Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.10 @ 21:27:10 Player: lucasboxerhead Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1182) 1182 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3272 Bonus ------- None Cogmind --------- Core Integrity 478/550 Matter 228/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Improved Treads > --- UTILITY (5) ------ High-capacity Storage Unit Targeting Computer Improved Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Cooling System Small Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Medium Laser Autogun Shotgun Light Cannon Mini Grenade Launcher Shock Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Improved Targeting Computer Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Cooling System Small Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Medium Laser Autogun Shotgun Light Cannon Shock Maul [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 33 | 6 3 9 11 4 Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . . 6 2 Treads 10 | 2 . . 6 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 1 5 1 2 Device . | . . . . . Storage 3 | 1 1 . 1 . Processor 5 | . . 5 . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 9 | 2 2 2 3 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 2 2 . Ballistic Cannon 1 | . 1 . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 9 | . 1 2 4 2 Power 2 | . . 1 1 . Propulsion 2 | . . . 1 1 Utility 1 | . . 1 . . Weapon 4 | . 1 . 2 1 Highest Loss Streak 2 | . 1 1 2 2 To Critical Strikes . | . . . . . Average Backups 11 | . 6 10 15 15 Power . | . 1 . . . Propulsion 1 | . . 1 2 2 Utility 4 | . 2 4 5 7 Weapon 4 | . 2 5 6 5 Tool/Special . | . . . . . Unused Backups 16 | . 1 . 4 11 Power . | . . . . . Propulsion 4 | . . . 2 2 Utility 7 | . 1 . . 6 Weapon 5 | . . . 2 3 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 76 91 99 95 Engine 11 | . 13 10 10 9 Treads 24 | . 27 22 21 25 Storage 11 | . 14 11 11 9 Processor 20 | . . 32 33 27 Protection 1 | . . . . 8 Ballistic Gun 11 | . 2 8 21 16 Ballistic Cannon 5 | . 11 6 . . Launcher 2 | . 6 . . . Peak Build Rating 23 | 6 7 18 21 23 Average Rating 13 | 4 5 11 18 21 On Entrance 10 | . 6 6 18 20 Naked Turns . | . . . . . Heaviest Build 56 | 12 26 33 53 56 Greatest Support 69 | 40 40 40 46 69 Greatest Overweight (x) 7 | . 7 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 14 | 6 11 15 16 20 Most Carried 18 | 1 11 15 17 18 Average Carried 11 | . 6 10 15 15 Final Capacity 20 | 8 15 15 20 20 Final Carried 18 | 1 10 15 16 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1156 | 238 199 224 366 129 Remotely . | . . . . . Salvage Created 1845 | . 389 251 889 316 Parts 103 | . 16 11 56 20 Haulers Intercepted 6 | . 2 1 3 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 30 | . 7 4 11 8 Guns 22 | . 1 2 11 8 Cannons 6 | . 4 2 . . AOE 2 | . 2 . . . Classes Destroyed 7 | . 3 1 2 1 Worker 2 | . . . 2 . Builder 1 | . . . 1 . Hauler 6 | . 2 1 3 . Recycler 3 | . 1 . 2 . Swarmer 3 | . . . . 3 Grunt 15 | . 7 . 5 3 Sentry 12 | . . 4 6 2 Best Kill Streak 3 | . 3 1 3 3 Combat Bots Only 3 | . 3 1 3 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 187 | . 23 24 68 72 Missed 48 | . 8 11 11 18 Hits 139 | . 15 13 57 54 Projectile 139 | . 15 13 57 54 Critical Strikes 5 | . . 1 2 2 Damage Taken 2035 | . 208 187 848 792 Core 258 | . 12 32 142 72 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 119 | . . . . 119 Core Remaining (%) 83 | 100 95 . 56 . Volleys Fired 135 | . 37 21 52 25 Largest 2 | . 1 2 2 2 Hottest 46 | . 30 46 46 46 Shots Fired 210 | . 37 28 103 42 Gun 171 | . 8 18 103 42 Cannon 37 | . 27 10 . . Launcher 2 | . 2 . . . Special . | . . . . . Kinetic 208 | . 35 28 103 42 Thermal . | . . . . . Explosive 2 | . 2 . . . Electromagnetic . | . . . . . Robot Hit Streak 27 | . 10 17 27 16 Robot Miss Streak 2 | . 2 1 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 179 | . 26 27 88 38 Core Hits 71 | . 13 10 33 15 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 2 | . 1 . . 1 Destroy 1 | . . . . 1 Blast 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2943 | . 559 439 1335 610 Guns 2264 | . 67 261 1326 610 Cannons 525 | . 347 178 . . Explosions 145 | . 145 . . . Melee . | . . . . . Ramming 9 | . . . 9 . Kinetic 2789 | . 414 439 1326 610 Thermal . | . . . . . Explosive 145 | . 145 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . 2 . . . Impact . | . . . . . Kinetic 2 | . 2 . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . . . 3 . Targets Rammed 4 | . . . 4 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 96 | . 4 1 20 96 Average Temperature 26 | . 2 1 5 40 Received Heat Transfer 912 | . 114 87 297 414 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 110 | . 110 30 93 98 Initial 18 | . . . . 18 Average 23 | . 22 9 26 48 Influence Increases 896 | . 210 127 359 200 Destroy 0b10 Robot/C 600 | . 140 80 220 160 Destroy 0b10 Robot/NC 60 | . 15 5 40 . Destroy Leader 202 | . 34 42 86 40 Successful Hack 12 | . . . 12 . Destroy Structure 22 | . 21 . 1 . Influence Decreases 828 | . 210 127 314 177 Entered New Map 27 | . . . . 27 Time Decay 731 | . 200 117 284 130 Lost Part 70 | . 10 10 30 20 Squads Dispatched 6 | . 2 1 2 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 2 1 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 8 | . 4 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 15 6 18 11 Peak Tracking Total 5 | . 4 2 3 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 6 | . 3 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 3 | . . . 2 1 Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . . . 5 3 Successful 5 | . . . 3 2 Failed 3 | . . . 2 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . . 5 . Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . 1 . Investigation Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2364 | 96 798 371 836 263 Spaces Moved 1120 | 58 434 190 352 86 Core 9 | 7 2 . . . Treads 1111 | 51 432 190 352 86 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 166 | 146 161 160 180 160 Slowest Speed 400 | 160 400 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 72 22 47 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . 20 . . . Melee . | . . . . . Projectile . | . . . . . AOE 20 | . 20 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1410 | 66 492 228 457 167 Wait 55 | 2 . . 5 48 Move 1116 | 57 433 189 351 86 Hop . | . . . . . Pick Up 33 | 1 9 8 12 3 Fast Attach 19 | 6 6 2 3 2 Attach 11 | . 1 5 3 2 Detach 3 | . 2 1 . . Swap 10 | . 1 2 6 1 Drop 15 | . 1 . 14 . Fire 135 | . 37 21 52 25 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . . . 4 . Escape Stasis . | . . . . . Rewire 9 | . 2 . 7 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 9) 797 | -10/Materials | Derelicts attacked the area 874 | -10/Materials | Discovered new exit (range 7) 895 | -10/Materials | Entered another Materials area 895 | -9/Materials | Evolved 2 slots: Utility x2 1194 | -9/Materials | Discovered new exit (range 6) 1266 | -9/Materials | Entered Storage 2083 | -9/Storage | Discovered new exit (range 7) 2102 | -9/Storage | Entered Materials 2102 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2213 | -8/Materials | Repaired Imp. Treads 2365 | -8/Materials | Self-destructed Last Messages --------------- 02291_ K-01 Serf collects debris. 02295_ Critical hit (Burn: +37). 02296_ M-13 Machinist repairs G-47 Trooper. 02296_ Y-45 Defender destroyed. 02296_ Switching to secondary target: G-47 Trooper. 02297_ Acquired 55 matter. 02297_ K-01 Serf collects debris. 02301_ Imp. Assault Rifle destroyed. 02305_ K-01 Serf collects debris. 02310_ G-47 Trooper destroyed. 02311_ Imp. Treads destroyed. 02312_ K-01 Serf collects debris. 02316_ G-47 Trooper destroyed. 02318_ K-01 Serf collects debris. 02320_ Acquired Lgt. Treads. 02322_ K-01 Serf collects debris. 02330_ Acquired Lgt. Treads. 02331_ Acquired 56 matter. 02334_ Acquired Lgt. Treads. 02338_ K-01 Serf collects debris. 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Treads | 23% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionReflexBotcube Manual? 0 Play Time 00:13:29 Cumulative 19.7 hours Start 2025.09.10 @ 17:52:17 End 2025.09.10 @ 21:27:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 84 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15304a06-07be-4138-80ab-a1063cf7af9f