Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 01:44:40

Player: hm03

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (18)      90
Value Destroyed (586)      586
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1576

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/400
Matter                     298/300
Energy                     84/100
System Corruption          0%
Temperature                Warm (154)
Movement                   Walking (130)
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
           Titanium Leg
           Titanium Leg
>          --- UTILITY (4) ------
  Improved Terrain Scanner
           Core Shielding
>          --- WEAPON (2) -------
           Beam Rifle
     Light Assault Rifle
>          --- INVENTORY (5) ----
     Light Treads
  Improved Aluminum Leg
           Titanium Leg
     Small Laser
     Small Laser

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
                Titanium Leg
                Titanium Leg
>               --- UTILITY ----------
          Small Storage Unit
  High-capacity Matter Pod
                Melee Analysis Suite
                Core Shielding
>               --- WEAPON -----------
                Beam Rifle
          Light Assault Rifle
>               --- INVENTORY --------
          Light Treads
                Aluminum Leg
                Aluminum Leg
       Improved Aluminum Leg
                Titanium Leg
          Small Laser
          Small Laser
[Rating: 17]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Processor                Melee Analysis Suite
  Protection               Core Shielding
Weapon                     Light Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  2    | .   .   2   
  Weapon                   .    | .   .   .   
Parts Attached             43   | 6   12  25  
  Power                    4    | 1   1   2   
    Engine                 4    | 1   1   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               17   | 2   6   9   
    Treads                 .    | .   .   .   
    Leg                    16   | 2   5   9   
    Wheel                  1    | .   1   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  8    | 1   1   6   
    Device                 4    | .   .   4   
    Storage                2    | 1   1   .   
    Processor              1    | .   .   1   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   14   | 2   4   8   
    Energy Gun             11   | 1   3   7   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          3    | 1   1   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 18   | .   2   16  
  Power                    3    | .   .   3   
  Propulsion               4    | .   .   4   
  Utility                  5    | .   .   5   
  Weapon                   6    | .   2   4   
  Highest Loss Streak      6    | .   2   6   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   96  98  
  Engine                   12   | .   14  10  
  Leg                      23   | .   26  21  
  Device                   6    | .   .   10  
  Storage                  24   | .   27  21  
  Processor                1    | .   .   2   
  Protection               4    | .   .   7   
  Energy Gun               13   | .   12  13  
  Ballistic Gun            10   | .   14  8   
Peak Build Rating          17   | 6   7   17  
  Average Rating           10   | 4   6   13  
  On Entrance              4    | .   6   7   
Naked Turns                .    | .   .   .   
Heaviest Build             18   | 13  17  18  
  Greatest Support         34   | 20  20  34  
  Greatest Overweight (x)  4    | .   4   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 6   8   7   
  Most Carried             8    | 4   8   8   
  Average Carried          5    | 3   5   5   
  Final Capacity           8    | 8   8   5   
  Final Carried            8    | 4   8   5   

 Class Distribution 
--------------------
 68% | Mutant
 31% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           781  | 186 322 273 
  Remotely                 .    | .   .   .   
Salvage Created            738  | .   304 434 
  Parts                    32   | .   16  16  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           2    | .   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  17   | .   6   11  
  Guns                     15   | .   5   10  
  AOE                      1    | .   1   .   
Classes Destroyed          5    | .   3   2   
  Recycler                 1    | .   1   .   
  Swarmer                  2    | .   2   .   
  Grunt                    12   | .   4   8   
  Duelist                  2    | .   .   2   
  Sentry                   1    | .   .   1   
Best Kill Streak           3    | .   3   3   
  Combat Bots Only         3    | .   2   3   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   1   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        191  | .    54   137  
  Missed                   44   | .    16   28   
Damage Taken               1828 | .    378  1450 
  Core                     469  | .    68   401  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  24   | .    .    24   
Core Remaining (%)         86   | 100  72   .    
Volleys Fired              98   | .    39   59   
  Largest                  2    | .    2    2    
  Hottest                  80   | .    60   80   
Shots Fired                179  | .    63   116  
  Gun                      179  | .    63   116  
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  70   | .    39   31   
  Thermal                  88   | .    3    85   
  Explosive                .    | .    .    .    
  Electromagnetic          21   | .    21   .    
  Robot Hit Streak         20   | .    5    20   
  Robot Miss Streak        4    | .    4    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        4    | .    .    4    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           118  | .    32   86   
  Core Hits                42   | .    13   29   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1303 | .    378  925  
  Guns                     1217 | .    309  908  
  Cannons                  .    | .    .    .    
  Explosions               63   | .    63   .    
  Melee                    .    | .    .    .    
  Ramming                  23   | .    6    17   
  Kinetic                  297  | .    147  150  
  Thermal                  842  | .    84   758  
  Explosive                .    | .    .    .    
  Electromagnetic          141  | .    141  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   1    | .    1    .    
Targets Rammed             7    | .    2    5    
  Kicked                   6    | .    1    5    
  Crushed                  .    | .    .    .    
Highest Temperature        154  | .    114  154  
  Average Temperature      39   | .    43   35   
  Received Heat Transfer   723  | .    123  600  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              1    | .    .    1    
  Combat Hostiles          1    | .    .    1    
  Parts Melted             3    | .    1    2    
  Heat Transferred         1846 | .    100  1746 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             152  | .   102 152 
  Initial                  42   | .   .   42  
  Average                  35   | .   31  42  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   1   1   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   .   1   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           2    | .   1   1   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              25   | .   9   16  
  Peak Tracking Total      4    | .   4   4   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          1    | .   1   .   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                4    | .   4   .   
  Successful               2    | .   2   .   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   2   .   
  Record                   1    | .   1   .   
  Locate Traps             1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               1678 | 91  685 902 
Spaces Moved               786  | 77  433 276 
  Core                     21   | 19  2   .   
  Treads                   .    | .   .   .   
  Legs                     761  | 58  427 276 
  Wheels                   4    | .   4   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  100 120 
  Average Speed            120  | 102 121 123 
  Slowest Speed            250  | 120 250 130 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       16   | 3   33  12  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          7    | .   7   .   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      7    | .   7   .   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      1344 | 86  534 724 
  Wait                     384  | .   34  350 
  Move                     784  | 76  432 276 
  Hop                      .    | .   .   .   
  Pick Up                  19   | 4   9   6   
  Fast Attach              12   | 6   3   3   
  Attach                   16   | .   3   13  
  Detach                   1    | .   .   1   
  Swap                     15   | .   6   9   
  Drop                     8    | .   6   2   
  Fire                     98   | .   39  59  
  Melee                    .    | .   .   .   
  Ram                      1    | .   1   .   
  Kick                     6    | .   1   5   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials

 History 
---------
 Turn | Location      | Event
   12 | -11/Scrapyard | Discovered new exit (range 14)
   92 | -11/Scrapyard | Entered Materials
  309 | -10/Materials | Build established: Mutant
  758 | -10/Materials | Discovered new exit (range 16)
  777 | -10/Materials | Entered another Materials area
  777 | -9/Materials  | Evolved 2 slots: Utility x2
  890 | -9/Materials  | Lost 3 parts (1p1n1w)
  960 | -9/Materials  | Core integrity fell below 50%
 1045 | -9/Materials  | Lost 6 parts (1p3u2w)
 1080 | -9/Materials  | Core integrity fell below 20%
 1116 | -9/Materials  | Lost 3 parts (2n1w)
 1130 | -9/Materials  | Build established: Scavenger-Mutant
 1543 | -9/Materials  | Build established: Mutant
 1679 | -9/Materials  | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
Acquired 10 matter.
K-01 Serf collects debris.
Acquired Sml. Laser.
K-01 Serf collects debris.
Kicked R-06 Scavenger out of the way.
Acquired Lgt. Treads.
K-01 Serf collects debris. <x8>
Acquired Titanium Leg. <x2>
K-01 Serf collects debris.
Discarded Melee Analysis Suite.
Acquired Imp. Terrain Scanner.
Dropped Aluminum Leg. <x2>
K-01 Serf cleans the Atomic Centrifuge.
K-01 Serf collects debris. <x*>
G-34 Mercenary destroyed.
Atomic Centrifuge disabled.
Sml. Storage Unit destroyed.
Hcp. Matter Pod destroyed.
Lgt. Ion Engine destroyed.
K-01 Serf collects debris.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           38
Energy Generation          10
Energy Capacity            250
Matter Stores              500
Matter Capacity            500
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Core Shielding             20
Evasion (%)                55
Melee Accuracy             5

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PhasingHardcellSystem
  Manual?         0
Play Time         00:15:48
  Cumulative      13.6 hours
  Start           2025.03.01 @ 01:26:52
  End             2025.03.01 @ 01:44:40
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          14
  Rogue           14
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             6
Gallery%          13
Achievement%      14
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Vi
Keybinds          0
Fullscreen        1
Font              36/Proggy
Map View          76x50
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: bc9f3835-ea1d-4bd6-a284-d2da55b41e81