Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.06 @ 10:34:23 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (388) 1940 Value Destroyed (16401) 16401 Prototype IDs (102) 2040 Alien Tech Used (7) 1400 Bonus (14716) 14716 TOTAL SCORE: 47397 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5780 Follower Combat Kills 4875 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 94 Win 3000 Friendly Fire -1733 Cogmind --------- Core Integrity 342/1600 Matter 295/300 Energy 189/190 System Corruption 14% Temperature Cool (2) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Impulse Thruster Field Propulsion Array > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Signal Interpreter Advanced Target Analyzer Improved System Shield > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Medium Storage Unit Experimental Energy Well (600) Improved Stasis Canceller Advanced Focal Shield Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Heavy Treads Advanced Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well Experimental Energy Well Advanced Signal Interpreter Advanced Phase Shifter Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Experimental Focal Shield Matter Drive > --- WEAPON ----------- Enhanced Nova Cannon Advanced Micro-nuke Launcher Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Vortex Chain Reactor Biometal Leg Biometal Leg Biometal Leg Precision Energy Filter Improved System Backup Module Transdimensional Reconstructor Cooled Nova Cannon Improved Potential Cannon Micro-nuke Launcher Advanced Datajack RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 Core Stripper CR-A16's Behemoth Slayer [Rating: 234] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Reinforced Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Wheel Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Layered Medium Armor Plating Artifact Matter Drive Weapon Makeshift Axe Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Shotgun Ballistic Cannon Hypervelocity Mass Driver Launcher Advanced Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Maul Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Utility 10 | . . . 1 . . . 1 2 . . . . 2 . . . . . . . . . 1 . . . . 2 . . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Parts Attached 514 | 2 8 5 15 10 11 25 42 4 13 10 7 6 28 8 8 . 8 20 9 10 6 17 21 12 4 13 23 2 46 30 11 80 Power 38 | . 1 1 1 . . 3 4 . . . . . 1 . . . . 1 . 1 2 . 1 2 . 2 3 . 5 2 1 7 Engine 9 | . 1 1 1 . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . 1 . 1 3 . . . . . Reactor 20 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 1 . 1 . . 5 2 1 7 Propulsion 112 | 2 . 1 7 3 4 6 9 . 3 . 3 . . 1 1 . 1 . . 1 2 . 5 5 . 3 13 . 7 5 2 28 Treads 31 | 2 . 1 6 2 . . . . . . . . . . . . . . . . . . 1 5 . 2 . . . 4 2 6 Leg 72 | . . . . 1 4 6 9 . 3 . 3 . . 1 1 . 1 . . 1 1 . 4 . . 1 13 . 7 1 . 15 Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 7 Utility 209 | . 2 1 4 3 3 9 9 4 5 6 1 6 21 3 5 . 6 14 9 4 2 5 7 5 3 5 5 2 24 9 3 24 Device 123 | . 1 . 4 1 1 3 1 1 2 3 1 5 14 3 5 . 3 7 7 4 1 2 3 4 2 5 5 . 18 4 1 12 Storage 10 | . 1 1 . . . 1 1 1 1 . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 Processor 15 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 2 4 . 1 5 Hackware 6 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . . 2 Protection 54 | . . . . 2 2 4 6 1 2 3 . 1 4 . . . 3 6 2 . 1 3 4 1 1 . . . . 4 . 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 155 | . 5 2 3 4 4 7 20 . 5 4 3 . 6 4 2 . 1 5 . 4 . 12 8 . 1 3 2 . 10 14 5 21 Energy Gun 11 | . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 Energy Cannon 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 1 7 Ballistic Gun 13 | . 3 1 3 3 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Launcher 25 | . . 1 . 1 2 3 5 . 1 2 . . . . . . . . . 2 . 3 1 . . . . . 1 1 1 1 Special Weapon 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 . 2 Impact Weapon 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 55 | . . . . . . 3 9 . 3 2 1 . 3 2 1 . . 3 . 2 . 6 4 . 1 2 2 . 2 . 1 8 Piercing Weapon 12 | . . . . . . . . . 1 . 1 . . . . . 1 1 . . . 2 1 . . . . . 1 1 1 2 Special Melee Weapon 11 | . . . . . . . 2 . . . . . 3 1 . . . 1 . . . 1 2 . . . . . . 1 . . Unidentified Prototypes 45 | . . . 2 . . 9 1 . . . 1 1 1 . . . . . 1 . 4 . . 1 . 5 1 1 9 3 3 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 6 Parts Lost 112 | . 2 2 2 8 1 13 3 . . 2 . . . . . . . 1 . 1 . 1 2 . . . 3 1 10 19 1 40 Power 13 | . 1 1 . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . 2 2 . 3 Propulsion 29 | . . 1 1 3 . 4 1 . . . . . . . . . . . . 1 . . 1 . . . . . 1 6 . 10 Utility 45 | . . . . 3 1 3 1 . . 1 . . . . . . . 1 . . . . 1 . . . 2 1 3 8 1 19 Weapon 25 | . 1 . 1 2 . 3 1 . . 1 . . . . . . . . . . . . . . . . 1 . 4 3 . 8 Highest Loss Streak 15 | . 1 1 1 6 1 13 2 . . 1 . . . . . . . 1 . 1 . 1 2 . . . 2 1 3 13 1 15 Average Slot Usage (%) 94 | . 97 99 98 98 95 95 99 100 99 99 100 99 99 100 100 100 100 92 93 93 91 92 91 96 95 94 95 94 96 68 67 70 Engine 4 | . 14 13 11 11 11 10 9 7 7 7 7 7 4 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 1 6 6 6 6 7 11 10 11 10 5 . . . 9 9 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 3 9 10 9 . . 4 5 4 3 Treads 6 | . 28 28 30 28 14 . . . . . . . . . . . . . . . . . . 14 25 25 1 . . 5 15 7 Leg 20 | . . . . 3 18 32 35 30 30 30 30 30 26 26 26 26 26 23 23 23 23 23 25 11 . . 27 27 26 11 . 11 Device 12 | . 12 14 20 12 7 . . 6 6 5 7 7 19 20 20 20 19 17 16 17 14 12 17 20 18 15 19 21 19 12 4 6 Storage 7 | . 14 14 11 11 11 11 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 7 10 12 8 Processor 8 | . . . . . . 8 9 15 15 15 15 15 13 13 13 13 13 7 5 5 5 5 5 5 5 5 5 8 12 12 2 6 Protection 11 | . . . . 9 10 9 13 15 15 16 15 14 13 13 13 13 13 10 11 11 11 15 13 15 16 18 11 9 3 1 13 5 Ballistic Gun 2 | . 8 27 22 21 17 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 13 9 15 12 6 6 7 5 5 5 6 6 10 11 10 11 10 9 10 14 14 15 13 8 . 2 2 Piercing Weapon 2 | . . . . . . . . . 2 7 7 7 6 6 6 6 6 5 5 5 5 4 5 5 . . . . 1 2 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 11 20 50 56 62 65 68 72 50 72 81 72 90 82 76 79 76 81 96 103 99 89 102 121 117 118 144 144 117 118 135 147 150 Greatest Support 275 | 40 40 40 60 60 57 59 84 72 87 87 100 100 100 100 94 94 94 94 94 94 94 94 118 174 174 174 174 146 146 210 248 275 Greatest Overweight (x) 22 | . . 1 5 1 1 1 . . . . 22 . . . . . . 1 1 1 1 1 1 1 . . 1 . . 3 . . Average Overweight (x) . | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 8 19 20 20 20 20 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 6 10 12 20 19 20 20 18 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 7 10 18 16 16 18 14 14 16 19 19 19 19 19 20 20 19 19 19 19 19 20 19 19 20 19 19 19 19 18 19 15 Final Capacity 20 | 8 10 20 20 20 20 20 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 12 19 15 20 19 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 5 Class Distribution -------------------- 82% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 7868 | 220 232 222 408 393 559 336 571 30 143 139 60 90 298 90 115 . 60 353 126 148 63 118 429 140 20 155 215 . 449 261 275 1150 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15756 | . 669 238 781 195 209 481 2491 68 268 185 . 54 278 44 124 . 357 522 68 171 85 107 391 . . 69 420 . 1407 1424 680 3970 Parts 812 | . 32 28 46 5 50 24 116 1 17 5 . 1 15 3 5 . 13 23 . 12 2 22 14 . . 5 18 . 63 56 29 207 Haulers Intercepted 17 | . 2 . 3 . . . 5 . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . 3 Recyclers Shooed 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 166 | . . . . . . . . . 6 2 . 7 . 10 15 . 14 . 4 16 2 18 . 13 13 36 10 . . . . . Prevented 31 | . . . . . . . . . . . 5 1 . . 1 . 3 . . . . . . 4 4 13 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 286 | . 14 11 14 6 6 6 47 . 3 4 . . 2 1 2 . 8 6 . 8 . 17 1 . . 1 6 . 16 24 7 76 Melee 115 | . . . . . . 3 32 . . 4 . . 2 1 2 . 8 6 . . . 3 . . . 1 6 . 16 2 7 22 Guns 42 | . 14 8 14 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 12 AOE 102 | . . 3 . 2 6 3 12 . 3 . . . . . . . . . . 8 . 14 . . . . . . . 14 . 37 Classes Destroyed 26 | . 3 2 3 . 2 1 7 . . . . 1 2 . . . 1 1 . . . . . . . . . . 1 1 . 1 Worker 26 | . . . 2 . . . . . . . . . 6 . . . . . . . . . . . . . . . . 8 4 6 Builder 17 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 5 . 8 Tunneler 4 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Hauler 17 | . 2 . 3 . . . 5 . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . 3 Recycler 12 | . . . 1 . . 2 1 1 . . . . . . . . . . . . . . 1 . . . . . 2 3 . 1 Carrier 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Watcher 12 | . 1 . . . . . 3 . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 1 . 2 Swarmer 68 | . . 6 3 3 . . 8 . 3 . . . . . . . 3 1 . 5 . 17 . . . . . . 4 . . 15 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Grunt 104 | . 14 5 6 2 . 4 24 . . 2 . . . . 1 . 5 1 . 3 . . . . . . . . 6 10 2 19 Brawler 5 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Duelist 11 | . . . . . . 1 4 . . 1 . . . . . . . . . . . . . . . . . . . 1 . 4 Protector 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 18 | . . . 5 . . . 7 . . . . . . . 1 . . . . . . . . . . . . . . 2 . 3 Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 32 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 4 . . 8 4 14 Programmer 25 | . . . . . . . . . . . . . 1 1 . . . 2 . . . . . . . . . . 6 . 1 14 Behemoth 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Guerrilla 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | . 4 3 3 3 6 3 6 1 3 2 . . 5 1 2 . 3 2 . 8 . 9 1 . . 1 1 . 5 15 5 21 Combat Bots Only 15 | . 3 3 3 3 6 3 5 . 3 2 . . 1 1 2 . 3 2 . 8 . 9 1 . . 1 1 . 4 8 4 15 Max Kills in Single Turn 5 | . 1 3 1 2 2 3 3 1 3 1 . 1 1 1 1 . 1 1 . 5 . 3 1 . . 1 1 . 1 5 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . 2 2 3 3 . 3 . . . . . . . . . . 5 . 3 . . . . . . . 2 . 3 Melee 1 | . . . . . . 1 1 . . 1 . . 1 1 1 . 1 1 . . . 1 . . . 1 1 . 1 1 1 1 Uniques/NPCs Destroyed 5 | . . . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Mines) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) 1C-UTU (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Damage Taken 31300 | . 649 237 390 1214 121 2046 1263 . . 680 . 42 207 21 84 . 659 332 . 55 . 994 717 67 25 29 1590 209 1597 5272 1745 11055 Core 3672 | . 175 23 28 83 10 104 150 . . 84 . . 71 . . . 132 12 . . . 83 14 16 . . 123 . 206 1125 46 1187 Absorbed by Shields 2208 | . . . . . . . . . . . . 15 . 10 25 . 138 . . . . . . . . 9 354 67 96 856 . 638 Reduced by Siege Mode 146 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 . 65 Core Remaining (%) 63 | 100 . 20 . . . 43 72 . . . . 88 . . . . 76 . . . . 90 . . . . 86 . 84 . 19 21 Volleys Fired 400 | . 53 20 36 48 30 16 24 . 1 3 . . . . 7 . . . . 4 . 14 . . . . . . 3 55 . 86 Largest 2 | . 2 2 2 2 2 2 1 . 1 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 1 . 2 Hottest 320 | . 115 46 46 46 46 46 65 . 36 36 . . . . 33 . . . . 39 . 39 . . . . . . 50 200 . 320 Shots Fired 592 | . 103 39 72 93 53 31 24 . 1 3 . . . . 7 . . . . 4 . 13 . . . . . . 3 55 . 91 Gun 412 | . 103 38 72 92 46 30 13 . . . . . . . 7 . . . . . . . . . . . . . . 8 . 3 Cannon 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 24 . 46 Launcher 82 | . . 1 . 1 7 1 11 . 1 3 . . . . . . . . . 4 . 13 . . . . . . . 11 . 29 Special 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 13 Kinetic 322 | . 37 38 72 92 46 30 . . . . . . . . 7 . . . . . . . . . . . . . . . . . Thermal 146 | . 66 . . . . . 13 . . . . . . . . . . . . . . . . . . . . . 3 19 . 45 Explosive 107 | . . 1 . 1 7 1 11 . 1 3 . . . . . . . . . 4 . 13 . . . . . . . 23 . 42 Electromagnetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 4 Robot Hit Streak 25 | . 15 6 9 13 7 5 2 . . . . . . . 5 . . . . . . 3 . . . . . . . 17 . 25 Robot Miss Streak 7 | . 3 5 3 2 4 1 7 . . . . . . . 1 . . . . 3 . 5 . . . . . . . 4 . 4 Penetration Max 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . Secondary Targets 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 904 | . 75 31 55 72 28 40 104 2 9 14 . 1 34 3 11 . 34 32 1 . 2 10 16 . . 2 39 2 82 39 36 130 Core Hits 635 | . 35 18 35 18 23 16 76 1 5 9 . 1 10 1 4 . 14 13 1 14 2 25 5 . . 2 13 . 33 87 14 160 Critical Kills 15 | . . . . . . 1 8 . . . . . . . . . . . . . . . . . . . . . 2 1 . 3 Critical Parts Destroyed 20 | . . . 1 . . 1 11 . . . . . . . 4 . . . . . . . . . . . 1 . 2 . . . Critical Strikes 70 | . 3 . 1 1 . 2 20 . . 2 . . . . 4 . . . . . . . . . . . 1 . 11 4 4 17 Burn 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Destroy 32 | . . . 1 1 . 2 19 . . . . . . . 4 . . . . . . . . . . . 1 . 4 . . . Sever 24 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 3 3 11 Puncture 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 3 Melee Attacks 833 | . . . . . 1 21 111 5 25 36 1 1 43 6 6 . 47 45 7 . 3 12 30 4 2 5 63 9 157 9 64 120 Impact 13 | . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . 6 2 . . Slashing 697 | . . . . . . 21 106 5 24 20 1 1 24 3 6 . 43 31 6 . 2 8 20 4 2 5 63 9 137 . 45 111 Piercing 104 | . . . . . . . . . 1 16 . . 9 1 . . 4 13 1 . 1 3 8 . . . . . 14 5 19 9 Sneak Attacks 89 | . . . . . . 2 11 2 9 1 . 1 25 2 . . 1 4 . . . 2 7 . . . . . 9 3 5 5 Combat Hostiles 18 | . . . . . . . . . . . . . 12 . . . . . . . . . 2 . . . . . 2 1 . 1 Follow-up Attacks 116 | . . . . . . 1 3 1 1 3 . . 2 1 . . 4 11 . . . 3 5 . . 2 17 1 46 . 11 4 Damage Inflicted 64112 | . 931 601 925 1263 889 1476 8834 323 1432 769 . 123 2028 39 264 . 1419 1341 115 445 201 2147 748 . . 74 1598 51 4642 8115 3055 20264 Guns 4387 | . 920 462 899 1081 420 324 107 . . . . . . . 59 . . . . . . . . . . . . . . 29 . 86 Cannons 3247 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1235 . 2012 Explosions 23412 | . . 132 . 160 469 198 1474 . 234 144 . . . . . . . . . 445 . 1807 . . . . . . . 6165 . 12184 Melee 31897 | . . . . . . 931 7253 323 1198 625 . 123 2028 39 205 . 1419 1298 115 . 201 340 748 . . 74 1598 51 4642 163 3055 5468 Ramming 204 | . 11 7 26 22 . 23 . . . . . . . . . . . 43 . . . . . . . . . . . 72 . . Kinetic 3496 | . 251 462 899 1081 420 324 . . . . . . . . 59 . . . . . . . . . . . . . . . . . Thermal 6143 | . 669 . . . . 101 107 . . . . . . . . . . . . . . . . . . . . . . 2150 . 3116 Explosive 20913 | . . 132 . 160 469 97 1252 . 234 144 . . . . . . . . . 445 . 1807 . . . . . . . 5214 . 10959 Electromagnetic 494 | . . . . . . . 222 . . . . . . . . . . . . . . . . . . . . . . 65 . 207 Impact 170 | . . . . . . . 52 . . . . . . . . . . . . . . . . . . . . . 118 . . . Slashing 29972 | . . . . . . 931 7201 323 1105 518 . 123 1499 . 205 . 1276 927 115 . 201 145 623 . . 74 1598 51 4113 451 2743 5750 Piercing 2720 | . . . . . . . . . 93 107 . . 529 39 . . 143 371 . . . 195 125 . . . . . 411 163 312 232 Highest Corruption 16 | . 1 1 2 2 2 2 . . . 1 1 . 1 . . . 1 5 5 2 2 2 1 1 1 9 1 3 10 . 4 16 Average Corruption 2 | . 1 1 2 2 2 2 . . . 1 1 . 1 . . . 1 5 2 2 2 2 1 1 1 2 1 3 6 . 3 8 Corruption Purged 25 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . 10 . . 11 Effects 198 | . . 5 6 6 12 6 . . . . . . 1 . . . 2 16 16 7 . 7 6 2 4 1 4 . 36 . 1 60 Message Errors 58 | . . 2 2 3 3 1 . . . . . . 1 . . . 1 2 5 2 . 2 4 1 3 . 2 . 9 . . 15 Matter Fused 25 | . . . . . . . . . . . . . . . . . . 6 4 . . . . . . 1 . . 8 . . 6 Heat Flow Errors 30 | . . . . 1 5 1 . . . . . . . . . . . 4 . 1 . 1 . . . . . . 6 . . 11 Energy Discharges 40 | . . 2 4 . 1 3 . . . . . . . . . . 1 2 4 4 . 1 1 1 1 . 1 . 8 . . 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 28 | . . 1 . . 3 1 . . . . . . . . . . . 2 3 . . 2 1 . . . 1 . 5 . 1 8 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Weapon Failures 4 | . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Overflow Damage 6938 | . . . . . 50 80 1173 190 335 36 . . 690 . . . 127 68 . . . 60 123 . . . 59 . 682 433 637 2195 Projectiles 391 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . 191 Explosions 1441 | . . . . . 50 . 59 . 14 . . . . . . . . . . . . 60 . . . . . . . 233 . 1025 Melee 5106 | . . . . . . 80 1114 190 321 36 . . 690 . . . 127 68 . . . . 123 . . . 59 . 682 . 637 979 Knockbacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1039 | . . . . 32 . 36 187 . . . . . . . . . . . . . . 140 . . . . . . . 209 . 435 Shots 19 | . . . . 1 . 1 5 . . . . . . . . . . . . . . 4 . . . . . . . 2 . 6 Rammed 10 | . 5 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Targets Rammed 21 | . 6 1 1 1 . 5 . . . . . . . . . . . 1 . . . . . . . . . . . 6 . . Kicked 10 | . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 731 | . 282 . . 159 158 170 84 . . 28 . . . . . . . 267 1 154 . 210 13 36 231 36 23 . 280 731 . 338 Average Temperature 87 | . 74 . . 18 75 52 24 . . 14 . . . . . . . 119 1 51 . 52 13 16 110 17 10 . 115 240 . 105 Received Heat Transfer 3155 | . 384 108 120 99 . 36 450 . . 126 . 9 . 8 18 . 155 36 . 18 . 27 144 79 9 . 15 . 82 436 54 742 Effects 20 | . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 14 . 2 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Interference 13 | . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 7 . 2 Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Total Turns 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . 56 Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . 24 Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . 1 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Parts Melted 8 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Heat Transferred 5942 | . 1803 . . . . 100 296 . . . . . . . . . . . . . . . . . . . . . . 1402 . 2341 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Peak Influence 3482 | . 365 223 228 107 . 278 1323 605 . . . . 843 . . . . 290 . . . . 1682 . . . . 23 231 1069 650 3482 Initial 585 | . . 43 31 22 . . 37 585 . . . . 98 . . . . . . . . . 40 . . . . . 6 65 515 332 Average 548 | . 184 59 91 76 . 85 692 590 . . . . 541 . . . . 70 . . . . 695 . . . . 10 98 486 556 1824 Maximum Alert Level 5 | . 1 1 1 . . 1 4 2 . . . . 3 . . . . 1 . . . . 5 . . . . . 1 3 2 5 Low Security (%) 45 | 100 49 90 97 100 . 79 20 . . . . . 10 . . . . 97 . . . . 18 . . . . 100 93 40 . . Level 1 9 | . 50 9 2 . . 20 7 . . . . . 10 . . . . 2 . . . . 14 . . . . . 6 2 . 3 Level 2 19 | . . . . . . . 26 100 . . . . 58 . . . . . . . . . . . . . . . . 17 100 18 Level 3 11 | . . . . . . . 19 . . . . . 20 . . . . . . . . . 50 . . . . . . 40 . 8 Level 4 6 | . . . . . . . 26 . . . . . . . . . . . . . . . 14 . . . . . . . . 4 Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 53 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 4 . 2 . . . 8 1 . . . . 5 . . . . 2 . . . . 14 . . . . 2 5 6 3 31 Investigation 15 | . 3 . . . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 2 . . 3 Extermination 13 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . 3 1 1 3 Reinforcement 28 | . 1 . 2 . . . 4 . . . . . 2 . . . . . . . . . 6 . . . . 1 . 3 2 7 Assault 26 | . . . . . . . 3 . . . . . . . . . . . . . . . 3 . . . . . . 2 . 18 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 24 | . 4 1 2 . . . 6 . . . . . 2 . . . . . . . . . 1 . . 1 . . 1 1 1 4 Communications Jammed 210 | . . . . . . . . . . . . . 30 . . . . . . . . . 15 1 . 113 . 1 7 43 . . Distress Signals 196 | . . . . . . . . . . . . . 28 . . . . . . . . . 8 1 . 113 . . 7 39 . . Times Spotted 602 | . 21 12 24 8 24 8 89 . 3 7 . 2 16 2 5 . 13 16 3 10 . 21 39 9 3 16 11 2 24 43 12 159 Peak Tracking Total 27 | . 4 3 4 3 8 3 6 . 3 4 . 3 3 1 4 . 5 4 2 7 . 9 5 2 2 11 3 1 5 11 5 27 Tactical Retreats 62 | . . 1 . . 10 2 13 . . 3 . . . . . . 3 1 . . . 2 2 . . . . . 2 2 . 21 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 11 | . 2 . 1 . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 56 | . . . . . . . 21 . . . . . 35 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . 1 3 . . . . . . . . . 1 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . 1 2 . . . . . . . . . 2 1 . . . . . . . . . . . . . . Triggered 11 | . . . . . . . 3 . . . . . . . . . 1 2 . . . . . . . 5 . . . . . . Fabricated Traps 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 61 | . . . . . 3 7 2 . 1 . . . . . 1 . . 2 1 . . . 24 1 . 1 . . 4 1 5 8 Max in Single Turn 7 | . . . . . 1 7 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 1 Garrison Access 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 60 | . 6 1 9 . 1 . 6 2 2 . . . 6 1 1 3 . 4 . . 4 . 3 . . . . 3 5 . . 3 Terminals 13 | . 4 . 5 . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . 1 Repair Stations 8 | . . . 2 . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . Recycling Units 8 | . 2 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . 1 Scanalyzers 6 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . Garrison Access 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . 1 Total Hacks 173 | . 17 1 22 . 1 . 20 5 9 . . . 12 1 6 27 . 10 . . 17 . 5 . . . . 5 10 . . 5 Successful 114 | . 9 1 9 . 1 . 14 2 9 . . . 6 1 6 27 . 3 . . 17 . 3 . . . . 2 4 . . . Failed 59 | . 8 . 13 . . . 6 3 . . . . 6 . . . . 7 . . . . 2 . . . . 3 6 . . 5 Catastrophic 13 | . 1 . 4 . . . . 1 . . . . 3 . . . . . . . . . . . . . . 1 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 11 . 8 . . . 7 . . . . . 22 . . . . 21 . . . . 26 . . 1 . 2 16 2 2 4 Terminals 40 | . 13 . 15 . . . 11 . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . . . . . . . 4 . . . . 5 . . . . 3 . . . . . . . . 2 Repair Stations 18 | . . . 2 . . . 6 . . . . . 2 . . . . 3 . . . . . . . . . . 5 . . . Recycling Units 14 | . 4 . 2 . . . . . . . . . 2 . . . . 2 . . . . . . . . . 3 . . . 1 Scanalyzers 17 | . . . 3 . . . 3 4 . . . . 3 . . . . . . . . . . . . . . . 4 . . . Garrison Access 9 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . 2 1 . . 2 Terminal Hacks 80 | . 6 1 8 . 1 . 4 . 9 . . . . 1 6 27 . . . . 17 . . . . . . . . . . . Record 27 | . . . . . 1 . . . 8 . . . . 1 6 6 . . . . 5 . . . . . . . . . . . Part Schematic 17 | . 2 . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . 2 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 10 | . 1 . 2 . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . 4 . . . . 2 . . . . 2 . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Build 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 9 | . . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Scan Component 5 | . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Repair 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Retrieve Components 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scanalyzer 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Seal Access 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 6 | . 1 . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Terminals 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 4 . 8 . . . 5 1 . . . . 5 . . . . 4 . . . . 3 . . . . 3 4 . . 3 Full Trace Events 10 | . 1 . 2 . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 4 . . . . 7 . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . 111 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 27 | . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 82 | . 2 . . . . . . . . . 15 . 28 . . 11 . . . . 4 . 12 . . . . . 10 . . . Parts Built 4 | . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 289 | . . . . . . . . . . . . . 95 . . . . 25 . . . . 169 . . . . . . . . . Total Part Build Rating 17 | . . . . . . . . . . . . . 10 . . . . 1 . . . . 6 . . . . . . . . . Parts Repaired 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 201 | . . . . . . . 181 . . . . . . . . . . . . . . . . . . . . . 20 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . 1 . . . . . . 2 . . . 1 . . . 1 1 . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . 1 . . . . . . 2 . . . 1 . . . . 1 . . . . . . . . . parse_system 4 | . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . . . . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Rewired 6 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 . . Allies Hacked 16 | . . . . . . . . . . . . . . . . . . . . . . . 11 1 2 1 1 . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 77 | . . . . . . . . . . . 4 . 15 . . . 1 23 . . . 1 24 2 2 2 1 . . 2 . . Largest Group 13 | . . . . . . . . . . . 4 4 12 5 5 . 1 8 8 6 . 1 13 10 9 7 4 . . 1 . . Highest-Rated Group 855 | . . . . . . . . . . . 152 152 631 334 334 . 95 354 354 248 . 116 855 650 609 513 320 . . 171 . . Highest-Rated Ally 171 | . . . . . . . . . . . 40 40 95 95 95 . 95 70 70 70 . 116 165 156 146 146 146 . . 171 . . Zionite Dispatches 11 | . . . . . . . . . . . . . 2 . . . . 4 . . . . 4 . . . . . . 1 . . Heavy 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Light 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hero 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 9 | . . . . . 6 . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 627 | . . . . . 5 . . . . . . 33 129 3 29 . 4 73 21 27 . . 165 47 20 54 13 . . 4 . . Total Damage 23879 | . . . . . . . . . . . . 733 4370 158 1487 . 189 1740 504 437 . . 7432 1831 978 3062 741 . . 217 . . Kills 137 | . . . . . . . . . . . . 6 29 1 6 . . 9 5 5 . . 41 10 6 15 3 . . 1 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Robot Analysis Total 9 | . 2 . 2 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . . 2 2 2 . . 2 1 . 2 . . 1 . 1 . 2 . . . . . . . . Drone Launches 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 13 | . . . . . . . . . . . . . 4 . . . . 2 . . . . 3 . . . . . 4 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Component Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Trap Installations 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Active Garrisons 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 32177 | 10 913 1077 1093 432 1126 695 2805 258 1602 1158 2325 374 1658 1073 1015 83 852 920 1164 392 185 950 1022 1429 866 976 1026 113 1483 530 589 1983 Spaces Moved 20145 | 5 414 425 550 145 433 288 1498 207 1092 879 1287 282 1236 895 841 75 662 632 873 316 159 503 732 868 510 574 737 84 901 192 253 1597 Core 74 | . . . . . . . . . . . 74 . . . . . . . . . . . . . . . . . . . . . Treads 3773 | 5 414 425 445 145 242 . . . . . . . . . . . . . . . . . . 408 510 574 26 . . 73 253 253 Legs 15211 | . . . . . 191 288 1498 207 1092 879 1213 282 1236 895 841 75 662 632 873 316 159 503 732 460 . . 711 84 901 119 . 362 Wheels 105 | . . . 105 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 982 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 982 Fastest Speed 21 | 160 160 160 140 160 200 116 110 115 115 115 112 112 112 112 112 112 112 112 112 105 105 105 105 108 160 160 116 116 116 115 158 21 Average Speed 127 | 160 160 234 157 190 224 186 117 115 117 115 174 112 112 112 112 112 112 116 113 115 105 124 113 132 160 160 120 116 116 144 158 70 Slowest Speed 1150 | 160 160 240 160 240 240 206 123 115 120 115 1150 112 112 112 112 112 112 184 184 184 176 180 182 180 160 160 240 116 120 330 163 167 Overloaded Moves 278 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 278 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 7 Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 2 74 76 52 40 86 60 82 4 93 94 89 46 35 98 91 68 76 20 90 38 60 66 25 94 65 77 76 4 93 7 34 47 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 17 | . 1 . . . 1 . . . 3 1 3 . . . . 1 . . . 1 3 . . . . . . . 3 . . . Known Exits Taken 25 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . . . 1 . . 2 3 2 2 . 5 2 . 3 . 1 1 . 1 . 2 2 . 3 . . . . . Spaces Dug 196 | . . . . . 8 39 3 3 22 31 . . 5 2 1 . . 3 2 . . 16 5 1 1 . 1 4 7 31 . 11 Terrain Destroyed 1136 | . . 9 . 11 36 39 110 3 22 47 . . 5 2 3 . . 3 2 28 . 155 5 1 1 . 1 4 8 206 . 435 Melee 83 | . . . . . 1 . 3 3 11 19 . . 5 2 1 . . 3 2 . . . 5 1 1 . 1 4 7 3 . 11 Projectile 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 . 6 AOE 1035 | . . 9 . 11 35 39 107 . 11 28 . . . . . . . . . 28 . 155 . . . . . . . 194 . 418 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total 25103 | 6 568 466 720 224 540 394 2406 223 1388 967 1368 338 1462 958 897 74 744 788 1038 335 175 800 899 1141 557 631 835 93 1219 370 341 2138 Wait 2851 | . 65 12 68 15 53 22 680 2 248 36 57 45 107 47 35 . 19 87 146 2 . 256 112 247 42 23 17 . 139 67 15 187 Move 20096 | 4 413 424 549 144 432 287 1497 206 1091 878 1286 281 1233 894 840 74 661 631 872 315 158 502 731 867 509 573 736 83 900 191 252 1582 Hop 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 Pick Up 171 | . 12 3 25 4 7 10 18 4 4 5 6 1 4 1 . . 4 6 1 2 1 . 4 3 . 4 1 1 9 5 5 21 Fast Attach 208 | . 4 1 5 1 1 8 17 . 4 . 3 2 12 2 1 . 1 5 5 1 7 3 7 7 1 10 8 2 26 12 9 43 Attach 102 | . 2 1 4 7 4 11 4 2 . 3 . 1 2 . . . 1 4 . 1 . . 3 1 . . 3 . 4 9 2 33 Detach 61 | . 1 . 2 . 4 4 2 . 4 1 1 1 3 . . . . . . . . . . . . 1 . 1 5 5 2 24 Swap 209 | 2 2 3 6 2 6 6 21 2 9 7 4 3 14 6 7 . 6 11 5 8 . 14 11 5 3 3 12 . 16 9 1 5 Drop 247 | . 10 1 24 1 2 5 14 3 5 3 10 3 12 3 1 . 7 10 5 2 7 3 5 9 1 15 15 . 21 4 6 40 Fire 400 | . 53 20 36 48 30 16 24 . 1 3 . . . . 7 . . . . 4 . 14 . . . . . . 3 55 . 86 Melee 659 | . . . . . 1 19 106 4 22 31 1 1 39 5 6 . 43 32 4 . 2 8 20 2 1 2 42 6 96 7 49 110 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . Crush 11 | . 6 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 8 | . . . . 1 . . . . . . . . . . . . . . . . . . 6 . . . 1 . . . . . Trap 62 | . . . . . . 1 23 . . . . . 35 . . . 2 1 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 11 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 499 | -10/Materials | Core integrity fell below 50% 595 | -10/Materials | Discovered new exit (range 5) 772 | -10/Materials | Discovered new exit (range 13) 924 | -10/Materials | Entered Mines 971 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 976 | -10/Mines | Found Prototype Device 1336 | -10/Mines | Discovered new exit (range 14) 1408 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1666 | -10/Mines | Learned Materials emergency access door positions 1698 | -10/Mines | Found the Drone Emporium 1712 | -10/Mines | Found Prototype Device 1776 | -10/Mines | Excavation squad dispatched 1776 | -10/Mines | A large section of the Mines collapsed 2001 | -10/Mines | Entered Materials 2001 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2123 | -9/Materials | Identified Exp. Sensor Array 2493 | -9/Materials | Build established: Scavenger-Mutant 2527 | -9/Materials | Discovered new exit (range 5) 2541 | -9/Materials | Identified exit to Mines 2565 | -9/Materials | Identified Bomb Drone Bay 3094 | -9/Materials | Entered Mines 3110 | -9/Mines | Assembled infested the area 3178 | -9/Mines | Met 8R-AWN 3275 | -9/Mines | Attacked by 8R-AWN 3385 | -9/Mines | Destroyed 8R-AWN 3408 | -9/Mines | Lost 6 parts (2n2u2w) 3429 | -9/Mines | Found a hidden stash of uninstalled traps 3516 | -9/Mines | Discovered new exit (range 5) 3526 | -9/Mines | Entered Exiles 3526 | -9/Exiles | Attacked by the Exiles 3591 | -9/Exiles | Discovered new exit (range 14) 3666 | -9/Exiles | Build established: Mutant 4063 | -9/Exiles | Destroyed EX-BIN 4121 | -9/Exiles | Destroyed EX-HEX 4145 | -9/Exiles | Destroyed EX-DEC 4557 | -9/Exiles | Learned location of Zion (-7) 4627 | -9/Exiles | Discovered new exit (range 14) 4652 | -9/Exiles | Entered Mines 4684 | -8/Mines | 1C-UTU came to Exiles' defense 4749 | -8/Mines | Found Prototype Slashing Weapon 4749 | -8/Mines | Identified 1C-UTU's Sword "Lootmaker" 4750 | -8/Mines | Core integrity fell below 50% 4770 | -8/Mines | Destroyed 1C-UTU 4777 | -8/Mines | Found Prototype Protection 4777 | -8/Mines | Identified 1C-UTU's Buckler 4780 | -8/Mines | Found Prototype Slashing Weapon 4780 | -8/Mines | Identified 1C-UTU's Sword "Choppy" 4783 | -8/Mines | Found Prototype Processor 4783 | -8/Mines | Identified Exp. Melee Analysis Suite 4784 | -8/Mines | Lost 13 parts (3p4n3u3w) 4804 | -8/Mines | Found Prototype Device 4804 | -8/Mines | Identified Exp. Actuator Array 4812 | -8/Mines | Found Prototype Device 4812 | -8/Mines | Identified Femtoactuators 5089 | -8/Mines | Build established: Scavenger-Mutant 5301 | -8/Mines | Discovered new exit (range 2) 5326 | -8/Mines | Discovered new exit (range 10) 5347 | -8/Mines | Entered Materials 5347 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5621 | -8/Materials | Repaired Exp. Myomer Leg 5641 | -8/Materials | Repaired Titanium Leg 5734 | -8/Materials | Discovered new exit (range 7) 6573 | -8/Materials | Discovered new exit (range 11) 7347 | -8/Materials | First assault squad dispatched 7854 | -8/Materials | Repaired Exp. Myomer Leg 8152 | -8/Materials | Entered Factory 8152 | -7/Factory | Evolved 2 slots: Utility x2 8208 | -7/Factory | Discovered new exit (range 13) 8253 | -7/Factory | Identified exit to Lower Caves 8410 | -7/Factory | Entered Lower Caves 8582 | -7/Lower Caves | Learned Factory garrison access intel 8734 | -7/Lower Caves | Learned location of Extension (-6) 8734 | -7/Lower Caves | Learned location of 1 exit from Factory 8734 | -7/Lower Caves | Learned location of 1 exit from Research 8734 | -7/Lower Caves | Learned Research stockpile data 8734 | -7/Lower Caves | Learned Extension terminal intel 8734 | -7/Lower Caves | Learned Research garrison access intel 9562 | -7/Lower Caves | Destroyed GH-9M7(g) 9769 | -7/Lower Caves | Discovered new exit (range 3) 9771 | -7/Lower Caves | Identified exit to Lower Caves 10012 | -7/Lower Caves | Entered another Lower Caves area 10081 | -7/Lower Caves | Discovered new exit (range 9) 10091 | -7/Lower Caves | Identified exit to Factory 10269 | -7/Lower Caves | Learned Factory stockpile data 10518 | -7/Lower Caves | Spotted B-75 Beast 10549 | -7/Lower Caves | Crushed by falling debris 11082 | -7/Lower Caves | Discovered new exit (range 11) 11169 | -7/Lower Caves | Identified exit to Zion 11170 | -7/Lower Caves | Entered Zion 11265 | -7/Zion | System corruption cleaned by Quarantine Array 11289 | -7/Zion | Discovered new exit (range 14) 11365 | -7/Zion | Found Prototype Device 11499 | -7/Zion | Learned Factory emergency access door positions 11525 | -7/Zion | Learned location of Data Miner (-6) 11608 | -7/Zion | Found Prototype Special Weapon 11608 | -7/Zion | Identified RU-N14's Throwing Claymores 11613 | -7/Zion | Found RU-N14's Throwing Claymores 11788 | -7/Zion | Learned Factory emergency access door positions 11804 | -7/Zion | Found CR-A16's Pointy Stick 12088 | -7/Zion | Given A8's code to call for help 12114 | -7/Zion | Learned location of Armory (-4) 12115 | -7/Zion | Learned location of Quarantine (-2) 13224 | -7/Zion | Imprinted 13227 | -7/Zion | Declared Zion's savior 13482 | -7/Zion | Identified exit to Proximity Caves 13495 | -7/Zion | Entered Proximity Caves 13495 | -6/Proximity Caves | Accompanied by 4 allies 13768 | -6/Proximity Caves | Discovered exit to Factory (range 6) 13820 | -6/Proximity Caves | Identified Bomb Factory No. 2 13869 | -6/Proximity Caves | Entered Factory 13869 | -6/Factory | Accompanied by 3 allies 13869 | -6/Factory | Evolved 2 slots: Utility x2 13870 | -6/Factory | Identified exit to Extension 13871 | -6/Factory | Identified exit to Factory 13874 | -6/Factory | Loaded intel: 4 garrison access locations 13931 | -6/Factory | Retrieved Zion intel report: Trap Installations 13935 | -6/Factory | Enhanced Grunt warped into view, answering call for help 13939 | -6/Factory | Enhanced Grunt warped into view, answering call for help 14133 | -6/Factory | Zion Light squad teleported in 14255 | -6/Factory | Retrieved Zion intel report: Active Garrisons 14310 | -6/Factory | Found Prototype Protection 14310 | -6/Factory | Identified Zio. Weapon Casing 14529 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14595 | -6/Factory | Retrieved Zion intel report: Component Schematics 14596 | -6/Factory | Zion Heavy squad teleported in 14609 | -6/Factory | Spotted B-75 Beast 14624 | -6/Factory | Allies destroyed B-75 Beast 14745 | -6/Factory | Fabricated Adv. Signal Interpreter? 14838 | -6/Factory | Fabricated C-57 Dissector? 15073 | -6/Factory | Terminal network hard line cut 15397 | -6/Factory | Discovered new exit (range 16) 15418 | -6/Factory | Identified exit to Lower Caves 15527 | -6/Factory | Entered Lower Caves 15527 | -6/Lower Caves | Accompanied by 5 allies 15947 | -6/Lower Caves | Learned location of 1 exit from Factory 16086 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16117 | -6/Lower Caves | Discovered new exit (range 16) 16156 | -6/Lower Caves | Identified exit to Lower Caves 16171 | -6/Lower Caves | Learned location of 1 exit from Factory 16600 | -6/Lower Caves | Entered another Lower Caves area 16600 | -6/Lower Caves | Accompanied by 5 allies 16613 | -6/Lower Caves | Discovered exit to Factory (range 15) 16965 | -6/Lower Caves | Learned 8 Research zone layouts 16965 | -6/Lower Caves | Learned Factory emergency access door positions 16965 | -6/Lower Caves | Learned Research stockpile data 16965 | -6/Lower Caves | Learned Armory garrison access intel 17341 | -6/Lower Caves | Discovered new exit (range 15) 17433 | -6/Lower Caves | Learned 4 Factory zone layouts 17588 | -6/Lower Caves | Identified exit to Data Miner 17615 | -6/Lower Caves | Entered Data Miner 17615 | -6/Data Miner | Discovered new exit (range 6) 17637 | -6/Data Miner | Met Data Miner 17658 | -6/Data Miner | Learned location of Section 7 (-2) 17658 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17674 | -6/Data Miner | Received God Mode back door access code from Data Miner 17697 | -6/Data Miner | Identified exit to Proximity Caves 17698 | -6/Data Miner | Entered Proximity Caves 17702 | -5/Proximity Caves | Escorted by Enhanced Grunt 17784 | -5/Proximity Caves | Found Exp. Thermal Shield 17875 | -5/Proximity Caves | Learned Factory stockpile data 17889 | -5/Proximity Caves | Learned Factory interactive machine intel 18222 | -5/Proximity Caves | Discovered exit to Factory (range 13) 18550 | -5/Proximity Caves | Entered Factory 18550 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 18551 | -5/Factory | Identified exit to Upper Caves 18551 | -5/Factory | Identified exit to Factory 18555 | -5/Factory | Loaded intel: 52 interactive machine locations 18628 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 18759 | -5/Factory | Spotted B-75 Beast 18800 | -5/Factory | Destroyed B-75 Beast 18922 | -5/Factory | Zion Hacker squad teleported in 19049 | -5/Factory | Zion Fire squad teleported in 19144 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 19160 | -5/Factory | Retrieved Zion intel report: Active Garrisons 19211 | -5/Factory | Zion Trap Resupply teleported in 19405 | -5/Factory | Cargo convoy interrupted 19429 | -5/Factory | Zion Light squad teleported in 19470 | -5/Factory | Entered Upper Caves 19470 | -5/Upper Caves | Accompanied by 8 allies 19485 | -5/Upper Caves | Encountered a Warlord checkpoint 19853 | -5/Upper Caves | Found Alien Artifact 19853 | -5/Upper Caves | Identified Dimensional Node Initializer 19853 | -5/Upper Caves | Initialized slip node 20281 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20532 | -5/Upper Caves | Discovered new exit (range 14) 20566 | -5/Upper Caves | Identified exit to Upper Caves 20634 | -5/Upper Caves | Entered another Upper Caves area 20634 | -5/Upper Caves | Accompanied by 6 allies 20765 | -5/Upper Caves | Destroyed 8 combat bots 20982 | -5/Upper Caves | Encountered a Warlord checkpoint 20983 | -5/Upper Caves | Discovered new exit (range 5) 20991 | -5/Upper Caves | Learned location of Warlord (-4) 20997 | -5/Upper Caves | Identified exit to Zhirov 21026 | -5/Upper Caves | Entered Zhirov 21026 | -5/Zhirov | Discovered new exit (range 3) 21045 | -5/Zhirov | Met Zhirov 21068 | -5/Zhirov | Learned location of Command (-1) 21075 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21091 | -5/Zhirov | Found Alien Artifact 21091 | -5/Zhirov | Identified Integrated Reactor 21091 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21170 | -5/Zhirov | Found Alien Artifact 21210 | -5/Zhirov | Identified exit to Proximity Caves 21211 | -5/Zhirov | Entered Proximity Caves 21260 | -4/Proximity Caves | Destroyed 9 combat bots 21680 | -4/Proximity Caves | Spotted B-86 Titan 21849 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22022 | -4/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 22028 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 22054 | -4/Proximity Caves | Discovered exit to Factory (range 15) 22087 | -4/Proximity Caves | Learned Research terminal intel 22161 | -4/Proximity Caves | Entered Factory 22161 | -4/Factory | Accompanied by 1 ally 22161 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22192 | -4/Factory | Spotted B-86 Titan 22211 | -4/Factory | Destroyed B-86 Titan 22215 | -4/Factory | Found Unknown Protection 22215 | -4/Factory | Identified Hvy. Reflective Plating 22252 | -4/Factory | Zion hero teleported in (ME-RLN) 22297 | -4/Factory | ME-RLN assimilated hostile G-67 Veteran 22300 | -4/Factory | Garrison activated, responded to threat 22312 | -4/Factory | ME-RLN assimilated hostile G-67 Veteran 22448 | -4/Factory | Fabricated Enh. Flexi-carbon Leg (x1) 22696 | -4/Factory | ME-RLN assimilated hostile W-44 Eye 22709 | -4/Factory | ME-RLN assimilated hostile Y-64 Sentinel 22835 | -4/Factory | ME-RLN assimilated hostile Y-64 Sentinel 22855 | -4/Factory | ME-RLN assimilated hostile G-73 Enforcer 22904 | -4/Factory | Retrieved Zion intel report: Trap Installations 22911 | -4/Factory | First assault squad dispatched 22941 | -4/Factory | ME-RLN assimilated hostile S-27 Virus 22956 | -4/Factory | Retrieved Zion intel report: Component Schematics 22957 | -4/Factory | Zion Demo squad teleported in 22979 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 22980 | -4/Factory | Zion Heavy squad teleported in 23003 | -4/Factory | Zion Fire squad teleported in 23080 | -4/Factory | ME-RLN assimilated hostile G-67 Veteran 23101 | -4/Factory | Discovered new exit (range 16) 23118 | -4/Factory | Identified exit to Upper Caves 23183 | -4/Factory | Entered Upper Caves 23183 | -4/Upper Caves | Accompanied by 9 allies (ME-RLN) 23441 | -4/Upper Caves | Spotted B-86 Titan 23445 | -4/Upper Caves | Allies destroyed B-86 Titan 23577 | -4/Upper Caves | Found Alien Artifact 23577 | -4/Upper Caves | Identified Core Expander 23577 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 23645 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23799 | -4/Upper Caves | ME-RLN assimilated hostile G-67 Veteran 23842 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 24270 | -4/Upper Caves | Learned Research security intel 24273 | -4/Upper Caves | Discovered new exit (range 5) 24280 | -4/Upper Caves | Identified exit to Upper Caves 24612 | -4/Upper Caves | Entered another Upper Caves area 24612 | -4/Upper Caves | Accompanied by 9 allies (ME-RLN) 25256 | -4/Upper Caves | ME-RLN assimilated hostile G-67 Veteran 25317 | -4/Upper Caves | Discovered new exit (range 14) 25475 | -4/Upper Caves | Identified exit to Warlord 25478 | -4/Upper Caves | Entered Warlord 25478 | -4/Warlord | Accompanied by 7 allies (ME-RLN) 25533 | -4/Warlord | System corruption cleaned by Quarantine Array 25970 | -4/Warlord | Found Prototype Special Weapon 25970 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 25980 | -4/Warlord | Found RU-N14's Throwing Claymores v3 25983 | -4/Warlord | Found RU-N14's Throwing Claymores v3 26229 | -4/Warlord | Rebuked by Warlord 26235 | -4/Warlord | Warlord's base attacked by MAIN.C 26251 | -4/Warlord | Opened Warlord's prototype stash 26258 | -4/Warlord | Found Prototype Reactor 26265 | -4/Warlord | Found Prototype Device 26265 | -4/Warlord | Identified Exp. Cloaking Device 26273 | -4/Warlord | Found Prototype Device 26273 | -4/Warlord | Identified Exp. Focal Shield 26427 | -4/Warlord | Discovered new exit (range 14) 26444 | -4/Warlord | Identified exit to Proximity Caves 26454 | -4/Warlord | Entered Proximity Caves 26454 | -3/Proximity Caves | Accompanied by 3 allies (ME-RLN) 26479 | -3/Proximity Caves | ME-RLN assimilated hostile 17-I3U(g) 26486 | -3/Proximity Caves | Attacked by a faux Warlord 27194 | -3/Proximity Caves | Discovered new exit (range 11) 27457 | -3/Proximity Caves | Identified exit to Research 27480 | -3/Proximity Caves | Entered Research 27480 | -3/Research | Evolved 2 slots: Utility x2 27481 | -3/Research | Identified exit to Testing 27485 | -3/Research | Loaded intel: 22 terminal locations 27486 | -3/Research | Loaded intel: 4 garrison access locations 27557 | -3/Research | Found Prototype Processor 27557 | -3/Research | Identified Spectral Analyzer 27570 | -3/Research | Incoming investigation squad redirected 27593 | -3/Research | Entered Testing 27625 | -3/Testing | Spotted Superbehemoth 27652 | -3/Testing | Spotted PP-8TQILHRXBX 27870 | -3/Testing | Incoming investigation squad redirected 27931 | -3/Testing | Retrieved Zion intel report: Trap Installations 27954 | -3/Testing | Repaired Myomer Leg 28092 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 28266 | -3/Testing | Found Prototype Energy Cannon 28294 | -3/Testing | Found Prototype Energy Cannon 28294 | -3/Testing | Identified Cld. Nova Cannon 28426 | -3/Testing | Lost 3 parts (1p1u1w) 28436 | -3/Testing | Found Prototype Energy Gun 28436 | -3/Testing | Identified Hyp. EM Gauss Rifle 28529 | -3/Testing | Found Prototype Launcher 28529 | -3/Testing | Identified Adv. Micro-nuke Launcher 28598 | -3/Testing | System corruption reached 10% 28631 | -3/Testing | Found Exp. Focal Shield 28762 | -3/Testing | Found Exp. Thermal Shield 28769 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/0 28777 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 28811 | -3/Testing | Found Prototype Device 28811 | -3/Testing | Identified Exp. ECM Suite 28910 | -3/Testing | Found Prototype Device 28910 | -3/Testing | Identified Exp. Hardlight Generator 29046 | -3/Testing | Terminal network hard line cut 29070 | -3/Testing | Discovered new exit (range 5) 29075 | -3/Testing | Identified exit to Research 29076 | -3/Testing | Entered Research 29076 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 29077 | -2/Research | Identified exit to Quarantine 29248 | -2/Research | Zion hero teleported in (CL-ANK) 29307 | -2/Research | Identified Vortex Chain Reactor 29326 | -2/Research | First assault squad dispatched 29330 | -2/Research | Destroyed 8 combat bots 29337 | -2/Research | Lost 13 parts (2p5n4u2w) 29376 | -2/Research | Found Vortex Chain Reactor 29378 | -2/Research | Found Vortex Chain Reactor 29437 | -2/Research | Found Vortex Chain Reactor 29445 | -2/Research | Destroyed 8 combat bots 29459 | -2/Research | Identified Imp. Potential Cannon 29469 | -2/Research | Core integrity fell below 50% 29491 | -2/Research | Destroyed 7 combat bots 29590 | -2/Research | Spotted B-90 Cyclops 29606 | -2/Research | Entered Quarantine 29619 | -2/Quarantine | Found Alien Artifact 29619 | -2/Quarantine | Identified Terrabomb 29619 | -2/Quarantine | Used Terrabomb 29719 | -2/Quarantine | Found Alien Impact Weapon 29750 | -2/Quarantine | Found Alien Slashing Weapon 29750 | -2/Quarantine | Identified Sigix Broadsword 29856 | -2/Quarantine | Build established: Mutant 29996 | -2/Quarantine | Found Alien Artifact 29996 | -2/Quarantine | Identified Matter Drive 30026 | -2/Quarantine | Core integrity fell below 20% 30105 | -2/Quarantine | Cryocooling Duct disabled 30120 | -2/Quarantine | Ambient heat levels rising (+20) 30120 | -2/Quarantine | Non-combat units ordered to evacuate 30153 | -2/Quarantine | Discovered new exit (range 15) 30194 | -2/Quarantine | Identified exit to Access 30195 | -2/Quarantine | Entered Access 30195 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 30285 | -1/Access | Incoming investigation squad redirected 30445 | -1/Access | First assault squad dispatched 30564 | -1/Access | Spotted B-99 Colossus 30579 | -1/Access | Incoming investigation squad redirected 30880 | -1/Access | Destroyed 15 combat bots 31050 | -1/Access | Build established: Scavenger-Mutant 31154 | -1/Access | Lost 4 parts (1p2u1w) 31407 | -1/Access | Incoming assault squad redirected 31437 | -1/Access | Destroyed 10 combat bots 31442 | -1/Access | Lost 8 parts (3n4u1w) 31490 | -1/Access | Terminal network hard line cut 31497 | -1/Access | System corruption reached 10% 31559 | -1/Access | Identified Transdimensional Reconstructor 31559 | -1/Access | Warped through subspace 31644 | -1/Access | Spotted B-99 Colossus 31658 | -1/Access | Destroyed B-99 Colossus 31660 | -1/Access | Incoming assault squad redirected 31722 | -1/Access | Incoming assault squad redirected 31738 | -1/Access | Core integrity fell below 50% 31763 | -1/Access | Lost 5 parts (2n2u1w) 31863 | -1/Access | Spotted B-99 Colossus 31962 | -1/Access | High security lockdown imminent 32002 | -1/Access | Destroyed B-99 Colossus 32042 | -1/Access | High security lockdown engaged 32081 | -1/Access | Spotted Striker 32127 | -1/Access | Discovered new exit (range 3) 32128 | -1/Access | Identified exit to Surface 32147 | -1/Access | Destroyed Striker 32178 | *** | Escaped! Last Messages --------------- 32163_ M-36 Artificer fits Backup Power VII on M-36 Artificer. 32164_ P-80 Master destroyed. 32165_ Adv. Sensor Array destroyed. 32165_ R-10 Processor collects Lgt. Quantum Reactor. 32166_ G-73 Enforcer Phase Gun severed. 32166_ Destroyed Adv. Heat Sink. 32166_ G-73 Enforcer destroyed. 32166_ Cloaking Device destroyed. 32168_ G-73 Enforcer destroyed. 32168_ Cld. Q-thruster destroyed. 32168_ Lgt. Quantum Reactor destroyed. 32170_ L-61 Swordsman Flexi-carbon Leg severed. 32170_ L-61 Swordsman destroyed. 32170_ Critical hit (Burn: +37). 32172_ Adv. Reaction Control System destroyed. 32173_ Dropped Cld. Nova Cannon. 32173_ P-80 Master Gamma Rifle severed. 32175_ RU-N14's Throwing Claymores v3 destroyed. 32175_ P-80 Master destroyed. 32177_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | #???##??######??????????????????????????????? | | "" #???# ? #??????????????????????????????? | | %%" #???# #??????????????????????????????? | | ## ##???# "" #??????????????????????????????? | | ?# #????# """ #??????????????????????????????? | | ?# %#????# T" #??????????????????????????????? | | ?# #????# """ #??????????????????????????????? | | ?# #????# "" ##?????????????????????????????? | | ?# #????# "#?????????????????????????????? | | ## ##???# ##?????????????????????????????? | | # ##########+#####################????????????? | | + "T ????????????? | | # "" % % ????????????? | | # %###+############ *""#?????????????????? | | ## ## #??# ""#?????????????????? | | ?# ## #??# ""#?????????????????? | | ?# %## " #??# T#?????????????????? | | ?# ## """" #??# ""#?????????????????? | | ?# ## """"" #??# ""#?????????????????? | | ?# ## """""???# * ""#?????????????????? | | ?# ## """?????""""" """"""?????????????????? | | ?# "# " ?????# = #?????????????????? | | #% ## ?????# =[ #?????????????????? | | # ## ?????# !l"""" #?????????????????? | | +% ## * ????# !%![ "? #?????????????????? | | # #############???# =g@= "??#?????????????????? | | # #???????????????# g]" "????????????????????? | | ## ##??????????????# "????????????????????? | | # #??????????????# ???????????????????? | | #??????????????# ??????????????????? | | +??????????????#""""""""""#?????????????????? | | # % #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 65 Energy Capacity 1900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 EM Shielding 3 Armor Coverage 1275 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Reclamation Efficiency 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 8 Core Analysis 10 Recoil Reduction 8 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Core Analyzer | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Force Rifle | -7/Zion | Archive Ripper | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Cesium-ion Thruster | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Gravity Neutralizing Apparatus | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Fusion Compressor | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Cmb. Airjet | -6/Factory | Z-intel Adv. ECM Suite | -6/Factory | Z-intel Com. Battery | -6/Factory | Z-intel Hrd. Light Armor Plating | -6/Factory | Z-intel Imp. Trap Scanner | -6/Factory | Z-intel Force Field | -6/Factory | Z-intel Greatsword | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Hvy. Plasma Cannon | -6/Factory | Z-intel Imp. Sensor Array | -6/Factory | Z-intel Carbide Saw | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Microactuators | -6/Factory | Z-intel Imp. Terrain Scanner | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Remote Force Field | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Stasis Canceller | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Phase Cannon | -4/Factory | Z-intel Railgun | -4/Factory | Z-intel Imp. Cryofiber Web | -4/Factory | Z-intel Neutrino Core | -4/Factory | Z-intel Lyr. Light Armor Plating | -4/Factory | Z-intel Imp. Core Shielding | -4/Factory | Z-intel Remote Datajack | -4/Factory | Z-intel Remote Shield | -4/Factory | Z-intel ECM Suite | -4/Factory | Z-intel Imp. Cloaking Device | -4/Factory | Z-intel Melee Analysis Suite | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Hdn. Centrium Wheel | -3/Testing | Z-intel Adv. Matter Compressor | -3/Testing | Z-intel Imp. Matter Compressor | -3/Testing | Z-intel Enh. Armored Medium Treads | -3/Testing | Z-intel Thermal Defense Suite | -3/Testing | Z-intel Enh. Biometal Leg | -3/Testing | Z-intel Exp. Energy Well | -3/Testing | Z-intel Prc. Energy Filter | -3/Testing | Z-intel Adv. Plasma Rifle | -3/Testing | Z-intel Adv. Dynamic Insulation System | -3/Testing | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Adv. Signal Interpreter | x2 | -6/Factory C-57 Dissector | x3 | -6/Factory Hcp. Storage Unit | x1 | -5/Factory Enh. Flexi-carbon Leg | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Core Expander Terrabomb Sigix Broadsword Matter Drive Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MobileCooledTendrils Manual? 0 Play Time 03:35:46 Cumulative 994.7 hours Start 2021.11.04 @ 04:26:56 End 2021.11.06 @ 10:34:23 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 679 Rogue 675 Adventurer 4 Explorer 0 Win Type 0 Total 106 Types 80/9/7/4/2/0/0/2/2 Lore% 94 Gallery% 98 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab80488a-3aaf-4b41-91ab-e153997c53b8