Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 03:56:48 Player: mr roboto Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (145) 145 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2525 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 517/550 Matter 247/300 Energy 125/125 System Corruption 0% Temperature Warm (118) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Medium Storage Unit Experimental Sensor Array Signal Interpreter > --- WEAPON (3) ------- Small Laser Assault Rifle > --- INVENTORY (10) --- Reinforced Deuterium Engine Aluminum Leg Tractor Beam Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Aluminum Leg Small Storage Unit Tractor Beam Assault Rifle Light Assault Rifle Datajack [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 23 | 7 5 3 . 3 5 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 2 3 . . . Treads . | . . . . . . Leg 4 | 2 2 . . . . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 8 | 1 1 . . 3 3 Device 3 | . 1 . . 1 1 Storage 4 | 1 . . . 1 2 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | 3 1 . . . 1 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 4 | . . 1 . . 3 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . . 1 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . 1 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 97 93 100 99 83 Engine 14 | . 14 14 14 14 16 Leg 8 | . 27 13 . . . Wheel 14 | . . 2 28 28 17 Flight 1 | . . 5 . . . Device 11 | . 12 14 14 3 8 Storage 13 | . 14 14 14 13 9 Processor 2 | . . . . 10 9 Energy Gun 13 | . 14 14 14 14 9 Ballistic Gun 14 | . 14 14 14 14 15 Naked Turns . | . . . . . . Heaviest Build 22 | 11 13 13 13 13 22 Greatest Support 26 | 20 20 26 26 26 26 Greatest Overweight (x) 3 | 2 1 3 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 7 9 Most Carried 8 | 3 4 7 7 8 8 Average Carried 5 | 1 2 3 6 7 5 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 8 | 2 3 6 7 8 5 Class Distribution -------------------- 94% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 477 | 211 145 85 . 36 . Remotely . | . . . . . . Salvage Created 275 | . 94 165 . 16 . Parts 21 | . 9 9 . 3 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 7 | . 1 6 . . . Guns 7 | . 1 6 . . . Classes Destroyed 7 | . 3 3 . 1 . Worker 1 | . . 1 . . . Builder 1 | . . . . 1 . Recycler 1 | . . 1 . . . Mechanic 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 6 | . . 6 . . . Grunt 1 | . 1 . . . . Best Kill Streak 3 | . 1 3 . 1 . Combat Bots Only 3 | . 1 3 . . . Max Kills in Single Turn 1 | . 1 1 . 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 628 | . 98 285 . . 245 Core 91 | . 10 48 . . 33 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 . . . 76 . Volleys Fired 39 | . 12 20 . 2 5 Largest 3 | . 2 2 . 2 3 Hottest 80 | . 60 60 . 60 80 Shots Fired 79 | . 24 40 . 4 11 Gun 79 | . 24 40 . 4 11 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 40 | . 12 20 . 2 6 Thermal 39 | . 12 20 . 2 5 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | . 4 4 . 5 3 Robot Miss Streak 5 | . 4 5 . 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 37 | . 14 14 . 2 7 Core Hits 18 | . 5 9 . 1 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 503 | . 166 204 . 32 101 Guns 503 | . 166 204 . 32 101 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 258 | . 91 87 . 12 68 Thermal 245 | . 75 117 . 20 33 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 91 | . 36 6 . . 91 Average Temperature 22 | . 21 3 . . 40 Received Heat Transfer 216 | . 36 . . . 180 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 575 | . 175 275 . 50 75 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 169 | . 62 169 . 5 31 Initial 24 | . . 24 . . 1 Average 37 | . 23 72 . 2 4 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 18 | . 7 6 . . 5 Peak Tracking Total 4 | . 3 3 . . 4 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 4 | . . . 4 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 49 | . . . 49 . . Successful 49 | . . . 49 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 49 | . . . 49 . . Record 49 | . . . 49 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1770 | 59 240 587 471 317 96 Spaces Moved 1464 | 39 159 338 523 335 70 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 402 | 31 159 212 . . . Wheels 978 | . . 50 523 335 70 Hover . | . . . . . . Flight 76 | . . 76 . . . Fastest Speed 50 | 50 120 90 90 90 90 Average Speed 108 | 113 121 153 90 90 90 Slowest Speed 280 | 150 190 280 90 90 90 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 26 47 82 61 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1560 | 53 181 366 523 345 92 Wait 10 | . . . . . 10 Move 1459 | 38 158 337 522 334 70 Hop . | . . . . . . Pick Up 25 | 8 6 5 1 4 1 Fast Attach 2 | . . . . 2 . Attach 15 | 6 5 1 . . 3 Detach . | . . . . . . Swap 6 | 1 . 2 . 1 2 Drop 4 | . . 1 . 2 1 Fire 39 | . 12 20 . 2 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Sto) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 384 | -10/Mines | Learned 8 Materials zone layouts 426 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 426 | -10/Mines | Discovered new exit (range 5) 887 | -10/Mines | Entered Exiles 909 | -10/Exiles | Met 8R-AWN 928 | -10/Exiles | Met EX-HEX 971 | -10/Exiles | Met EX-DEC 996 | -10/Exiles | Learned location of Zion (-7) 1022 | -10/Exiles | Met EX-BIN 1034 | -10/Exiles | Aligned with FarCom system 1035 | -10/Exiles | Given EX-Vault access code 1167 | -10/Exiles | Visited The Gauntlet 1337 | -10/Exiles | Discovered new exit (range 15) 1358 | -10/Exiles | Entered Mines 1361 | -9/Mines | Learned Materials emergency access door positions 1414 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1422 | -9/Mines | Found Prototype Device 1422 | -9/Mines | Identified Exp. Sensor Array 1545 | -9/Mines | Identified exit to Materials 1545 | -9/Mines | Discovered exit to Materials (range 15) 1675 | -9/Mines | Entered Materials 1675 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1676 | -8/Materials | Identified exit to Factory 1676 | -8/Materials | Identified exit to Storage 1771 | -8/Materials | Self-destructed Last Messages --------------- sorry but we're not in our cave right now, after essentially being evicted by all these Unaware tunnelers." 01666_ "Blame H1-IDC, who apparently didn't care about the consequences of repeatedly making a mess in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." PARAMETERS=POWER+1,PROPULSION+1,UTILITY+1,WEAPON+1 LOCATION=MATERIALS GOAL=ESCAPE 01675_ Receiving FarCom transmissions... Loading 8 Materials zones... Loading Materials emergency access points (x5)... 01681_ Acquired Med. Storage Unit. 01686_ Dropped Sml. Storage Unit. 01758_ Lgt. Ion Engine destroyed. 01759_ Assault Rifle destroyed. 01764_ Critical hit (Burn: +37). 01768_ Com. Wheel destroyed. 01770_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????? #???#"" + | | ????????????????????????? #???#"T #### | | ????????????????????????? """#???#"" #??# | | ????????????????????????? """#???# #??# | | ????????????????????????? """#???########## | | ???????????????????x????? """#???# # | | ????????????????????????? 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