Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.23 @ 16:29:00 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (150) 750 Value Destroyed (6816) 6816 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (4085) 4085 TOTAL SCORE: 16551 Bonus ------- High Alert Combat Kills 1234 Follower Combat Kills 548 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -297 Cogmind --------- Core Integrity 536/850 Matter 230/300 Energy 202/290 System Corruption 5% Temperature Cool (0) Movement Rolling (110) Ox2 Location -6/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (8) ------ Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] (3) Relay Coupler [Grunt] (8) > --- WEAPON (2) ------- Advanced EMP Blaster Remote Datajack > --- INVENTORY (28) --- Armored Wheel Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] (18) Relay Coupler [NC] (26) Relay Coupler [NC] (30) Relay Coupler [Grunt] (28) Relay Coupler [Duelist] (28) Relay Coupler [Demolisher] (22) Skeleton Box Supersonic Drone Bay (1/1) AWS/Thermal Proton Cannon Gauss Rifle Gauss Rifle Gauss Rifle Precision Assault Rifle Shock Bomb Launcher Advanced EMP Blaster Improved Grenade Launcher Remote Datajack Hammer Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Enhanced Autogun Remote Datajack > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Demolisher] Skeleton Box Supersonic Drone Bay AWS/Thermal Proton Cannon Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Flak Gun Flak Gun Precision Assault Rifle Shock Bomb Launcher Advanced EMP Blaster Advanced EMP Blaster Improved Grenade Launcher Remote Datajack Hammer Axe [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . . . 4 . 2 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . Utility 6 | . . . . . 3 . 2 . . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 166 | 6 6 2 . . 45 5 8 18 3 21 27 25 Power 12 | 1 1 1 . . 2 . 1 1 . 1 2 2 Engine 9 | 1 1 1 . . 1 . . 1 . . 2 2 Core 3 | . . . . . 1 . 1 . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 51 | 2 . . . . 15 1 . 9 1 5 8 10 Treads 42 | 2 . . . . 15 1 . 9 1 5 8 1 Leg . | . . . . . . . . . . . . . Wheel 9 | . . . . . . . . . . . . 9 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 35 | 1 4 . . . 7 . 3 4 1 4 5 6 Device 2 | . 1 . . . 1 . . . . . . . Storage 6 | 1 3 . . . 2 . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 14 | . . . . . . . 1 4 1 3 3 2 Protection 13 | . . . . . 4 . 2 . . 1 2 4 Artifact . | . . . . . . . . . . . . . Weapon 68 | 2 1 1 . . 21 4 4 4 1 11 12 7 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . 1 . 1 Ballistic Gun 35 | 1 1 1 . . 12 1 2 1 . 6 7 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 11 | . . . . . 7 1 . 1 . 1 . 1 Special Weapon 11 | . . . . . . . 1 2 . 2 4 2 Impact Weapon 2 | . . . . . 2 . . . . . . . Slashing Weapon 6 | . . . . . . 2 1 . 1 1 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 1 . . . 1 . Parts Lost 33 | . 1 2 . . 2 1 . 2 . 6 9 10 Power 6 | . . 1 . . 1 . . 1 . 1 1 1 Propulsion 15 | . . . . . 1 1 . 1 . 3 4 5 Utility 4 | . . . . . . . . . . 1 1 2 Weapon 8 | . 1 1 . . . . . . . 1 3 2 Highest Loss Streak 9 | . 1 2 . . 1 1 . 1 . 2 7 9 Average Slot Usage (%) 97 | . 94 100 100 100 99 99 89 95 100 96 98 94 Engine 6 | . 14 14 14 14 8 . . 3 7 3 3 2 Core 1 | . . . . . . 9 7 3 . 1 2 . Treads 23 | . 28 28 28 28 26 26 23 22 23 22 25 4 Wheel 1 | . . . . . . . . . . . . 20 Storage 29 | . 18 28 28 28 36 36 30 30 30 30 26 26 Hackware 9 | . . . . . . . 3 15 23 21 24 17 Protection 3 | . . . . . 8 9 8 2 . 1 1 8 Ballistic Gun 13 | . 23 28 28 28 14 12 9 8 1 8 9 6 Launcher 1 | . . . . . 3 2 . . . . . . Special Weapon 1 | . . . . . . . 2 4 7 3 2 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 103 | 11 56 56 54 54 95 94 101 103 89 91 96 97 Greatest Support 98 | 40 40 40 40 40 64 64 62 62 68 68 98 60 Greatest Overweight (x) 7 | . 1 1 1 1 1 2 1 2 1 2 3 7 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 . 1 Largest Inventory Capacity 28 | 6 18 18 18 18 28 28 28 28 28 28 28 28 Average Capacity 24 | 4 9 18 18 18 27 28 28 28 28 28 28 28 Most Carried 28 | 2 11 15 17 18 28 28 28 28 28 28 28 28 Average Carried 22 | . 5 13 14 17 24 27 27 27 27 27 26 24 Final Capacity 28 | 6 18 18 18 18 28 28 28 28 28 28 28 28 Final Carried 28 | 2 11 13 17 18 28 28 28 27 28 26 24 24 Class Distribution -------------------- 46% | Bothacker-Mutant 28% | Hauler-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 4346 | 183 204 132 . 23 1299 165 45 431 . 645 623 596 Remotely . | . . . . . . . . . . . . . Salvage Created 7053 | . 261 244 . 40 2169 368 45 587 62 997 603 1677 Parts 369 | . 20 29 . 2 138 14 6 27 2 37 38 56 Haulers Intercepted 5 | . 1 . . . 4 . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 131 | . 5 10 . 1 54 7 1 12 1 15 12 13 Melee 2 | . . . . . . . . . 1 1 . . Guns 72 | . 5 10 . 1 17 3 1 7 . 9 12 7 AOE 51 | . . . . . 35 3 . 4 . 4 . 5 Classes Destroyed 15 | . 5 . . . 9 . 1 . . . . . Worker 4 | . . . . . 4 . . . . . . . Builder 3 | . 1 . . . 2 . . . . . . . Tunneler 2 | . . . . . 2 . . . . . . . Hauler 5 | . 1 . . . 4 . . . . . . . Recycler 2 | . 1 . . . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 33 | . 3 6 . . 14 . . 3 . . 4 3 Grunt 59 | . 2 4 . 1 25 7 . 4 . 8 2 6 Brawler 4 | . . . . . 2 . . . . 2 . . Duelist 4 | . . . . . 3 . . . . 1 . . Protector 2 | . . . . . 2 . . . . . . . Sentry 22 | . . . . . 7 . . 3 1 4 3 4 Hunter 4 | . . . . . 1 . . 2 . . 1 . Programmer 4 | . . . . . . . 1 . . . 3 . Best Kill Streak 13 | . 3 3 . 1 13 4 1 5 1 4 6 6 Combat Bots Only 12 | . 3 3 . 1 12 4 1 5 1 4 6 6 Max Kills in Single Turn 4 | . 2 1 . 1 4 1 1 3 1 2 2 2 Gunslinging 1 | . 1 . . . 1 . . . . . . . Exploded 4 | . . . . . 4 1 . 3 . 2 . 2 Melee 1 | . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Damage Taken 9254 | . 286 575 . . 1785 247 74 1176 73 1073 2207 1758 Core 987 | . 71 109 . . 190 47 14 135 6 101 168 146 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 28 . 56 . . . 63 . . Volleys Fired 536 | . 25 36 . 1 138 17 4 57 6 71 88 93 Largest 2 | . 2 2 . 2 2 2 2 2 1 2 2 2 Hottest 75 | . 70 40 . 40 59 56 56 56 30 69 56 75 Shots Fired 760 | . 50 72 . 2 226 26 7 63 6 79 113 116 Gun 594 | . 50 72 . 2 187 18 6 46 . 54 99 60 Cannon 37 | . . . . . . . . . . 3 . 34 Launcher 72 | . . . . . 39 8 . 8 . 8 . 9 Special 57 | . . . . . . . 1 9 6 14 14 13 Kinetic 586 | . 42 72 . 2 187 18 6 46 . 54 99 60 Thermal 8 | . 8 . . . . . . . . . . . Explosive 22 | . . . . . 22 . . . . . . . Electromagnetic 87 | . . . . . 17 8 . 8 . 11 . 43 Robot Hit Streak 28 | . 8 8 . 3 28 11 3 11 10 22 14 15 Robot Miss Streak 8 | . 3 8 . . 4 3 2 4 1 3 8 4 Penetration Max 1 | . . . . . . . . . . 1 . 1 Secondary Targets 7 | . 1 1 . . 3 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . . . . 1 Shots Hit Robots 564 | . 31 42 . 1 168 18 6 49 7 65 96 81 Core Hits 365 | . 13 16 . 1 130 20 2 26 1 36 64 56 Critical Hits 3 | . 1 . . . . . 1 . . . . 1 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . . 1 Melee Attacks 13 | . . . . . . 2 . . 5 4 2 . Impact . | . . . . . . . . . . . . . Slashing 13 | . . . . . . 2 . . 5 4 2 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 3 2 . . Combat Hostiles 3 | . . . . . . . . . 2 1 . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15275 | . 383 420 . 15 6059 526 91 958 329 1849 1756 2889 Guns 7423 | . 383 420 . 15 1802 246 82 633 . 973 1727 1142 Cannons 1151 | . . . . . . . . . . 89 . 1062 Explosions 6008 | . . . . . 4191 280 . 325 . 527 . 685 Melee 578 | . . . . . . . . . 318 260 . . Ramming 115 | . . . . . 66 . 9 . 11 . 29 . Kinetic 7336 | . 296 420 . 15 1802 246 82 633 . 973 1727 1142 Thermal 486 | . 87 . . . 129 . . 68 . 83 . 119 Explosive 2631 | . . . . . 2631 . . . . . . . Electromagnetic 4129 | . . . . . 1431 280 . 257 . 533 . 1628 Impact . | . . . . . . . . . . . . . Slashing 578 | . . . . . . . . . 318 260 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 1 . . . 1 5 5 Average Corruption 2 | . . . . . 1 1 . . . 1 2 5 Corruption Purged . | . . . . . . . . . . . . . Effects 56 | . . . . . 4 3 . . . 2 15 32 Message Errors 14 | . . . . . 2 1 . . . . 5 6 Matter Fused 4 | . . . . . . . . . . . . 4 Heat Flow Errors 5 | . . . . . . . . . . . 1 4 Energy Discharges 4 | . . . . . . . . . . . 3 1 Data Loss (minor) 7 | . . . . . 2 1 . . . 1 1 2 Data Loss (major) 6 | . . . . . . . . . . . 3 3 Misfires 1 | . . . . . . . . . . . . 1 Targeting Errors 12 | . . . . . . 1 . . . 1 2 8 Weapon Failures 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 213 | . . . . . 119 . . 24 . 22 7 41 Projectiles . | . . . . . . . . . . . . . Explosions 199 | . . . . . 112 . . 24 . 22 . 41 Melee 14 | . . . . . 7 . . . . . 7 . Knockbacks 1 | . . . . . 1 . . . . . . . Impact 1 | . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 308 | . . . . . 116 21 . 40 . 59 . 72 Shots 13 | . . . . . 5 1 . 2 . 2 . 3 Rammed 6 | . . . . . 2 . 1 . 1 . 2 . Targets Rammed 7 | . . . . . 3 . 1 . 1 . 2 . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 151 | . 81 18 . . 39 52 9 24 6 12 105 151 Average Temperature 15 | . 35 10 . . 11 21 9 8 3 5 18 15 Received Heat Transfer 2589 | . 84 192 . . 756 135 . 243 18 318 300 543 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . 2 1 . 1 . 1 . 8 Combat Hostiles 6 | . . . . . 2 1 . 1 . 1 . 1 Parts Fried 21 | . . . . . 9 2 . 2 . 1 . 7 Impact Corruptions 2 | . . . . . 1 . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . 1 . . Heat Transferred 809 | . 259 . . . 200 . . 100 . 50 . 200 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . 4 . . 3 . 2 . 2 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Peak Influence 1344 | . 75 220 . 53 1344 1121 618 848 506 633 451 531 Average Influence 423 | . 38 135 . 36 669 987 595 657 466 455 175 151 Maximum Alert Level 4 | . . 1 . . 4 4 2 3 2 2 2 2 Low Security (%) 38 | 100 100 72 . 100 17 . . . . . 67 79 Level 1 15 | . . 27 . . 18 . . . 7 39 28 19 Level 2 20 | . . . . . 4 . 100 53 92 60 4 1 Level 3 19 | . . . . . 38 85 . 46 . . . . Level 4 6 | . . . . . 20 14 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . . . 10 . 1 . 2 . 7 . Investigation 2 | . . . . . 1 . . . . . 1 . Extermination 4 | . . . . . . . 1 . . . 3 . Reinforcement 12 | . 1 . . . 7 . . . 2 . 2 . Assault 2 | . . . . . 2 . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 13 | . . . . . 9 . . . 1 . 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 233 | . 14 12 . . 89 8 1 20 6 26 34 23 Peak Tracking Total 8 | . 4 3 . . 8 3 1 5 4 6 7 7 Tactical Retreats 28 | . . 3 . . 9 3 . 3 . 6 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 22 | . 2 . . . 1 2 . 6 3 5 2 1 Indirectly 5 | . . . . . . . . 3 . 1 . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 20 | . 1 . . . 8 3 . 3 . 3 . 2 Max in Single Turn 1 | . 1 . . . 1 1 . 1 . 1 . 1 Garrison Relay 7 | . . . . . . 2 . 2 . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 13 | . 3 . 2 . 4 . 1 . 2 . 1 . Terminals 7 | . 3 . . . 3 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . Total Hacks 25 | . 11 . 2 . 6 . 2 . 2 . 2 . Successful 13 | . 4 . 2 . 2 . 2 . 1 . 2 . Failed 12 | . 7 . . . 4 . . . 1 . . . Catastrophic 3 | . 1 . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 11 . 2 . 5 . . . 1 . 1 . Terminals 17 | . 11 . . . 5 . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 2 . 1 . 2 . Terminal Hacks 6 | . 3 . 2 . 1 . . . . . . . Record 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . 2 . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 2 . 1 . 1 . Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . Coupler Status 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . 1 . Terminals 1 | . 1 . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Eject 1 | . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 3 . . . 4 . 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . Robot Detection 1 | . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . Robots Hacked 34 | . . . . . . . 1 8 4 9 9 3 Non-combat 6 | . . . . . . . 1 . 3 . 2 . Combat 28 | . . . . . . . . 8 1 9 7 3 Robot Hacks Applied 38 | . . . . . . . 1 8 4 11 11 3 drop_inventory 2 | . . . . . . . 1 . 1 . . . purge_threat 1 | . . . . . . . . . . . 1 . map_route 3 | . . . . . . . . . 2 . 1 . relay_feed 1 | . . . . . . . . . . . 1 . scatter_targeting 3 | . . . . . . . . 1 . 2 . . disrupt_area 1 | . . . . . . . . . . 1 . . spike_heat 1 | . . . . . . . . . . 1 . . overload_power 4 | . . . . . . . . 3 . 1 . . wipe_record 4 | . . . . . . . . . . 2 1 1 disable_weapons 5 | . . . . . . . . 2 . 1 1 1 reboot_system 2 | . . . . . . . . . 1 . 1 . go_dormant 1 | . . . . . . . . . . . 1 . overwrite_iff 8 | . . . . . . . . 1 . 2 4 1 formatsys_high 2 | . . . . . . . . 1 . 1 . . Relay Couplers Released 28 | . . . . . . 7 . 7 . 6 4 4 Ejected 4 | . . . . . . . . . . . 4 . Machine Destruction 24 | . . . . . . 7 . 7 . 6 . 4 Attached 14 | . . . . . . . 1 4 1 3 3 2 Robots Rewired 7 | . . . . . . . . . . . . 7 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 23 | . . . . 6 . . . 2 . 3 4 8 Largest Group 7 | . . . . 6 5 . . 1 . 1 2 7 Highest-Rated Group 212 | . . . . 120 89 . . 32 . 32 58 212 Highest-Rated Ally 41 | . . . . 31 31 . . 32 . 32 41 38 Total Orders . | . . . . . . . . . . . . . Ally Attacks 141 | . . . . 7 77 . . 5 . 12 18 22 Total Damage 2229 | . . . . 147 964 . . 149 . 277 227 465 Kills 17 | . . . . 1 9 . . 1 . 2 2 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 9894 | 82 816 302 831 293 2225 556 348 854 432 764 1539 852 Spaces Moved 4452 | 47 440 107 461 161 961 258 182 381 217 290 725 222 Core 3 | 3 . . . . . . . . . . . . Treads 4238 | 44 440 107 461 161 961 258 182 381 217 290 725 11 Legs . | . . . . . . . . . . . . . Wheels 211 | . . . . . . . . . . . . 211 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 170 170 175 175 180 180 160 100 Average Speed 170 | 152 164 180 180 180 176 173 175 179 180 180 166 105 Slowest Speed 220 | 160 180 180 180 180 180 192 175 200 180 200 220 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 77 23 78 38 82 46 4 57 7 47 22 28 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 3 | . . . . . . . . . 1 . 2 . Terrain Destroyed 186 | . . . . . 158 . . 4 1 3 2 18 Melee 3 | . . . . . . . . . 1 . 2 . Projectile 1 | . . . . . . . . . . 1 . . AOE 182 | . . . . . 158 . . 4 . 2 . 18 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Total 6026 | 54 487 152 463 163 1276 336 203 497 252 448 968 727 Wait 671 | . 8 4 . 1 84 41 2 16 4 51 105 355 Move 4442 | 46 439 106 460 160 961 257 182 380 216 289 724 222 Hop . | . . . . . . . . . . . . . Pick Up 76 | 2 7 4 3 1 17 6 2 7 6 4 7 10 Fast Attach 27 | 6 2 . . . 4 . 2 3 . 2 2 6 Attach 46 | . 1 2 . . 8 1 2 2 . 7 12 11 Detach 13 | . 1 . . . 2 . 1 . . 2 4 3 Swap 93 | . 3 . . . 33 4 4 13 3 12 13 8 Drop 64 | . 1 . . . 26 4 3 12 5 2 5 6 Fire 536 | . 25 36 . 1 138 17 4 57 6 71 88 93 Melee 13 | . . . . . . 2 . . 5 4 2 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 7 | . . . . . 3 . 1 . 1 . 2 . Escape Stasis 24 | . . . . . . 4 . 6 6 4 4 . Rewire 14 | . . . . . . . . 1 . . . 13 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 3) 691 | -10/Materials | Discovered new exit (range 4) 899 | -10/Materials | Entered Mines 928 | -10/Mines | Met a Derelict bent on vengeance 1036 | -10/Mines | Core integrity fell below 50% 1192 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1194 | -10/Mines | Discovered new exit (range 5) 1201 | -10/Mines | Entered Exiles 1246 | -10/Exiles | Met 8R-AWN 1275 | -10/Exiles | Met EX-HEX 1327 | -10/Exiles | Met EX-BIN 1349 | -10/Exiles | Met EX-DEC 1358 | -10/Exiles | Learned location of Zion (-7) 1559 | -10/Exiles | Visited The Gauntlet 1759 | -10/Exiles | Aligned with FarCom system 1761 | -10/Exiles | Given EX-Vault access code 1804 | -10/Exiles | Opened EX-Vault 1819 | -10/Exiles | Found AWS/Thermal 1825 | -10/Exiles | Found Skeleton Box 1830 | -10/Exiles | Found Supersonic Drone Bay 1867 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2011 | -10/Exiles | Discovered new exit (range 14) 2032 | -10/Exiles | Stole three prototypes: Skeleton Box, Supersonic Drone Bay, AWS/Thermal 2032 | -10/Exiles | Entered Mines 2035 | -9/Mines | Received a Mining Laser from a helpful Derelict 2163 | -9/Mines | Learned location of Storage (-7) 2176 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2271 | -9/Mines | Discovered new exit (range 9) 2325 | -9/Mines | Entered Materials 2325 | -8/Materials | Accompanied by 5 allies 2325 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2330 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2591 | -8/Materials | Discovered new exit (range 17) 2635 | -8/Materials | Build established: Hauler-Mutant 3149 | -8/Materials | Destroyed 12 combat bots 3215 | -8/Materials | Destroyed 7 combat bots 3252 | -8/Materials | Discovered new exit (range 9) 3742 | -8/Materials | Discovered new exit (range 5) 3925 | -8/Materials | First assault squad dispatched 4550 | -8/Materials | Identified exit to Garrison 4550 | -8/Materials | Entered Garrison 4559 | -8/Garrison | Installed Relay Interface Framework 4660 | -8/Garrison | Triggered checkpoint 4772 | -8/Garrison | Garrison Relay disabled 4852 | -8/Garrison | Triggered checkpoint 4875 | -8/Garrison | Triggered checkpoint 5010 | -8/Garrison | Triggered checkpoint 5025 | -8/Garrison | Garrison Relay disabled 5078 | -8/Garrison | Discovered new exit (range 14) 5106 | -8/Garrison | Entered Factory 5106 | -7/Factory | Evolved 2 slots: Utility x2 5108 | -7/Factory | FarCom data flow suspended 5316 | -7/Factory | Discovered new exit (range 9) 5454 | -7/Factory | Identified exit to Garrison 5454 | -7/Factory | Entered Garrison 5463 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5496 | -7/Garrison | Build established: Bothacker-Mutant 5570 | -7/Garrison | Triggered checkpoint 5668 | -7/Garrison | Triggered checkpoint 5730 | -7/Garrison | Triggered checkpoint 5814 | -7/Garrison | Discovered new exit (range 15) 5818 | -7/Garrison | Triggered checkpoint 5904 | -7/Garrison | Triggered checkpoint 5914 | -7/Garrison | Garrison Relay disabled 6026 | -7/Garrison | Triggered checkpoint 6149 | -7/Garrison | Discovered new exit (range 12) 6208 | -7/Garrison | Garrison Relay disabled 6224 | -7/Garrison | Triggered checkpoint 6308 | -7/Garrison | Entered Factory 6730 | -7/Factory | Identified exit to Garrison 6740 | -7/Factory | Entered Garrison 6749 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 6848 | -7/Garrison | Triggered checkpoint 6866 | -7/Garrison | Garrison Relay disabled 7043 | -7/Garrison | Triggered checkpoint 7055 | -7/Garrison | Triggered checkpoint 7124 | -7/Garrison | Triggered checkpoint 7246 | -7/Garrison | Triggered checkpoint 7332 | -7/Garrison | Garrison Relay disabled 7425 | -7/Garrison | Discovered new exit (range 10) 7504 | -7/Garrison | Entered Factory 7504 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8759 | -6/Factory | Lost 7 parts (3n1u3w) 8962 | -6/Factory | Garrison activated, responded to threat 9021 | -6/Factory | Identified exit to Garrison 9043 | -6/Factory | Entered Garrison 9568 | -6/Garrison | Triggered checkpoint 9699 | -6/Garrison | Lost 9 parts (1p4n2u2w) 9719 | -6/Garrison | Garrison Relay disabled 9834 | -6/Garrison | Triggered checkpoint 9876 | -6/Garrison | Triggered checkpoint 9888 | -6/Garrison | Triggered checkpoint 9895 | -6/Garrison | Self-destructed Last Messages --------------- 09869_ S-27 Virus misfires. 09870_ VTOL Module fried. 09870_ S-27 Virus destroyed. 09872_ System corrupted: Component data lost. 09876_ Beams of light sweep through the air. An alarm sounds. 09880_ Acquired 18 matter. 09881_ Destroyed Electrolaser. 09883_ Destroyed Hvy. Laser. 09885_ G-50 Soldier misfires. 09885_ Slug penetrates G-50 Soldier. 09885_ Destroyed Hvy. Laser. 09886_ G-50 Soldier system terminally corrupted. 09886_ Lgt. Angular Momentum Engine fried. 09886_ Slug penetrates G-67 Veteran. 09886_ G-67 Veteran destroyed. 09888_ G-50 Soldier destroyed. 09888_ Beams of light sweep through the air. An alarm sounds. 09891_ Chain reaction triggered in Lgt. Antimatter Reactor. 09894_ G-50 Soldier IFF system glitched. 09894_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? ##???????????????????? | | ???????????????????????? ;#???????????????????? | | ???????????????????????? =! #????#??????????????? | | ???????????????????????? =% #??? ## ????????????? | | ???????????????????????? %[=* ?? ???????????? | | ???????????????????????? =% g?? ????????????? | | ????????????????????#???# == ??g ?????????????? | | ????????????????????# ??# % #? #?? ??????????? | | ????????????????????? ### ## ## ??????????? | | ??????????????????????; = "?????????? | | ??????????????????????# =%[ "?????????? | | ???????????????????#### ??????????? | | ???????????????????# # xx ?????????????? | | ???????????????????# ##?#@%x#? #??? #?????????? | | ????????#####??????# #??# b## ## #?????????? | | ????????# ######## ####=[%g #?????????? | | ????????# = #?????????? | | ????????###### ##### ####[ #?????????? | | ?????????????# #???# #??## ## ## #?????????? | | ?????????????# #???# #???#b #? #??????????????? | | ####?????????# ##??# #???# #??####??????????????? | | """#?????????#==#??# #???# #????????????????????? | | ############%#####=##### ## #?????????????????? | | =[*%%[![= =!%!= #?????????????????? | | #######%==#######[####### ####?????????????????? | | #?????#!!!#?????#[#?????# #????????????????????? | | #?????##+##?????#!#?????# #????????????????????? | | #??????# ??###### ####### #????????????????????? | | ###????#???# [! #????????????????????? | | !#????????# ! #????????????????????? | | #????????# ## ####### ##????????????????????? | | #????????# ## #?????# #?????????????????????? | | ##????????# ## #?????# ??????????????????????? | | ###?????????# ## #?????# ??????????????????????? | | ????????????# ## #?????# ??????????????????????? | | ????????????# ## #?????? ??????????????????????? | | ????????????# ## ?????? ??????????????????????? | | ????????????#== #? ?????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveLegReactor Manual? 0 Play Time 01:13:50 Cumulative 112.2 hours Start 2020.08.22 @ 21:27:54 End 2020.08.23 @ 16:29:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 38 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 53 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51f11015-2f29-453e-a64a-b9b5ed12eb6c