Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.18 @ 19:52:37 Player: vfanon Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (48) 240 Value Destroyed (779) 779 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 2144 Bonus ------- High Alert Combat Kills 185 Cogmind --------- Core Integrity 0/400 Matter 28/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Mace > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Heat Sink High-capacity Matter Pod (14) Visual Processing Unit Visual Processing Unit Signal Interpreter Core Shielding Core Shielding Utility Shielding Light Armor Plating Light Armor Plating Beam Cannon Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Core Shielding > --- WEAPON ----------- Mini Grenade Launcher Mace > --- INVENTORY -------- Light Ion Engine Heat Sink High-capacity Matter Pod Visual Processing Unit Visual Processing Unit Signal Interpreter Core Shielding Core Shielding Utility Shielding Light Armor Plating Light Armor Plating Beam Cannon Datajack [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 31 | 4 12 15 Power 5 | . 1 4 Engine 5 | . 1 4 Core . | . . . Reactor . | . . . Propulsion 10 | 2 3 5 Treads . | . . . Leg 7 | . 2 5 Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 6 | . 3 3 Device 1 | . . 1 Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 10 | 2 5 3 Energy Gun 2 | . 1 1 Energy Cannon 3 | . 3 . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 11 | . 3 8 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility 3 | . . 3 Weapon 3 | . 2 1 Highest Loss Streak 4 | . 3 4 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 84 94 Engine 9 | . 8 9 Leg 23 | . 12 29 Wheel 4 | . 12 . Device 3 | . . 5 Storage 11 | . 12 11 Processor 2 | . . 3 Protection 12 | . 11 12 Energy Gun 3 | . . 4 Energy Cannon 8 | . 17 3 Ballistic Gun 2 | . 5 . Launcher 5 | . . 8 Impact Weapon 3 | . . 4 Naked Turns . | . . . Heaviest Build 32 | 3 30 32 Greatest Support 39 | 20 20 39 Greatest Overweight (x) 7 | . 2 7 Average Overweight (x) . | . 1 . Largest Inventory Capacity 15 | 5 15 15 Average Capacity 13 | 5 13 15 Most Carried 15 | 5 15 15 Average Carried 11 | 2 10 13 Final Capacity 15 | 5 15 15 Final Carried 15 | 3 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 694 | 240 45 409 Remotely . | . . . Salvage Created 822 | 33 45 744 Parts 95 | 4 5 86 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 24 | 1 3 20 Guns 2 | 1 . 1 Cannons 3 | . 3 . AOE 19 | . . 19 Classes Destroyed 8 | 1 1 6 Worker 8 | . . 8 Builder 8 | . . 8 Tunneler 1 | . . 1 Recycler 2 | . . 2 Watcher 5 | . . 5 Swarmer 13 | . 3 10 Grunt 6 | 1 . 5 Sentry 5 | . . 5 Best Kill Streak 12 | 1 3 12 Combat Bots Only 8 | 1 3 8 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1912 | 33 467 1412 Core 552 | 12 133 407 Absorbed by Shields 112 | . . 112 Redirected to Shielding 73 | . 23 50 Regen/Repaired (Parts) 22 | . . 22 Core Remaining (%) 68 | 95 42 . Volleys Fired 82 | 4 19 59 Largest 2 | 2 1 2 Hottest 120 | 40 60 120 Shots Fired 112 | 8 19 85 Gun 31 | 8 3 20 Cannon 32 | . 16 16 Launcher 49 | . . 49 Special . | . . . Kinetic 8 | 8 . . Thermal 52 | . 16 36 Explosive 49 | . . 49 Electromagnetic 3 | . 3 . Robot Hit Streak 6 | 4 2 6 Robot Miss Streak 5 | 2 3 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 39 | 5 7 27 Core Hits 59 | 2 3 54 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks 13 | . 4 9 Impact 9 | . . 9 Slashing . | . . . Piercing . | . . . Sneak Attacks 6 | . . 6 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2799 | 64 116 2619 Guns 191 | 61 11 119 Cannons 105 | . 105 . Explosions 2057 | . . 2057 Melee 438 | . . 438 Ramming 8 | 3 . 5 Kinetic 61 | 61 . . Thermal 224 | . 105 119 Explosive 2057 | . . 2057 Electromagnetic 11 | . 11 . Impact 438 | . . 438 Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 1 3 Average Corruption 1 | . 1 3 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 194 | . . 194 Projectiles . | . . . Explosions 49 | . . 49 Melee 145 | . . 145 Knockbacks 5 | . . 5 Impact 5 | . . 5 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 129 | 1 . 128 Shots 3 | . . 3 Rammed 1 | 1 . . Targets Rammed 3 | 1 . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 288 | 1 100 288 Average Temperature 58 | 1 40 65 Received Heat Transfer 377 | 18 . 359 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 5 | . . 5 Impact Corruptions 8 | . . 8 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 592 | . 222 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 1282 | 20 78 1282 Initial 13 | . 13 2 Average 321 | . 33 551 Maximum Alert Level 4 | . . 4 Low Security (%) 57 | 100 100 25 Level 1 1 | . . 2 Level 2 23 | . . 40 Level 3 14 | . . 24 Level 4 3 | . . 6 Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 2 | . . 2 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | 1 5 34 Peak Tracking Total 7 | 1 3 7 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 6 | . . 6 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 6 4 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 35 | . 22 13 Successful 23 | . 13 10 Failed 12 | . 9 3 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 2 | . 2 . Terminals 24 | . 20 4 Fabricators . | . . . Repair Stations 7 | . 2 5 Recycling Units . | . . . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 16 | . 12 4 Record 5 | . 5 . Prototype ID Bank 1 | . 1 . Emergency Access Points 3 | . 2 1 Terminal Index 1 | . 1 . Alert Level 3 | . 1 2 Locate Traps 1 | . 1 . Assault Status 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . 1 2 Scan Component 2 | . 1 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 6 3 Full Trace Events 4 | . 3 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat . | . . . Combat 1 | . 1 . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1581 | 194 494 893 Spaces Moved 1060 | 236 356 468 Core 64 | 58 . 6 Treads . | . . . Legs 474 | . 40 434 Wheels 522 | 178 316 28 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 111 | 72 117 126 Slowest Speed 400 | 80 260 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 29 | 6 37 46 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 284 | . . 284 Melee . | . . . Projectile . | . . . AOE 284 | . . 284 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1340 | 251 413 676 Wait 85 | . . 85 Move 1058 | 235 355 468 Hop . | . . . Pick Up 45 | 7 19 19 Fast Attach . | . . . Attach 29 | 4 10 15 Detach 7 | . 3 4 Swap 2 | . 2 . Drop 16 | . 1 15 Fire 82 | 4 19 59 Melee 13 | . 4 9 Ram 1 | 1 . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 177 | -11/Scrapyard | Discovered new exit (range 8) 195 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 360 | -10/Materials | Core integrity fell below 50% 394 | -10/Materials | Lost 3 parts (1n2w) 535 | -10/Materials | Discovered new exit (range 9) 588 | -10/Materials | Discovered new exit (range 16) 668 | -10/Materials | Discovered new exit (range 15) 689 | -10/Materials | Entered another Materials area 689 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 777 | -9/Materials | Repaired Lgt. Ion Engine 865 | -9/Materials | Discovered new exit (range 5) 1388 | -9/Materials | Discovered new exit (range 17) 1532 | -9/Materials | Lost 3 parts (1p2n) 1545 | -9/Materials | Crushed by falling debris 1560 | -9/Materials | Core integrity fell below 50% 1565 | -9/Materials | Destroyed 8 combat bots 1568 | -9/Materials | Core integrity fell below 20% 1582 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01558_ R-06 Scavenger destroyed. 01558_ Mni. Grenade Launcher destroyed. 01558_ Destroyed Mni. Grenade Launcher. 01558_ U-05 Engineer destroyed. 01559_ The unstable cave ceiling collapses. 01559_ U-05 Engineer lays Concrete. 01559_ K-01 Serf collects debris. 01560_ U-05 Engineer lays Concrete. 01563_ K-01 Serf collects debris. 01564_ Core Shielding destroyed. 01564_ U-05 Engineer builds a Wall. 01566_ Critical hit (Burn: +37). 01567_ K-01 Serf collects debris. 01569_ U-05 Engineer lays Concrete. 01570_ Visual Processing Unit destroyed. 01570_ K-01 Serf collects debris. 01577_ Acquired Aluminum Leg. 01578_ K-01 Serf collects debris. 01582_ Acquired Aluminum Leg. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????????#+????????????? | | ???????????????????????????????????# ???##???????? | | ??????????????????????????????#+???# #? ?????### | | ??????????????????????????????# ???# #? 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