Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.08 @ 15:35:37 Player: Artackni Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (613) 3065 Value Destroyed (34631) 34631 Prototype IDs (70) 1400 Alien Tech Used (2) 400 Bonus (31737) 31737 TOTAL SCORE: 81333 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6110 Follower Combat Kills 704 Entered Garrisons 200 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3378 Met Warlord at Research 2000 Invited to Help at Command 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Friendly Fire -5755 Cogmind --------- Core Integrity 0/1600 Matter 287/300 Energy 266/350 System Corruption 6% Temperature Cool (0) Movement Walking (125) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (7) --- Enhanced Flexi-carbon Leg HC-Siege Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Huge Storage Unit Experimental Optical Array Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor > --- WEAPON (4) ------- Warp Kinetic Graviton Construct/C > --- INVENTORY (25) --- Experimental Biometal Medium Treads Enhanced Flexi-carbon Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Advanced Cooling System Advanced Energy Well (500) Advanced Energy Well (500) Improved Matter Compressor (300) Experimental Optical Array Experimental Targeting Computer Advanced Transmission Jammer Experimental Transmission Jammer Experimental Focal Shield Experimental Thermal Shield Advanced Component Analysis Suite Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Chain-Quantum Reactor > --- PROPULSION ------- HC-Siege Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Huge Storage Unit Experimental Optical Array Experimental Core Analyzer Experimental Core Analyzer Advanced Kinecellerator Quantum Capacitor Experimental Focal Shield Advanced Force Field > --- WEAPON ----------- Neutron Cannon Warp Kinetic Graviton Construct/C > --- INVENTORY -------- Quantum Reactor Vortex Chain Reactor Experimental Biometal Medium Treads Enhanced Flexi-carbon Leg High-density Centrium Leg High-density Centrium Leg Advanced Cooling System Advanced Energy Well Improved Matter Compressor Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Advanced Transmission Jammer Advanced Focal Shield Experimental Thermal Shield Advanced Component Analysis Suite Long-range Tractor Beam Arc Projector Enhanced Hardcell Cannon Enhanced Hardcell Cannon Graviton Cannon Graviton Cannon Graviton Cannon [Rating: 223] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Armored Treads Leg Constructs Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Core Analyzer Protection Reactive Plating Weapon Constructs Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Constructs Impact Weapon Great Maul Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 4 . . 4 . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . 2 . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . 2 . . . 1 . . . . . . 1 . . . . 2 . 1 . 2 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 169 | 7 7 1 18 14 7 9 5 5 5 2 . 6 . . 3 . 6 3 . 4 1 3 . 15 14 1 15 18 Power 13 | 1 . . 2 2 . 1 1 1 . 1 . 3 . . . . . . . . . . . . . . . 1 Engine 4 | 1 . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Core 8 | . . . 2 2 . . 1 1 . . . 2 . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 33 | 2 2 1 8 7 . 1 . . . . . . . . . . 2 . . 1 . 1 . 3 2 . . 3 Treads 7 | . . . 6 . . . . . . . . . . . . . . . . . . 1 . . . . . . Leg 18 | 2 . . . 7 . . . . . . . . . . . . 2 . . 1 . . . 2 1 . . 3 Wheel 6 | . 2 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 91 | 2 1 . 3 1 4 7 4 4 5 1 . 3 . . 3 . 4 3 . 3 1 2 . 8 7 1 13 11 Device 52 | 1 . . . . 1 6 3 3 3 . . 2 . . 1 . 2 3 . 1 1 2 . 2 3 1 12 5 Storage 10 | 1 1 . 1 . 2 . . 1 . . . . . . 1 . . . . . . . . 1 1 . . 1 Processor 15 | . . . . . . . 1 . 1 1 . 1 . . . . 1 . . 2 . . . 4 2 . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 14 | . . . 2 1 1 1 . . 1 . . . . . 1 . 1 . . . . . . 1 1 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 4 . 5 4 3 . . . . . . . . . . . . . . . . . . 4 5 . 2 3 Energy Gun 8 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 1 Energy Cannon 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 12 | . 3 . 4 2 . . . . . . . . . . . . . . . . . . . 2 1 . . . Ballistic Cannon 7 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 1 . 1 1 2 1 2 1 . . . . 4 . 1 . . 2 . . . 7 10 . 8 7 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Lost 38 | . . . 5 5 . 1 . 2 1 2 . 1 . . . 1 1 1 . . . 1 . . . . 3 14 Power 8 | . . . . 1 . 1 . 1 . 2 . 1 . . . . . . . . . . . . . . . 2 Propulsion 6 | . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . 2 Utility 15 | . . . 1 . . . . 1 1 . . . . . . . 1 1 . . . 1 . . . . 3 6 Weapon 9 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 11 | . . . 2 2 . 1 . 1 1 1 . 1 . . . 1 1 1 . . . 1 . . . . 2 11 To Critical Strikes 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Average Backups 19 | 2 11 14 14 14 15 18 10 18 17 19 21 21 21 22 22 23 22 21 21 22 23 22 23 22 23 22 22 22 Power 1 | . 1 1 2 1 . 1 . 1 1 1 1 1 3 2 2 2 1 2 1 . 1 2 3 2 1 1 1 1 Propulsion 2 | 1 2 3 3 5 4 2 1 2 1 2 4 2 2 2 2 2 1 1 1 2 3 2 4 2 1 1 1 4 Utility 10 | . 2 5 4 4 6 9 5 8 10 13 12 11 10 11 13 13 12 12 12 13 15 11 10 12 14 14 13 12 Weapon 3 | . 4 5 4 3 3 6 2 5 4 1 3 5 5 3 2 2 2 2 2 2 2 3 4 2 4 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 175 | . 1 2 9 7 10 12 16 25 10 6 . 9 . 2 5 . 2 . 2 6 . 5 1 19 3 . 7 16 Power 23 | . . 1 1 2 1 1 3 . 2 1 . . . . . . . . 1 1 . . . 5 . . 2 2 Propulsion 65 | . . . . 4 8 5 4 12 3 2 . 6 . . 2 . 2 . . 1 . 1 . 7 1 . 2 5 Utility 30 | . 1 1 4 1 . 2 4 5 . 1 . . . . 2 . . . . . . 2 . 1 . . . 6 Weapon 54 | . . . 4 . 1 4 5 8 5 2 . 3 . 2 1 . . . 1 2 . 2 1 6 2 . 2 3 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Average Slot Usage (%) 55 | . 100 100 97 94 69 45 43 45 45 46 47 46 47 47 45 47 46 47 47 46 47 51 52 50 51 51 53 51 Engine 1 | . 14 14 1 . 3 4 . . . 2 . . . . . . . . . . . . . . . . . . Core 1 | . . . 7 8 5 1 1 1 2 . . 2 5 5 5 5 . . . . . . . . . . . . Reactor 2 | . . . . . . . 2 4 3 2 5 1 . . . . 4 5 5 5 5 4 4 4 4 4 4 3 Treads 1 | . . . 16 4 . . . . . 2 5 2 . . . . . . . . . . . . 2 3 2 . Leg 5 | . 2 . . 27 22 1 3 3 2 2 . 2 5 5 5 5 5 5 5 5 5 . . 2 1 . 1 4 Wheel 2 | . 25 28 17 1 1 . . 1 3 . . . . . . . . . . . . . . . . . . . Device 17 | . 14 14 9 9 6 19 18 20 17 13 17 17 17 17 15 17 18 21 21 18 15 22 23 21 15 15 24 18 Storage 5 | . 14 14 9 9 9 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 5 | . . . . . . . . . 1 8 5 5 5 5 5 5 5 5 5 6 10 9 9 11 18 19 12 12 Energy Cannon 1 | . . . . . 5 . . 4 2 . . . . . . . . . . 2 5 1 . . 3 4 3 . Ballistic Gun 2 | . 22 28 24 19 6 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 2 5 3 5 6 1 3 5 5 5 5 5 5 5 5 5 5 2 . 2 4 3 . . 1 4 Peak Build Rating 223 | 7 11 12 28 30 50 71 78 92 120 132 133 133 121 123 127 124 146 142 142 162 162 188 181 199 195 200 222 223 Average Rating 118 | 4 9 11 22 25 40 65 68 79 97 126 131 126 121 122 122 123 135 141 141 146 161 178 180 184 184 198 204 208 On Entrance 112 | . 7 11 12 28 30 50 67 77 92 120 128 133 121 121 123 124 124 142 142 142 162 162 181 181 186 185 199 208 Avg Prop Armor Cover (%) 14 | . . . 14 13 . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 164 | 14 32 32 48 48 99 71 72 105 112 125 125 132 123 123 124 124 145 132 132 153 141 148 147 162 140 146 164 156 Greatest Support 287 | 20 26 36 36 64 91 91 109 87 170 170 145 195 158 158 158 207 207 178 178 178 178 261 261 261 247 287 287 241 Greatest Overweight (x) 3 | . 1 1 3 3 3 . 1 2 . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 15 15 17 20 19 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 15 15 15 15 19 20 20 21 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 Average Carried 20 | 2 11 14 14 14 15 18 9 18 19 22 24 23 23 24 24 25 24 24 24 24 25 24 24 23 24 22 24 23 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 15 15 15 15 17 20 12 19 25 23 25 23 24 25 25 25 24 25 25 25 25 25 25 25 25 23 24 17 Scrap Engine Consumption 293 | . . . . . 42 18 17 43 19 13 2 19 1 4 3 1 15 3 2 8 1 8 1 40 9 . 9 15 Constructs Created 8 | . . . . . 3 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . Constructs Modified 117 | . . . . . 15 6 5 17 7 4 2 6 . 2 1 1 7 . 1 6 1 3 . 20 2 1 6 4 Class Distribution -------------------- 56% | Construct 27% | Scavenger-Construct 7% | Mutant 5% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Garrison Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Scavenger-Construct | -3/Proximity Caves Scavenger-Construct | -3/Research Construct | -3/Quarantine Construct | -2/Research Scavenger-Construct | -2/Testing Scavenger-Construct | -1/Access Scavenger-Construct | -1/Command Scavenger-Construct | -1/Access_0 Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Matter Collected 19688 | 214 508 34 1116 603 393 208 199 439 462 916 . 1843 441 274 92 318 1201 581 169 860 504 674 . 763 1452 874 2806 1744 Remotely 1730 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1106 624 Salvage Created 40086 | 17 891 92 1368 503 1385 701 1173 3044 1798 1501 . 3246 575 424 121 631 3714 1311 522 1838 1104 1538 . 1657 2323 1955 3826 2828 Parts 1841 | 3 48 7 74 31 52 44 32 113 80 86 . 130 21 14 3 27 153 54 18 71 52 67 . 89 128 94 145 205 Haulers Intercepted 20 | . 2 . 3 1 1 . . 3 . . . 4 . . . . 2 . . . . 1 . . 1 2 . . Recyclers Shooed 12 | . 2 . . 1 3 . . 2 . 3 . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 180 | . . 4 . . . . . . . . . . 14 14 2 26 . 51 18 . 51 . . . . . . . Prevented 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Combat Hostiles Destroyed 474 | . 12 2 29 11 9 7 1 26 31 22 . 41 9 8 . 11 44 18 7 23 16 18 . 27 25 15 34 28 Guns 45 | . 12 2 22 7 2 . . . . . . . . . . . . . . . . . . . . . . . Cannons 425 | . . . 7 4 7 7 1 26 30 21 . 41 9 8 . 11 43 18 7 23 16 18 . 27 25 15 33 28 AOE 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Classes Destroyed 30 | 1 8 1 2 1 2 2 2 . 2 . . . 1 . . . . 1 . 1 1 . . 1 2 1 1 . Worker 23 | . 1 . 4 . . 1 . 4 . 6 . . . . . . 2 . . . . 2 . . 2 1 . . Builder 13 | . 1 . . . 3 . . . . 4 . 1 . . . . 3 . . . . . . . 1 . . . Tunneler 3 | 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . 3 1 1 . . 3 . . . 4 . . . . 2 . . . . 1 . . 1 2 . . Recycler 37 | . 5 . . . 7 1 . 7 . 2 . 3 . . . . 3 . . . . 1 . . 1 3 4 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Operator 10 | . 1 . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . 2 1 2 . Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 8 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 4 . Swarmer 67 | . 6 . 6 . . . . . 13 11 . . . 3 . 4 5 2 . 1 . 4 . 6 5 1 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 149 | . 6 . 14 5 1 2 . 15 6 4 . 13 5 3 . 4 18 5 7 10 11 6 . 1 . 7 6 . Brawler 17 | . . . . . . . . . 4 1 . 2 . 1 . . 3 3 . 1 1 . . . . . 1 . Duelist 14 | . . . 1 . 1 . . 1 . . . 4 2 . . . 1 2 . . . . . . . . 2 . Protector 4 | . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sentry 45 | . . . 8 5 2 2 . 3 4 2 . 2 . 1 . 1 6 2 . . 1 4 . 1 . . 1 . Demolisher 4 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . Hunter 44 | . . . . 1 1 2 . 2 . 3 . 5 . . . 2 5 2 . 1 . 2 . 4 7 3 4 . Programmer 57 | . . . . . . 1 . 5 . 1 . 12 2 . . . 6 1 . 1 . 2 . 6 9 2 9 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 10 | . . . . . . . . . 2 . . 1 . . . . . 1 . 3 1 . . . . . 2 . Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . 2 . Executioner 10 | . . . . . . . . . 2 . . . . . . . . . . 3 . . . 4 . . 1 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 4 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Thug 9 | . . . . . . . 6 . . . . . . . . . . . . 3 . . . . . . . . Savage 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 20 | 1 12 2 5 7 7 5 1 8 7 12 . 7 7 3 . 4 20 8 4 7 4 5 . 5 7 11 6 5 Combat Bots Only 12 | . 3 2 5 7 3 3 1 3 7 5 . 6 7 3 . 4 12 8 4 7 4 4 . 5 5 10 6 5 Max Kills in Single Turn 5 | 1 1 1 3 2 1 2 1 5 1 5 . 2 1 1 . 1 1 1 1 1 1 1 . 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 MAIN.C Shell (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Hostile Shots Fired 2792 | . 54 2 112 68 5 83 1 230 173 113 1 312 36 29 . 100 233 141 32 66 28 74 18 29 66 . 139 647 Missed 931 | . 13 . 20 20 1 29 . 91 62 20 . 86 10 8 . 33 81 43 11 34 14 22 11 10 12 . 49 251 Hits 1861 | . 41 2 92 48 4 54 1 139 111 93 1 226 26 21 . 67 152 98 21 32 14 52 7 19 54 . 90 396 Melee 18 | . . . . . . . 1 . . . 1 4 2 . . . 3 3 . 1 . . . . . . . 3 Projectile 1843 | . 41 2 92 48 4 54 . 139 111 93 . 222 24 21 . 67 149 95 21 31 14 52 7 19 54 . 90 393 AOE 18 | . . . . . . . . . . . . 14 . . . . . . . . . . . 1 . . 3 . Critical Strikes 100 | . 1 . 9 1 . 1 . . 4 2 . 10 1 . . 4 8 8 2 1 2 6 . 1 5 . 6 28 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Damage Taken 34243 | . 381 42 1427 747 96 872 137 2273 2131 1752 46 5208 535 360 . 1193 1734 1100 204 863 356 589 74 332 653 6 1646 9486 Core 3750 | . 139 . 196 72 24 56 69 385 155 103 . 318 70 19 . 83 86 131 8 145 . 69 23 17 48 6 131 1397 Absorbed by Shields 6948 | . . . . . . . . . 69 . . . . . . . 964 723 213 125 . 520 78 341 613 . 552 2750 Reduced by Siege Mode 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Redirected to Shielding 157 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 Ignored by Resistances 291 | . . . 33 33 . . . . . . . . . . . . 77 . . . . 148 . . . . . . Regen/Repaired (Parts) 19019 | . . . . . 5 620 161 1825 1458 1026 880 3486 20 290 269 417 1141 21 78 2060 45 849 . 488 297 144 1327 2112 Core Remaining (%) 63 | 100 . 44 . . 46 . . . 21 . . . . . . 40 . . . . 67 . 92 . 95 . . . Volleys Fired 1698 | 3 59 3 81 30 73 29 43 110 109 62 20 187 29 27 1 33 120 54 14 55 36 53 3 57 64 45 120 178 Largest 3 | 2 2 2 3 3 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 Hottest 424 | 90 90 46 87 87 100 217 157 157 157 177 177 177 177 177 177 177 177 177 177 177 177 177 177 424 104 104 104 116 Shots Fired 1986 | 4 118 6 238 77 100 29 43 110 109 61 20 185 28 26 1 33 120 53 14 55 36 52 3 57 64 45 120 179 Gun 432 | 4 118 6 218 60 26 . . . . . . . . . . . . . . . . . . . . . . . Cannon 1554 | . . . 20 17 74 29 43 110 109 61 20 185 28 26 1 33 120 53 14 55 36 52 3 57 64 45 120 179 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1756 | . 98 6 238 77 44 21 43 31 46 61 20 185 28 26 1 33 120 53 14 55 36 52 3 57 64 45 120 179 Thermal 208 | 4 20 . . . 42 . . 79 63 . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 22 | . . . . . 14 8 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 172 | 2 11 5 13 12 13 9 26 13 9 7 3 6 4 4 5 4 21 5 3 9 4 5 . 11 26 39 73 172 Robot Miss Streak 6 | 1 4 . 3 6 5 4 2 3 2 6 2 5 3 3 . 3 6 3 3 3 3 2 . 3 . . . 1 Penetration Max 2 | . . . . . . . 1 . . 1 . 1 2 . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 164 | . . . . . . . . . . . . . . . . . . . . . . . . . . 44 120 . Shots Hit Robots 1193 | 3 66 4 160 53 71 28 36 78 64 35 7 109 16 14 1 18 79 26 8 37 20 31 . 48 23 13 34 111 Core Hits 708 | 1 32 3 80 37 31 20 32 26 27 56 . 47 8 7 1 8 41 14 5 22 15 17 . 20 23 18 39 78 Critical Kills 6 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . 3 . . Critical Parts Destroyed 13 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 3 2 3 Critical Strikes 45 | . . . 2 . . . . 1 4 2 . 8 . . . 1 2 . 1 2 . 1 . 1 2 6 6 6 Destroy 26 | . . . 2 . . . . . . . . 4 . . . . . . . . . . . . 2 6 6 6 Blast 19 | . . . . . . . . 1 4 2 . 4 . . . 1 2 . 1 2 . 1 . 1 . . . . Melee Attacks 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 161857 | 36 1055 55 2843 1010 1885 1473 2821 8911 8749 5422 936 11881 2037 1327 160 2445 12811 4389 1398 7060 3015 4654 . 11000 9617 7151 19817 27899 Guns 4624 | 36 1055 55 2401 799 278 . . . . . . . . . . . . . . . . . . . . . . . Cannons 155612 | . . . 442 211 1535 1374 2821 8430 8594 4852 936 11665 2037 1327 160 2445 12811 4389 1398 7060 3015 4654 . 11000 9589 7151 19817 27899 Explosions 1587 | . . . . . 72 99 . 481 155 570 . 210 . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 34 | . . . . . . . . . . . . 6 . . . . . . . . . . . . 28 . . . Kinetic 147800 | . 934 55 2843 1010 523 922 2821 2159 4328 4852 936 11665 2037 1327 160 2445 12811 4389 1398 7060 3015 4654 . 11000 9589 7151 19817 27899 Thermal 12686 | 36 121 . . . 1081 99 . 6752 4266 121 . 210 . . . . . . . . . . . . . . . . Explosive 155 | . . . . . . . . . 155 . . . . . . . . . . . . . . . . . . . Electromagnetic 1182 | . . . . . 281 452 . . . 449 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 7 7 2 2 8 10 10 10 10 5 5 5 5 . 3 3 1 3 . 5 6 Average Corruption 4 | . . . . . . . . 5 7 1 2 5 8 10 10 10 2 5 5 5 . 2 3 1 1 . 3 5 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 375 | . . . . . . . . 70 40 4 1 56 9 22 8 18 15 31 14 1 . 9 2 10 10 . 25 30 Message Errors 104 | . . . . . . . . 25 11 1 . 19 3 5 2 3 5 6 1 1 . 2 . . 3 . 8 9 Matter Fused 88 | . . . . . . . . 19 9 1 . 12 2 8 1 3 3 8 6 . . 2 1 1 4 . 6 2 Heat Flow Errors 46 | . . . . . . . . 11 5 . 1 6 . 3 3 1 2 4 3 . . 1 . 2 . . 2 2 Energy Discharges 54 | . . . . . . . . 7 5 . . 4 2 2 . 4 2 6 2 . . 3 1 2 1 . 5 8 Parts Rejected 4 | . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 40 | . . . . . . . . 6 7 . . 7 1 . 2 3 3 2 . . . . . 1 1 . 3 4 Data Loss (major) 14 | . . . . . . . . 2 . . . 2 . 1 . 1 . . 1 . . . . 3 1 . 1 2 Alerts 15 | . . . . . . . . . 2 1 . 2 . 2 . 2 . 3 1 . . . . 1 . . . 1 Weapon Failures 8 | . . . . . . . . . . 1 . 2 1 1 . . . 1 . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 24578 | . . . . . 146 50 33 1954 929 843 . 1976 458 290 . 395 2829 782 231 1195 151 601 . 3249 3000 950 2905 1611 Projectiles 24367 | . . . . . 146 50 33 1743 929 843 . 1976 458 290 . 395 2829 782 231 1195 151 601 . 3249 3000 950 2905 1611 Explosions 211 | . . . . . . . . 211 . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 342 | . . . 9 5 2 8 26 3 6 8 . 38 8 4 . 6 23 3 1 14 1 7 . 28 18 6 19 99 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 329 | . . . 9 5 2 8 26 3 5 7 . 37 8 4 . 6 21 3 1 13 1 6 . 27 15 6 17 99 Secondary 13 | . . . . . . . . . 1 1 . 1 . . . . 2 . . 1 . 1 . 1 3 . 2 . Self-Inflicted Damage 459 | . . . . . 12 . . 242 . 6 . 199 . . . . . . . . . . . . . . . . Shots 7 | . . . . . 1 . . 3 . 1 . 2 . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Kicked 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 514 | 30 280 . 333 194 286 514 384 235 238 272 . 352 82 203 165 63 311 213 194 336 204 288 . 376 276 370 285 63 Average Temperature 82 | 18 48 . 94 64 69 157 129 69 107 111 . 117 32 26 81 25 28 66 84 66 70 86 . 112 74 116 87 61 Received Heat Transfer 5322 | . 102 12 783 324 24 57 18 570 1144 90 . 763 126 99 . 108 187 242 56 63 111 360 . . 13 . 59 11 Effects 12 | . 1 . 2 . . 3 4 . . . . . . . . . . . . . . . . . 2 . . . Shutdowns 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . . . . 2 3 . . . . . . . . . . . . . . . . . 2 . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Total Turns 13 | . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . Longest Duration 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 1 . . . 1 . 1 . . . . 1 . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Fried 23 | . . . . . 2 4 . . 2 3 . 1 1 . . . 2 . . 3 . . . 1 3 1 . . Impact Corruptions 14 | . . . . . . . . . 2 1 . 3 . . . . 2 . . . . . . 1 4 . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . Heat Transferred 2172 | 99 322 . . . 951 50 . 350 . 150 . 250 . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . 1 1 . 1 . 2 5 5 2 5 . . . . 3 . . . . 2 1 2 2 3 3 . Low Security (%) 42 | 100 100 . 60 26 100 27 100 43 . . . . . . . . 41 . . . . . . 50 . . 33 . Level 1 17 | . . . 39 73 . 72 . 23 . . . 25 . . . . 13 . . . . 4 100 32 19 9 . . Level 2 22 | . . . . . . . . 32 15 . 100 26 . . . . 34 . . . . 95 . 16 80 73 15 . Level 3 8 | . . . . . . . . . 19 5 . 16 . . . . 10 . . . . . . . . 17 51 . Level 4 6 | . . . . . . . . . 61 57 . 13 . . . . . . . . . . . . . . . . Level 5 2 | . . . . . . . . . 3 37 . 12 . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1941 | 5 179 . 324 265 137 285 77 666 1812 1941 670 1744 . . . . 971 . . . . 596 297 573 670 912 909 . Initial 951 | . . . . 133 55 268 77 . 466 951 670 379 . . . . . . . . . 536 297 126 307 389 583 . Average 401 | . 79 . 166 211 39 220 8 250 1151 1467 611 826 . . . . 338 . . . . 479 262 215 464 509 774 . Influence Increases 16186 | 5 418 . 828 339 258 635 92 1073 1376 1332 12 1997 215 210 5 250 1361 420 160 460 330 976 19 920 881 721 893 . Destroy 0b10 Robot/C 9100 | . 240 . 580 220 120 140 . 520 640 700 . 820 180 160 . 220 880 360 140 400 280 360 . 540 580 340 680 . Destroy 0b10 Robot/NC 690 | 5 55 . 40 5 100 30 . 80 5 75 . 50 5 . 5 . 55 5 . 15 10 20 . . 40 40 50 . Destroy Leader 1678 | . 46 . 156 82 . 52 . 146 20 134 . 188 30 20 . 30 184 40 20 . 40 72 . 140 84 76 118 . Allied During Kill 280 | . . . . . . . . . 4 96 . . . . . . . . . . . . . . . 180 . . Successful Hack 99 | . 15 . 4 . 29 16 . 14 21 . . . . . . . . . . . . . . . . . . . Disable Machine 990 | . . . 30 15 . 75 . 105 15 195 . 300 . . . . 30 . . . . 15 15 15 135 30 15 . Anti-Garrison Action 750 | . . . . . . . . 150 300 . . 150 . . . . . . . . . . . 150 . . . . Destroy Structure 1089 | . 2 . 3 2 9 72 92 43 146 102 12 384 . . . . 62 . . . . 44 4 45 12 40 15 . Advance Influence 700 | . . . . . . 250 . . . . . . . . . . . . . . . 450 . . . . . . Partial Spotted 60 | . . . . . . . . 15 . 15 . 30 . . . . . . . . . . . . . . . . Lose Combat Pursuer 750 | . 60 . 15 15 . . . . 225 15 . 75 . 30 . . 150 15 . 45 . 15 . 30 30 15 15 . Influence Decreases 15305 | 5 341 77 511 512 358 458 313 407 230 1227 1387 795 786 478 910 250 396 846 349 486 526 574 323 599 778 459 924 . Entered New Map 7066 | . . 37 . 184 89 26 144 . 200 861 1247 163 646 224 905 . . 358 103 350 324 42 233 100 240 261 329 . Time Decay 7788 | 5 341 40 461 238 228 422 169 387 . 326 140 622 140 254 5 250 386 478 246 136 202 422 90 499 538 198 565 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . Lost Part 230 | . . . 50 50 . 10 . 20 10 20 . 10 . . . . 10 10 . . . 10 . . . . 30 . Lost Ally 80 | . . . . 40 . . . . 20 20 . . . . . . . . . . . . . . . . . . Purge Threat 41 | . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 1 . 8 4 . 2 . 13 . 9 . 16 . . . . 6 . . . . 2 . 3 6 4 6 . Investigation 5 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . 2 . . . . Extermination 23 | . . . . . . 1 . 5 . 1 . 4 . . . . 2 . . . . 2 . . 3 1 4 . Reinforcement 23 | . 1 . 3 1 . 1 . 2 . 4 . 3 . . . . 2 . . . . . . 1 2 3 . . Assault 21 | . . . . 2 . . . 4 . 2 . 9 . . . . 1 . . . . . . . 1 . 2 . Garrison 8 | . . . 4 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Distress Signals 22 | . 3 . 5 2 1 1 . . . 1 . 1 . . . . 2 . . . . 3 . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 734 | . 27 3 43 26 2 12 12 36 42 37 8 72 10 10 . 10 63 19 7 58 16 26 3 40 22 15 42 73 Peak Tracking Total 12 | . 5 3 5 12 1 3 6 5 7 7 6 8 4 4 . 4 8 9 4 12 3 5 3 7 5 5 10 5 Tactical Retreats 46 | . 2 . 1 1 1 . 2 . 14 1 1 5 . 2 . . 5 1 . 2 . 1 . 2 2 1 1 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Traps Triggered 30 | . . . 2 2 . 2 . 4 8 3 . 1 . . . . 1 . . . . . . . 3 . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Machines Disabled 85 | . . . 2 1 . 5 . 8 8 13 . 21 . 1 . . 2 . . 1 . 1 1 2 10 2 3 4 Max in Single Turn 9 | . . . 1 1 . 3 . 4 2 4 . 9 . 1 . . 1 . . 1 . 1 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . Garrison Relay 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Machines Accessed 56 | . 6 . 8 . 11 2 . 4 2 . . 2 . 1 5 . 1 . 2 5 . 3 . 2 1 . 1 . Terminals 24 | . 6 . 6 . 5 1 . . 2 . . . . . . . . . 1 . . 2 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 1 . . . Recycling Units 7 | . . . . . 5 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . . . 3 . . . . . . . . . . . . . 1 . 1 . . . . Total Hacks 113 | . 8 . 11 . 34 4 . 7 2 . . 3 . 1 18 . 1 . 2 8 . 4 . 5 3 . 2 . Successful 71 | . 6 . 6 . 19 2 . 3 2 . . 1 . 1 18 . 1 . 2 8 . 1 . . . . 1 . Failed 42 | . 2 . 5 . 15 2 . 4 . . . 2 . . . . . . . . . 3 . 5 3 . 1 . Catastrophic 8 | . . . 2 . . . . 2 . . . 1 . . . . . . . . . . . 2 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 8 . 9 1 25 4 . . . . . . . . . . 1 . . . . 2 . 4 3 . 2 . Terminals 37 | . 8 . 9 . 10 2 . . 2 . . . . . . . . . 1 . . 3 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . . . . . 2 . . . 2 . . . . 1 . . . . . . 2 3 . . . Recycling Units 25 | . . . . . 22 2 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 . . . . 5 . . . . . . . . . . . . . 1 . 3 . . . . Terminal Hacks 37 | . . . . . 4 . . . 2 . . . . 1 18 . . . 2 8 . 1 . . . . 1 . Record 15 | . . . . . . . . . . . . . . 1 6 . . . 1 7 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 6 . 6 . 14 2 . . . . . . . . . . 1 . . . . . . . . . . . Terminals 18 | . 6 . 6 . 5 1 . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 17 | . 5 . 6 . 5 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 10 | . . . . . 9 1 . . . . . . . . . . . . . . . . . . . . . . Reject 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Mask 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . 5 . 7 2 . 2 . . . 2 . . . . . . . . . 3 . 2 1 . . . Full Trace Events 8 | . . . . . 5 . . 1 . . . . . . . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . . . 4 . . . . . . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . 9 . . . . . . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . . . 1 11 . . 1 . . . . 4 . . . . . . 3 4 . . . Machine Destruction 16 | . . . . . . . . 1 11 . . 1 . . . . . . . . . . . 3 . . . . Programmers 8 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Total Allies 30 | . . . . 2 . . 19 . 3 . . . . . . . . . . . . . . . . 3 3 . Largest Group 19 | . . . . 2 . . 19 . 2 2 . . . . . . . . . . . . . . . 3 3 . Highest-Rated Group 684 | . . . . 62 . . 684 . 157 157 . . . . . . . . . . . . . . . 379 376 . Highest-Rated Ally 135 | . . . . 31 . . 50 . 95 95 . . . . . . . . . . . . . . . 135 132 . Initial Warlord ECA Mod 7 | . . . . . . . . . . 7 7 7 7 7 7 6 6 6 6 6 5 5 5 4 4 3 3 3 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 191 | . . . . 3 . . 114 . 22 35 . . . . . . . . . . . . . . . 16 1 . Total Damage 7423 | . . . . 65 . . 4942 . 492 1446 . . . . . . . . . . . . . . . 478 . . Kills 29 | . . . . . . . 11 . 1 15 . . . . . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Active Infowar (turns) 14301 | 38 1195 81 1375 502 33 499 15 . . . . . . . . . . . . 514 774 1020 194 2320 1525 418 2554 1244 Optics 10563 | . . . . . . . . . . . . . . . . . . . . 514 774 1020 194 2320 1525 418 2554 1244 Sensors 597 | . . . . . . . . . . . . . . . . . . . . . . . . . 597 . . . Seismic 3738 | 38 1195 81 1375 502 33 499 15 . . . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Jamming 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 1 Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . . . 1 2 . 3 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Turns Passed 32363 | 95 1195 81 1375 502 3369 1027 1098 3188 1381 734 283 2238 296 555 247 589 979 1233 524 1325 774 1020 194 2320 1525 418 2554 1244 Spaces Moved 21481 | 65 609 57 909 241 2366 1221 1353 1761 1122 680 230 1200 207 443 202 461 509 740 325 738 420 492 108 1421 1011 283 1678 629 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3471 | . . . 2 9 258 . . 12 . 340 230 599 . . . . . . . . . . . 90 536 265 1130 . Legs 12181 | 61 67 . . 220 1420 350 751 1244 572 340 . 601 207 443 202 461 509 740 325 738 420 116 . 724 475 18 548 629 Wheels 2649 | . 542 57 907 12 248 . . 333 550 . . . . . . . . . . . . . . . . . . . Hover 2378 | . . . . . 343 373 602 4 . . . . . . . . . . . . . 376 108 572 . . . . Flight 798 | . . . . . 97 498 . 168 . . . . . . . . . . . . . . . 35 . . . . Fastest Speed 49 | 50 90 105 105 105 54 49 49 78 80 69 69 112 112 112 112 112 112 150 150 150 166 166 166 108 105 105 131 110 Average Speed 116 | 115 106 105 108 129 115 52 49 138 83 74 105 135 112 112 112 112 125 150 150 154 166 166 166 138 123 129 131 128 Slowest Speed 330 | 120 120 105 240 330 156 54 78 218 85 80 141 141 112 112 112 112 150 150 150 166 166 166 166 166 140 131 131 131 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . 6 . . . 4 . . . . . . . . 2 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 3 77 6 69 35 99 19 96 41 67 16 77 31 43 57 62 76 13 79 58 90 70 19 20 48 96 12 74 38 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 8 | . 1 . . . 2 . . . . . . . 1 . 3 . . 1 . . . . . . . . . . Known Exits Taken 10 | . 1 1 . 1 . . . 1 . . . . . . . 1 1 . . . . 1 . 1 1 1 . . Unknown Exits Taken 13 | 1 . . 1 . 1 . . . . . . 1 1 1 1 . . 1 1 1 1 . 1 . . . 1 . Scrap Searched 12 | . . . . . . . . . . . . . . 3 . 2 . 3 1 . 3 . . . . . . . Spaces Dug 61 | . . . . . 1 . 25 4 . . 7 12 . . . . . . . . . 4 2 . 1 4 1 . Terrain Destroyed 852 | . . . . . 8 88 97 39 105 39 11 198 56 48 . 12 30 26 6 9 16 17 2 24 3 5 3 10 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Projectile 661 | . . . . . 7 58 97 22 31 27 11 141 56 48 . 12 30 26 6 9 16 17 2 24 3 5 3 10 AOE 190 | . . . . . . 30 . 17 74 12 . 57 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Total 27250 | 77 1056 75 1170 371 2913 1592 1739 2415 1461 851 251 1635 242 476 223 500 730 808 349 870 460 645 120 1729 1226 334 2040 892 Wait 3161 | . 360 8 126 46 422 281 305 467 158 84 . 213 6 . 1 6 76 7 5 46 2 62 8 179 90 1 189 13 Move 21455 | 64 608 56 908 240 2365 1221 1352 1760 1121 680 229 1199 206 442 201 460 508 739 324 737 419 491 107 1420 1010 282 1677 629 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 286 | 3 16 3 17 11 16 25 16 36 18 9 2 11 1 4 4 . 6 3 3 8 . 12 1 18 11 2 15 15 Fast Attach 116 | 7 1 . 4 12 4 1 2 1 3 1 . 3 . . 6 1 6 1 . 5 1 3 . 12 19 . 8 15 Attach 50 | . . . 7 2 2 4 2 2 2 4 . 2 . . . . 4 1 . . . 4 . 1 . 2 4 7 Detach 53 | . 1 . . 1 1 3 5 2 3 3 . 4 . . 1 . 3 . . 3 . 3 . 9 1 1 2 7 Swap 77 | . 6 1 8 8 3 5 2 8 3 . . 2 . . . . . 2 . 4 1 6 . 5 2 1 5 5 Drop 321 | . 5 4 19 18 26 23 12 29 19 8 . 12 . 3 9 . 7 1 3 12 1 11 1 28 28 . 19 23 Fire 1698 | 3 59 3 81 30 73 29 43 110 109 62 20 187 29 27 1 33 120 54 14 55 36 53 3 57 64 45 120 178 Melee 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 12) 621 | -10/Materials | Discovered new exit (range 12) 713 | -10/Materials | Discovered new exit (range 15) 851 | -10/Materials | Identified exit to Materials 923 | -10/Materials | Core integrity fell below 50% 924 | -10/Materials | Learned 2 Mines zone layouts 988 | -10/Materials | Identified exit to Subcaves 1041 | -10/Materials | Learned location of 2 exits from Materials 1086 | -10/Materials | Learned location of 2 exits from Subcaves 1123 | -10/Materials | Learned Storage trap positions 1149 | -10/Materials | Learned location of 2 exits from Mines 1184 | -10/Materials | Learned location of Recycling (-8) 1228 | -10/Materials | Learned location of 1 exit from Storage 1282 | -10/Materials | Learned 4 Recycling zone layouts 1291 | -10/Materials | Entered Subcaves 1292 | -10/Subcaves | Approached by a straggling Scientist 1292 | -10/Subcaves | Identified exit to Materials 1293 | -10/Subcaves | Identified exit to Recycling 1300 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1354 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1356 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 1372 | -10/Subcaves | Entered Materials 1372 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1373 | -8/Materials | Identified exit to Factory 1739 | -8/Materials | Garrison activated, responded to threat 1779 | -8/Materials | Build established: Scavenger-Tank 2041 | -8/Materials | Garrison activated, responded to threat 2703 | -8/Materials | Discovered new exit (range 11) 2747 | -8/Materials | Entered Storage 2749 | -8/Storage | Loaded intel: 21 trap records 2847 | -8/Storage | Destroyed 7 combat bots 2849 | -8/Storage | Garrison activated, responded to threat 3145 | -8/Storage | Met a pair of Derelict thieves 3244 | -8/Storage | Used back door to open Recycling access 3249 | -8/Storage | Entered Recycling 3369 | -8/Recycling | Core integrity fell below 50% 3410 | -8/Recycling | Discovered new exit (range 7) 3570 | -8/Recycling | Build established: Tank 4152 | -8/Recycling | Learned location of 1 exit from Storage 4190 | -8/Recycling | Learned 2 Lower Caves zone layouts 4240 | -8/Recycling | Learned location of 1 exit from Extension 4272 | -8/Recycling | Learned location of Storage (-8) 4301 | -8/Recycling | Entered Scraplab 4321 | -8/Recycling | Found Prototype Device 4321 | -8/Recycling | Identified Scrap Engine 4573 | -8/Recycling | Build established: Mutant 5573 | -8/Recycling | Build established: Construct 6618 | -8/Recycling | Entered Factory 6618 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6619 | -6/Factory | Identified exit to Lower Caves 7038 | -6/Factory | Discovered new exit (range 11) 7589 | -6/Factory | Cargo convoy interrupted 7645 | -6/Factory | Sucked down chute 7645 | -6/Factory | Entered Waste 7650 | -6/Waste | Spotted C-40 Crusher 7654 | -6/Waste | Spotted C-40 Crusher 7654 | -6/Waste | Spotted C-40 Crusher 7660 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 7670 | -6/Waste | Found Prototype Device 7670 | -6/Waste | Identified Exp. Thermal Shield 7674 | -6/Waste | Spotted C-40 Crusher 7702 | -6/Waste | Spotted C-40 Crusher 7708 | -6/Waste | Spotted C-40 Crusher 7717 | -6/Waste | Found Prototype Processor 7717 | -6/Waste | Identified Exp. Melee Analysis Suite 7743 | -6/Waste | Discovered new exit (range 16) 7850 | -6/Waste | Warlord forces began an assault 7863 | -6/Waste | Destroyed C-40 Crusher 7865 | -6/Waste | Allies destroyed C-40 Crusher 7885 | -6/Waste | Allies destroyed C-40 Crusher 7888 | -6/Waste | Allies destroyed C-40 Crusher 7918 | -6/Waste | Lost 8 allies 8370 | -6/Waste | Murdered 8 allies 8743 | -6/Waste | Entered Factory 9177 | -6/Factory | Discovered new exit (range 11) 10475 | -6/Factory | Discovered exit to Lower Caves (range 8) 10706 | -6/Factory | Repaired Hcp. Storage Unit 10773 | -6/Factory | Garrison activated, responded to threat 10886 | -6/Factory | Core integrity fell below 50% 11543 | -6/Factory | First assault squad dispatched 11899 | -6/Factory | Discovered new exit (range 8) 11925 | -6/Factory | Identified exit to Garrison 11931 | -6/Factory | Entered Garrison 12093 | -6/Garrison | Triggered checkpoint 12171 | -6/Garrison | Triggered checkpoint 12179 | -6/Garrison | Triggered checkpoint 12222 | -6/Garrison | Garrison Relay disabled 12341 | -6/Garrison | Destroyed 7 combat bots 12345 | -6/Garrison | Triggered checkpoint 12409 | -6/Garrison | Triggered checkpoint 12430 | -6/Garrison | Garrison Relay disabled 12464 | -6/Garrison | Discovered new exit (range 3) 12489 | -6/Garrison | Rescued a captive Derelict 12506 | -6/Garrison | Spotted B-90 Cyclops 12507 | -6/Garrison | Spotted B-90 Cyclops 12541 | -6/Garrison | Allies destroyed B-90 Cyclops 12779 | -6/Garrison | Destroyed B-90 Cyclops 12906 | -6/Garrison | Spotted Executioner 12925 | -6/Garrison | Destroyed Executioner 12931 | -6/Garrison | Found Prototype Processor 12931 | -6/Garrison | Identified Exp. Core Analyzer 12940 | -6/Garrison | Destroyed Executioner 12973 | -6/Garrison | Found Prototype Processor 12978 | -6/Garrison | Found Exp. Core Analyzer 13132 | -6/Garrison | Destroyed B-75 Beast 13148 | -6/Garrison | Found Quantum Capacitor 13230 | -6/Garrison | Discovered new exit (range 8) 13235 | -6/Garrison | Triggered checkpoint 13265 | -6/Garrison | Garrison Relay disabled 13288 | -6/Garrison | Phase Generator disabled 13293 | -6/Garrison | Found embedded Infiltrators 13312 | -6/Garrison | Entered Factory 13312 | -5/Factory | Accompanied by 2 allies 13312 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13312 | -5/Factory | Identified Exp. Targeting Computer 13612 | -5/Factory | First assault squad dispatched 13905 | -5/Factory | Garrison activated, responded to threat 14046 | -5/Factory | Sucked down chute 14046 | -5/Factory | Entered Waste 14054 | -5/Waste | Spotted C-40 Crusher 14054 | -5/Waste | Spotted C-40 Crusher 14060 | -5/Waste | Spotted C-40 Crusher 14063 | -5/Waste | Spotted C-40 Crusher 14065 | -5/Waste | Spotted C-40 Crusher 14080 | -5/Waste | Spotted C-40 Crusher 14102 | -5/Waste | Discovered new exit (range 13) 14329 | -5/Waste | Entered Factory 14887 | -5/Factory | Assembled infested ambush trap array 14929 | -5/Factory | First assault squad dispatched 15808 | -5/Factory | Spotted B-75 Beast 15843 | -5/Factory | Destroyed B-75 Beast 16437 | -5/Factory | High security lockdown imminent 16462 | -5/Factory | Discovered new exit (range 8) 16474 | -5/Factory | Identified exit to Factory 16517 | -5/Factory | High security lockdown engaged 16563 | -5/Factory | Discovered new exit (range 3) 16567 | -5/Factory | Entered Upper Caves 16573 | -5/Upper Caves | Met a Warlord Commander 16574 | -5/Upper Caves | Learned location of Warlord (-4) 16575 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 16579 | -5/Upper Caves | Found Encrypted Comm Array 16665 | -5/Upper Caves | Destroyed 7 combat bots 16679 | -5/Upper Caves | Learned 12 Factory zone layouts 16782 | -5/Upper Caves | System corruption reached 10% 16846 | -5/Upper Caves | Discovered new exit (range 16) 16863 | -5/Upper Caves | Entered another Upper Caves area 16872 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17019 | -5/Upper Caves | Found Alien Artifact 17061 | -5/Upper Caves | Core integrity fell below 50% 17091 | -5/Upper Caves | Learned location of 1 exit from Factory 17235 | -5/Upper Caves | Discovered new exit (range 8) 17418 | -5/Upper Caves | Entered Zhirov 17418 | -5/Zhirov | Discovered new exit (range 3) 17439 | -5/Zhirov | Met Zhirov 17468 | -5/Zhirov | Found Alien Artifact 17468 | -5/Zhirov | Identified Integrated Reactor 17468 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17582 | -5/Zhirov | Found Alien Artifact 17606 | -5/Zhirov | Learned location of Command (-1) 17606 | -5/Zhirov | Learned location of Quarantine (-3) 17606 | -5/Zhirov | Learned location of Testing (-2) 17634 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17665 | -5/Zhirov | Entered Proximity Caves 17938 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17981 | -4/Proximity Caves | Learned Research terminal intel 18037 | -4/Proximity Caves | Learned Research trap positions 18054 | -4/Proximity Caves | Learned Research emergency access door positions 18244 | -4/Proximity Caves | Discovered exit to Factory (range 10) 18254 | -4/Proximity Caves | Entered Factory 18254 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18255 | -4/Factory | Identified exit to Armory 18256 | -4/Factory | Identified exit to Upper Caves 19004 | -4/Factory | First assault squad dispatched 19177 | -4/Factory | Destroyed 12 combat bots 19214 | -4/Factory | Discovered exit to Upper Caves (range 13) 19233 | -4/Factory | Entered Upper Caves 19281 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19378 | -4/Upper Caves | Destroyed 8 combat bots 19457 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19999 | -4/Upper Caves | Spotted B-86 Titan 20029 | -4/Upper Caves | Destroyed B-86 Titan 20319 | -4/Upper Caves | Discovered new exit (range 8) 20466 | -4/Upper Caves | Entered another Upper Caves area 20918 | -4/Upper Caves | Discovered new exit (range 14) 20990 | -4/Upper Caves | Entered Warlord 21041 | -4/Warlord | System corruption cleaned by Quarantine Array 21364 | -4/Warlord | Learned Research stockpile data 21367 | -4/Warlord | Learned Factory scanalyzer intel 21489 | -4/Warlord | Warlord's base attacked by MAIN.C 21502 | -4/Warlord | Found Prototype Energy Gun 21578 | -4/Warlord | Met Warlord 21683 | -4/Warlord | Found Prototype Processor 21683 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 21839 | -4/Warlord | Warlord forces counterattacked 21847 | -4/Warlord | Lost 4 allies 21940 | -4/Warlord | Destroyed 7 combat bots 21956 | -4/Warlord | Lost 6 allies 22016 | -4/Warlord | Spotted B-90 Cyclops 22019 | -4/Warlord | Spotted B-86 Titan 22022 | -4/Warlord | Destroyed B-86 Titan 22026 | -4/Warlord | Destroyed B-90 Cyclops 22030 | -4/Warlord | Spotted Executioner 22068 | -4/Warlord | Destroyed Executioner 22084 | -4/Warlord | Found Exp. Core Analyzer 22111 | -4/Warlord | Build established: Scavenger-Construct 22120 | -4/Warlord | Spotted B-90 Cyclops 22132 | -4/Warlord | Destroyed B-90 Cyclops 22164 | -4/Warlord | Warlord base infiltrated, sounded retreat 22189 | -4/Warlord | Lost 22 allies 22209 | -4/Warlord | Spotted B-86 Titan 22230 | -4/Warlord | Spotted Executioner 22230 | -4/Warlord | Spotted Executioner 22237 | -4/Warlord | Spotted Executioner 22252 | -4/Warlord | Destroyed Executioner 22268 | -4/Warlord | Destroyed Executioner 22289 | -4/Warlord | Lost 4 allies 22293 | -4/Warlord | Discovered new exit (range 14) 22315 | -4/Warlord | Entered Proximity Caves 22402 | -3/Proximity Caves | Spotter reported a threat 22581 | -3/Proximity Caves | Spotted B-86 Titan 22591 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22615 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22692 | -3/Proximity Caves | Destroyed B-86 Titan 22801 | -3/Proximity Caves | Spotter reported a threat 22904 | -3/Proximity Caves | Spotter reported a threat 23025 | -3/Proximity Caves | Discovered new exit (range 18) 23089 | -3/Proximity Caves | Entered Research 23089 | -3/Research | Evolved 2 slots: Utility x2 23090 | -3/Research | Identified exit to Quarantine 23091 | -3/Research | Loaded intel: 63 trap records 23094 | -3/Research | Loaded intel: 23 terminal locations 23339 | -3/Research | Search patrols dispatched 23703 | -3/Research | Identified Vortex Shotgun 23995 | -3/Research | Build established: Construct 24096 | -3/Research | Spotted B-90 Cyclops 24109 | -3/Research | Entered Quarantine 24259 | -3/Quarantine | Discovered new exit (range 22) 24303 | -3/Quarantine | Entered Research 24303 | -2/Research | Warlord forces began assault on 0b10 24303 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 24304 | -2/Research | Identified exit to Access 24304 | -2/Research | Identified exit to Testing 24328 | -2/Research | Distinguished unit "Vikings" dispatched to help 24413 | -2/Research | Research machine network offline 24566 | -2/Research | Lost 4 allies 24641 | -2/Research | Borebot progress halted 24763 | -2/Research | Met up with Warlord 24873 | -2/Research | Met DD-05H 25327 | -2/Research | Warlord invited to help at Command 25327 | -2/Research | Given Cave Seal Controls access code 25389 | -2/Research | Spotted Striker 25395 | -2/Research | Spotted Executioner 25404 | -2/Research | Spotted Executioner 25406 | -2/Research | Destroyed Striker 25421 | -2/Research | Destroyed Executioner 25432 | -2/Research | Destroyed Executioner 25454 | -2/Research | Lost 14 allies 25496 | -2/Research | Spotted Striker 25499 | -2/Research | Destroyed Striker 25523 | -2/Research | Found Exp. Targeting Computer 25526 | -2/Research | Found Exp. Targeting Computer 25532 | -2/Research | Found Exp. Core Analyzer 25603 | -2/Research | Spotted Striker 25619 | -2/Research | Found Prototype Device 25619 | -2/Research | Identified Adv. Kinecellerator 25631 | -2/Research | Spotted Striker 25637 | -2/Research | Spotted Striker 25637 | -2/Research | Destroyed Striker 25663 | -2/Research | Lost 6 allies 25772 | -2/Research | Discovered exit to Access (range 22) 25823 | -2/Research | Build established: Scavenger-Construct 25930 | -2/Research | Spotted Executioner 25935 | -2/Research | Spotted Executioner 25949 | -2/Research | Destroyed Executioner 25998 | -2/Research | Found Exp. Targeting Computer 26209 | -2/Research | Spotted Striker 26212 | -2/Research | Spotted Striker 26217 | -2/Research | Destroyed Striker 26288 | -2/Research | Spotted Executioner 26289 | -2/Research | Spotted Executioner 26290 | -2/Research | Spotted Executioner 26294 | -2/Research | Destroyed Executioner 26338 | -2/Research | Lost 5 allies 26451 | -2/Research | Found Quantum Capacitor 26623 | -2/Research | Entered Testing 26641 | -2/Testing | Found Prototype Energy Gun 26641 | -2/Testing | Identified Warp Gun 26692 | -2/Testing | Found Prototype Energy Gun 26692 | -2/Testing | Identified Tachyon Dispersion Ray 26752 | -2/Testing | Spotted PH-NEV3LDO4N6 26785 | -2/Testing | Destroyed PH-NEV3LDO4N6 26996 | -2/Testing | Discovered exit to Access (range 11) 27291 | -2/Testing | Found Prototype Energy Gun 27291 | -2/Testing | Identified Hyp. EM Gauss Rifle 27454 | -2/Testing | Spotted Striker 27459 | -2/Testing | Spotted Striker 27464 | -2/Testing | Destroyed Striker 27466 | -2/Testing | Destroyed Striker 27506 | -2/Testing | Spotted Alpha 7 27513 | -2/Testing | Destroyed Alpha 7 27527 | -2/Testing | Found Prototype Processor 27527 | -2/Testing | Identified Exp. Target Analyzer 27549 | -2/Testing | Stole the SGEMP Prototype 27623 | -2/Testing | First assault squad dispatched 28148 | -2/Testing | Entered Access 28148 | -1/Access | Evolved 2 slots: Utility x2 28149 | -1/Access | Identified exit to Command 28149 | -1/Access | Delivered the SGEMP Prototype to Zhirov 28149 | -1/Access | Zhirov transferred Access data 28150 | -1/Access | Loaded intel: 122 machine locations 28150 | -1/Access | Loaded intel: 61 trap records 28150 | -1/Access | Identified exit to Surface 28150 | -1/Access | Discovered exit to Surface (range 123) 28150 | -1/Access | Discovered exit to Command (range 184) 28226 | -1/Access | Found Quantum Capacitor 28538 | -1/Access | Destroyed 10 combat bots 28566 | -1/Access | Entered Command 28566 | -1/Command | Accompanied by 3 allies (incl. Zhirov, Perun, Svarog) 28570 | -1/Command | Zhirov warped through subspace 28619 | -1/Command | Spotted B-99 Colossus 28902 | -1/Command | Destroyed B-99 Colossus 29066 | -1/Command | First assault squad dispatched 29627 | -1/Command | Disengaged cave seal 29627 | -1/Command | Derelicts emerged from the dark tunnel 29627 | -1/Command | Welcomed Warlord to Command 29704 | -1/Command | Spotted Executioner 29704 | -1/Command | Spotted Executioner 29704 | -1/Command | Spotted Striker 29704 | -1/Command | Spotted Alpha 7 29704 | -1/Command | Spotted Executioner 29704 | -1/Command | Spotted Executioner 29704 | -1/Command | Spotted Striker 29704 | -1/Command | Spotted Alpha 7 29706 | -1/Command | Spotted B-99 Colossus 29707 | -1/Command | Spotted B-99 Colossus 29718 | -1/Command | Destroyed Striker 29719 | -1/Command | Destroyed Alpha 7 29720 | -1/Command | Destroyed Executioner 29726 | -1/Command | Destroyed Striker 29740 | -1/Command | Destroyed B-99 Colossus 29770 | -1/Command | Lost 7 allies 29874 | -1/Command | Disengaged cave seal 29874 | -1/Command | Derelicts emerged from the dark tunnel 29924 | -1/Command | Lost 3 allies 30091 | -1/Command | Spotted M Guard 30091 | -1/Command | Spotted Combat Programmer 30093 | -1/Command | Spotted M Guard 30094 | -1/Command | Spotted Combat Programmer 30103 | -1/Command | Destroyed Combat Programmer 30115 | -1/Command | Destroyed Combat Programmer 30130 | -1/Command | Destroyed M Guard 30130 | -1/Command | All MAIN.C guards destroyed 30135 | -1/Command | Warlord commented on Warlord statues 30146 | -1/Command | Lost 5 allies 30147 | -1/Command | Found Corrupted Prototype Reactor 30223 | -1/Command | Met MAIN.C 30225 | -1/Command | Warlord shut down involuntarily 30238 | -1/Command | 0b10 Conduit disabled 30262 | -1/Command | Destroyed MAIN.C Shell 30265 | -1/Command | MAIN.C activated Command garrisons 30268 | -1/Command | Zhirov arrived to use SGEMP to disable MAIN.C 30296 | -1/Command | Lost 5 allies 30656 | -1/Command | Discovered exit to Surface (range 18) 30803 | -1/Command | Found Prototype Device 30803 | -1/Command | Identified Exp. Cloaking Device 30806 | -1/Command | Found Prototype Device 30806 | -1/Command | Identified Exp. Phase Shifter 30809 | -1/Command | Found Prototype Device 30809 | -1/Command | Identified Exp. System Purifier 30824 | -1/Command | Found Prototype Device 30824 | -1/Command | Identified Exp. Focal Shield 30994 | -1/Command | Found Prototype Reactor 30998 | -1/Command | Found Adv. Kinecellerator 31032 | -1/Command | Identified Transdimensional Reconstructor 31032 | -1/Command | Warped through subspace to slip node 31032 | -1/Command | Discovered new exit (range 5) 31120 | -1/Command | Entered Access_0 31122 | -1/Access_0 | Met Architect 31131 | -1/Access_0 | Destroyed A8 31146 | -1/Access_0 | Architect warped through subspace 31175 | -1/Access_0 | Found Prototype Protection 31175 | -1/Access_0 | Identified Lgt. Regenerative Plating 31182 | -1/Access_0 | Architect warped through subspace 31218 | -1/Access_0 | Architect warped through subspace 31223 | -1/Access_0 | Found Exp. Thermal Shield 31248 | -1/Access_0 | Architect warped through subspace 31256 | -1/Access_0 | Subspace Access Node disabled 31278 | -1/Access_0 | Architect warped through subspace 31304 | -1/Access_0 | Architect warped through subspace 31327 | -1/Access_0 | Architect warped through subspace 31355 | -1/Access_0 | Architect warped through subspace 31382 | -1/Access_0 | Architect warped through subspace 31410 | -1/Access_0 | Architect warped through subspace 31436 | -1/Access_0 | Found Prototype Device 31436 | -1/Access_0 | Identified Exp. Transmission Jammer 31445 | -1/Access_0 | Architect warped through subspace 31479 | -1/Access_0 | Architect warped through subspace 31513 | -1/Access_0 | Architect warped through subspace 31537 | -1/Access_0 | Architect warped through subspace 31545 | -1/Access_0 | Subspace Access Node disabled 31561 | -1/Access_0 | Architect warped through subspace 31574 | -1/Access_0 | A6 warped into view 31588 | -1/Access_0 | Destroyed A6 31593 | -1/Access_0 | Architect warped through subspace 31625 | -1/Access_0 | Architect warped through subspace 31660 | -1/Access_0 | Architect warped through subspace 31702 | -1/Access_0 | Architect warped through subspace 31752 | -1/Access_0 | Architect warped through subspace 31828 | -1/Access_0 | Architect warped through subspace 31861 | -1/Access_0 | Architect warped through subspace 31893 | -1/Access_0 | Architect warped through subspace 31925 | -1/Access_0 | Architect warped through subspace 31949 | -1/Access_0 | Architect warped through subspace 31975 | -1/Access_0 | Architect warped through subspace 32004 | -1/Access_0 | Architect warped through subspace 32021 | -1/Access_0 | Architect warped through subspace 32036 | -1/Access_0 | Architect warped through subspace 32053 | -1/Access_0 | Architect warped through subspace 32078 | -1/Access_0 | Architect warped through subspace 32089 | -1/Access_0 | Architect warped through subspace 32107 | -1/Access_0 | Architect warped through subspace 32116 | -1/Access_0 | Architect warped through subspace 32129 | -1/Access_0 | Architect warped through subspace 32137 | -1/Access_0 | Architect warped through subspace 32144 | -1/Access_0 | A5 warped into view 32150 | -1/Access_0 | Architect warped through subspace 32160 | -1/Access_0 | Destroyed A5 32179 | -1/Access_0 | Architect warped through subspace 32199 | -1/Access_0 | Core integrity fell below 50% 32230 | -1/Access_0 | Architect warped through subspace 32265 | -1/Access_0 | Architect warped through subspace 32277 | -1/Access_0 | Subspace Access Node disabled 32302 | -1/Access_0 | Architect warped through subspace 32314 | -1/Access_0 | Core integrity fell below 20% 32364 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 32342_ Penetrated by HV Slug. 32342_ Critical hit (Destroy). 32342_ Enhanced Hunter destroyed. 32343_ Penetrated by Quantum Shear. 32347_ Quantum Shear penetrates Wall. 32350_ Lyr. Medium Armor Plating severed. 32350_ Quantum Shear penetrates Wall. 32352_ Penetrated by Quantum Shear. 32352_ Quantum Shear penetrates Wall. 32353_ Acquired Quantum Reactor. 32354_ Penetrated by Quantum Shear. 32354_ Quantum Shear penetrates Wall. 32355_ Arm. Scrap Engine reinforces its armored shell (+100). 32357_ Penetrated by Quantum Shear. 32359_ Graviton Cannon destroyed. 32362_ URL3 ,/Y7CR&1XK|8B8KUE 32362_ Quantum Shear penetrates Wall. 32363_ Scrap Engine modifies HC-Siege Exoskeleton: Energy +11, Penalty +31. [Achievement: 75k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ????????????????????????????????? | | ????????????? ????????????????????????????????? | | ?????????????? ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????# ??????????###????????????????? | | ??????????????# ?????????# ##???????????????? | | ??????????????? ???????? ##??????????????? | | ???????????????? #??????? #??????????????? | | ????????????????? #?????? #??????????????? | | ?????????????????? ####?? ???????????????? | | ???????????????????# ?? ????????????????? | | ????????????????????# ?? ""?????????????????? | | ?????????????????????# #?#";###???????????????? | | ?????????????????????# ##" ;# #???????????????? | | ?????????????????????# ## ;;#?????#"""""????? | | ??????????????????????? ;#?????? "????? | | ????????????????????????#@ ;####?## ###??? | | ????????????????????????#; ;# ##" ##?? | | ????????????#?????????###; ; # " ##? | | ????????????#"??????### #;; ;; ;; ## | | ?????????????#"????## " ;; !!!;; # | | ???????????####"#??# #"# =%! !*! ;;# ?? | | ???????????# ## #?# # "!!];;;]=] [!%] ####???? | | ????????????# ## #""!%!;;;![!;!!! ## #??????? | | ????????##### "" "" =*= !!;; #= ;### #??????? | | ????????# """ !%= ;;##" ;;;# #????### | | ????? ### " ! ] ;### #????# | | ??????????#??## #" ;; ###?#####; #???? | | ??????????# ## ?#" "" 0 ;; ;##????????# ;#??? | | ????# ## ## # ###### ##???# ##??? | | ????????# " " "" ##??#!##???# | | ????????# ## " %" #??#]!##### | | ???????????## ## " "" ####### #?#! ! !! | | ????????# # ""% ;;;##???????? ###=!*=! | | ????????# "" ; ####????????? ### ]="*"" | | ????????##### #" ; # #????????????# ! !%[" | | ????????????# #"" ; # #????????????### !! | | ????????????#" #" " ; #???????????????# " "" | | ????????????#" ###"" ";;"##???????????????##" "" | | ????????????## ??#" "#?????????????????#" | | ?????????????# ??#"" !!! #?????????????????#"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 120 Energy Generation 87 Energy Capacity 965 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 10 Core Analysis 12 Recoil Reduction 7 Energy Filtering 50 Particle Charging 25 Kinecelleration 50 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Force Rifle | -2/Testing | Archive Molecular Scythe | -2/Testing | Archive Exp. Biometal Heavy Treads | -2/Testing | Archive Exp. Biometal Medium Treads | -2/Testing | Archive Exp. EM Shield | -2/Testing | Archive Exp. Sensor Array | -2/Testing | Archive Hvy. Wave Gun | -2/Testing | Archive Cld. Linear Gravjet | -2/Testing | Archive Exp. Q-thruster | -2/Testing | Archive Adv. Quantum Shading Machine | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 37% | -6/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 75k Club Anti-science Crusade Behind The Curtain Corridor Of Doom Meet Your Maker More Power To You Off Switch Sorry Old Pal Special Delivery Stay Cool Under Fire Challenges ------------ None Game ------ Seed StructuralImprinterShield Manual? 0 Play Time 05:55:30 Cumulative 153.0 hours Start 2026.02.08 @ 08:47:54 End 2026.02.08 @ 15:35:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 66 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 552b8386-6561-4e04-b647-146b1e6de1d3