Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 17:01:51 Player: skye Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (2033) 2033 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (153) 153 TOTAL SCORE: 4221 Bonus ------- High Alert Combat Kills 153 Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 94/100 System Corruption 7% Temperature Warm (114) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Structural Scanner Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- Particle Gun Enhanced Autogun > --- INVENTORY (5) ---- Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Compact Matter Pod Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Minigun Assault Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Beam Rifle Missile Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Hacking Suite Device Heat Sink Storage Medium Matter Pod Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 84 | 5 11 17 51 Power 19 | 1 2 2 14 Engine 17 | 1 2 2 12 Core 2 | . . . 2 Reactor . | . . . . Propulsion 24 | 2 3 7 12 Treads . | . . . . Leg 24 | 2 3 7 12 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 21 | . 4 6 11 Device 11 | . 2 4 5 Storage 3 | . 2 . 1 Processor 2 | . . . 2 Hackware 1 | . . 1 . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 20 | 2 2 2 14 Energy Gun 5 | 1 2 . 2 Energy Cannon 2 | . . . 2 Ballistic Gun 7 | 1 . 1 5 Ballistic Cannon 4 | . . 1 3 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 30 | . . . 30 Power 7 | . . . 7 Propulsion 10 | . . . 10 Utility 6 | . . . 6 Weapon 7 | . . . 7 Highest Loss Streak 11 | . . . 11 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 91 | . 97 98 87 Engine 11 | . 14 11 11 Core 2 | . . . 4 Leg 26 | . 28 33 23 Device 13 | . 12 19 10 Storage 2 | . 14 2 . Processor 1 | . . . 1 Hackware 7 | . . 8 9 Protection 5 | . . 1 8 Energy Gun 3 | . 14 3 1 Energy Cannon 1 | . . . 3 Ballistic Gun 7 | . 14 10 5 Ballistic Cannon 5 | . . 7 6 Naked Turns . | . . . . Heaviest Build 35 | 9 15 15 35 Greatest Support 51 | 20 20 51 51 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 5 Average Carried 4 | 1 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 5 5 1 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1822 | 196 184 207 1235 Remotely . | . . . . Salvage Created 2029 | . 228 403 1398 Parts 129 | . 11 33 85 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 1 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 53 | . 5 12 36 Guns 29 | . 5 5 19 Cannons 16 | . . 7 9 AOE 8 | . . . 8 Classes Destroyed 11 | . 1 4 6 Worker 9 | . . 3 6 Builder 2 | . . . 2 Tunneler 1 | . . . 1 Recycler 2 | . . . 2 Mechanic 1 | . . . 1 Watcher 3 | . . 2 1 Swarmer 13 | . . 4 9 Grunt 26 | . 5 6 15 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 12 | . . 2 10 Best Kill Streak 10 | . 3 5 10 Combat Bots Only 8 | . 3 4 8 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 395 | . 40 52 303 Missed 121 | . 10 20 91 Damage Taken 3996 | . 349 342 3305 Core 649 | . 50 42 557 Absorbed by Shields . | . . . . Redirected to Shielding 3 | . . 3 . Regen/Repaired (Parts) 20 | . . . 20 Core Remaining (%) 89 | 100 80 89 . Volleys Fired 192 | . 13 42 137 Largest 2 | . 2 2 2 Hottest 104 | . 85 88 104 Shots Fired 318 | . 26 83 209 Gun 202 | . 26 56 120 Cannon 106 | . . 27 79 Launcher 10 | . . . 10 Special . | . . . . Kinetic 227 | . 13 69 145 Thermal 78 | . 13 14 51 Explosive 10 | . . . 10 Electromagnetic 3 | . . . 3 Robot Hit Streak 13 | . 8 13 11 Robot Miss Streak 5 | . 3 4 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 199 | . 18 51 130 Core Hits 106 | . 9 21 76 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . . . 6 Burn 1 | . . . 1 Destroy 2 | . . . 2 Blast 2 | . . . 2 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5249 | . 281 824 4144 Guns 1887 | . 281 522 1084 Cannons 1708 | . . 299 1409 Explosions 1627 | . . . 1627 Melee . | . . . . Ramming 27 | . . 3 24 Kinetic 2638 | . 140 655 1843 Thermal 1094 | . 141 166 787 Explosive 1438 | . . . 1438 Electromagnetic 52 | . . . 52 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . . . 15 Message Errors 3 | . . . 3 Matter Fused 3 | . . . 3 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 96 | . . 9 87 Projectiles 9 | . . 9 . Explosions 87 | . . . 87 Melee . | . . . . Knockbacks 13 | . . 2 11 Impact . | . . . . Kinetic 12 | . . 2 10 Secondary 1 | . . . 1 Self-Inflicted Damage 136 | . . . 136 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed 8 | . . 1 7 Kicked 8 | . . 1 7 Crushed . | . . . . Highest Temperature 479 | . 111 . 479 Average Temperature 111 | . 40 . 119 Received Heat Transfer 1938 | . 210 117 1611 Effects 10 | . . . 10 Shutdowns 2 | . . . 2 Interference 6 | . . . 6 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 . 4 Heat Transferred 2098 | . 370 407 1321 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 791 | . 129 346 791 Initial 124 | . . 53 124 Average 225 | . 53 198 284 Maximum Alert Level 3 | . . 1 3 Low Security (%) 53 | 100 100 55 40 Level 1 34 | . . 44 37 Level 2 9 | . . . 16 Level 3 3 | . . . 5 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 1 3 8 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 4 | . . 2 2 Assault . | . . . . Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 89 | . 6 24 59 Peak Tracking Total 6 | . 4 6 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . . 1 7 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 3 4 4 Terminals 9 | . 3 4 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 4 12 9 Successful 10 | . 3 4 3 Failed 15 | . 1 8 6 Catastrophic 4 | . 1 2 1 Database Lockouts . | . . . . Manual 15 | . 2 9 4 Terminals 20 | . 4 12 4 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 4 1 Robot Analysis 2 | . 1 1 . Prototype ID Bank 1 | . . 1 . Level Access Points 1 | . 1 . . Terminal Index 2 | . . 1 1 Maintenance Status 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 4 3 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2391 | 71 288 629 1403 Spaces Moved 1373 | 55 192 382 744 Core 14 | 7 . . 7 Treads . | . . . . Legs 1359 | 48 192 382 737 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 124 | 111 120 122 127 Slowest Speed 250 | 120 120 130 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 34 29 54 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 147 | . . . 147 Melee . | . . . . Projectile 8 | . . . 8 AOE 139 | . . . 139 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1753 | 62 228 464 999 Wait 28 | . . 2 26 Move 1370 | 54 191 381 744 Hop . | . . . . Pick Up 21 | 3 3 4 11 Fast Attach 37 | 5 4 5 23 Attach 11 | . 1 1 9 Detach 4 | . 1 1 2 Swap 36 | . 6 11 19 Drop 46 | . 9 16 21 Fire 192 | . 13 42 137 Melee . | . . . . Ram . | . . . . Kick 8 | . . 1 7 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Identified exit to Materials 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 591 | -9/Materials | Build established: Scavenger-Mutant 646 | -9/Materials | Discovered new exit (range 14) 989 | -9/Materials | Entered another Materials area 989 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1089 | -8/Materials | Repaired Ion Engine 1110 | -8/Materials | Build established: Mutant 1692 | -8/Materials | Lost 3 parts (1n1u1w) 1979 | -8/Materials | Lost 4 parts (2p1n1u) 2141 | -8/Materials | Core integrity fell below 50% 2149 | -8/Materials | Destroyed 8 combat bots 2188 | -8/Materials | Lost 11 parts (3p4n1u3w) 2234 | -8/Materials | Garrison activated, responded to threat 2288 | -8/Materials | Lost 3 parts (2n1w) 2308 | -8/Materials | Core integrity fell below 20% 2392 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- U-05 Engineer lays Concrete. System corrupted: Matter fused (-5). K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Carbon-fiber Leg destroyed. K-01 Serf collects debris. Acquired 38 matter. Acquired Prototype Ballistic Gun. Identified Enh. Autogun. System corrupted: Matter fused (-8). Heat Sink destroyed. Imp. Ion Engine destroyed. Critical hit (Burn: +37). Y-45 Defender destroyed. The unstable cave ceiling collapses. 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"""?????????????????? | | ????+ + #???????? ???????????????????? | | ????# # #????????"???????????????????? | | ????# # #????????????????????????????? | | ????# ###+"""""####????????????????????????????? | | ????# ?? #####???????????????????????????????? | | ????#???? ????????????????????????????????????? | | ???????? ????????????????????????????????????? | | ??????? #####????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 375 Core Shielding 20 Evasion (%) 59 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeLargeMeganuke Manual? 0 Play Time 00:26:22 Cumulative 21.4 hours Start 2024.03.19 @ 16:36:57 End 2024.03.19 @ 17:01:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 4 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4f3d40b0-0855-490f-81b0-e40ac47d0792