninja 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Assassin | -7/Lower Caves Assassin | -6/Zion Assassin | -5/Proximity Caves Derelict-Assassin | -5/Factory Gladiator | -5/DSF Hacker-Skirmisher | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac DSF Fac Res Matter Collected 3564 | 290 418 93 10 . 328 290 495 53 173 . 369 547 498 Remotely . | . . . . . . . . . . . . . . Salvage Created 3469 | 140 442 7 . . 39 237 169 . 565 . 328 217 1325 Parts 158 | 12 31 3 . . . 15 5 . 16 . 8 9 59 Haulers Intercepted 8 | . 2 . . . . . . . 1 . . 1 4 Recyclers Shooed 2 | 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 5 . 14 . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . 1 Broken 1 | . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac DSF Fac Res Combat Hostiles Destroyed 49 | . 10 . . . 1 8 4 . 12 . 6 . 8 Melee 21 | . . . . . . 3 4 . 5 . 2 . 7 Guns 8 | . 7 . . . . . . . . . . . 1 Cannons 2 | . . . . . 1 . . . 1 . . . . AOE 14 | . 3 . . . . 5 . . 6 . . . . Classes Destroyed 15 | 2 6 . . . . 3 1 . 1 . 1 1 . Worker 7 | . 1 1 . . . 3 . . . . . 1 1 Builder 2 | . . . . . . . . . . . . 1 1 Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 8 | . 2 . . . . . . . 1 . . 1 4 Recycler 5 | 1 . . . . . 1 . . . . . . 3 Operator 1 | . 1 . . . . . . . . . . . . Watcher 5 | . 1 . . . . . . . . . . 3 1 Swarmer 12 | . 3 . . . . 3 2 . 1 . . . 3 Grunt 17 | . 7 . . . 1 . . . 7 . 2 . . Sentry 2 | . . . . . . . 1 . . . . . 1 Specialist 4 | . . . . . . 2 . . . . 2 . . Hunter 6 | . . . . . . 2 . . 3 . 1 . . Programmer 6 | . . . . . . 1 1 . . . . . 4 Heavy 1 | . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . 1 . . . . Best Kill Streak 7 | 2 4 1 . . 1 7 1 . 6 . 3 1 7 Combat Bots Only 5 | . 4 . . . 1 3 1 . 5 . 3 . 3 Max Kills in Single Turn 3 | 1 2 1 . . 1 3 1 . 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . 2 . . 2 . . . . Melee 1 | . . . . . . 1 1 . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac DSF Fac Res Hostile Shots Fired 614 | . 32 1 . . 2 104 67 . 120 . 125 11 152 Missed 152 | . 8 . . . 2 28 16 . 22 . 32 5 39 Hits 462 | . 24 1 . . . 76 51 . 98 . 93 6 113 Melee 5 | . . . . . . . . . 5 . . . . Projectile 457 | . 24 1 . . . 76 51 . 93 . 93 6 113 AOE 3 | . . . . . . 3 . . . . . . . Critical Strikes 20 | . . . . . . 4 1 . 5 . 6 . 4 Actively Blocked 3 | . . . . . . . . . 1 . 2 . . Damage Taken 10769 | . 278 64 . . . 1722 567 . 2278 . 2601 128 3131 Core 1640 | . 33 . . . . 273 99 . 241 . 356 . 638 Absorbed by Shields 58 | . . . . . . . . . . . 58 . . Redirected to Shielding 106 | . 19 . . . . . . . 17 . 70 . . Ignored by Resistances 87 | . . . . . . 67 . . . . 20 . . Core Remaining (%) 77 | 100 . . . 86 100 . . . 12 . 64 100 . Volleys Fired 117 | 10 48 1 . . 6 20 . . 7 . 8 6 11 Largest 3 | 2 2 2 . . 2 2 . . 1 . 1 3 2 Hottest 264 | 40 50 50 . . 80 80 . . . . 40 264 176 Shots Fired 214 | 20 92 2 . . 10 33 1 . 7 . 8 18 23 Gun 134 | 20 72 1 . . . . . . . . . 18 23 Cannon 59 | . 17 1 . . 10 26 1 . . . 4 . . Launcher 10 | . 3 . . . . 7 . . . . . . . Special 11 | . . . . . . . . . 7 . 4 . . Kinetic 152 | 20 89 2 . . 10 26 1 . . . 4 . . Thermal 41 | . . . . . . . . . . . . 18 23 Explosive 21 | . 3 . . . . 7 . . 7 . 4 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 10 | 9 10 3 . . 4 5 . . 8 . 3 4 3 Robot Miss Streak 5 | 1 4 . . . . 5 . . 1 . 1 2 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 221 | 16 49 2 . . 1 24 15 . 20 . 23 16 55 Core Hits 118 | 7 23 1 . . 1 26 5 . 21 . 6 7 21 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . . . . . . . 3 1 . Critical Strikes 26 | . 2 . . . . 2 2 . 5 . 3 2 10 Burn 2 | . . . . . . . . . . . . 1 1 Destroy 2 | . 2 . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . 3 1 . Sever 6 | . . . . . . 2 2 . 2 . . . . Impale 12 | . . . . . . . . . 3 . . . 9 Melee Attacks 164 | . . . . . . 11 18 1 28 . 24 15 67 Impact 25 | . . . . . . . . . . . 24 1 . Slashing 29 | . . . . . . 11 18 . . . . . . Piercing 110 | . . . . . . . . 1 28 . . 14 67 Sneak Attacks 18 | . . . . . . . . . . . . 3 15 Combat Hostiles 3 | . . . . . . . . . . . . . 3 Follow-up Attacks 7 | . . . . . . . . . . . 2 . 5 Damage Inflicted 9946 | 164 777 32 . . 23 1470 478 . 2208 . 1252 766 2776 Guns 1325 | 164 496 12 . . . . . . . . . 233 420 Cannons 533 | . 172 20 . . 23 260 . . . . 58 . . Explosions 2853 | . 109 . . . . 887 . . 1481 . 376 . . Melee 4923 | . . . . . . 310 468 . 490 . 766 533 2356 Ramming 38 | . . . . . . 13 10 . 15 . . . . Kinetic 1205 | 164 668 32 . . 23 260 . . . . 58 . . Thermal 653 | . . . . . . . . . . . . 233 420 Explosive 2853 | . 109 . . . . 887 . . 1481 . 376 . . Electromagnetic . | . . . . . . . . . . . . . . Impact 928 | . . . . . . . . . . . 766 162 . Slashing 1052 | . . . . . . 310 468 . 222 . 52 . . Piercing 3217 | . . . . . . . . . 490 . . 371 2356 Highest Corruption 17 | . . . . . . 6 6 6 . . . 2 17 Average Corruption 7 | . . . . . . 4 6 6 . . . 1 16 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 74 | . . . . . . 5 25 2 . . . 10 32 Message Errors 11 | . . . . . . 1 6 1 . . . . 3 Matter Fused 17 | . . . . . . 1 4 1 . . . 2 9 Heat Flow Errors 12 | . . . . . . . 4 . . . . 2 6 Energy Discharges 7 | . . . . . . 1 4 . . . . 1 1 Parts Rejected 4 | . . . . . . . 1 . . . . . 3 Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . 2 4 . . . . 3 4 Data Loss (major) 4 | . . . . . . . 1 . . . . 1 2 Misfires 4 | . . . . . . . 1 . . . . . 3 Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 812 | . 7 . . . . 26 16 . 53 . 178 162 370 Projectiles 15 | . . . . . . . . . 15 . . . . Explosions 49 | . 7 . . . . 14 . . 26 . 2 . . Melee 748 | . . . . . . 12 16 . 12 . 176 162 370 Knockbacks 9 | . 1 . . . . 3 . . . . 5 . . Impact 4 | . . . . . . . . . . . 4 . . Kinetic 4 | . 1 . . . . 3 . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . Self-Inflicted Damage 12 | . . . . . . . 5 . 7 . . . . Shots . | . . . . . . . . . . . . . . Rammed 9 | . . . . . . 4 3 . 2 . . . . Targets Rammed 9 | . . . . . . 4 3 . 2 . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 340 | . 2 . . . 12 54 259 . 4 . . 324 340 Average Temperature 81 | . 2 . . . 6 21 120 . 4 . . 89 96 Received Heat Transfer 993 | . 147 6 . . . 123 54 . 354 . 270 . 39 Effects 3 | . . . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 4 . . Combat Hostiles 4 | . . . . . . . . . . . 4 . . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions 7 | . . . . . . . . . . . 6 1 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . Heat Transferred 962 | . . . . . . . . . . . . 407 555 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac DSF Fac Res Maximum Alert Level 2 | . . . . . . . . . . . 1 2 1 Low Security (%) 88 | 100 100 100 . 100 100 100 . . . 100 63 48 93 Level 1 9 | . . . . . . . . . . . 36 42 6 Level 2 1 | . . . . . . . . . . . . 9 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 437 | 5 175 30 . . 68 154 . . . 24 233 437 261 Initial 137 | . . 30 . . . . . . . 24 3 121 137 Average 69 | 2 90 3 . . 8 37 . . . 1 110 200 93 Influence Increases 2806 | 20 329 35 . . 117 335 100 . 310 5 353 608 594 Destroy 0b10 Robot/C 1160 | . 200 . . . 60 160 80 . 240 . 120 140 160 Destroy 0b10 Robot/NC 155 | 20 25 5 . . . 20 . . 5 . . 30 50 Destroy Leader 252 | . 46 . . . 20 30 20 . 20 . 20 38 58 Allied During Kill 164 | . . . . . 9 . . . . . 1 154 . Successful Hack 250 | . 26 . . . 6 55 . . . 5 . 38 120 Disable Machine 60 | . . . . . . 15 . . . . . 30 15 Destroy Structure 315 | . 17 . . . 7 25 . . . . 62 178 26 Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 435 | . 15 30 . . 15 30 . . 45 . 150 . 150 Influence Decreases 2731 | 20 251 113 . . 117 235 200 . 271 39 125 579 781 Entered New Map 339 | . . 48 . . . . 37 . . 15 2 112 125 Time Decay 1784 | 20 251 65 . . 97 155 153 . 226 24 . 367 426 Lost Part 468 | . . . . . . 80 10 . 45 . 103 . 230 Lost Ally 140 | . . . . . 20 . . . . . 20 100 . Squads Dispatched 24 | . 2 . . . . 3 . . 1 2 1 4 11 Investigation 6 | . 1 . . . . 2 . . . 1 . 1 1 Extermination 7 | . . . . . . 1 . . . 1 . 2 3 Reinforcement 10 | . 1 . . . . . . . . . 1 1 7 Assault 1 | . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . 1 . . . . . 1 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac DSF Fac Res Distress Signals 4 | . 1 . . . 1 . . . . . . . 2 Communications Jammed 17 | . . . . . . . . . . . . . 17 Distress Signals 17 | . . . . . . . . . . . . . 17 Times Spotted 143 | . 17 2 . . 4 30 6 . 23 . 18 13 30 Peak Tracking Total 12 | . 3 2 . . 4 10 3 . 9 . 8 5 12 Tactical Retreats 18 | . 1 1 . . 1 1 . . 2 . 6 . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac DSF Fac Res Traps Triggered 8 | . 2 1 . . . 1 . . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac DSF Fac Res Machines Disabled 4 | . . . . . . 1 . . . . . 2 1 Max in Single Turn 1 | . . . . . . 1 . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac DSF Fac Res Machines Accessed 45 | . 9 1 3 . 1 12 1 . . 2 . 6 10 Terminals 25 | . 7 . . . 1 8 . . . 2 . 2 5 Fabricators 3 | . . . . . . 1 . . . . . 2 . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . 2 Scanalyzers 5 | . . . . . . 1 . . . . . 2 2 Garrison Access 2 | . . . . . . 1 . . . . . . 1 Total Hacks 135 | . 23 1 26 . 5 24 1 . . 5 . 22 28 Successful 67 | . 10 1 26 . 2 7 1 . . 1 . 11 8 Failed 68 | . 13 . . . 3 17 . . . 4 . 11 20 Catastrophic 21 | . 4 . . . . 6 . . . 1 . 2 8 Database Lockouts . | . . . . . . . . . . . . . . Manual 36 | . 10 . 1 . 5 9 . . . . . 3 8 Terminals 64 | . 18 . . . 5 16 . . . 5 . 6 14 Fabricators 13 | . . . . . . 2 . . . . . 11 . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 11 | . 5 . . . . . . . . . . . 6 Scanalyzers 14 | . . . . . . 3 . . . . . 5 6 Garrison Access 4 | . . . . . . 2 . . . . . . 2 Terminal Hacks 41 | . 5 1 26 . 1 3 1 . . 1 . . 3 Record 25 | . . . 25 . . . . . . . . . . Open Door 2 | . . 1 . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Branch Access Points 3 | . 1 . . . . 1 . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . 1 Locate Traps 3 | . 2 . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 1 . . . . . 8 . Network Status 2 | . . . . . . 1 . . . . . 1 . Load Schematic 4 | . . . . . . . . . . . . 4 . Build 3 | . . . . . . . . . . . . 3 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . . . . 1 Scanalyzer 4 | . . . . . . . . . . . . 2 2 Insert Component 1 | . . . . . . . . . . . . . 1 Retrieve Study 3 | . . . . . . . . . . . . 2 1 Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . 1 Unauthorized Hacks 9 | . 4 . . . 1 2 . . . . . 1 1 Terminals 5 | . 2 . . . 1 1 . . . . . 1 . Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 4 | . 2 . . . 1 . . . . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . 1 Reject 2 | . 1 . . . . . . . . . . . 1 Recyclers 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 7 . . . 1 10 . . . 1 . 6 9 Full Trace Events 3 | . . . . . . 1 . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . Robots Built 6 | . . . . . . . . . . . . 6 . Authchips 2 | . . . . . . . . . . . . 2 . Time 222 | . . . . . . . . . . . . 222 . Total Robot Build Rating 54 | . . . . . . . . . . . . 54 . Part Schematics Acquired 14 | . . . . . . . . 14 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . 47 . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . 2 1 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 2 . 1 . . Non-combat . | . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . 2 . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 1 1 1 . . Autooverrided 3 | . . . . . . . . . 2 . 1 . . Robots Rewired 1 | . . . . . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac DSF Fac Res Total Allies 13 | . . . . 3 . . . . 2 . 1 7 . Largest Group 7 | . . . . 3 3 . . . 2 . 1 7 . Highest-Rated Group 403 | . . . . 40 40 . . . 70 . 29 403 . Highest-Rated Ally 59 | . . . . 16 16 . . . 41 . 29 59 . Total Orders 3 | . . . . . . . . . . . . 3 . STAY 1 | . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . 1 . AID 1 | . . . . . . . . . . . . 1 . Ally Attacks 61 | . . . . . 19 . . . 3 . 4 35 . Total Damage 1979 | . . . . . 262 . . . 106 . 59 1552 . Kills 10 | . . . . . 2 . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac DSF Fac Res Active Infowar (turns) 9517 | 72 611 755 329 287 602 1015 1073 1005 845 565 178 979 1201 Optics 5508 | . . . . . . 889 1073 1005 246 . 125 969 1201 Sensors 298 | . . . . 287 11 . . . . . . . . Terrain 6666 | . . . . . 598 793 1072 1005 819 565 53 579 1182 Traps 2889 | . . . . . 589 875 . . 807 565 53 . . Seismic 1767 | 72 611 755 329 . . . . . . . . . . Triangulation 111 | . . . . . . . . . . . . . 111 Cloaking 348 | . . . . . . 35 18 165 30 . . . 100 Jamming 1088 | . . . . . . . . . . 562 35 190 301 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . 2 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac DSF Fac Res Turns Passed 10220 | 109 747 755 482 307 672 1015 1073 1005 845 565 464 980 1201 Spaces Moved 8006 | 53 491 637 452 287 382 714 918 852 550 227 337 858 1248 Core 2 | . . . . . . . . . 1 . 1 . . Treads 46 | . 12 . . . 25 9 . . . . . . . Legs 57 | 37 . . . . . . . . . . 20 . . Wheels 5520 | 16 479 637 452 287 357 705 918 852 549 227 41 . . Hover 2381 | . . . . . . . . . . . 275 858 1248 Flight . | . . . . . . . . . . . . . . Fastest Speed 29 | 90 90 105 105 105 100 100 100 115 105 130 33 29 33 Average Speed 96 | 112 106 105 105 105 113 115 108 115 119 130 70 73 52 Slowest Speed 1000 | 120 240 105 105 105 160 240 115 115 1000 130 1000 96 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 4 79 94 90 62 32 20 90 86 71 3 96 22 28 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 5 | . . 1 1 . . . 1 1 1 . . . . Known Exits Taken 4 | . 1 . . . 1 1 . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 1 1 . . 1 . Scrap Searched 18 | . . 1 . . . . 10 4 3 . . . . Spaces Dug 34 | . . . . . 6 1 1 . 3 . 3 8 12 Terrain Destroyed 194 | . 15 . . . 6 43 2 . 65 . 41 8 14 Melee 24 | . . . . . . . 1 . 3 . 3 5 12 Projectile 20 | . . . . . 6 6 1 . 1 . 1 3 2 AOE 150 | . 15 . . . . 37 . . 61 . 37 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac DSF Fac Res Total 9995 | 85 622 721 462 292 617 849 974 877 678 497 513 1158 1650 Wait 1223 | 9 43 81 . 3 168 72 3 7 60 252 74 229 222 Move 7993 | 52 490 636 451 286 381 713 917 851 549 226 336 857 1248 Hop . | . . . . . . . . . . . . . . Pick Up 137 | 5 15 1 4 1 16 7 14 6 9 11 19 10 19 Fast Attach 35 | 1 2 . . . 3 1 1 1 2 2 10 . 12 Attach 70 | . . . 1 . 4 9 7 1 11 4 13 6 14 Detach 3 | . . . . . . 1 1 . 1 . . . . Swap 120 | 4 17 1 1 1 17 7 4 2 5 . 13 22 26 Drop 121 | 4 7 1 5 1 22 4 6 7 4 2 13 9 36 Fire 117 | 10 48 1 . . 6 20 . . 7 . 8 6 11 Melee 157 | . . . . . . 11 18 1 28 . 22 15 62 Ram 5 | . . . . . . . 3 . 2 . . . . Kick . | . . . . . . . . . . . . . . Crush 4 | . . . . . . 4 . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . . Rewire 5 | . . . . . . . . 1 . . . 4 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 110 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 11) 554 | -10/Materials | Discovered new exit (range 10) 582 | -10/Materials | Identified exit to Mines 719 | -10/Materials | Discovered new exit (range 3) 857 | -10/Materials | Entered Mines 867 | -10/Mines | Assembled infested the area 939 | -10/Mines | Learned location of Zion (-6) 1042 | -10/Mines | Discovered new exit (range 11) 1098 | -10/Mines | Discovered new exit (range 10) 1174 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1405 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1419 | -10/Mines | Learned Materials stockpile data 1608 | -10/Mines | Discovered new exit (range 5) 1612 | -10/Mines | Entered Exiles 1639 | -10/Exiles | Met 8R-AWN 1657 | -10/Exiles | Met EX-HEX 1719 | -10/Exiles | Met EX-DEC 1741 | -10/Exiles | Visited The Gauntlet 1878 | -10/Exiles | Met EX-BIN 1895 | -10/Exiles | Aligned with FarCom system 1896 | -10/Exiles | Given EX-Vault access code 1933 | -10/Exiles | Opened EX-Vault 1942 | -10/Exiles | Found Cloak of Protection 1990 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2079 | -10/Exiles | Discovered new exit (range 14) 2094 | -10/Exiles | Left Exiles lab with Cloak of Protection 2094 | -10/Exiles | Entered Mines 2106 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2109 | -9/Mines | Found Prototype Device 2110 | -9/Mines | Identified Exp. Sensor Array 2212 | -9/Mines | Discovered new exit (range 16) 2219 | -9/Mines | Found a hidden stash of uninstalled traps 2262 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2348 | -9/Mines | Discovered new exit (range 5) 2401 | -9/Mines | Entered Materials 2401 | -8/Materials | Accompanied by 3 allies 2401 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2402 | -8/Materials | Identified exit to Factory 2443 | -8/Materials | Build established: Skirmisher 3073 | -8/Materials | Entered Factory 3073 | -7/Factory | Evolved 2 slots: Utility x2 3120 | -7/Factory | Identified exit to Lower Caves 3889 | -7/Factory | Cargo convoy interrupted 3984 | -7/Factory | Lost 6 parts (3n1u2w) 4088 | -7/Factory | Entered Lower Caves 4094 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4149 | -7/Lower Caves | Found Alien Artifact 4162 | -7/Lower Caves | Identified Core Expander 4162 | -7/Lower Caves | Installed Core Expander, added new Power slot 4249 | -7/Lower Caves | Encountered a Warlord checkpoint 4310 | -7/Lower Caves | Core integrity fell below 50% 4327 | -7/Lower Caves | Lost 3 allies 4376 | -7/Lower Caves | Build established: Assassin 4942 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5049 | -7/Lower Caves | Discovered new exit (range 11) 5087 | -7/Lower Caves | Learned Factory emergency access door positions 5095 | -7/Lower Caves | Entered a destroyed Warlord outpost 5161 | -7/Lower Caves | Entered Zion 5209 | -6/Zion | Found CR-A16's Pointy Stick 5243 | -6/Zion | System corruption cleaned by Quarantine Array 5262 | -6/Zion | Discovered new exit (range 14) 5459 | -6/Zion | Given A8's code to call for help 5492 | -6/Zion | Learned location of Warlord (-4) 5579 | -6/Zion | Learned 8 Factory zone layouts 5629 | -6/Zion | Rebuked by Imprinter 5932 | -6/Zion | Found Prototype Special Weapon 5933 | -6/Zion | Identified RU-N14's Throwing Claymores 5937 | -6/Zion | Found RU-N14's Throwing Claymores 5939 | -6/Zion | Found RU-N14's Throwing Claymores 6166 | -6/Zion | Entered Proximity Caves 6185 | -5/Proximity Caves | Found Imp. Powered Armor 6188 | -5/Proximity Caves | Found Imp. Powered Armor 6363 | -5/Proximity Caves | Spotted B-75 Beast 6413 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 6413 | -5/Proximity Caves | Destroyed B-75 Beast 6443 | -5/Proximity Caves | Lost 7 parts (2p1n3u1w) 6723 | -5/Proximity Caves | Discovered new exit (range 15) 6930 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6963 | -5/Proximity Caves | Core integrity fell below 20% 7011 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 7011 | -5/Proximity Caves | Entered Factory 7011 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 7012 | -5/Factory | Identified exit to Upper Caves 7314 | -5/Factory | Build established: Derelict-Assassin 7576 | -5/Factory | Identified exit to DSF 7576 | -5/Factory | Entered DSF 7625 | -5/DSF | Additional patrols routed to DSF 7755 | -5/DSF | Lost 14 parts (1p7n4u2w) 7857 | -5/DSF | Found Prototype Hackware 7857 | -5/DSF | Identified Exp. System Shield 7859 | -5/DSF | Found Exp. System Shield 7860 | -5/DSF | Found Exp. System Shield 7861 | -5/DSF | Found Exp. System Shield 7870 | -5/DSF | Discovered new exit (range 14) 8040 | -5/DSF | Entered Factory 8040 | -4/Factory | Evolved 2 slots: Propulsion x2 8127 | -4/Factory | Build established: Gladiator 8390 | -4/Factory | Fabricated C-57 Dissector (x3) 8506 | -4/Factory | Fabricated C-57 Dissector (x3) 8555 | -4/Factory | Found Heavy Servo Lattice 8701 | -4/Factory | Discovered new exit (range 13) 8704 | -4/Factory | Cargo convoy interrupted 8738 | -4/Factory | Build established: Hacker-Skirmisher 8958 | -4/Factory | Discovered new exit (range 8) 9020 | -4/Factory | Entered Research 9020 | -3/Research | Evolved 2 slots: Utility x2 9274 | -3/Research | Identified exit to Armory 9274 | -3/Research | Identified exit to Quarantine 9406 | -3/Research | Spotted B-86 Titan 9524 | -3/Research | Crushed by falling debris 9524 | -3/Research | System corruption reached 10% 9555 | -3/Research | Lost 4 parts (1n2u1w) 9742 | -3/Research | Found Prototype Device 9743 | -3/Research | Identified Adv. Kinecellerator 10221 | -3/Research | Cargo convoy interrupted 10221 | -3/Research | Self-destructed Last Messages --------------- 10212_ Force Lance destroyed. 10213_ Penetrated by Slug. 10213_ Imp. Antigrav System+ destroyed. 10214_ Acquired Cld. Antigrav System. 10214_ Mic. Antimatter Reactor destroyed. 10214_ Knocked back. 10215_ Slug penetrates H-71 Marshal. 10216_ Penetrated by Slug. 10216_ Slug penetrates Wall. 10218_ Cmb. Antigrav System destroyed. 10218_ Knocked back. 10219_ Penetrated by Slug. 10220_ C-45 Heavy ARC bursts open, deploying its payload. 10220_ H-77 Assassin unfolds itself. 10220_ Executioner unfolds itself. 10220_ H-77 Assassin unfolds itself. 10220_ Striker unfolds itself. 10220_ I-47 Archangel unfolds itself. 10220_ Slug penetrates Wall. 10221_ ALERT: Cargo convoy interrupted, initiating access lockdown. 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"?" #?########/######/## | | ????????????? ? ? ?????"" ########## #?# | | ?????????????????? # ""? ?##?####?# ### | | ????????????????????????"??? #?#?###### ### """ | | ????????????????? ? #? ?? ?### ?? ?# #?# """ | | ???????????????? T?###?? ? ??## ? # ### """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 49 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 5 Power Amplification 30 Additional Mass Support 9 EM Shielding 4 Armor Coverage 400 Resistance: KI 20 Resistance: TH 25 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 58 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 32 Authchip Count 2 Item Schematics ----------------- Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Railgun | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive EM Shield | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive S-27 Virus | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ C-57 Dissector | x3 | -4/Factory | Authchip C-57 Dissector | x3 | -4/Factory | Authchip Repaired ---------- Nothing Studied --------- Lgt. Angular Momentum Engine | -4/Factory | Hacked Gyrokinetic Inverter | -4/Factory | Hacked Imp. Antigrav System | -3/Research | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefHardlightCycler Manual? 0 Play Time 05:54:00 Cumulative 333.8 hours Start 2026.09.21 @ 21:27:54 End 2026.09.23 @ 02:11:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4c33c5c-3f02-48a3-ad92-706cfebf578d