Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 00:51:13 Player: Zaros426 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (312) 1560 Value Destroyed (12750) 12750 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (9898) 9898 TOTAL SCORE: 32188 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2144 Follower Combat Kills 2214 Entered Garrisons 1400 Used RIF Installer 3500 Aligned with FarCom 300 Friendly Fire -160 Cogmind --------- Core Integrity 0/1000 Matter 68/300 Energy 17/100 System Corruption 15% Temperature Cool (0) Movement Flying (39) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- VTOL Module Field Propulsion Drive Nuclear Pulse Array > --- UTILITY (5) ------ Advanced Targeting Computer Cloaking Device Improved Heavy Armor Plating Relay Coupler [Sentry] (4) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Linear Accelerator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Improved Force Field Decoy Drone Bay > --- WEAPON ----------- Heavy Linear Accelerator Heavy Linear Accelerator > --- INVENTORY -------- Improved Heavy Treads Improved Heavy Treads Cryofiber Web Trap Scanner Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] YOLO Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Improved Remote Datajack Improved Remote Datajack Plasma Cutter Impact Mace [Rating: 120] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Improved Treads Treads Improved Treads Wheel Wheel Flight Unit Nuclear Pulse Array Utility Cargo Storage Unit Device Improved Force Field Storage Cargo Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Linear Accelerator Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . . 1 . . . 2 . . Utility 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . Parts Attached 171 | 7 7 2 23 2 3 4 6 . 4 3 2 14 1 11 4 14 7 19 . 22 16 Power 20 | 1 . . 3 . . . . . 1 . 1 4 . . . . 3 4 . 2 1 Engine 13 | 1 . . 3 . . . . . 1 . 1 2 . . . . 1 4 . . . Core 5 | . . . . . . . . . . . . 2 . . . . 2 . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 32 | 2 . . 4 2 . . 1 . 2 . . 3 . 1 1 6 1 2 . 2 5 Treads 27 | 2 . . 2 2 . . 1 . 2 . . 3 . 1 1 6 1 2 . 2 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . 3 Utility 63 | 1 3 . 4 . 3 . 1 . 1 1 1 6 . 6 2 5 2 8 . 12 7 Device 15 | . 1 . 2 . 2 . . . . . 1 1 . 1 1 1 . 1 . 3 1 Storage 5 | 1 2 . 1 . . . . . . . . . . . . 1 . . . . . Processor 4 | . . . . . . . . . . . . . . . 1 . . 2 . 1 . Hackware 30 | . . . 1 . . . . . . 1 . 2 . 5 . 3 1 5 . 6 6 Protection 9 | . . . . . 1 . 1 . 1 . . 3 . . . . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 3 4 2 12 . . 4 4 . . 2 . 1 1 4 1 3 1 5 . 6 3 Energy Gun 19 | 2 3 2 5 . . 1 4 . . 2 . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 . . 1 . . . . . . . . . . 2 . 3 . . . . . Ballistic Cannon 14 | . . . . . . 3 . . . . . . . 1 1 . . 3 . 4 2 Launcher 5 | . . . 3 . . . . . . . . . . . . . 1 1 . . . Special Weapon 6 | . 1 . . . . . . . . . . . . 1 . . . 1 . 2 1 Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 11 | . . . 4 . 2 . 2 . . . . . 1 . . . 2 . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . System Corruption 30 | . . . . . . . . . . . . . . . . . . 15 . 15 . Parts Lost 52 | . . 3 5 1 . 2 . . 1 . . 4 . 1 . 2 5 12 . 5 11 Power 9 | . . 1 1 . . . . . . . . 1 . . . . 2 2 . 1 1 Propulsion 14 | . . . 2 . . . . . . . . 2 . . . 1 2 2 . . 5 Utility 8 | . . . . . . . . . 1 . . 1 . . . 1 . 2 . 1 2 Weapon 21 | . . 2 2 1 . 2 . . . . . . . 1 . . 1 6 . 3 3 Highest Loss Streak 10 | . . 3 4 1 . 2 . . 1 . . 2 . 1 . 2 3 10 . 1 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 18 | 1 8 13 17 18 17 16 17 23 22 21 21 20 22 21 21 23 23 19 26 21 17 Power . | . . . . 1 1 1 1 2 1 1 . . . . . . . . . . . Propulsion 1 | . . . 4 3 2 2 1 3 2 1 1 . 1 1 3 2 2 2 3 2 1 Utility 7 | . 3 6 5 4 5 4 3 5 5 6 8 7 9 8 7 10 9 9 14 11 10 Weapon 7 | 1 4 6 6 7 8 7 8 11 10 9 9 10 9 8 8 8 9 5 6 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 3 1 12 1 . . 3 . 6 1 . 1 . 3 . 1 . 4 . 11 8 Power 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 11 | . . . 2 . . . 3 . 2 . . . . . . . . 1 . 3 . Utility 22 | . . . 4 . . . . . 2 . . . . . . 1 . 2 . 6 7 Weapon 18 | . 3 1 5 1 . . . . 2 . . 1 . 3 . . . . . 1 1 Tool/Special 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . Average Slot Usage (%) 81 | . 91 97 96 99 90 87 89 90 89 87 78 90 92 90 79 71 68 63 52 63 55 Engine 8 | . 14 11 9 11 11 11 9 9 9 9 10 12 7 7 6 6 4 11 11 1 . Core 1 | . . . . . . . . . . . . 2 7 7 6 6 5 . . 3 2 Treads 20 | . 28 28 21 22 22 22 27 27 27 27 22 22 23 23 26 18 12 12 11 16 12 Device 6 | . 6 14 14 11 11 . . . 1 . . 5 7 7 6 10 8 7 11 4 . Storage 8 | . 13 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 6 6 5 5 3 Processor 1 | . . . . . . . . . . . . . . . 3 6 6 2 . 1 5 Hackware 2 | . . . 6 11 2 . . . . 7 7 3 . 5 1 . . 5 . 2 3 Protection 5 | . . . . . . 10 17 18 16 10 7 11 15 9 6 1 4 . . 1 2 Energy Gun 13 | . 22 28 29 32 22 15 16 20 26 22 23 17 22 8 . . . . . . . Ballistic Gun 1 | . 4 . . . . . . . . . . . . 5 . 2 10 4 . . . Ballistic Cannon 5 | . . . . . . 14 8 . . . . . . . 11 10 6 7 11 15 6 Peak Build Rating 120 | 6 10 10 24 25 32 27 41 41 49 45 51 54 52 62 71 103 103 107 107 120 120 Average Rating 54 | 5 7 9 19 24 30 25 35 40 44 43 45 49 51 52 67 83 90 87 107 110 88 On Entrance 49 | . 6 10 9 23 25 25 25 40 38 45 45 51 52 52 61 71 100 83 107 107 106 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 249 | 14 49 32 98 58 70 75 118 118 123 123 129 141 136 156 178 232 233 239 239 249 247 Greatest Support 225 | 40 40 40 46 46 46 46 69 69 69 69 69 69 63 63 83 150 150 150 150 225 210 Greatest Overweight (x) 8 | . 1 . 8 1 1 1 1 1 1 1 1 2 2 2 2 2 1 2 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 . . Largest Inventory Capacity 30 | 8 20 15 25 20 20 20 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 Average Capacity 23 | 7 14 15 18 20 20 20 21 25 25 25 25 25 25 25 25 27 30 30 30 30 24 Most Carried 30 | 2 15 15 22 20 20 20 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 Average Carried 21 | 1 9 14 18 19 19 18 19 25 24 24 24 22 24 23 23 26 29 24 30 25 22 Final Capacity 30 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 30 30 30 30 30 5 Final Carried 30 | 2 15 13 20 20 20 17 25 25 25 25 24 24 25 25 24 30 28 30 30 30 3 Class Distribution -------------------- 22% | Mutant 15% | Botlord-Tank 12% | Bothacker-Tank 12% | Gunner 9% | Tank 8% | Skirmisher 4% | Bothacker-Mutant 4% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Mutant | -8/Garrison Tank | -8/Materials Skirmisher | -8/Garrison Skirmisher | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Scavenger-Tank | -6/Factory Bothacker-Tank | -6/Garrison Hauler-Tank | -6/Factory Botlord-Tank | -6/Garrison Botlord-Tank | -5/Factory Botlord-Tank | -5/Garrison Botlord-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 9435 | 296 137 10 375 37 . 242 191 20 80 169 49 490 46 517 74 1461 904 1621 . 2219 497 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11669 | 305 539 66 967 993 . 273 620 200 1125 558 49 621 46 489 80 869 1057 1694 . 678 440 Parts 584 | 32 43 1 77 53 . 12 34 10 52 31 3 29 2 28 2 41 41 58 . 26 9 Haulers Intercepted 14 | . 2 . 4 . . . 1 . 3 . 1 . 1 . 1 . 1 . . . . Recyclers Shooed 4 | . . . 1 . . . 1 . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 218 | . 6 1 26 18 . 7 12 4 16 19 . 20 . 10 . 14 14 30 . 17 4 Melee 3 | . . . . . . . . . . . . . . . . 1 1 1 . . . Guns 122 | . 6 . 18 18 . 6 5 4 15 12 . 12 . 9 . . 11 6 . . . Cannons 48 | . . . . . . 1 . . . . . . . 1 . 9 2 14 . 17 4 AOE 40 | . . 1 8 . . . 7 . . 5 . 8 . . . 4 . 7 . . . Classes Destroyed 20 | 3 6 1 3 1 . 1 . . . 2 . . . . . 1 . 1 . 1 . Worker 19 | 4 2 . 1 5 . 2 . . 2 . . . . . . . 3 . . . . Builder 9 | . 3 . 2 1 . . . . 1 . . . . . . . 1 . . . 1 Tunneler 14 | 9 1 . 1 2 . 1 . . . . . . . . . . . . . . . Hauler 14 | . 2 . 4 . . . 1 . 3 . 1 . 1 . 1 . 1 . . . . Recycler 17 | 1 1 1 2 5 . 1 2 . . . . . . . . . 3 . . . 1 Mechanic 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Operator 5 | . 1 . 1 . . . . . 1 . . . . . . . . . . 1 1 Watcher 11 | . 1 . 4 . . . . . 4 . . . . . . . 1 . . . 1 Swarmer 63 | . 4 . 10 6 . 3 4 . 2 5 . 8 . . . 5 5 6 . 5 . Cutter 3 | . . . . . . . . . . . . . . . . . . 3 . . . Grunt 82 | . 2 . 10 8 . 2 5 . 7 7 . 7 . 3 . 3 1 17 . 6 4 Brawler 6 | . . . . 2 . . 1 . . . . . . 2 . . 1 . . . . Duelist 4 | . . . 1 . . 1 . . . 1 . . . . . . 1 . . . . Sentry 26 | . . . 5 2 . . 2 3 6 . . 1 . . . 4 1 1 . 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . 2 . . . . . . . . . . . Hunter 12 | . . . . . . 1 . 1 1 1 . . . 2 . . 2 . . 3 1 Programmer 17 | . . . . . . . . . . 3 . 4 . 3 . 1 3 2 . 1 . Behemoth 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | 5 4 1 5 7 . 5 7 4 6 3 1 4 1 5 1 3 6 7 . 3 3 Combat Bots Only 7 | . 3 1 4 7 . 3 7 4 5 3 . 4 . 5 . 3 5 7 . 3 2 Max Kills in Single Turn 4 | 1 1 1 3 2 . 2 4 1 1 2 1 3 1 1 1 2 2 4 . 2 2 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . 1 . . . . Exploded 4 | . . 1 3 . . . 4 . . 1 . 3 . . . 2 . 4 . . . Melee 1 | . . . . . . . . . . . . . . . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1569 | . 18 10 51 34 . 26 17 10 65 80 . 126 . 44 . 78 152 376 2 108 372 Missed 453 | . 5 1 13 9 . 2 7 6 19 21 . 34 . 15 . 27 42 114 . 26 112 Hits 1116 | . 13 9 38 25 . 24 10 4 46 59 . 92 . 29 . 51 110 262 2 82 260 Melee 27 | . . . . . . 1 . . . 3 . 1 . . . . 6 14 . 1 1 Projectile 1089 | . 13 9 38 25 . 23 10 4 46 56 . 91 . 29 . 51 104 248 2 81 259 AOE 26 | . . 11 . . . . . . . . . . . . . 13 . 1 . 1 . Critical Strikes 44 | . . . 2 . . 1 . . 2 3 . 3 . . . 1 1 10 . 6 15 Part Disruptions 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Damage Taken 16235 | . 143 484 562 260 . 339 120 57 676 856 . 1257 . 299 . 958 1379 2690 24 1565 4566 Core 2147 | . 12 110 181 30 . 32 15 16 32 115 . 93 . 42 . 25 199 245 . 146 854 Absorbed by Shields 2485 | . . . . . . . . . . 10 . 64 . 87 . 214 365 827 24 499 395 Reduced by Siege Mode 151 | . . . . . . . . . . . . . . . . . . 86 . 41 24 Regen/Repaired (Parts) 402 | . . . . . . . . . . . 153 . . . . . . . . . 249 Core Remaining (%) 63 | 100 . 51 . . . 39 . . . 67 . . . 80 . . . 44 . . . Volleys Fired 688 | 26 60 7 53 26 . 15 14 6 59 45 2 40 1 33 2 70 45 73 . 78 33 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 3 3 3 3 2 3 4 4 . 4 4 Hottest 204 | 70 100 90 195 195 . 175 99 60 60 160 60 120 60 88 140 140 140 172 . 204 204 Shots Fired 1578 | 52 111 14 136 78 . 44 36 18 177 116 6 101 4 59 3 150 142 140 . 141 50 Gun 1126 | 52 104 14 126 78 . 25 30 18 177 109 6 95 4 46 . 90 112 40 . . . Cannon 329 | . . . . . . 19 3 . . . . . . 1 3 50 26 74 . 121 32 Launcher 30 | . . . 6 . . . 3 . . 7 . 6 . . . 4 . 4 . . . Special 93 | . 7 . 4 . . . . . . . . . . 12 . 6 4 22 . 20 18 Kinetic 648 | 26 17 . 3 . . 19 3 . . . . . . 32 3 140 138 114 . 121 32 Thermal 707 | 26 29 . 124 58 . 16 30 18 177 109 6 95 4 15 . . . . . . . Explosive 30 | . . . 6 . . . 3 . . 7 . 6 . . . 4 . 4 . . . Electromagnetic 111 | . 65 14 3 20 . 9 . . . . . . . . . . . . . . . Robot Hit Streak 34 | 6 12 10 19 16 . 14 16 18 12 21 10 32 1 4 1 34 23 17 . 19 24 Robot Miss Streak 11 | 2 6 2 5 5 . 4 2 . 5 3 3 2 1 2 1 3 3 11 . 3 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 1 1 . 1 . Secondary Targets 27 | . . . 2 9 . 2 1 . . 2 . 2 . 2 . . 4 3 . . . Max Gunslinging Chain 2 | . . . 1 2 . 1 1 . . 1 . 1 . 1 . . 1 1 . . . Shots Hit Robots 1061 | 36 53 13 102 60 4 28 27 13 105 74 2 81 1 37 2 111 93 105 . 74 40 Core Hits 670 | 18 25 5 150 105 . 34 19 5 42 29 1 32 1 17 . 56 40 59 . 20 12 Critical Kills 5 | . . . . . . . . . . . . . . 1 . . . 4 . . . Critical Parts Destroyed 17 | . . . . . . . . . . . . . . 1 . 1 . 14 . . 1 Critical Strikes 66 | 2 2 . . . . 1 . 1 6 5 1 4 . 2 1 4 3 22 . 9 3 Burn 21 | 2 2 . . . . . . 1 6 5 1 4 . . . . . . . . . Destroy 17 | . . . . . . . . . . . . . . 2 . 1 . 14 . . . Blast 21 | . . . . . . 1 . . . . . . . . 1 3 3 2 . 9 2 Smash 7 | . . . . . . . . . . . . . . . . . . 6 . . 1 Melee Attacks 189 | . . . 6 . 4 . 7 17 . 17 . 67 . 12 1 19 . 28 . 8 3 Impact 64 | . . . . . . . . . . . . . . 10 . 15 . 28 . 8 3 Slashing 99 | . . . 6 . . . 6 17 . 17 . 53 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . 2 . 4 . 3 . . . . 5 . 1 1 4 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30446 | 387 749 251 2164 1064 . 537 1058 261 2071 2010 39 2254 18 840 89 4063 2523 5157 . 3248 1663 Guns 13850 | 387 717 151 1414 1064 . 313 387 261 2071 1399 39 1351 18 768 . 1303 1549 658 . . . Cannons 9599 | . . . . . . 224 22 . . . . . . 72 89 2246 783 2081 . 3112 970 Explosions 4358 | . 32 100 619 . . . 518 . . 599 . 903 . . . 480 . 727 . . 380 Melee 2379 | . . . 131 . . . 131 . . . . . . . . 22 . 1691 . 127 277 Ramming 260 | . . . . . . . . . . 12 . . . . . 12 191 . . 9 36 Kinetic 13947 | 137 71 . 40 . . 224 22 . . . . . . 662 89 3549 2332 2739 . 3112 970 Thermal 9211 | 250 209 100 1452 904 . 212 387 261 2071 1399 39 1351 18 178 . . . . . . 380 Explosive 3756 | . . . 529 . . . 518 . . 599 . 903 . . . 480 . 727 . . . Electromagnetic 893 | . 469 151 12 160 . 101 . . . . . . . . . . . . . . . Impact 2117 | . . . . . . . . . . . . . . . . 22 . 1691 . 127 277 Slashing 262 | . . . 131 . . . 131 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . 2 . 10 10 12 . . 4 20 . 15 15 Average Corruption 12 | . . . . . . . . . . 1 . 7 10 10 . . 2 14 . 15 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 386 | . . . . . . . . . . 6 . 55 16 29 . . 3 92 . 134 51 Message Errors 103 | . . . . . . . . . . 4 . 19 4 8 . . 2 19 . 34 13 Matter Fused 106 | . . . . . . . . . . . . 10 2 11 . . 1 31 . 39 12 Heat Flow Errors 37 | . . . . . . . . . . . . 4 3 1 . . . 8 . 17 4 Energy Discharges 38 | . . . . . . . . . . 2 . 5 1 2 . . . 10 . 10 8 Parts Rejected 5 | . . . . . . . . . . . . 1 . . . . . . . 1 3 Parts Fused 3 | . . . . . . . . . . . . 2 1 . . . . . . . . Data Loss (minor) 44 | . . . . . . . . . . . . 7 2 3 . . . 12 . 17 3 Data Loss (major) 14 | . . . . . . . . . . . . 1 2 1 . . . 4 . 6 . Misfires 13 | . . . . . . . . . . . . 3 1 1 . . . 5 . 3 . Alerts 9 | . . . . . . . . . . . . 1 . . . . . 2 . 5 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . 6 Weapon Failures 8 | . . . . . . . . . . . . 2 . 2 . . . 1 . 2 1 Overload Shots 6 | . . . . . . . . . . 1 . 4 . 1 . . . . . . . Overflow Damage 2060 | . 12 18 142 . . 19 104 . . . . 17 . . . 281 66 826 . 308 267 Projectiles 863 | . . . . . . 19 . . . . . . . . . 271 66 133 . 308 66 Explosions 224 | . 12 18 120 . . . 43 . . . . 17 . . . 10 . . . . 4 Melee 973 | . . . 22 . . . 61 . . . . . . . . . . 693 . . 197 Knockbacks 39 | . . . . . . 3 . . . . . . . . . 6 1 11 . 10 8 Impact 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 34 | . . . . . . 3 . . . . . . . . . 6 1 10 . 8 6 Secondary 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . Self-Inflicted Damage 721 | . 24 62 126 . . . . . . 11 . 117 . . . . . 213 . . 168 Shots 23 | . 1 2 3 . . . . . . 2 . 4 . . . . . 9 . . 2 Rammed 34 | . . . . . . . . . . 1 . . . . . 1 26 . . 1 5 Targets Rammed 37 | . . . . . . . . . . 1 . . . . . 2 28 . . 1 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . 1 2 . . . . Highest Temperature 454 | 120 154 70 199 199 . 369 33 18 86 105 . 399 274 297 114 454 256 429 . 452 442 Average Temperature 83 | 44 43 32 91 103 . 145 11 14 29 18 . 75 93 105 57 90 76 103 . 100 127 Received Heat Transfer 3549 | . 24 . 207 84 . 72 36 18 261 153 . 282 . 48 . 171 7 696 4 128 1358 Effects 27 | . . . . . . 1 . . . . . 1 2 3 . 5 . 5 . 7 3 Shutdowns 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . Energy Bleed 8 | . . . . . . . . . . . . 1 . 1 . 1 . 1 . 3 1 Interference 10 | . . . . . . . . . . . . . 2 2 . . . 3 . 2 1 Matter Decay 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Damage (minor) 4 | . . . . . . . . . . . . . . . . 3 . . . . 1 Siege Activations 13 | . . . . . . . . . . . . . . . . . . 5 . 6 2 Total Turns 201 | . . . . . . . . . . . . . . . . . . 111 . 54 36 Longest Duration 38 | . . . . . . . . . . . . . . . . . . 38 . 19 18 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . . . . . 7 . 1 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . . Parts Fried 22 | . 4 . . . . . . . . . . . . . . . . 12 . 2 4 Impact Corruptions 25 | . . . . . . . . . . . . . . . . . . 16 . 1 8 Robots Melted 3 | . . . . . . . . . 1 2 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . 1 2 . . . . . . . . . . . Parts Melted 35 | 3 1 . . 1 . . . 5 15 4 . 5 . . . . . . . 1 . Heat Transferred 16796 | 888 716 50 1825 1105 . 265 740 555 4366 2860 148 2664 37 277 . . . . . . 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Maximum Alert Level 5 | . . . 1 1 . . . . . 3 2 4 2 3 1 3 2 5 3 5 5 Low Security (%) 40 | 100 100 100 64 72 . 100 100 100 100 21 . . . . . . . . . . . Level 1 11 | . . . 35 27 . . . . . 21 30 12 . 26 100 9 42 5 . . . Level 2 16 | . . . . . . . . . . 38 69 25 100 62 . 47 57 11 . 12 . Level 3 15 | . . . . . . . . . . 18 . 52 . 11 . 42 . 50 100 13 . Level 4 7 | . . . . . . . . . . . . 9 . . . . . 21 . 30 32 Level 5 6 | . . . . . . . . . . . . . . . . . . 11 . 43 5 High Security 2 | . . . . . . . . . . . . . . . . . . . . . 61 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2771 | 15 129 47 308 328 . 75 198 188 114 896 470 1222 641 711 373 1189 623 1881 1011 2771 2430 Initial 1454 | . . 47 . 118 . . . 29 91 72 470 257 641 298 373 204 623 352 987 644 1454 Average 566 | . 16 3 154 157 . 14 69 104 43 474 420 786 533 493 332 642 427 1005 965 1554 1840 Influence Increases 13013 | 70 300 31 881 485 . 208 404 159 555 824 8 1165 7 563 39 1135 485 1799 24 2357 1514 Destroy 0b10 Robot/C 5560 | . 120 20 520 360 . 140 240 80 320 380 . 600 . 320 . 440 300 680 . 720 320 Destroy 0b10 Robot/NC 525 | 70 55 5 80 65 . 20 15 . 60 . 5 . 5 . 5 30 45 30 . 10 25 Destroy Leader 820 | . 26 . 126 60 . 30 62 10 124 30 2 60 2 30 2 40 84 30 . 60 42 Allied During Kill 337 | . . . . . . . . . . . . 31 . 21 . 64 7 10 . 136 68 Successful Hack 200 | . 28 . 25 . . . . 14 47 . . 6 . 21 . . 16 . 24 14 5 Select Force Hacks 90 | . 60 . . . . . 30 . . . . . . . . . . . . . . Disable Machine 465 | . . . 15 . . . 30 . . . . . . . 30 . 15 . . 60 315 Anti-Garrison Action 3300 | . . . . . . . . 50 . 300 . 350 . 100 . 450 . 850 . 1200 . Destroy Structure 801 | . 11 6 85 . . 3 27 5 4 54 1 58 . 26 2 111 18 124 . 142 124 Partial Spotted 45 | . . . . . . . . . . . . . . . . . . . . . 45 Lose Combat Pursuer 870 | . . . 30 . . 15 . . . 60 . 60 . 45 . . . 75 . 15 570 Influence Decreases 10583 | 70 177 154 575 712 79 208 359 16 631 40 536 311 803 278 458 238 1170 422 984 507 1855 Entered New Map 5374 | . . 76 . 188 79 . . 16 97 40 426 111 581 128 338 88 566 152 894 277 1317 Time Decay 3672 | 70 177 68 525 514 . 188 359 . 517 . 110 . 222 . 120 . 514 . 90 . 198 Lost Part 500 | . . 10 50 10 . 20 . . 10 . . 40 . 10 . 20 50 120 . 50 110 Lost Ally 1037 | . . . . . . . . . 7 . . 160 . 140 . 130 40 150 . 180 230 Squads Dispatched 52 | . 4 . 3 . . . 2 . 3 . . . 1 . . . 7 . . . 32 Investigation 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . Reinforcement 9 | . 2 . 2 . . . . . 2 . . . . . . . 1 . . . 2 Assault 30 | . . . . . . . . . . . . . . . . . 1 . . . 29 Garrison 5 | . . . . . . . . . 1 . . . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 16 | . 1 . 4 . . . 3 . 1 . . . . . . . . . . . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 460 | . 17 2 44 19 . 8 22 4 27 21 1 37 1 17 . 33 17 48 1 47 94 Peak Tracking Total 18 | . 3 2 7 7 . 3 7 2 4 4 1 6 1 4 . 5 5 9 1 6 18 Tactical Retreats 28 | . . . 2 . . 1 . . . 2 . 3 . 2 . . . 3 . 1 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 42 | . . . . . . . 1 . . 7 . 8 . 3 . 6 . 8 . 6 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . . . . . . . . 11 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . 2 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 48 | . . . 1 . . . 2 . . 3 . 2 . 1 2 2 1 4 . 9 21 Max in Single Turn 16 | . . . 1 . . . 1 . . 1 . 1 . 1 1 1 1 1 . 1 16 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 Garrison Relay 15 | . . . . . . . . . . 3 . 2 . 1 . 2 . 4 . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 65 | . 8 . 9 1 2 . 3 3 12 4 3 2 2 2 2 2 4 1 2 2 1 Terminals 46 | . 6 . 8 . . . 1 3 9 4 1 2 1 2 . 2 3 1 1 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . 2 . . . . . 1 . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 169 | . 22 . 39 1 6 . 7 6 36 9 5 5 3 3 3 4 6 3 3 4 4 Successful 93 | . 11 . 22 1 6 . 5 2 20 2 3 2 1 3 2 1 2 2 2 2 4 Failed 74 | . 11 . 16 . . . 1 4 16 7 2 3 2 . 1 3 4 1 1 2 . Catastrophic 13 | . . . . . . . . 2 3 3 1 1 . . . . 1 1 . 1 . Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Manual 85 | . 16 . 22 . 1 . 3 1 25 6 . 2 . 1 . 3 . 2 . 3 . Terminals 129 | . 19 . 36 . . . 2 6 28 9 1 5 2 3 . 4 5 3 2 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . 3 . . . . . . . . . 4 Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 3 . . . 4 . 7 . . . . . 2 . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 38 | . 4 . 12 1 6 . . 1 5 1 . 1 . 2 . 1 1 1 1 1 . Record 5 | . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . 1 . . . . . 3 . . . . . . . . . . . . Prototype ID Bank 3 | . . . 3 . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . 1 . 1 . 1 . . . . . Emergency Access Points 3 | . . . 1 . . . . . . . . . . . . . . 1 . 1 . Machine Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 3 | . . . 3 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . 2 . . . . . . . . . 4 Scan Component 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 Repair 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 3 . . . 2 . 5 . . . . . 1 . . . . . . Retrieve Study 11 | . . . 3 . . . 2 . 5 . . . . . 1 . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 31 | . 7 . 7 . . . 2 1 9 1 . 1 . 1 . . . 1 . 1 . Terminals 28 | . 5 . 7 . . . 1 1 9 1 . 1 . 1 . . . 1 . 1 . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . Botnet 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . Skim 17 | . 5 . 5 . . . 1 . 6 . . . . . . . . . . . . Override 6 | . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 6 . 9 . . . 1 3 11 4 2 2 1 1 2 1 4 1 1 2 . Full Trace Events 4 | . . . 1 . . . . . . 2 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . 3 . . . 2 . 4 . . . . . 1 . . . . . . Parts Repaired 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 Time 204 | . . . . . . . . . . . 32 . . . . . . . . . 172 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 7 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Zone Cloak 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . 1 . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 62 | . . . . . 4 . 1 . . . . 7 . 6 . 4 2 9 . 12 17 Non-combat 6 | . . . . . 3 . . . . . . . . . . . . . . . 3 Combat 56 | . . . . . 1 . 1 . . . . 7 . 6 . 4 2 9 . 12 14 Autooverrided 6 | . . . . . . . . . . . . . . . . . . . . 2 4 Autoassimilated 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied 59 | . . . . . 4 . 1 . . . . 7 . 7 . 4 2 10 . 11 13 parse_system 5 | . . . . . 4 . 1 . . . . . . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . 1 find_garrison 2 | . . . . . . . . . . . . . . . . . . . . . 2 scatter_targeting 1 | . . . . . . . . . . . . 1 . . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . . . . . . . . . 1 spike_heat 1 | . . . . . . . . . . . . . . . . . . . . 1 . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . 1 amplify_resonance 5 | . . . . . . . . . . . . . . . . 1 . 1 . 3 . disable_weapons 4 | . . . . . . . . . . . . . . 2 . . 1 . . 1 . overwrite_iff 13 | . . . . . . . . . . . . 5 . 2 . . . 2 . . 4 formatsys_high 25 | . . . . . . . . . . . . 1 . 3 . 3 1 7 . 6 4 Relay Couplers Released 61 | . . . . . . . . . . 9 . 12 . 4 . 8 . 16 . 11 1 Machine Destruction 58 | . . . . . . . . . . 9 . 9 . 4 . 8 . 16 . 11 1 Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . Attached 28 | . . . . . . . . . . . . 2 . 5 . 3 1 5 . 6 6 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . 4 . . 1 3 . . . 7 . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 63 | . . . . . . . . . 1 . . 10 . 6 1 6 1 8 . 16 14 Largest Group 6 | . . . . . . . . . 1 . . 5 . 3 1 4 2 3 . 6 6 Highest-Rated Group 289 | . . . . . . . . . 10 . . 134 . 94 34 156 70 90 . 289 278 Highest-Rated Ally 142 | . . . . . . . . . 10 . . 32 . 32 34 46 41 32 . 142 142 Total Orders 6 | . . . . . 1 . . . . . . . . 1 . 1 . 3 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . RETURN 5 | . . . . . 1 . . . . . . . . 1 . 1 . 2 . . . Ally Attacks 356 | . . . . . . . . . . . . 46 . 39 . 43 13 35 . 118 62 Total Damage 9888 | . . . . . . . . . . . . 1188 . 896 . 973 316 913 . 3486 2116 Kills 64 | . . . . . . . . . . . . 10 . 6 . 9 1 4 . 20 14 Allies Corrupted 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Active Infowar (turns) 5634 | . 871 716 854 . 2 . 37 . . . 1 1260 466 113 . 796 407 109 . . 2 Optics 109 | . . . . . . . . . . . . . . . . . . 109 . . . Sensors 2 | . . . . . 2 . . . . . . . . . . . . . . . . Traps 3043 | . . . . . . . . . . . 1 1260 466 113 . 796 407 . . . . Seismic 2478 | . 871 716 854 . . . 37 . . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 6 | . 2 . 1 . . . . . 3 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Drone Launches 35 | . . . . . 1 . . . . . . . . 13 . 10 . 11 . . . Drone Recoveries 19 | . . . . . 1 . . . . . . . . 7 . 6 . 5 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 27698 | 1011 1866 716 2032 1418 1045 1005 985 367 2213 993 231 1878 466 745 249 2100 1410 2552 196 3152 1068 Spaces Moved 11121 | 202 887 390 813 657 513 450 377 146 914 368 89 664 137 239 99 733 437 826 79 1234 867 Core 36 | 2 . . 2 . . . . . . . . . . . . . . . . . 32 Treads 10520 | 200 887 390 794 657 513 450 377 146 914 368 89 664 137 239 99 733 437 826 79 1234 287 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 17 | . . . 17 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 548 | . . . . . . . . . . . . . . . . . . . . . 548 Fastest Speed 34 | 50 160 160 95 200 200 200 200 200 200 200 200 200 240 200 200 160 240 240 240 160 34 Average Speed 198 | 158 171 160 198 200 200 200 200 200 200 200 200 221 240 236 229 234 240 246 240 213 84 Slowest Speed 450 | 160 240 160 450 200 200 200 200 200 200 200 200 240 240 240 240 240 240 320 240 243 243 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 6 95 85 62 99 89 83 29 33 76 56 4 76 4 44 4 75 9 82 2 84 35 Regions Visited 21 Branch Regions 4 Pre-discovered Areas 7 | . 2 . 2 1 1 . . . 1 . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 6 | . . 3 . 2 . 1 . . . . . . . . . . . . . . . Spaces Dug 80 | . 7 . 19 . . . 3 5 . 3 . 5 . 1 . 15 13 2 . 4 3 Terrain Destroyed 461 | . 10 6 104 . . 3 24 5 . 43 . 46 . 2 2 65 24 76 . 25 26 Melee 35 | . . . 4 . . . 3 5 . 2 . 4 . 1 . 12 . 1 . 3 . Projectile 104 | . 7 . 3 . . 3 . . . 2 . 1 . 1 2 14 24 16 . 22 9 AOE 322 | . 3 6 97 . . . 21 . . 39 . 41 . . . 39 . 59 . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 15174 | 842 1106 469 1108 704 532 522 570 182 1171 503 141 905 272 362 116 969 664 1172 86 1624 1154 Wait 2225 | 606 122 69 147 13 2 48 136 1 167 32 36 63 128 24 . 28 123 146 8 135 191 Move 11102 | 201 886 389 812 656 512 449 376 145 914 367 89 663 137 238 99 732 437 824 78 1233 865 Hop 1 | . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 210 | 2 18 1 31 3 3 1 13 . 10 3 6 10 1 12 3 29 5 27 . 25 7 Fast Attach 101 | 6 2 . 11 . . 1 6 . 1 6 1 9 2 5 1 10 7 7 . 19 7 Attach 138 | . 1 2 7 1 4 4 2 . 1 2 2 6 . 9 4 22 8 19 . 27 17 Detach 45 | . 1 . . . 1 . . . 1 2 . 2 1 1 1 6 2 5 . 13 9 Swap 125 | 1 9 . 15 2 2 2 7 2 5 9 . 18 . 8 2 6 2 15 . 11 9 Drop 212 | . 7 1 26 3 4 2 9 . 13 8 5 12 2 18 3 35 7 17 . 34 6 Fire 688 | 26 60 7 53 26 . 15 14 6 59 45 2 40 1 33 2 70 45 73 . 78 33 Melee 189 | . . . 6 . 4 . 7 17 . 17 . 67 . 12 1 19 . 28 . 8 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 37 | . . . . . . . . . . 1 . . . . . 2 28 . . 1 5 Escape Stasis 55 | . . . . . . . . . . 11 . 14 . 2 . 10 . 10 . 8 . Rewire 34 | . . . . . . . . . . . . 1 . . . . . 1 . 32 . Trap 11 | . . . . . . . . 11 . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 4 exits: *Fac x3 / *Fac) -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 1012 | -11/Scrapyard | Entered Materials 1013 | -10/Materials | Build established: Mutant 1013 | -10/Materials | Met a group of wandering Federalists 1032 | -10/Materials | Discovered new exit (range 16) 1087 | -10/Materials | Discovered new exit (range 9) 1222 | -10/Materials | Discovered new exit (range 16) 1249 | -10/Materials | Discovered new exit (range 3) 1856 | -10/Materials | Discovered new exit (range 10) 2220 | -10/Materials | Discovered new exit (range 4) 2432 | -10/Materials | Learned Storage emergency access door positions 2509 | -10/Materials | Learned location of 2 exits from Materials 2534 | -10/Materials | Identified exit to Materials 2534 | -10/Materials | Identified exit to Mines 2534 | -10/Materials | Identified exit to Subcaves 2549 | -10/Materials | Learned 2 Materials zone layouts 2609 | -10/Materials | Learned Storage garrison access intel 2655 | -10/Materials | Learned location of 2 exits from Materials 2878 | -10/Materials | Entered Mines 2942 | -10/Mines | Met a Derelict bent on vengeance 3185 | -10/Mines | Discovered exit to Materials (range 10) 3249 | -10/Mines | Learned Materials interactive machine intel 3283 | -10/Mines | Discovered exit to Materials (range 6) 3409 | -10/Mines | Assembled infested the area 3414 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3501 | -10/Mines | Lost 3 parts (1p2w) 3594 | -10/Mines | Entered Materials 3594 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3595 | -9/Materials | Identified exit to Materials 3595 | -9/Materials | Identified exit to Mines 3597 | -9/Materials | Loaded intel: 18 interactive machine locations 3755 | -9/Materials | Lost 4 parts (2n2w) 3905 | -9/Materials | Build established: Gunner 4622 | -9/Materials | Central database locked down 4781 | -9/Materials | Learned location of Zion (-7) 4816 | -9/Materials | Learned location of Mines (-8) 4872 | -9/Materials | Learned 4 Materials zone layouts 4916 | -9/Materials | Learned location of 1 exit from Storage 5626 | -9/Materials | Entered Mines 5665 | -9/Mines | Destroyed 7 combat bots 6046 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6145 | -9/Mines | Core integrity fell below 50% 6376 | -9/Mines | Found the Drone Emporium 6396 | -9/Mines | Found Prototype Device 6482 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6482 | -9/Mines | Discovered new exit (range 5) 6583 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6587 | -9/Mines | Found Prototype Device 6813 | -9/Mines | Discovered exit to Materials (range 14) 6837 | -9/Mines | Discovered exit to Materials (range 5) 7044 | -9/Mines | Entered Exiles 7092 | -9/Exiles | Met 8R-AWN 7129 | -9/Exiles | Met EX-HEX 7193 | -9/Exiles | Met EX-BIN 7226 | -9/Exiles | Aligned with FarCom system 7228 | -9/Exiles | Given EX-Vault access code 7274 | -9/Exiles | Opened EX-Vault 7284 | -9/Exiles | Identified Exp. Sensor Array 7287 | -9/Exiles | Identified Decoy Drone Bay 7297 | -9/Exiles | Found YOLO Cannon 7344 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7386 | -9/Exiles | Build established: Mutant 7398 | -9/Exiles | Met EX-DEC 7648 | -9/Exiles | Discovered new exit (range 14) 7805 | -9/Exiles | Visited The Gauntlet 8089 | -9/Exiles | Left Exiles lab with YOLO Cannon 8089 | -9/Exiles | Entered Mines 8189 | -8/Mines | Discovered exit to Materials (range 15) 8702 | -8/Mines | Build established: Skirmisher 8994 | -8/Mines | Discovered exit to Materials (range 14) 9094 | -8/Mines | Entered Materials 9094 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9222 | -8/Materials | Destroyed 7 combat bots 9244 | -8/Materials | Met 7R-MNS 9547 | -8/Materials | Identified exit to Garrison 9740 | -8/Materials | Discovered new exit (range 9) 9824 | -8/Materials | Central database locked down 9918 | -8/Materials | Discovered new exit (range 13) 9977 | -8/Materials | Build established: Tank 10079 | -8/Materials | Entered Garrison 10153 | -8/Garrison | Installed Relay Interface Framework 10215 | -8/Garrison | Triggered checkpoint 10238 | -8/Garrison | Discovered new exit (range 29) 10238 | -8/Garrison | Discovered new exit (range 70) 10238 | -8/Garrison | Discovered new exit (range 50) 10238 | -8/Garrison | Discovered new exit (range 44) 10238 | -8/Garrison | Identified exit to Materials 10446 | -8/Garrison | Entered Materials 11310 | -8/Materials | Discovered new exit (range 10) 11544 | -8/Materials | Discovered new exit (range 3) 12048 | -8/Materials | Learned 4 Lower Caves zone layouts 12098 | -8/Materials | Learned Factory stockpile data 12136 | -8/Materials | Learned location of 1 exit from Storage 12181 | -8/Materials | Identified exit to Storage 12208 | -8/Materials | Learned Factory stockpile data 12245 | -8/Materials | Learned Storage stockpile data 12438 | -8/Materials | Garrison activated, responded to threat 12659 | -8/Materials | Identified exit to Garrison 12659 | -8/Materials | Entered Garrison 12871 | -8/Garrison | Garrison Relay disabled 13051 | -8/Garrison | Triggered checkpoint 13131 | -8/Garrison | Discovered new exit (range 11) 13131 | -8/Garrison | Discovered new exit (range 57) 13131 | -8/Garrison | Discovered new exit (range 69) 13131 | -8/Garrison | Identified exit to Factory 13175 | -8/Garrison | Triggered checkpoint 13217 | -8/Garrison | Garrison Relay disabled 13245 | -8/Garrison | Build established: Skirmisher 13263 | -8/Garrison | Garrison Relay disabled 13375 | -8/Garrison | Triggered checkpoint 13429 | -8/Garrison | Triggered checkpoint 13487 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 13652 | -8/Garrison | Entered Factory 13652 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 13706 | -7/Factory | Repaired Imp. Treads+ 13882 | -7/Factory | Identified exit to Garrison 13883 | -7/Factory | Entered Garrison 14087 | -7/Garrison | Lost 3 allies 14131 | -7/Garrison | Triggered checkpoint 14179 | -7/Garrison | Discovered new exit (range 10) 14257 | -7/Garrison | Triggered checkpoint 14554 | -7/Garrison | Lost 4 allies 14606 | -7/Garrison | Identified exit to Factory 14615 | -7/Garrison | Triggered checkpoint 14844 | -7/Garrison | Garrison Relay disabled 15259 | -7/Garrison | Build established: Scavenger-Mutant 15271 | -7/Garrison | Triggered checkpoint 15307 | -7/Garrison | Garrison Relay disabled 15515 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 15584 | -7/Garrison | System corruption reached 10% 15761 | -7/Garrison | Entered Factory 15853 | -7/Factory | Build established: Bothacker-Tank 16227 | -7/Factory | Identified exit to Garrison 16227 | -7/Factory | Entered Garrison 16253 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 16303 | -7/Garrison | Triggered checkpoint 16345 | -7/Garrison | Rescued a captive Derelict 16348 | -7/Garrison | Rescued a captive Derelict 16422 | -7/Garrison | Garrison Relay disabled 16531 | -7/Garrison | Triggered checkpoint 16588 | -7/Garrison | Triggered checkpoint 16639 | -7/Garrison | Triggered checkpoint 16662 | -7/Garrison | Lost 5 allies 16823 | -7/Garrison | Discovered new exit (range 16) 16823 | -7/Garrison | Discovered new exit (range 93) 16823 | -7/Garrison | Discovered new exit (range 44) 16823 | -7/Garrison | Identified exit to Factory 16972 | -7/Garrison | Entered Factory 16972 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17024 | -6/Factory | Discovered new exit (range 7) 17221 | -6/Factory | Identified exit to Garrison 17221 | -6/Factory | Entered Garrison 17221 | -6/Garrison | Accompanied by 1 ally 17349 | -6/Garrison | Triggered checkpoint 17373 | -6/Garrison | Build established: Scavenger-Tank 17477 | -6/Garrison | Garrison Relay disabled 17575 | -6/Garrison | Triggered checkpoint 17622 | -6/Garrison | Lost 3 allies 17770 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 17838 | -6/Garrison | Spotted B-75 Beast 17859 | -6/Garrison | Destroyed B-75 Beast 17863 | -6/Garrison | Triggered checkpoint 17979 | -6/Garrison | Build established: Bothacker-Skirmisher 18094 | -6/Garrison | Discovered new exit (range 9) 18510 | -6/Garrison | Build established: Bothacker-Tank 18545 | -6/Garrison | Triggered checkpoint 18632 | -6/Garrison | Garrison Relay disabled 18773 | -6/Garrison | Triggered checkpoint 18893 | -6/Garrison | Triggered checkpoint 18975 | -6/Garrison | Discovered new exit (range 14) 19207 | -6/Garrison | Triggered checkpoint 19277 | -6/Garrison | Discovered new exit (range 14) 19321 | -6/Garrison | Entered Factory 19321 | -6/Factory | Accompanied by 1 ally 19861 | -6/Factory | Found Prototype Launcher 19861 | -6/Factory | Identified Scatter Rocket Array 19874 | -6/Factory | Found Scatter Rocket Array 20058 | -6/Factory | Build established: Hauler-Tank 20457 | -6/Factory | Garrison activated, responded to threat 20531 | -6/Factory | Lost 3 parts (2p1n) 20721 | -6/Factory | First assault squad dispatched 20731 | -6/Factory | Identified exit to Garrison 20731 | -6/Factory | Entered Garrison 20853 | -6/Garrison | Triggered checkpoint 20930 | -6/Garrison | Garrison Relay disabled 21050 | -6/Garrison | Triggered checkpoint 21057 | -6/Garrison | Spotted B-75 Beast 21090 | -6/Garrison | Destroyed B-75 Beast 21127 | -6/Garrison | Triggered checkpoint 21158 | -6/Garrison | P-60 Hacker assimilated allied Soldier 5e 21164 | -6/Garrison | Triggered checkpoint 21209 | -6/Garrison | Destroyed 7 combat bots 21220 | -6/Garrison | Triggered checkpoint 21281 | -6/Garrison | Discovered new exit (range 27) 21287 | -6/Garrison | Triggered checkpoint 21357 | -6/Garrison | Triggered checkpoint 21400 | -6/Garrison | Core integrity fell below 50% 21437 | -6/Garrison | Lost 10 parts (1p2n1u6w) 21564 | -6/Garrison | Garrison Relay disabled 21646 | -6/Garrison | System corruption reached 10% 21666 | -6/Garrison | Build established: Bothacker-Mutant 22245 | -6/Garrison | Discovered new exit (range 10) 22355 | -6/Garrison | Triggered checkpoint 22360 | -6/Garrison | Build established: Bothacker-Tank 22435 | -6/Garrison | Garrison Relay disabled 22649 | -6/Garrison | Identified exit to Factory 22664 | -6/Garrison | Spotted B-75 Beast 22672 | -6/Garrison | Allies destroyed B-75 Beast 22744 | -6/Garrison | Build established: Botlord-Tank 22941 | -6/Garrison | Triggered checkpoint 22994 | -6/Garrison | Expanded RIF knowledge: Autooverride 23215 | -6/Garrison | Garrison Relay disabled 23283 | -6/Garrison | Entered Factory 23283 | -5/Factory | Evolved 2 slots: Propulsion x2 23463 | -5/Factory | Identified exit to Garrison 23479 | -5/Factory | Entered Garrison 23488 | -5/Garrison | System corruption reached 10% 23695 | -5/Garrison | Triggered checkpoint 23837 | -5/Garrison | Heavy support dispatched to Factory 24061 | -5/Garrison | Spotted B-75 Beast 24087 | -5/Garrison | Allies destroyed B-75 Beast 24093 | -5/Garrison | Triggered checkpoint 24112 | -5/Garrison | Triggered checkpoint 24163 | -5/Garrison | Triggered checkpoint 24212 | -5/Garrison | Triggered checkpoint 24275 | -5/Garrison | Triggered checkpoint 24332 | -5/Garrison | Identified exit to Factory 24349 | -5/Garrison | Garrison Relay disabled 24782 | -5/Garrison | Found embedded Infiltrators 24958 | -5/Garrison | Spotted Striker 24958 | -5/Garrison | Spotted Striker 24971 | -5/Garrison | Allies destroyed Striker 24977 | -5/Garrison | Destroyed Striker 25182 | -5/Garrison | Lost 4 allies 25218 | -5/Garrison | Found Relay Coupler [Proto] 25343 | -5/Garrison | Heavy support dispatched to Factory 25363 | -5/Garrison | Discovered new exit (range 4) 25478 | -5/Garrison | Garrison Relay disabled 25775 | -5/Garrison | Heavy support dispatched to Factory 25805 | -5/Garrison | Lost 3 allies 25877 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 25914 | -5/Garrison | H-XX Assembler disabled 26133 | -5/Garrison | Garrison Relay disabled 26244 | -5/Garrison | Spotted B-90 Cyclops 26261 | -5/Garrison | Allies destroyed B-90 Cyclops 26298 | -5/Garrison | Spotted B-75 Beast 26315 | -5/Garrison | Rewired B-75 Beast 26330 | -5/Garrison | Destroyed B-75 Beast 26631 | -5/Garrison | Entered Factory 26631 | -5/Factory | Accompanied by 2 allies 26748 | -5/Factory | Repaired Corrupted Imp. Heavy Treads 26835 | -5/Factory | Repaired Corrupted Imp. Heavy Treads 26931 | -5/Factory | First assault squad dispatched 27041 | -5/Factory | High security lockdown imminent 27121 | -5/Factory | High security lockdown engaged 27313 | -5/Factory | Lost 4 parts (1p1n1u1w) 27314 | -5/Factory | Lost 7 allies 27420 | -5/Factory | Spotted B-75 Beast 27436 | -5/Factory | Garrison activated, responded to threat 27451 | -5/Factory | Core integrity fell below 50% 27463 | -5/Factory | Core integrity fell below 20% 27476 | -5/Factory | Lost 4 allies 27482 | -5/Factory | Lost 4 parts (3n1w) 27699 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 27659_ Acquired 30 matter. 27660_ System corrupted: Energy discharge (-31). 27660_ Acquired VTOL Module. 27668_ W-25 Informer sends out distress signal. 27675_ System corrupted: Component data lost. 27686_ C-45 Heavy ARC bursts open, deploying its payload. 27686_ P-70 Sage unfolds itself. 27686_ H-66 Slayer unfolds itself. 27686_ Slug penetrates Wall. 27692_ C-45 Heavy ARC bursts open, deploying its payload. 27692_ G-67 Veteran unfolds itself. 27692_ B-60 Warrior unfolds itself. 27692_ L-41 Fighter unfolds itself. 27692_ B-60 Warrior unfolds itself. 27692_ E-15 Imp unfolds itself. 27697_ System corrupted: Energy discharge (-9). 27697_ Triggered Alarm Trap. 27697_ An alarm sounds. 27697_ ALERT: Alarm triggered, assault force dispatched. 27698_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###+###????????????????????????????????????????? | | ??# +????????????????????????????????????????? | | ??# #????????????????????????????????????????" | | ??# #????????????????????????????????????# """ | | ### #????????????????????????????????????# """ | | #????????????????????????????????????# | | ### #????????########?????????????????????? | | ??# ####+##### ! ???????????????????????## | | ??# ## ???????????????????????# | | ??# ## ?????#????????????????# | | ??# """ ## ""#??? ???????????????# | | ??# !!] """ ## ""#??? ???????????????# | | ??# !!] """ ## T"#?? " " ??????????????# | | ??### !!] ## ""#?? " " ??????????????# | | ????# """ #?? ""#?" " " ??????????????# | | ????# """ #???? ??" " " #?????????????# | | ????# """ #######+### " " " #?????????????# | | ?#### s s /%* # " " " #?????????????## | | ?# s =! @/ " " " #??????????????? | | ?# ### # " " " #??????????????? | | ?# #?# ########### " " " #??????######### | | ?# #?# #??????????? #?# " | | ##+##+##### ###??????????? #??????######### | | #p #??????????????= #??????????????? | | !p/ g#?????????????? ! #??????????????? | | # b #??????????????? #??????????????? | | """ """ # #??????????????? +??????????????? | | """ """ # b ##???????????????####??????????????? | | """ """ #"l T#?????????????????????????????????? | | #%" #?????????????????????????????????? | | ###########" ##?????????????????????????????????? | | ## ##?????????????????????????????????? | | "" # #######+## ??????????????????????? | | "" # ??????????????????????? | | """ T" + " Y?????????????????????? | | """ "" # ??????????????????????? | | """ "" # ########## ??????????????????????? | | ### ###?????????????????????????????????? | | ##########?# #???????????????????????????????????? | | ???????#####+#####???????????????????????????????? | | ???????# #???????? ??????????????????? | | ???????# """"""" #??????## ?????????????????? | | ???????# """"""" #??????# ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 50 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 1200 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 6 Salvage Targeting 3 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 52 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Extracted Imp. Power Shielding | -8/Materials | Extracted Maul | -8/Materials | Extracted Imp. Sensor Array | -8/Materials | Extracted Arm. Treads | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted Imp. Hover Unit | -8/Materials | Extracted Imp. Assault Rifle | -8/Materials | Extracted Com. Matter Pod | -8/Materials | Extracted Field Recycling Unit | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 1% | -7/Factory Imp. Heavy Treads | 75% | -5/Factory | Corrupted Imp. Heavy Treads | 78% | -5/Factory | Corrupted Studied --------- Imp. Treads | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked EM Shotgun | -8/Materials | Hacked Katana | -8/Materials | Hacked Minigun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseLaserScythe Manual? 0 Play Time 03:01:58 Cumulative 48.4 hours Start 2025.11.01 @ 20:05:55 End 2025.11.02 @ 00:51:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 52 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62780803-40c7-47df-be91-286c437ee7ec