Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.13 @ 16:37:14 Player: Skitgris Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (834) 834 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2819 Bonus ------- None Cogmind --------- Core Integrity 347/550 Matter 245/300 Energy 42/250 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Advanced Heat Sink Small Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON (2) ------- Shock Bomb Launcher > --- INVENTORY (6) ---- Improved Ion Engine EM Pulse Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Signal Interpreter Advanced Signal Interpreter Reactive Plating > --- WEAPON ----------- Precision Beam Rifle Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Improved Sensor Array Medium Laser Heavy Assault Rifle Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 29 | 5 5 2 1 16 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 1 1 2 Treads 3 | 2 . . . 1 Leg 3 | . . 1 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 1 . 5 Device 4 | . 1 . . 3 Storage 1 | 1 . . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 1 3 . . 8 Energy Gun 4 | 1 . . . 3 Energy Cannon 2 | . . . . 2 Ballistic Gun 3 | . 3 . . . Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . . . 3 Average Slot Usage (%) 90 | . 95 91 100 84 Engine 10 | . 14 11 11 8 Treads 17 | . 28 22 22 11 Leg 8 | . . 11 11 9 Device 9 | . 9 11 11 9 Storage 10 | . 14 11 11 9 Processor 9 | . . 3 11 13 Protection 3 | . . . . 6 Energy Gun 5 | . 12 . . 6 Energy Cannon 2 | . . . . 4 Ballistic Gun 10 | . 15 22 22 3 Launcher 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 28 | 11 16 16 16 28 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | 1 . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 5 6 6 6 6 Average Carried 5 | 3 5 5 5 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 5 6 5 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 598 | 241 60 12 84 201 Remotely . | . . . . . Salvage Created 1064 | . 88 12 173 791 Parts 52 | . 1 3 5 43 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 16 | . 2 . 3 11 Guns 8 | . 2 . 3 3 Cannons 2 | . . . . 2 AOE 5 | . . . . 5 Classes Destroyed 6 | . 1 1 2 2 Worker 1 | . . . 1 . Builder 4 | . . . . 4 Recycler 1 | . . . . 1 Watcher 3 | . . 1 . 2 Grunt 12 | . 2 . 2 8 Sentry 4 | . . . 1 3 Best Kill Streak 4 | . 2 1 3 4 Combat Bots Only 4 | . 2 . 2 4 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1526 | . 151 . 123 1252 Core 213 | . 10 . . 203 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 96 . 100 . Volleys Fired 93 | . 11 1 12 69 Largest 2 | . 2 2 2 2 Hottest 117 | . 70 46 46 117 Shots Fired 138 | . 22 2 24 90 Gun 102 | . 22 2 24 54 Cannon 22 | . . . . 22 Launcher 14 | . . . . 14 Special . | . . . . . Kinetic 37 | . 11 2 24 . Thermal 65 | . 11 . . 54 Explosive 6 | . . . . 6 Electromagnetic 30 | . . . . 30 Robot Hit Streak 46 | . 11 11 32 46 Robot Miss Streak 1 | . 1 . . 1 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 101 | . 21 1 21 58 Core Hits 52 | . 5 1 7 39 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2369 | . 220 14 322 1813 Guns 999 | . 220 14 322 443 Cannons 494 | . . . . 494 Explosions 876 | . . . . 876 Melee . | . . . . . Ramming . | . . . . . Kinetic 416 | . 80 14 322 . Thermal 848 | . 140 . . 708 Explosive 233 | . . . . 233 Electromagnetic 872 | . . . . 872 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 9 | . . . . 9 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Targeting Errors 3 | . . . . 3 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 65 | . . . . 65 Projectiles 15 | . . . . 15 Explosions 50 | . . . . 50 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 175 | . . . . 175 Shots 7 | . . . . 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 380 | . 277 . 7 380 Average Temperature 140 | . 138 . 3 146 Received Heat Transfer 759 | . 117 . 84 558 Effects 5 | . . . . 5 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 8 | . . . . 8 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . . 2 Heat Transferred 1630 | . 407 . . 1223 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 253 | . 88 53 107 253 Average Influence 72 | . 26 39 41 113 Maximum Alert Level 1 | . . . . 1 Low Security (%) 93 | 100 100 100 100 86 Level 1 6 | . . . . 13 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 7 1 13 24 Peak Tracking Total 12 | . 4 1 12 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 3 | . 2 . . 1 Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 8 . . 3 Successful 9 | . 6 . . 3 Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . 7 . . 2 Terminals 11 | . 8 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Record 1 | . . . . 1 Prototype ID Bank 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 4 . . 2 Terminals 6 | . 4 . . 2 Track 3 | . 2 . . 1 Botnet 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1476 | 95 238 109 293 741 Spaces Moved 611 | 53 119 65 155 219 Core 9 | 9 . . . . Treads 533 | 44 119 65 155 150 Legs 69 | . . . . 69 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 150 Average Speed 159 | 144 160 160 160 161 Slowest Speed 180 | 160 160 160 160 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 19 | 5 21 10 37 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 15 | . . . . 15 Terrain Destroyed 79 | . . . . 79 Melee . | . . . . . Projectile . | . . . . . AOE 79 | . . . . 79 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 980 | 73 148 68 177 514 Wait 217 | 2 8 . 6 201 Move 607 | 52 118 64 154 219 Hop . | . . . . . Pick Up 23 | 12 3 1 2 5 Fast Attach 3 | . 1 . . 2 Attach 17 | 5 2 2 . 8 Detach 1 | . . . . 1 Swap 9 | . 2 . 1 6 Drop 10 | 2 3 . 2 3 Fire 93 | . 11 1 12 69 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 355 | -9/Materials | Build established: Mutant 416 | -9/Materials | Discovered new exit (range 16) 441 | -9/Materials | Identified exit to Mines 443 | -9/Materials | Entered Mines 607 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 712 | -9/Mines | Discovered new exit (range 15) 713 | -9/Mines | Assembled infested the area 736 | -9/Mines | Entered Materials 736 | -8/Materials | Evolved 2 slots: Utility x2 1100 | -8/Materials | Crushed by falling debris 1207 | -8/Materials | Lost 3 parts (2n1u) 1477 | -8/Materials | Self-destructed Last Messages --------------- 01421_ Acquired Imp. Ion Engine. 01422_ Acquired 53 matter. 01425_ Acquired Lgt. Treads. 01432_ System corrupted: Matter fused (-8). 01447_ K-01 Serf collects debris. 01450_ C-30 ARC bursts open, deploying its payload. 01450_ H-55 Commando unfolds itself. 01450_ Slug penetrates Wall. 01456_ Penetrated by Slug. 01460_ U-05 Engineer lays Concrete. 01464_ Aluminum Leg destroyed. 01466_ Med. Laser destroyed. 01466_ Slug penetrates Wall. 01467_ Destroyed Particle Gun. 01467_ Particle Gun fried. 01467_ G-47 Trooper destroyed. 01469_ Chain reaction triggered in Lgt. Nuclear Core. 01469_ G-47 Trooper destroyed. 01471_ U-05 Engineer builds a Wall. 01472_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#####?????????????????????????????? | | ???????????????# ?????????????????????????????? | | ??????????????? ?????????????????????????????? | | ???????????????# ?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ##????????????## ##??????????##????????????????? | | "#????????????# #???????? #????????????????? | | "##?####??????#g !=!###### #????????????????? | | " ### ##?????# =%[%! @o T +????????????????? | | " #### ###???# *[## ### #????????????????? | | "## #??## #?# #???? #????????????????? | | "### #### #### #??????##????????????????? | | " ##!%* # # #????????????????????????? | | ####%!! # # #????????????????????????? | | %+=! # #?#????????????????????????? | | #### # "" # #????????????????????????? | | ???# # """ " #%#????????????????????????? | | ???# # / ????????????????????????? | | #### #################????????????????????????? | | ###########??????????????????????????????????????? | | % ! + "????????????????????????????????? | | ## ##########????????????????????????????????????? | | ##*##????????????????????????????????????????????? | | ?# ##????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?#a#?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ##+##????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed BarrageImpulseCoupler Manual? 0 Play Time 00:20:15 Cumulative 15.7 hours Start 2020.08.13 @ 16:14:29 End 2020.08.13 @ 16:37:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 17 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e57c6a88-27ac-4c73-8cf2-c3d093c53c7a