Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 16:37:39 Player: star Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (156) 780 Value Destroyed (5463) 5463 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1737) 1737 TOTAL SCORE: 11240 Bonus ------- High Alert Combat Kills 1262 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Rolling (140) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Wheel > --- UTILITY (4) ------ Large Storage Unit Target Analyzer Hardened Heavy Armor Plating > --- WEAPON (5) ------- Heavy Missile Launcher (fused) > --- INVENTORY (15) --- Encrypted Comm Array Improved Targeting Computer Target Analyzer Kinecellerator Weapon Cycler Enhanced Autogun Coil Gun Coil Gun Shock Bomb Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Target Analyzer > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Medium Battery Target Analyzer Weapon Cycler Hardened Heavy Armor Plating Advanced Beam Rifle Gatling Laser Enhanced Autogun Enhanced Autogun Enhanced Autogun Shock Bomb Launcher Heavy Missile Launcher Datajack [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Medium Reactive Plating Weapon Coil Gun Energy Gun Advanced Beam Rifle Ballistic Gun Coil Gun Launcher Heavy Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Slots Evolved 6 | . . . 2 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 2 | . . . . 1 1 . . . Weapon 3 | . . . 2 . 1 . . . Parts Attached 109 | 8 2 . 22 28 15 21 8 5 Power 12 | 1 . . 2 5 1 2 1 . Engine 7 | 1 . . 2 3 . 1 . . Core 5 | . . . . 2 1 1 1 . Reactor . | . . . . . . . . . Propulsion 22 | 4 . . 4 4 1 6 2 1 Treads 11 | . . . 2 4 1 3 . 1 Leg 8 | 2 . . 2 . . 3 1 . Wheel 3 | 2 . . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 2 . 1 4 4 3 1 3 Device 10 | . 1 . 1 2 3 2 . 1 Storage 4 | 1 1 . . 2 . . . . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 4 | . . . . . 1 1 . 2 Artifact . | . . . . . . . . . Weapon 56 | 2 . . 15 15 9 10 4 1 Energy Gun 17 | 1 . . 4 7 3 . 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 32 | 1 . . 11 5 5 8 2 . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . 2 . 2 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . Unidentified Prototypes 8 | . . . 3 4 1 . . . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 4 | . . . . 4 . . . . Parts Lost 43 | . . . 6 10 3 8 15 1 Power 6 | . . . . 3 . 1 2 . Propulsion 12 | . . . 1 2 2 3 4 . Utility 6 | . . . 1 . 1 1 3 . Weapon 19 | . . . 4 5 . 3 6 1 Highest Loss Streak 6 | . . . 2 2 2 2 6 3 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 89 | . 99 100 96 87 99 85 91 41 Engine 4 | . 14 14 11 5 . 6 . . Core 3 | . . . . 2 7 . 6 . Treads 11 | . . . 7 19 22 10 . 5 Leg 6 | . 28 28 14 . . 2 18 . Device 13 | . 13 14 9 15 18 15 14 . Storage 8 | . 14 14 11 9 7 7 7 7 Processor 1 | . . . . . . . 5 7 Protection 2 | . . . . . 3 7 1 4 Energy Gun 14 | . 14 14 15 22 31 2 2 . Ballistic Gun 19 | . 14 14 27 11 5 29 32 . Peak Build Rating 50 | 6 7 7 18 35 46 49 50 22 Average Rating 32 | 5 6 7 15 24 42 39 44 18 On Entrance 19 | . 6 7 7 18 33 44 48 13 Naked Turns . | . . . . . . . . . Heaviest Build 75 | 11 17 17 31 45 64 75 55 47 Greatest Support 66 | 20 20 20 46 66 63 60 40 23 Greatest Overweight (x) 13 | 1 . . 3 1 1 4 13 4 Average Overweight (x) . | . . . . . . 1 1 3 Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 Average Capacity 13 | 6 8 10 10 14 15 15 15 15 Most Carried 15 | 2 7 7 10 15 15 15 15 11 Average Carried 12 | 1 3 7 8 9 14 14 14 9 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 Final Carried 15 | 2 7 7 9 15 14 15 11 10 Class Distribution -------------------- 36% | Scavenger-Gunner 20% | Tank 15% | Scavenger-Tank 14% | Gunner 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -7/Garrison Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Matter Collected 3459 | 236 57 . 507 587 304 1061 567 140 Remotely . | . . . . . . . . . Salvage Created 6086 | . 57 . 1147 1260 1538 1127 902 55 Parts 337 | . 3 . 62 88 82 55 41 6 Haulers Intercepted 13 | . 1 . 3 4 3 . 2 . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Combat Hostiles Destroyed 120 | . . . 26 25 25 24 16 4 Guns 100 | . . . 26 15 23 21 15 . AOE 17 | . . . . 8 1 3 1 4 Classes Destroyed 14 | . 1 . 5 4 3 1 . . Worker 9 | . . . 4 2 2 . 1 . Builder 8 | . . . 2 4 2 . . . Hauler 13 | . 1 . 3 4 3 . 2 . Recycler 3 | . . . . . 3 . . . Mechanic 1 | . . . . 1 . . . . Watcher 2 | . . . . 1 . . 1 . Swarmer 37 | . . . 11 10 8 3 1 4 Grunt 57 | . . . 10 10 11 16 10 . Brawler 2 | . . . . . . 2 . . Duelist 1 | . . . . . 1 . . . Sentry 10 | . . . 5 2 1 1 1 . Hunter 6 | . . . . 2 2 . 2 . Programmer 6 | . . . . . 2 2 2 . Heavy 1 | . . . . 1 . . . . Best Kill Streak 9 | . 1 . 8 9 8 6 5 3 Combat Bots Only 6 | . . . 5 6 6 6 5 3 Max Kills in Single Turn 3 | . 1 . 3 3 3 2 2 3 Gunslinging 2 | . . . 1 1 2 1 1 . Exploded 3 | . . . . 2 1 2 1 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Hostile Shots Fired 663 | . . . 124 89 106 108 220 16 Missed 207 | . . . 30 26 33 29 86 3 Damage Taken 6943 | . . . 1251 1054 974 1331 2034 299 Core 912 | . . . 129 69 85 80 471 78 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 147 | . . . . . 147 . . . Core Remaining (%) 88 | 100 . 100 67 87 . . . . Volleys Fired 281 | . 7 . 71 55 42 58 46 2 Largest 5 | . 2 . 4 4 5 5 5 1 Hottest 307 | . 70 . 167 221 307 180 150 39 Shots Fired 1046 | . 14 . 259 177 176 232 186 2 Gun 1029 | . 14 . 259 166 176 228 186 . Cannon . | . . . . . . . . . Launcher 17 | . . . . 11 . 4 . 2 Special . | . . . . . . . . . Kinetic 684 | . 7 . 194 67 49 209 158 . Thermal 283 | . 7 . 50 95 91 12 28 . Explosive 4 | . . . . . . 2 . 2 Electromagnetic 75 | . . . 15 15 36 9 . . Robot Hit Streak 18 | . 2 . 18 15 18 13 8 . Robot Miss Streak 8 | . 5 . 8 4 7 4 6 6 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 27 | . . . 7 2 7 6 5 . Max Gunslinging Chain 3 | . . . 1 1 3 1 1 . Shots Hit Robots 609 | . 6 . 161 115 107 125 95 . Core Hits 292 | . 2 . 66 63 64 50 43 4 Critical Kills 5 | . . . . . . 1 4 . Critical Parts Destroyed 7 | . . . 2 . . . 5 . Critical Strikes 31 | . . . 5 8 6 1 11 . Burn 19 | . . . 3 8 6 . 2 . Destroy 12 | . . . 2 . . 1 9 . Melee Attacks 4 | . . . . 2 2 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . 2 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12404 | . 57 . 2171 2618 2128 2848 2350 232 Guns 10439 | . 57 . 1961 1683 2043 2467 2228 . Cannons . | . . . . . . . . . Explosions 1945 | . . . 210 930 85 381 107 232 Melee . | . . . . . . . . . Ramming 20 | . . . . 5 . . 15 . Kinetic 6333 | . 32 . 1199 644 474 2220 1764 . Thermal 3673 | . 25 . 625 1235 1181 143 464 . Explosive 721 | . . . 108 . . 381 . 232 Electromagnetic 1657 | . . . 239 734 473 104 107 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . 1 7 1 6 16 16 Average Corruption 5 | . . . 1 6 1 5 7 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 122 | . . . 4 18 2 44 36 18 Message Errors 19 | . . . . 2 . 7 6 4 Matter Fused 31 | . . . 1 5 . 13 8 4 Heat Flow Errors 13 | . . . . 1 2 3 4 3 Energy Discharges 13 | . . . . 4 . 4 3 2 Parts Rejected 2 | . . . 1 . . 1 . . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 18 | . . . 1 2 . 7 7 1 Data Loss (major) 12 | . . . 1 3 . 3 5 . Misfires 5 | . . . . . . 5 . . Alerts 3 | . . . . . . . 1 2 Misdirections 1 | . . . . . . . . 1 Weapon Failures 4 | . . . . 1 . 1 2 . Overload Shots . | . . . . . . . . . Overflow Damage 54 | . . . 3 46 . . . 5 Projectiles . | . . . . . . . . . Explosions 54 | . . . 3 46 . . . 5 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 536 | . . . 244 103 43 . 58 88 Shots 14 | . . . 3 6 1 . 2 2 Rammed 3 | . . . . 2 . . 1 . Targets Rammed 3 | . . . . 2 . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 396 | . 20 . 354 295 345 396 85 210 Average Temperature 106 | . 8 . 81 88 122 174 46 95 Received Heat Transfer 1728 | . . . 375 261 177 468 384 63 Effects 4 | . . . 1 . . 3 . . Interference 3 | . . . . . . 3 . . Matter Decay 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . 1 1 . . . Combat Hostiles 2 | . . . . 1 1 . . . Parts Melted 22 | . . . 2 11 7 . 2 . Heat Transferred 9476 | . 74 . 1741 3634 2657 239 1131 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 10 | . . . 1 8 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Peak Influence 1358 | . 22 8 586 851 688 1358 929 . Initial 712 | . . 8 2 203 387 491 712 . Average 575 | . 5 8 344 450 392 975 804 . Maximum Alert Level 4 | . . . 2 3 2 4 3 . Low Security (%) 8 | 100 100 100 17 . . . . . Level 1 27 | . . . 41 46 58 . . . Level 2 25 | . . . 41 45 41 9 . . Level 3 34 | . . . . 8 . 73 100 . Level 4 3 | . . . . . . 16 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . . . 2 3 7 . 6 . Investigation 3 | . . . . 1 1 . 1 . Extermination 4 | . . . . . 2 . 2 . Reinforcement 11 | . . . 2 2 4 . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 3 | . . . . . 1 . 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Distress Signals 12 | . . . 6 4 1 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 187 | . 1 . 39 37 36 27 39 8 Peak Tracking Total 12 | . 1 . 6 8 10 6 12 7 Tactical Retreats 10 | . . . 2 2 1 2 2 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Traps Triggered 8 | . . . . 1 1 5 1 . Indirectly 1 | . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Machines Disabled 15 | . . . 4 . . 5 6 . Max in Single Turn 3 | . . . 3 . . 1 2 . Garrison Relay 3 | . . . . . . 3 . . Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Machines Accessed 6 | . . . 1 . 2 1 . 2 Terminals 1 | . . . . . . 1 . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 16 | . . . 3 . 5 3 . 5 Successful 11 | . . . 3 . 2 1 . 5 Failed 5 | . . . . . 3 2 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . . . . . . 3 . . Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 6 | . . . . . . 1 . 5 Record 4 | . . . . . . . . 4 Open Door 2 | . . . . . . 1 . 1 Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . 1 . 2 1 . . Full Trace Events 2 | . . . 1 . . 1 . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat 1 | . . . . . 1 . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . check_alert 1 | . . . . . 1 . . . Relay Couplers Released 17 | . . . . . . 17 . . Machine Destruction 13 | . . . . . . 13 . . Programmers 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 . . Highest-Rated Group 56 | . . . . . . 56 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . 5 . . Total Damage 60 | . . . . . . 60 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Turns Passed 6618 | 69 154 106 1072 936 1430 1443 1038 370 Spaces Moved 2850 | 54 107 60 456 355 673 447 438 260 Core 8 | 1 . . . . . . 7 . Treads 1624 | . . . 198 355 673 387 . 11 Legs 858 | 26 107 60 258 . . 60 347 . Wheels 360 | 27 . . . . . . 84 249 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 163 160 110 110 Average Speed 179 | 103 120 120 167 163 165 272 184 136 Slowest Speed 700 | 190 120 120 330 240 245 400 700 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 5 27 20 36 33 22 71 15 30 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 199 | . . . 30 16 4 96 13 40 Melee . | . . . . . . . . . Projectile 15 | . . . . . . 2 13 . AOE 183 | . . . 30 16 4 93 . 40 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Low Total 3783 | 63 119 94 608 584 903 589 549 274 Wait 440 | . . 35 50 123 148 26 54 4 Move 2842 | 53 106 59 455 354 673 445 437 260 Hop . | . . . . . . . . . Pick Up 42 | 2 4 . 7 12 13 2 1 1 Fast Attach 33 | 6 1 . 5 9 . 7 3 2 Attach 21 | . . . 4 4 4 3 3 3 Detach 3 | . . . . 1 . . . 2 Swap 55 | 2 1 . 13 15 11 11 2 . Drop 25 | . . . 3 7 10 3 2 . Fire 281 | . 7 . 71 55 42 58 46 2 Melee 4 | . . . . 2 2 . . . Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 2 | . . . . 2 . . . . Escape Stasis 6 | . . . . . . 6 . . Rewire 28 | . . . . . . 28 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 15) 224 | -10/Materials | Entered Mines 230 | -10/Mines | Learned Materials stockpile data 300 | -10/Mines | Build established: Mutant 321 | -10/Mines | Discovered new exit (range 5) 330 | -10/Mines | Entered Materials 330 | -9/Materials | Evolved 2 slots: Weapon x2 1113 | -9/Materials | Build established: Scavenger-Gunner 1244 | -9/Materials | Discovered new exit (range 16) 1402 | -9/Materials | Entered another Materials area 1402 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2126 | -8/Materials | Discovered new exit (range 13) 2338 | -8/Materials | Entered Factory 2338 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2950 | -7/Factory | Build established: Gunner 3585 | -7/Factory | Build established: Scavenger-Tank 3768 | -7/Factory | Identified exit to Garrison 3768 | -7/Factory | Entered Garrison 3830 | -7/Garrison | Triggered checkpoint 4025 | -7/Garrison | Phase Generator disabled 4248 | -7/Garrison | Triggered checkpoint 4394 | -7/Garrison | Triggered checkpoint 4533 | -7/Garrison | Garrison Relay disabled 4606 | -7/Garrison | Triggered checkpoint 4678 | -7/Garrison | Discovered new exit (range 14) 4782 | -7/Garrison | Build established: Tank 4859 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5177 | -7/Garrison | Discovered new exit (range 13) 5211 | -7/Garrison | Entered Factory 5360 | -7/Factory | Build established: Scavenger-Tank 5665 | -7/Factory | Discovered new exit (range 9) 5673 | -7/Factory | Build established: Scavenger-Gunner 6084 | -7/Factory | Core integrity fell below 50% 6114 | -7/Factory | Lost 6 parts (1p2n3w) 6155 | -7/Factory | Cargo convoy interrupted 6180 | -7/Factory | System corruption reached 10% 6210 | -7/Factory | Lost 5 parts (1p1u3w) 6234 | -7/Factory | Core integrity fell below 20% 6249 | -7/Factory | Entered Lower Caves 6281 | -7/Lower Caves | Lost 3 parts (1n1u1w) 6310 | -7/Lower Caves | Learned Factory emergency access door positions 6390 | -7/Lower Caves | Learned Factory security intel 6390 | -7/Lower Caves | Learned Factory trap positions 6390 | -7/Lower Caves | Learned Extension security intel 6438 | -7/Lower Caves | Build established: Mutant 6445 | -7/Lower Caves | Met a Warlord Commander 6446 | -7/Lower Caves | Learned location of Warlord (-4) 6447 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6453 | -7/Lower Caves | Found Encrypted Comm Array 6578 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6619 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06449_ BW-PFD(g): "To be clear, the most effective way to help us is by destroying RIF Installers and Garrison Relays, and generally compromising garrison interiors. Triggering DSF sterilization is also a great help." 06450_ BW-PFD(g): "WARLORD FOREVER!" 06450_ BW-PFD(g) slips back into the shadows. 06453_ Acquired Encrypted Comm Array. 06457_ System corrupted: IFF burst signal emitted. 06473_ System corrupted: Heat flow error (+234). 06504_ System corrupted: Matter fused (-7). 06527_ System corrupted: Matter fused (-9). 06543_ System corrupted: Heat flow error (+202). 06566_ System corrupted: IFF burst signal emitted. 06568_ Penetrated by Slug. 06575_ S-27 Virus destroyed. 06578_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 06578_ Penetrated by Slug. 06582_ Y-64 Sentinel: "REQUESTING BACKUP." 06585_ System corrupted: Hvy. Missile Launcher fused. 06600_ GUP=12LMEBK6WF6#HX>I20ZRQX8