Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.13 @ 01:33:50 Player: Lu10ent dan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1147) 1147 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2482 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 345/450 Energy 402/415 System Corruption 0% Temperature Cool (62) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Compact Matter Pod Seismic Detector > --- WEAPON (2) ------- Beam Rifle Katana > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Improved Heat Sink Medium Storage Unit Large Storage Unit Medium Laser Spread Laser Spread Laser Spread Laser EMP Blaster Maul Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Seismic Detector > --- WEAPON ----------- Spread Laser Katana > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Light Treads Improved Heat Sink Medium Storage Unit Large Storage Unit Medium Laser Beam Rifle Spread Laser Spread Laser EMP Blaster Mini Grenade Launcher Maul [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 60 | 5 8 42 5 Power 12 | 1 2 8 1 Engine 11 | 1 1 8 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 12 | 2 2 8 . Treads 7 | . . 7 . Leg 5 | 2 2 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 19 | . 3 15 1 Device 12 | . 2 10 . Storage 4 | . . 3 1 Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 17 | 2 1 11 3 Energy Gun 7 | . 1 5 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 4 | . . 3 1 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 10 1 Power 4 | . . 4 . Propulsion 3 | . . 3 . Utility 2 | . . 2 . Weapon 2 | . . 1 1 Highest Loss Streak 6 | . . 6 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 91 95 100 Engine 18 | . 5 20 22 Core 1 | . 8 . . Treads 16 | . . 17 22 Leg 5 | . 28 3 . Device 17 | . 11 20 14 Storage 7 | . . 3 18 Processor 4 | . 8 5 . Protection 1 | . . 2 . Energy Gun 11 | . . 15 8 Ballistic Gun 6 | . 27 3 . Launcher 2 | . . . 6 Slashing Weapon 2 | . . 1 6 Peak Build Rating 17 | 5 11 16 17 Average Rating 9 | 4 8 13 16 On Entrance 7 | . 5 8 16 Naked Turns . | . . . . Heaviest Build 40 | 5 10 40 40 Greatest Support 49 | 20 20 49 40 Greatest Overweight (x) 4 | . . 4 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 7 | 5 5 8 15 Most Carried 15 | 5 5 15 15 Average Carried 7 | 4 4 7 14 Final Capacity 15 | 5 5 15 15 Final Carried 15 | 5 5 15 14 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 909 | 256 128 475 50 Remotely 94 | . 66 28 . Salvage Created 1370 | 47 256 992 75 Parts 88 | 3 16 62 7 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 29 | 1 5 21 2 Melee 4 | . . 3 1 Guns 23 | 1 5 17 . AOE 1 | . . . 1 Classes Destroyed 11 | 1 1 9 . Worker 1 | . . 1 . Builder 1 | . . 1 . Tunneler 3 | . . 1 2 Hauler 1 | . . 1 . Recycler 3 | . 1 2 . Watcher 1 | . . 1 . Swarmer 2 | . . 2 . Grunt 19 | 1 5 11 2 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 6 | . . 6 . Best Kill Streak 4 | 1 2 4 3 Combat Bots Only 4 | 1 2 4 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 210 | 3 43 142 22 Missed 48 | 1 12 29 6 Damage Taken 2302 | 22 393 1613 274 Core 508 | . 106 324 78 Absorbed by Shields . | . . . . Redirected to Shielding 49 | . . 49 . Core Remaining (%) 78 | 100 57 . . Volleys Fired 127 | 3 33 75 16 Largest 2 | 2 2 2 1 Hottest 130 | 40 40 130 56 Shots Fired 226 | 6 66 138 16 Gun 215 | 6 66 138 5 Cannon . | . . . . Launcher 11 | . . . 11 Special . | . . . . Kinetic 109 | 6 66 37 . Thermal 106 | . . 101 5 Explosive 11 | . . . 11 Electromagnetic . | . . . . Robot Hit Streak 14 | 5 7 14 4 Robot Miss Streak 7 | . 5 7 1 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 166 | 5 35 117 9 Core Hits 131 | 3 17 98 13 Critical Kills 2 | . 2 . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 2 4 1 Burn 2 | . . 1 1 Destroy 4 | . 2 2 . Sever 1 | . . 1 . Melee Attacks 13 | . . 8 5 Impact 1 | . . 1 . Slashing 12 | . . 7 5 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 1 | . . 1 . Damage Inflicted 2635 | 33 286 1777 539 Guns 1927 | 33 286 1564 44 Cannons . | . . . . Explosions 339 | . . . 339 Melee 369 | . . 213 156 Ramming . | . . . . Kinetic 600 | 33 286 281 . Thermal 1327 | . . 1283 44 Explosive 339 | . . . 339 Electromagnetic . | . . . . Impact 18 | . . 18 . Slashing 351 | . . 195 156 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles . | . . . . Explosions 9 | . . . 9 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . . . 48 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 433 | 6 37 433 53 Average Temperature 87 | 6 13 102 18 Received Heat Transfer 981 | 12 237 603 129 Effects 9 | . . 9 . Interference 2 | . . 2 . Short Circuit 1 | . . 1 . Damage (minor) 2 | . . 2 . Damage (major) 4 | . . 4 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 3 | . . 3 . Heat Transferred 2320 | . . 2135 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 279 | 20 210 279 166 Initial 88 | . . 88 84 Average 59 | 3 93 130 61 Maximum Alert Level 1 | . 1 1 . Low Security (%) 91 | 100 96 74 100 Level 1 8 | . 3 25 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | 1 13 30 4 Peak Tracking Total 4 | 1 4 4 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 6 | . 2 4 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 10 11 . Successful 15 | . 7 8 . Failed 6 | . 3 3 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 11 | . 3 8 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 8 | . 7 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 6 . Record 3 | . . 3 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 2 | . 1 1 . Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks 6 | . 5 1 . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 3 | . 2 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 243 | . 243 . . Retrieved Matter 243 | . 243 . . Retrieved Components 2 | . . 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 4473 | 2027 338 1454 654 Spaces Moved 1571 | 409 188 657 317 Core 30 | 21 . 9 . Treads 863 | . . 546 317 Legs 678 | 388 188 102 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 160 Average Speed 142 | 116 120 156 160 Slowest Speed 250 | 120 120 250 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 43 21 31 73 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 70 | . . . 70 Melee . | . . . . Projectile . | . . . . AOE 70 | . . . 70 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 3578 | 1955 249 933 441 Wait 1755 | 1527 11 122 95 Move 1568 | 408 187 656 317 Hop . | . . . . Pick Up 30 | 11 4 14 1 Fast Attach 11 | . 2 9 . Attach 11 | 5 . 5 1 Detach 3 | . . 3 . Swap 38 | . 6 28 4 Drop 23 | 1 6 14 2 Fire 127 | 3 33 75 16 Melee 12 | . . 7 5 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 2028 | -11/Scrapyard | Entered Materials 2029 | -10/Materials | Build established: Mutant 2248 | -10/Materials | Discovered new exit (range 8) 2259 | -10/Materials | Identified exit to Materials 2366 | -10/Materials | Entered another Materials area 2366 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2898 | -9/Materials | Discovered new exit (range 15) 2911 | -9/Materials | Lost 6 parts (2p2n1u1w) 3168 | -9/Materials | Core integrity fell below 50% 3174 | -9/Materials | Build established: Scavenger-Mutant 3227 | -9/Materials | Discovered new exit (range 15) 3482 | -9/Materials | Core integrity fell below 20% 3820 | -9/Materials | Entered Mines 4474 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04166_ T-07 Excavator destroyed. 04171_ The unstable cave ceiling collapses. 04174_ G-47 Trooper destroyed. 04175_ The unstable cave ceiling collapses. 04193_ U-05 Engineer lays Concrete. 04207_ K-01 Serf collects debris. 04301_ U-05 Engineer lays Concrete. 04381_ U-05 Engineer builds a Wall. 04388_ U-05 Engineer lays Concrete. 04390_ U-05 Engineer builds a Wall. 04403_ Acquired 10 matter. 04447_ G-34 Mercenary destroyed. 04451_ Mni. Grenade Launcher destroyed. 04451_ Destroyed Mni. Grenade Launcher. 04454_ The unstable cave ceiling collapses. 04458_ G-47 Trooper suffers critical hit (Burn). 04466_ U-05 Engineer lays Concrete. 04468_ U-05 Engineer builds a Wall. 04472_ U-05 Engineer lays Concrete. 04474_ Destroyed Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ????????????## #?????????? | | ?????????#### #?????????? | | ?????????# ### ##?????????? | | ?######### ##??####??????????? | | ##%![ ##?????????????????? | | ##*######## ###??????????????????? | | ## #??????####????????????????????? | | ## #####??????????????????????????? | | #??????????????????????????? | | ###### #??????????????????????????? | | #????# #??????? ??????????????????? | | #????# #??????? #???????###???????? | | ?????# #??????? #???#### #??????? | | ?????# #####??? #?## ?####? | | ?????# #??? ### #? | | ?????#### ##??? ##? #? | | ????????# ####? #?? """ #? | | ???????## # ## #??? """ #? | | ???????## ## # #?????? """ #? | | ??????## ## # #??????? #? | | ????### ## #????????%= #? | | ???## # #????????# #? | | #### ##???????# #? | | ## #???????# #? | | #### #### ########## #? | | #??########## ## @ u #? | | #???????# ## g #? | | #????????###### ## #? | | #?????????????## ### ##### #? | | #?###????####### #?#### # #? | | ? #????# ### ###? | | ##?# #????# ####### # ####??? | | #??# #????# #?#### ##??????? | | ##?# #????# #?# # ##??????? | | ### ###### ### ##### ##???????? | | ##?????#????????? | | ##???????????????? | | ############## ###????????????????? | | ?????????????###??????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 17 Energy Capacity 415 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control It's Just You Loot Pinata Challenges ------------ None Game ------ Seed BeamRestorationProtection Manual? 0 Play Time 00:55:39 Cumulative 3.3 hours Start 2025.02.12 @ 23:09:04 End 2025.02.13 @ 01:33:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 56x25 Zoom Use 60% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce4a7325-16db-4d75-b437-f35d19860d07