Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.16 @ 23:50:12 Player: AnotherZach Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (133) 665 Value Destroyed (3240) 3240 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (272) 272 TOTAL SCORE: 6957 Bonus ------- High Alert Combat Kills 247 Follower Combat Kills 25 Cogmind --------- Core Integrity 688/700 Matter 214/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Treads Medium Treads > --- UTILITY (4) ------ Large Storage Unit Hacking Suite System Shield System Shield > --- WEAPON (3) ------- Heavy Particle Gun Heavy Laser Heavy Mace > --- INVENTORY (15) --- Improved Deuterium Engine Aluminum Leg Improved Cooling System Huge Storage Unit Medium Matter Pod (47) Improved Weapon Shielding Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Shield Generator Gatling Laser Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Medium Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Shield Generator > --- WEAPON ----------- Heavy Particle Gun Heavy Laser Gatling Laser > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Huge Storage Unit Medium Matter Pod Improved Weapon Shielding Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating System Shield System Shield Missile Launcher Missile Launcher Heavy Mace [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Launcher Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . . 1 Weapon 1 | . . . . . 1 . Parts Attached 81 | 7 8 . 10 2 34 20 Power 13 | 1 2 . 2 . 5 3 Engine 10 | 1 2 . 2 . 3 2 Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 18 | 2 2 . 4 . 9 1 Treads 2 | . . . . . 1 1 Leg 10 | . . . 3 . 7 . Wheel 5 | 2 2 . 1 . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 21 | 2 2 . 3 2 5 7 Device 7 | 1 . . 2 1 1 2 Storage 6 | 1 1 . 1 . 2 1 Processor 2 | . . . . 1 . 1 Hackware 3 | . . . . . . 3 Protection 3 | . 1 . . . 2 . Artifact . | . . . . . . . Weapon 29 | 2 2 . 1 . 15 9 Energy Gun 3 | . . . . . 2 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 17 | 2 2 . 1 . 8 4 Ballistic Cannon . | . . . . . . . Launcher 7 | . . . . . 4 3 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . Parts Lost 15 | . . . . . 12 3 Power 4 | . . . . . 3 1 Propulsion 5 | . . . . . 3 2 Utility 1 | . . . . . 1 . Weapon 5 | . . . . . 5 . Highest Loss Streak 10 | . . . . . 10 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 100 100 99 100 96 97 Engine 9 | . 14 14 11 11 6 7 Core 2 | . . . . . 2 6 Treads 4 | . . . . . 1 14 Leg 20 | . . . 22 33 33 14 Wheel 6 | . 28 28 10 . . . Device 7 | . . . 10 11 4 12 Storage 9 | . 14 14 11 11 9 7 Processor 1 | . . . . . . 5 Protection 9 | . 13 14 11 11 13 1 Energy Gun 5 | . . . . . 3 15 Ballistic Gun 18 | . 28 28 22 22 19 5 Naked Turns . | . . . . . . . Heaviest Build 100 | 13 96 96 100 38 97 52 Greatest Support 52 | 26 26 26 42 39 52 51 Greatest Overweight (x) 4 | . 3 3 2 . 4 1 Average Overweight (x) . | . 1 3 . . . . Largest Inventory Capacity 25 | 8 25 25 25 15 25 25 Average Capacity 16 | 7 19 25 18 15 16 15 Most Carried 25 | 8 24 25 25 15 15 15 Average Carried 14 | 3 15 24 17 14 14 14 Final Capacity 25 | 8 25 25 15 15 25 15 Final Carried 25 | 8 24 25 14 15 15 14 Class Distribution -------------------- 45% | Mutant 29% | Scavenger-Tank 19% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 3398 | 284 510 34 639 157 1299 475 Remotely . | . . . . . . . Salvage Created 4606 | 141 835 108 720 331 1811 660 Parts 285 | 14 62 12 43 22 108 24 Haulers Intercepted 7 | . 1 . 3 . 3 . Recyclers Shooed 10 | 1 2 . 5 . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 82 | . 13 3 13 7 35 11 Melee 1 | . . . . . . 1 Guns 61 | . 13 3 13 7 21 4 AOE 17 | . . . . . 14 3 Classes Destroyed 14 | 2 6 . 3 . 1 2 Worker 12 | . 4 1 1 1 4 1 Builder 7 | . 2 . 2 . 2 1 Tunneler 7 | 3 1 . . . 2 1 Hauler 7 | . 1 . 3 . 3 . Recycler 9 | 1 2 1 1 1 2 1 Mechanic 1 | . . . . . . 1 Operator 3 | . . . 1 . . 2 Watcher 7 | . 3 . 1 . 3 . Swarmer 27 | . 6 3 7 3 4 4 Grunt 42 | . 7 . 2 3 25 5 Brawler 2 | . . . 1 1 . . Sentry 9 | . . . 3 . 5 1 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 9 | 2 7 5 6 4 9 4 Combat Bots Only 9 | . 6 3 4 3 9 4 Max Kills in Single Turn 2 | 1 1 2 1 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 396 | . 32 9 44 14 196 101 Missed 123 | . 10 1 13 1 55 43 Damage Taken 2905 | . 230 47 275 67 1804 482 Core 348 | . 47 7 63 4 215 12 Absorbed by Shields 243 | . . . 7 30 79 127 Redirected to Shielding 41 | . . . . . 41 . Ignored by Resistances 926 | . 71 16 82 32 540 185 Regen/Repaired (Parts) 93 | . . . . . . 93 Core Remaining (%) 80 | 100 . 78 . 83 60 . Volleys Fired 252 | 7 54 5 56 15 86 29 Largest 3 | 2 2 2 2 2 3 3 Hottest 160 | 40 46 46 46 46 147 160 Shots Fired 585 | 14 108 10 112 30 232 79 Gun 555 | 14 108 10 112 30 210 71 Cannon 1 | . . . . . 1 . Launcher 29 | . . . . . 21 8 Special . | . . . . . . . Kinetic 495 | 14 108 10 112 30 200 21 Thermal 60 | . . . . . 10 50 Explosive 29 | . . . . . 21 8 Electromagnetic 1 | . . . . . 1 . Robot Hit Streak 40 | 8 24 3 18 9 40 25 Robot Miss Streak 4 | 1 4 2 2 1 1 2 Penetration Max . | . . . . . . . Secondary Targets 14 | . . 1 2 3 7 1 Max Gunslinging Chain 1 | . . 1 1 1 1 1 Shots Hit Robots 428 | 10 73 5 87 20 173 60 Core Hits 213 | 7 35 6 28 12 103 22 Critical Kills . | . . . . . . . Critical Parts Destroyed 8 | . 1 . 3 . 1 3 Critical Strikes 14 | . 1 . 3 . 3 7 Burn 6 | . . . . . 2 4 Destroy 5 | . 1 . 3 . 1 . Smash 3 | . . . . . . 3 Melee Attacks 14 | . . . . . . 14 Impact 14 | . . . . . . 14 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9052 | 75 1087 124 1344 310 4271 1841 Guns 6207 | 75 1087 124 1344 310 2427 840 Cannons . | . . . . . . . Explosions 2161 | . . . . . 1823 338 Melee 663 | . . . . . . 663 Ramming 21 | . . . . . 21 . Kinetic 5409 | 75 1087 124 1344 310 2272 197 Thermal 910 | . . . . . 155 755 Explosive 2049 | . . . . . 1823 226 Electromagnetic . | . . . . . . . Impact 663 | . . . . . . 663 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 1 Average Corruption 4 | . . . . . 5 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . 20 1 Message Errors 6 | . . . . . 6 . Matter Fused 6 | . . . . . 6 . Energy Discharges 4 | . . . . . 3 1 Data Loss (minor) 1 | . . . . . 1 . Misfires 3 | . . . . . 3 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 237 | . . . . . 46 191 Projectiles . | . . . . . . . Explosions 67 | . . . . . 46 21 Melee 170 | . . . . . . 170 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 300 | . . . . . 232 68 Shots 11 | . . . . . 8 3 Rammed . | . . . . . . . Targets Rammed 3 | . . . . . 3 . Kicked 3 | . . . . . 3 . Crushed . | . . . . . . . Highest Temperature 322 | . 120 34 59 24 322 60 Average Temperature 45 | . 26 15 13 9 85 22 Received Heat Transfer 1532 | . 84 . 72 28 1204 144 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions 9 | . . . . . . 9 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . . . . 1 8 Heat Transferred 2048 | . . . . . 444 1604 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 797 | 20 321 80 366 218 797 449 Initial 232 | . 11 . 26 93 30 232 Average 258 | 8 133 41 200 150 504 208 Maximum Alert Level 3 | . 1 . 1 1 3 2 Low Security (%) 42 | 100 70 100 60 54 6 40 Level 1 36 | . 29 . 39 45 19 53 Level 2 16 | . . . . . 58 6 Level 3 4 | . . . . . 15 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 . 1 . 8 3 Investigation 9 | . 2 . 1 . 6 . Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . 1 1 Assault 2 | . . . . . 1 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 4 | . . . 2 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 16 3 19 8 47 16 Peak Tracking Total 10 | . 3 3 5 3 10 4 Tactical Retreats 6 | . . . . . 5 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 5 | . 2 . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 3 | . . . . . . 3 Exploded 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 8 | . 2 . . . . 6 Max in Single Turn 5 | . 1 . . . . 5 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 25 | . 8 . 4 . 7 6 Terminals 16 | . 7 . 3 . 4 2 Fabricators 3 | . . . . . . 3 Repair Stations 1 | . . . . . . 1 Recycling Units 3 | . 1 . 1 . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 83 | . 29 . 14 . 20 20 Successful 54 | . 18 . 8 . 14 14 Failed 28 | . 10 . 6 . 6 6 Catastrophic 2 | . 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . Manual 53 | . 19 . 10 . 11 13 Terminals 52 | . 24 . 10 . 12 6 Fabricators 10 | . . . . . . 10 Repair Stations 4 | . . . . . . 4 Recycling Units 12 | . 5 . 4 . 3 . Scanalyzers 3 | . . . . . 3 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 17 | . 10 . 3 . 3 1 Record 1 | . . . . . . 1 Robot Analysis 7 | . 5 . 1 . 1 . Branch Access Points 2 | . 1 . . . 1 . Unreport Threat 1 | . 1 . . . . . Dispatch Records 2 | . . . 1 . 1 . Zone Layout 4 | . 3 . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 4 | . . . . . . 4 Scan Component 2 | . . . . . . 2 Repair 2 | . . . . . . 2 Recycling Unit Hacks 2 | . 1 . . . 1 . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 26 | . 7 . 5 . 7 7 Terminals 14 | . 4 . 3 . 4 3 Botnet 12 | . 4 . 3 . 4 1 Detonate 1 | . . . . . . 1 Operators 1 | . . . . . . 1 Fabricators 4 | . . . . . . 4 Report 1 | . . . . . . 1 Prioritize 1 | . . . . . . 1 Liberate 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 7 | . 3 . 2 . 2 . Reject 3 | . 1 . 1 . 1 . Recyclers 3 | . 1 . 1 . 1 . Mask 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Extract 1 | . . . . . 1 . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 Used . | . . . . . . . Hacking Detections 23 | . 8 . 4 . 6 5 Full Trace Events 8 | . 3 . 1 . 4 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time 67 | . . . . . . 67 Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 8 | . . . . . 8 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . . 2 Time 76 | . . . . . . 76 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 15 | . 8 . . . 7 . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 1 | . . . . 1 . . Total Damage 20 | . . . . 20 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 7 | . 5 . 1 . 1 . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 4795 | 95 852 32 581 688 1259 1288 Spaces Moved 2733 | 61 561 14 318 537 638 604 Core 4 | 4 . . . . . . Treads 565 | . . . . . 29 536 Legs 1432 | . . . 218 537 609 68 Wheels 732 | 57 561 14 100 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 135 120 120 120 160 Average Speed 135 | 87 117 135 123 120 144 164 Slowest Speed 480 | 90 135 135 190 120 480 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 5 73 5 31 93 61 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug 23 | . . . . . . 23 Terrain Destroyed 237 | . . . . . 161 76 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 237 | . . . . . 161 76 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3394 | 91 668 19 422 555 832 807 Wait 148 | . 2 . 13 . 14 119 Move 2727 | 60 560 13 317 536 637 604 Hop . | . . . . . . . Pick Up 109 | 16 30 1 12 2 36 12 Fast Attach . | . . . . . . . Attach 42 | 7 . . 7 . 20 8 Detach 1 | . . . . . . 1 Swap 39 | . 8 . 3 2 14 12 Drop 59 | 1 14 . 14 . 22 8 Fire 252 | 7 54 5 56 15 86 29 Melee 14 | . . . . . . 14 Ram . | . . . . . . . Kick 3 | . . . . . 3 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 17) 308 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 13) 536 | -10/Materials | Central database locked down 706 | -10/Materials | Identified exit to Mines 948 | -10/Materials | Entered Mines 948 | -10/Mines | Discovered new exit (range 9) 952 | -10/Mines | Assembled infested the area 980 | -10/Mines | Entered Materials 980 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1027 | -9/Materials | Discovered new exit (range 13) 1328 | -9/Materials | Discovered new exit (range 10) 1561 | -9/Materials | Entered Mines 1611 | -9/Mines | Discovered new exit (range 5) 1619 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1622 | -9/Mines | Identified exit to Materials 1762 | -9/Mines | Received a Mining Laser from a helpful Derelict 2249 | -9/Mines | Entered Materials 2249 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2322 | -8/Materials | Destroyed 7 combat bots 2535 | -8/Materials | Build established: Tank 2832 | -8/Materials | Discovered new exit (range 16) 3135 | -8/Materials | Destroyed 9 combat bots 3151 | -8/Materials | Lost 10 parts (2p3n5w) 3335 | -8/Materials | Discovered new exit (range 5) 3449 | -8/Materials | First assault squad dispatched 3508 | -8/Materials | Entered Factory 3508 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3588 | -7/Factory | Build established: Scavenger-Tank 3911 | -7/Factory | Repaired Lgt. Nuclear Core 3956 | -7/Factory | Repaired Missile Launcher 4796 | -7/Factory | Self-destructed Last Messages --------------- effect. 04734_ Aluminum Leg destroyed. 04736_ P-60 Hacker suffers critical hit (Smash). 04736_ Destroyed Imp. Heat Sink. 04736_ Destroyed Mic. Nuclear Core. 04736_ Destroyed Shock Rifle. 04736_ P-60 Hacker system corrupted by crushing effect. 04739_ Destroyed Remote Datajack. 04739_ P-60 Hacker system corrupted by crushing effect. 04742_ Destroyed Shock Rifle. 04742_ P-60 Hacker system corrupted by crushing effect. 04743_ P-60 Hacker system terminally corrupted. 04745_ Fabricator disabled. 04745_ Acquired 27 matter. 04746_ K-01 Serf collects debris. 04787_ System corrupted: Energy discharge (-78). 04796_ Connecting with Recycling Unit... Map ----- +----------------------------------------------------+ | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #####?????????????????? | | ?# #?????????????????? | | ?# +?????????????????? | | ?# !!! 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Light Armor Plating | -8/Materials | Scanalyzed Target Analyzer | -8/Materials | Extracted Weight Redist. System | -8/Materials | Extracted Particle Gun | -8/Materials | Extracted Reaction Control System | -8/Materials | Extracted Lgt. EM Pulse Cannon | -8/Materials | Extracted Spread Laser | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupHellfireModule Manual? 0 Play Time 00:48:50 Cumulative 363.4 hours Start 2024.06.16 @ 23:04:29 End 2024.06.16 @ 23:50:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 59 Rogue 0 Adventurer 59 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 51 Gallery% 74 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b7dee81-1d31-4436-8555-3934d6a3353c