Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.12 @ 13:28:29 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (762) 762 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 2073 Bonus ------- Friendly Fire -24 Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Cooling System Large Storage Unit Weapon Shielding Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Mini Grenade Launcher > --- INVENTORY (15) --- Light Treads Light Treads Wheel Compact Wheel Cooling System Experimental Sensor Array Weapon Shielding Advanced Beam Cannon Advanced Beam Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Datajack Plasma Cutter Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Experimental Sensor Array Weapon Shielding > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Treads Wheel Compact Wheel Cooling System Weapon Shielding Light Armor Plating Advanced Beam Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Datajack Plasma Cutter Plasma Cutter [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Weapon Shielding Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 31 | 6 12 4 9 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 . 2 Treads 2 | 2 . . . Leg . | . . . . Wheel 5 | . 3 . 2 Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 2 3 Device 4 | . 1 2 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 13 | 2 6 2 3 Energy Gun 1 | 1 . . . Energy Cannon 5 | . 3 1 1 Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Parts Lost 3 | . 3 . . Power 1 | . 1 . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 85 100 91 Engine 13 | . 13 14 11 Treads 8 | . 11 . . Wheel 14 | . 9 28 22 Device 9 | . 7 14 11 Storage 13 | . 14 14 11 Protection 1 | . . . 13 Energy Gun 2 | . 3 . . Energy Cannon 18 | . 14 27 19 Ballistic Gun 6 | . 9 . . Naked Turns . | . . . . Heaviest Build 43 | 13 35 35 43 Greatest Support 40 | 40 40 26 32 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 12 15 15 Most Carried 15 | 1 15 15 15 Average Carried 9 | . 7 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 702 | 207 315 60 120 Remotely . | . . . . Salvage Created 1227 | . 909 52 266 Parts 78 | . 50 13 15 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 23 | . 11 5 7 Guns 6 | . 6 . . Cannons 10 | . 2 3 5 AOE 7 | . 3 2 2 Classes Destroyed 10 | . 8 . 2 Worker 5 | . 5 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Recycler 4 | . 4 . . Operator 2 | . 2 . . Watcher 2 | . 2 . . Swarmer 8 | . 3 5 . Grunt 12 | . 8 . 4 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 5 | . 5 3 3 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 830 | . 656 46 128 Core 86 | . 86 . . Absorbed by Shields . | . . . . Redirected to Shielding 19 | . . . 19 Core Remaining (%) 82 | 100 . 65 . Volleys Fired 86 | . 61 5 20 Largest 2 | . 2 2 2 Hottest 136 | . 136 136 136 Shots Fired 171 | . 122 10 39 Gun 52 | . 52 . . Cannon 112 | . 68 8 36 Launcher 7 | . 2 2 3 Special . | . . . . Kinetic 49 | . 49 . . Thermal 115 | . 71 8 36 Explosive 7 | . 2 2 3 Electromagnetic . | . . . . Robot Hit Streak 18 | . 18 3 10 Robot Miss Streak 5 | . 5 1 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 101 | . 77 3 21 Core Hits 51 | . 37 5 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2204 | . 1438 205 561 Guns 458 | . 458 . . Cannons 1252 | . 785 80 387 Explosions 494 | . 195 125 174 Melee . | . . . . Ramming . | . . . . Kinetic 434 | . 434 . . Thermal 1276 | . 809 80 387 Explosive 494 | . 195 125 174 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . 2 16 1 Projectiles 3 | . 2 . 1 Explosions 16 | . . 16 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 51 | . 51 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 138 | . 101 18 138 Average Temperature 28 | . 19 9 57 Received Heat Transfer 276 | . 231 . 45 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 2331 | . 1480 148 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 252 | . 252 217 248 Initial 34 | . . 34 6 Average 96 | . 87 115 137 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 93 | 100 97 91 74 Level 1 6 | . 2 8 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 16 6 8 Peak Tracking Total 5 | . 5 3 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 6 | . 2 . 4 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 12 | . 4 . 8 Successful 9 | . 3 . 6 Failed 3 | . 1 . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 4 . 6 Terminals 10 | . 4 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 . 4 Terminals 7 | . 3 . 4 Botnet 5 | . 2 . 3 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 6 | . . . 6 Total Damage 60 | . . . 60 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2706 | 67 1800 543 296 Spaces Moved 1333 | 39 647 464 183 Core 4 | 4 . . . Treads 266 | 35 231 . . Legs . | . . . . Wheels 1063 | . 416 464 183 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 105 105 105 Average Speed 122 | 148 135 105 112 Slowest Speed 240 | 160 240 105 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 3 85 88 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 5 | . . . 5 Terrain Destroyed 40 | . 14 18 8 Melee . | . . . . Projectile . | . . . . AOE 40 | . 14 18 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2236 | 45 1448 510 233 Wait 746 | . 702 30 14 Move 1330 | 38 646 463 183 Hop . | . . . . Pick Up 25 | 1 18 3 3 Fast Attach 16 | 6 7 2 1 Attach 4 | . 2 . 2 Detach . | . . . . Swap 11 | . 3 2 6 Drop 18 | . 9 5 4 Fire 86 | . 61 5 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 3) 998 | -10/Materials | Discovered new exit (range 9) 1717 | -10/Materials | Discovered new exit (range 12) 1868 | -10/Materials | Entered Mines 2144 | -10/Mines | Learned Materials trap positions 2254 | -10/Mines | Learned Materials stockpile data 2254 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2259 | -10/Mines | Received a Mining Laser from a helpful Derelict 2284 | -10/Mines | Discovered new exit (range 5) 2308 | -10/Mines | Discovered new exit (range 8) 2330 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2333 | -10/Mines | Found Prototype Device 2333 | -10/Mines | Identified Exp. Sensor Array 2411 | -10/Mines | Entered Materials 2411 | -9/Materials | Accompanied by 1 ally 2411 | -9/Materials | Evolved 2 slots: Utility x2 2412 | -9/Materials | Loaded intel: 22 trap records 2707 | -9/Materials | Identified exit to Mines 2707 | -9/Materials | Self-destructed Last Messages --------------- 02667_ U-05 Engineer lays Concrete. 02671_ K-01 Serf collects debris. 02671_ U-05 Engineer lays Concrete. 02672_ U-05 Engineer builds a Wall. 02674_ Acquired 20 matter. 02676_ U-05 Engineer lays Concrete. 02700_ K-01 Serf cleans the Matter Pump. 02700_ U-05 Engineer lays Concrete. 02701_ U-05 Engineer builds a Wall. 02707_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Access(Branch) Found 2 branch access points: (13,13) Mines (91,11) Mines Map updated. 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