Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.21 @ 04:25:51 Player: Terrible T Rex Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (914) 914 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3654 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 61/265 System Corruption 4% Temperature Cool (0) Movement Walking (130) Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- Heavy Mace Heavy Mace > --- INVENTORY (15) --- Improved Ion Engine Improved Treads Armored Wheel AWS/Gauss Heavy Mace Heavy Mace Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Core Shielding > --- WEAPON ----------- Light Assault Rifle Heavy Mace > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Treads Titanium Leg Compact Wheel Armored Wheel AWS/Gauss Heavy Mace Heavy Mace Heavy Mace Mining Claw [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Melee Analysis Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 41 | 6 6 . 25 . . 4 Power 6 | 1 1 . 3 . . 1 Engine 6 | 1 1 . 3 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 . . 11 . . 2 Treads 4 | 2 . . 2 . . . Leg 4 | . . . 3 . . 1 Wheel 7 | . . . 6 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | 1 2 . 4 . . . Device 1 | . . . 1 . . . Storage 2 | 1 1 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 3 | . 1 . 2 . . . Artifact . | . . . . . . . Weapon 13 | 2 3 . 7 . . 1 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 2 . 3 . . . Ballistic Cannon 1 | . 1 . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . 3 . . 1 Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . 5 . 7 . . 5 Power 4 | . 1 . 2 . . 1 Propulsion 5 | . . . 3 . . 2 Utility 2 | . 1 . . . . 1 Weapon 6 | . 3 . 2 . . 1 Highest Loss Streak 4 | . 2 . 4 . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 81 85 86 100 100 88 Engine 7 | . 3 14 8 11 11 10 Treads 11 | . 28 28 8 . . . Leg 16 | . . . 9 33 33 31 Wheel 2 | . . . 11 . . . Storage 11 | . 14 14 11 11 11 11 Processor 6 | . . . 8 11 11 11 Protection 8 | . 9 . 7 11 11 2 Ballistic Gun 12 | . 17 14 8 11 11 10 Ballistic Cannon 2 | . 5 14 3 . . . Impact Weapon 6 | . . . 6 11 11 11 Peak Build Rating 23 | 6 6 6 22 22 23 23 Average Rating 14 | 4 5 6 12 22 22 21 On Entrance 12 | . 6 6 6 22 22 23 Naked Turns . | . . . . . . . Heaviest Build 32 | 11 27 27 32 32 32 32 Greatest Support 60 | 40 40 40 60 51 51 51 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 10 15 15 15 15 15 Most Carried 12 | 3 6 6 11 10 12 12 Average Carried 7 | . 2 6 5 10 11 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 12 | 1 6 6 10 10 12 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 853 | 250 292 . 221 50 . 40 Remotely . | . . . . . . . Salvage Created 955 | . 396 . 273 . . 286 Parts 42 | . 30 . 7 . . 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 2 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 24 | . 12 . 6 . . 6 Melee 6 | . . . 3 . . 3 Guns 8 | . 8 . . . . . Cannons 6 | . 4 . 2 . . . Classes Destroyed 7 | . 4 . 3 . . . Builder 1 | . 1 . . . . . Mechanic 1 | . . . 1 . . . Watcher 2 | . 2 . . . . . Swarmer 5 | . 5 . . . . . Grunt 16 | . 7 . 3 . . 6 Duelist 1 | . . . 1 . . . Sentry 2 | . . . 2 . . . Best Kill Streak 4 | . 4 . 2 . . 3 Combat Bots Only 4 | . 4 . 2 . . 3 Max Kills in Single Turn 1 | . 1 . 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 239 | . 120 . 75 4 . 40 Missed 71 | . 42 . 20 3 . 6 Damage Taken 2654 | . 812 . 899 18 . 925 Core 608 | . 182 . 242 14 . 170 Absorbed by Shields . | . . . . . . . Redirected to Shielding 90 | . 50 . 25 3 . 12 Core Remaining (%) 63 | 100 . 27 . . . . Volleys Fired 72 | . 61 . 11 . . . Largest 2 | . 2 . 2 . . . Hottest 60 | . 60 . 55 . . . Shots Fired 121 | . 99 . 22 . . . Gun 87 | . 76 . 11 . . . Cannon 34 | . 23 . 11 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 113 | . 91 . 22 . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 8 | . 8 . . . . . Robot Hit Streak 6 | . 4 . 6 . . . Robot Miss Streak 9 | . 9 . 2 . . . Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 112 | . 44 . 45 . . 23 Core Hits 40 | . 26 . 10 . . 4 Critical Kills 4 | . . . 3 . . 1 Critical Parts Destroyed 6 | . . . 4 . . 2 Critical Strikes 13 | . 2 . 8 . . 3 Blast 3 | . 2 . 1 . . . Smash 10 | . . . 7 . . 3 Melee Attacks 72 | . . . 36 6 . 30 Impact 66 | . . . 30 6 . 30 Slashing 6 | . . . 6 . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2494 | . 684 . 934 . . 876 Guns 464 | . 415 . 49 . . . Cannons 419 | . 261 . 158 . . . Explosions . | . . . . . . . Melee 1603 | . . . 727 . . 876 Ramming 8 | . 8 . . . . . Kinetic 833 | . 626 . 207 . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 50 | . 50 . . . . . Impact 1475 | . . . 599 . . 876 Slashing 128 | . . . 128 . . . Piercing . | . . . . . . . Highest Corruption 4 | . 4 4 . . . 4 Average Corruption 3 | . 3 4 . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . 13 . . . . . Message Errors 4 | . 4 . . . . . Matter Fused 3 | . 3 . . . . . Heat Flow Errors 1 | . 1 . . . . . Energy Discharges 3 | . 3 . . . . . Misfires 1 | . 1 . . . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 260 | . . . 103 . . 157 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 260 | . . . 103 . . 157 Knockbacks 7 | . 3 . 3 . . 1 Impact 1 | . . . . . . 1 Kinetic 6 | . 3 . 3 . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 174 | . 174 . 18 . . 16 Average Temperature 27 | . 32 . 7 . . 16 Received Heat Transfer 942 | . 270 . 348 . . 324 Siege Activations . | . . . . . . . Robots Corrupted 5 | . . . 2 . . 3 Combat Hostiles 4 | . . . 1 . . 3 Parts Fried 6 | . . . 4 . . 2 Impact Corruptions 12 | . . . 5 . . 7 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 160 | . 160 3 100 18 . 122 Initial 13 | . . 3 . 13 . . Average 45 | . 58 3 38 15 . 57 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 20 . 7 7 . 8 Peak Tracking Total 18 | . 5 . 2 18 . 3 Tactical Retreats 5 | . 2 . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 4 | . 3 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 10 | . 3 . 3 . 4 . Terminals 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 7 . 5 . 24 . Successful 29 | . 3 . 2 . 24 . Failed 7 | . 4 . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 10 | . 7 . 3 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 29 | . 3 . 2 . 24 . Record 23 | . . . . . 23 . Prototype ID Bank 3 | . 1 . 2 . . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 2794 | 90 876 16 650 226 503 433 Spaces Moved 1668 | 52 434 11 362 162 387 260 Core 5 | 5 . . . . . . Treads 576 | 47 434 11 84 . . . Legs 948 | . . . 139 162 387 260 Wheels 139 | . . . 139 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 90 130 130 130 Average Speed 137 | 149 160 160 124 130 130 130 Slowest Speed 240 | 160 160 160 240 130 130 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 Exploration Rate (%) 41 | 4 78 13 29 49 76 44 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 . 1 Spaces Dug 9 | . . . . 5 . 4 Terrain Destroyed 9 | . . . . 5 . 4 Melee 9 | . . . . 5 . 4 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 1933 | 64 524 10 478 167 387 303 Wait 34 | . 11 . 14 . . 9 Move 1662 | 51 433 10 361 161 386 260 Hop . | . . . . . . . Pick Up 41 | 7 11 . 22 . 1 . Fast Attach . | . . . . . . . Attach 33 | 6 5 . 18 . . 4 Detach 4 | . . . 4 . . . Swap 8 | . 1 . 7 . . . Drop 6 | . 1 . 5 . . . Fire 72 | . 61 . 11 . . . Melee 72 | . . . 36 6 . 30 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 16) 671 | -10/Materials | Discovered new exit (range 14) 752 | -10/Materials | Discovered new exit (range 4) 826 | -10/Materials | Core integrity fell below 50% 950 | -10/Materials | Discovered new exit (range 12) 967 | -10/Materials | Entered Mines 967 | -10/Mines | Discovered new exit (range 10) 975 | -10/Mines | Met a Derelict bent on vengeance 983 | -10/Mines | Entered Materials 983 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1071 | -9/Materials | Discovered new exit (range 12) 1242 | -9/Materials | Lost 4 parts (1p2n1w) 1273 | -9/Materials | Core integrity fell below 50% 1323 | -9/Materials | Discovered new exit (range 8) 1561 | -9/Materials | Discovered new exit (range 8) 1633 | -9/Materials | Entered Mines 1721 | -9/Mines | Discovered new exit (range 5) 1796 | -9/Mines | Discovered new exit (range 5) 1827 | -9/Mines | Assembled infested the area 1832 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1853 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1853 | -9/Mines | Discovered new exit (range 7) 1859 | -9/Mines | Entered Exiles 1878 | -9/Exiles | Discovered new exit (range 15) 1893 | -9/Exiles | Met 8R-AWN 1915 | -9/Exiles | Met EX-HEX 1961 | -9/Exiles | Met EX-BIN 1987 | -9/Exiles | Aligned with FarCom system 1988 | -9/Exiles | Given EX-Vault access code 2039 | -9/Exiles | Opened EX-Vault 2047 | -9/Exiles | Found AWS/Gauss 2075 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2113 | -9/Exiles | Met EX-DEC 2118 | -9/Exiles | Learned location of Zion (-6) 2180 | -9/Exiles | Visited The Gauntlet 2345 | -9/Exiles | Discovered new exit (range 15) 2362 | -9/Exiles | Left Exiles lab with AWS/Gauss 2362 | -9/Exiles | Entered Mines 2459 | -8/Mines | Core integrity fell below 20% 2775 | -8/Mines | Crushed by falling debris 2796 | -8/Mines | Crushed by falling debris 2796 | -8/Mines | Smashed by cave-in Last Messages --------------- 02767_ G-47 Trooper suffers critical hit (Smash). 02767_ G-47 Trooper destroyed. 02768_ Imp. Ion Engine destroyed. 02775_ The unstable cave ceiling collapses. 02775_ Crushed by falling debris. 02775_ Titanium Leg destroyed. 02775_ System corrupted by crushing effect (+2). 02775_ Titanium Leg destroyed. 02775_ System corrupted by crushing effect (+2). 02775_ Destroyed Carbon-fiber Leg. 02775_ G-50 Soldier system corrupted by crushing effect. 02776_ G-50 Soldier misfires. 02782_ G-50 Soldier IFF system glitched. 02784_ Lgt. Assault Rifle destroyed. 02786_ G-50 Soldier destroyed. 02793_ Acquired 10 matter. 02796_ The unstable cave ceiling collapses. 02796_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####?????????????????? | | ??????????????????????????## ##????????????????? | | ????????????????????????### ##???????????????? | | ????????????????????????#@# #???????????????? | | ????????????????????????#### ##???????????????? | | ?????????????????????????### ##????????????????? | | ???????????????????????????# ##?????????????????? | | ??????????????????????????## ##?????????????????? | | ?????????????????????????## ###???????????????? | | ?????????????????????##### #???????????????? | | ????????????????????## #" #??????????????? | | ????????????????????# ## #????????? | | ????????????????????# ### ###### #????????? | | ????????????????????# #### ##???????????????? | | ????????????????????## ##?# #????????????????? | | ?????????????????????# #?? #??????? ????????? | | ?????????????????????# #?? #?????? ???????? | | ?????????????????????## ##? ##????? ???????? | | ??????????????????????## ## ##?# #$ ???????? | | ????????????????####??## ### # #??????? | | ???????????###### #### # #??????? | | ????????? #### # #??????? | | ????????? """ ## ##??# # #??????? | | ??????????????## """ ##?# ##???# # #??????? | | ??????????????## """ ##???# ##???## # #??????? | | ?????????????## ##?????###???## #??????? | | ?????????????# ##????????????# ##?????? | | ????????????## ##????????????## #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatThunderSuit Manual? 0 Play Time 00:44:12 Cumulative 5.7 hours Start 2024.12.21 @ 03:38:44 End 2024.12.21 @ 04:25:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c4b5032-7bd6-47d6-af00-cf6e74e25207