Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.09 @ 01:52:03 Player: Cripple Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (41) 205 Value Destroyed (845) 845 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1950 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Faulty Heavy Ion Engine Cooled Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Medium Storage Unit Large Storage Unit Visual Processing Unit Sensor Array EM Pulse Gun Small Laser Heavy Particle Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Datajack > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Cooled Ion Engine Aluminum Leg Aluminum Leg Medium Storage Unit Medium Storage Unit Large Storage Unit Visual Processing Unit Sensor Array EM Pulse Gun Small Laser Heavy Particle Cannon Light Assault Rifle [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 36 | 8 15 13 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 12 | 2 4 6 Treads . | . . . Leg 11 | 2 3 6 Wheel . | . . . Hover 1 | . 1 . Flight . | . . . Utility 5 | 2 2 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 15 | 3 7 5 Energy Gun 6 | 1 4 1 Energy Cannon 2 | . 1 1 Ballistic Gun 5 | 2 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 1 1 Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 99 77 Engine 15 | . 14 19 Leg 25 | . 27 21 Device 1 | . 2 . Storage 13 | . 14 11 Processor 8 | . 11 . Protection 2 | . . 8 Energy Gun 8 | . 11 . Energy Cannon 4 | . 5 3 Ballistic Gun 6 | . 6 5 Special Melee Weapon 4 | . 3 8 Naked Turns . | . . . Heaviest Build 71 | 9 48 71 Greatest Support 34 | 20 20 34 Greatest Overweight (x) 13 | . 7 13 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 5 20 20 Average Capacity 17 | 5 17 20 Most Carried 20 | 5 20 20 Average Carried 14 | 3 14 17 Final Capacity 20 | 5 20 20 Final Carried 20 | 4 20 18 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 932 | 389 358 185 Remotely . | . . . Salvage Created 1475 | 90 778 607 Parts 99 | 9 56 34 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | 1 12 11 Melee 1 | . . 1 Guns 13 | 1 7 5 Cannons 10 | . 5 5 Classes Destroyed 9 | 3 5 1 Worker 4 | 1 2 1 Builder 1 | . 1 . Tunneler 3 | 2 1 . Hauler 2 | . 1 1 Recycler 4 | . 3 1 Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 14 | 1 6 7 Sentry 4 | . . 4 Best Kill Streak 4 | 1 4 4 Combat Bots Only 4 | 1 3 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 190 | 8 40 142 Missed 56 | 1 14 41 Damage Taken 1541 | 58 204 1279 Core 469 | 17 49 403 Absorbed by Shields . | . . . Ignored by Resistances 443 | 17 65 361 Regen/Repaired (Parts) 40 | . . 40 Core Remaining (%) 83 | 93 73 . Volleys Fired 112 | 14 58 40 Largest 2 | 2 2 1 Hottest 80 | 60 80 75 Shots Fired 165 | 19 106 40 Gun 104 | 19 65 20 Cannon 61 | . 41 20 Launcher . | . . . Special . | . . . Kinetic 78 | 15 43 20 Thermal 72 | 4 48 20 Explosive . | . . . Electromagnetic 15 | . 15 . Robot Hit Streak 16 | 6 16 12 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 119 | 15 68 36 Core Hits 52 | 5 26 21 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Meltdown 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks 4 | . 2 2 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . 2 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1831 | 188 929 714 Guns 894 | 188 444 262 Cannons 885 | . 485 400 Explosions . | . . . Melee . | . . . Ramming 52 | . . 52 Kinetic 693 | 155 276 262 Thermal 952 | 33 519 400 Explosive . | . . . Electromagnetic 134 | . 134 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . 15 . Projectiles 15 | . 15 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . . 2 Targets Rammed 17 | . . 17 Kicked 15 | . . 15 Crushed . | . . . Highest Temperature 340 | . 184 340 Average Temperature 67 | . 46 90 Received Heat Transfer 654 | 42 114 498 Effects 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles . | . . . Parts Melted 4 | . 3 1 Heat Transferred 1778 | 75 1111 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 260 | 35 260 208 Initial 19 | . 19 1 Average 60 | 18 72 48 Maximum Alert Level 1 | . 1 1 Low Security (%) 94 | 100 92 98 Level 1 5 | . 7 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | 1 20 15 Peak Tracking Total 4 | 1 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts 1 | . 1 . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 13 | . 10 3 Terminals 10 | . 8 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 38 | . 26 12 Successful 31 | . 22 9 Failed 7 | . 4 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 25 | . 19 6 Fabricators . | . . . Repair Stations 6 | . . 6 Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 20 | . 15 5 Record 7 | . 6 1 Robot Analysis 1 | . 1 . Recycling Unit Index 1 | . . 1 Alert Level 4 | . 3 1 Unreport Threat 2 | . 1 1 Dispatch Records 1 | . 1 . Surveillance Status 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks 7 | . 7 . Recycle Component 5 | . 5 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 8 3 Full Trace Events 6 | . 4 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled 5 | . 5 . Recycled Matter 201 | . 201 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . 1 1 Non-combat 2 | . 1 1 Combat . | . . . Robot Hacks Applied 3 | . 2 1 parse_system 2 | . 1 1 no_distress 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2994 | 269 1844 881 Spaces Moved 1157 | 147 697 313 Core 30 | 28 . 2 Treads . | . . . Legs 1125 | 119 695 311 Wheels . | . . . Hover 2 | . 2 . Flight . | . . . Fastest Speed 50 | 50 120 200 Average Speed 211 | 106 227 223 Slowest Speed 700 | 120 490 700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 9 83 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile 4 | . . 4 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1506 | 240 844 422 Wait 112 | 59 39 14 Move 1155 | 146 696 313 Hop . | . . . Pick Up 47 | 12 25 10 Fast Attach 3 | . 3 . Attach 14 | 7 1 6 Detach 3 | . 1 2 Swap 19 | 1 11 7 Drop 19 | 1 7 11 Fire 112 | 14 58 40 Melee 4 | . 2 2 Ram 2 | . . 2 Kick 15 | . . 15 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . 1 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 270 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 12) 719 | -10/Materials | Discovered new exit (range 15) 1667 | -10/Materials | Discovered new exit (range 15) 1708 | -10/Materials | Discovered new exit (range 17) 2114 | -10/Materials | Entered another Materials area 2114 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2233 | -9/Materials | Repaired Assault Rifle 2973 | -9/Materials | Core integrity fell below 50% 2988 | -9/Materials | Core integrity fell below 20% 2990 | -9/Materials | Lost 3 parts (2p1n) 2995 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Kicked Y-45 Defender out of the way. R-06 Scavenger collects Ion Engine. R-06 Scavenger collects Sml. Laser. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Heat Sink. Kicked R-06 Scavenger. R-06 Scavenger destroyed. Kicked Y-45 Defender. Y-45 Defender destroyed. K-01 Serf cleans the Material Compactor. Titanium Leg severed. Kicked L-31 Rogue. Titanium Leg destroyed. Imp. Ion Engine destroyed. Ion Engine destroyed. Slammed into L-31 Rogue. K-01 Serf cleans the Material Compactor. Slammed into L-31 Rogue. K-01 Serf cleans the Material Processor. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????? ?????? | | ??????????????????????????? ?????? | | ??????????????????????????? #????? | | ??????????????????????????? #????? | | ??????????????????????????? +????? | | ??????????????? ????????? #????? | | ???????????????? ???????""" #????? | | ????????????????? ??????"T" #????? | | ?????????????????? ????? #????? | | ?????????????????? ?? #????? | | ??????????????????"" """ #????? | | ??????????????????""" """"" #????? | | ?????????????????"""" """"" #????? | | ????????????????""""" """"" #????? | | ???????????# """ """ #????? | | ???????????+ g %=k #????? | | ???????????# g@l%% #????? | | ???????????# ######g##### #????? | | ??????????????????????? # #????? | | ??????????????????????"" # #????? | | ??????????????????????"" # #????? | | ???????????????????????" # #????? | | ??????????????????????? # #????? | | ???????????????????????? # #????? | | ??????########?????????? # #????? | | ??????#] #??????????? # #????? | | ??????# #??????????? # #????? | | ??????# """ #????????####+## #????? | | ??????# """ #????????#!=* #????? | | ??????# """ #????????#=#####+####?? | | ??????# #????????#*#?# #?? | | ??????####+########???#%#?#"" #?? | | ????????# ### #####[#?#"Y #?? | | ????????# #%#?#"" !!!#?? | | ????????# ### ### #%#?# !! #?? | | ????????##%########?# #%## !! #?? | | ?????????# #?# ?# #%##########?? | | ?????????# #?# # #%#??????????? | | ?????????# #?# # #+######?????? | | ?????????# #?# """ +*+% #?????? | | ??######## #?# """ # # """ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 415 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control First Step to Greatness It's Just You Loot Pinata One Hack Too Far Part-time Mechanic Challenges ------------ None Game ------ Seed HypercooledConcussiveRay Manual? 0 Play Time 00:35:51 Cumulative 0.5 hours Start 2024.07.09 @ 01:15:23 End 2024.07.09 @ 01:52:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4d39cdde-99bf-405c-afd1-0e13b406221b