Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.12 @ 19:41:44 Player: canerib Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (74) 370 Value Destroyed (2214) 2214 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1344) 1344 TOTAL SCORE: 9608 Bonus ------- Follower Combat Kills 344 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array ECM Suite Heavy Gauss Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- VSS Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Salvage Targeting Computer Backup Plating III Backup Plating III > --- WEAPON ----------- Backup Laser III Beamcaster > --- INVENTORY -------- Backup Power III Advanced Sensor Array Hacking Suite Hacking Suite Improved Datajack [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Hacking Suite Device Force Field Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . 2 2 . 2 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . 1 1 . . . . . Utility 5 | . . 2 . 2 . . . 1 . . . . . Weapon 2 | . . . . . . . . . . . . . 2 Parts Attached 116 | 7 6 12 5 18 8 12 17 1 2 7 11 . 10 Power 16 | 1 2 . 1 3 1 1 1 . 1 1 2 . 2 Engine 11 | 1 2 . 1 3 1 . 1 . . 1 . . 1 Core 4 | . . . . . . 1 . . 1 . 1 . 1 Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 52 | 2 3 5 . 4 5 9 12 1 . 1 7 . 3 Treads 11 | 2 2 5 . . 2 . . . . . . . . Leg 24 | . 1 . . 2 1 6 5 1 . 1 6 . 1 Wheel 1 | . . . . . 1 . . . . . . . . Hover 16 | . . . . 2 1 3 7 . . . 1 . 2 Flight . | . . . . . . . . . . . . . . Utility 29 | 2 1 4 1 6 1 2 4 . 1 1 2 . 4 Device 8 | 1 1 2 1 . . . 1 . . 1 1 . . Storage 2 | 1 . . . . . . 1 . . . . . . Processor 3 | . . . . . . 1 . . . . 1 . 1 Hackware 9 | . . 1 . 4 . . . . 1 . . . 3 Protection 7 | . . 1 . 2 1 1 2 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 19 | 2 . 3 3 5 1 . . . . 4 . . 1 Energy Gun 8 | 1 . 3 . 1 1 . . . . 2 . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . . 2 2 . . . . . 1 . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . 1 Launcher 2 | . . . 1 1 . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 1 1 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . 10 Parts Lost 46 | . 1 1 2 13 . 4 1 . 2 10 . 3 9 Power 11 | . . . 1 1 . 1 . . 2 2 . 1 3 Propulsion 10 | . . . 1 3 . . 1 . . 2 . . 3 Utility 13 | . 1 1 . 4 . 3 . . . 3 . . 1 Weapon 12 | . . . . 5 . . . . . 3 . 2 2 Highest Loss Streak 7 | . 1 1 2 7 . 1 1 . 2 6 . 3 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 98 93 84 52 87 97 90 94 89 59 46 33 23 Engine 5 | . 14 11 10 7 7 5 1 5 1 . 6 . 2 Core 1 | . . . . . . 1 6 5 4 2 . 2 1 Treads 5 | . 25 19 18 1 8 8 . . . . . . . Leg 13 | . 2 2 . 4 3 11 12 35 35 21 10 15 . Hover 4 | . . . . 4 8 8 17 . . . 2 . 5 Device 4 | . 13 13 13 4 . . 5 5 5 3 . 2 . Storage 4 | . 14 11 11 6 . . 3 5 5 2 . . . Hackware 12 | . . 9 11 6 30 26 20 17 18 11 . . 8 Protection 5 | . . 5 . 4 15 13 5 5 5 2 8 4 . Energy Gun 9 | . 14 12 11 3 7 15 13 11 11 7 9 3 3 Ballistic Gun 2 | . 14 8 7 7 . . . . . 1 . . . Peak Build Rating 71 | 7 8 17 15 26 44 46 55 59 62 67 71 71 22 Average Rating 33 | 5 7 12 13 11 35 41 47 59 58 41 31 32 15 On Entrance 28 | . 7 8 13 13 26 44 34 55 59 62 9 71 1 Naked Turns 135 | . . . . 2 . . . . . 52 . 73 8 Heaviest Build 46 | 14 14 20 18 20 27 31 37 37 37 46 42 42 17 Greatest Support 108 | 40 40 43 43 25 40 61 90 108 108 108 108 108 20 Greatest Overweight (x) 6 | . 1 . . 6 1 3 5 . 1 3 2 . 5 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 5 5 10 10 10 10 5 5 5 Average Capacity 7 | 7 8 8 8 7 5 5 7 10 10 8 5 5 5 Most Carried 10 | 4 8 8 8 8 5 5 10 10 10 10 5 5 5 Average Carried 6 | 1 5 6 7 6 4 4 6 9 9 7 4 5 4 Final Capacity 10 | 8 8 8 8 5 5 5 10 10 10 5 5 5 5 Final Carried 10 | 4 8 8 8 1 5 5 10 10 10 4 5 5 4 Class Distribution -------------------- 49% | Hacker-Mutant 34% | Mutant 13% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Matter Collected 1668 | 240 141 209 66 88 70 378 77 26 57 136 110 . 70 Remotely . | . . . . . . . . . . . . . . Salvage Created 2327 | 38 361 396 150 294 70 542 80 26 118 252 . . . Parts 159 | 5 33 29 14 22 4 29 6 3 . 14 . . . Haulers Intercepted 2 | . . . . . . 2 . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 15 . 3 . Prevented 2 | . . . . . . . . . . . . 2 . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 64 | . 12 9 7 11 1 11 1 . 3 9 . . . Guns 55 | . 12 9 4 9 . 11 . . 2 8 . . . Cannons 1 | . . . . . . . . . . 1 . . . AOE 5 | . . . 3 2 . . . . . . . . . Classes Destroyed 13 | 1 3 5 . 1 . 1 1 . 1 . . . . Worker 1 | . . 1 . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 2 | . . . . . . 2 . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . Operator 2 | . 1 . . . . . . 1 . . . . . Watcher 2 | . . 1 . . . . 1 . . . . . . Swarmer 28 | . 6 3 4 4 . 4 . . . 7 . . . Grunt 24 | . 6 3 3 5 . 4 . . 2 1 . . . Brawler 1 | . . . . . . . . . 1 . . . . Duelist 2 | . . 1 . . . . . . . 1 . . . Sentry 6 | . . 2 . 1 1 2 . . . . . . . Hunter 2 | . . . . 1 . 1 . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . Best Kill Streak 7 | 2 5 7 4 3 1 4 1 1 1 4 . . . Combat Bots Only 5 | . 5 4 4 3 1 4 1 . 1 4 . . . Max Kills in Single Turn 3 | 1 1 1 3 1 1 2 1 1 1 1 . . . Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 3 | . . . 3 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 948 | . 43 100 28 146 45 127 28 3 42 146 67 54 119 Missed 360 | . 12 27 7 57 19 54 8 2 13 55 45 16 45 Damage Taken 8766 | . 305 769 234 1305 210 926 283 9 484 1484 361 745 1651 Core 2767 | . 18 103 64 315 18 86 16 . 76 423 31 451 1166 Absorbed by Shields 354 | . . . . . . . 55 10 96 193 . . . Ignored by Resistances 4 | . . . . . 4 . . . . . . . . Regen/Repaired (Parts) 295 | . . 121 . . . . 110 . . . 64 . . Core Remaining (%) 68 | 100 92 . 58 42 . 85 98 . . . . 1 . Volleys Fired 238 | 2 24 43 15 57 7 26 16 2 12 25 . 3 6 Largest 2 | 2 2 2 2 2 1 2 2 2 2 2 . 2 1 Hottest 156 | 60 60 126 96 83 55 135 135 135 135 156 . 115 30 Shots Fired 380 | 4 47 68 26 78 7 52 19 4 24 39 . 6 6 Gun 363 | 4 47 68 25 67 7 52 19 4 24 34 . 6 6 Cannon 5 | . . . . . . . . . . 5 . . . Launcher 12 | . . . 1 11 . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 135 | 2 24 23 10 57 . . . . . 19 . . . Thermal 233 | 2 23 45 15 10 7 52 19 4 24 20 . 6 6 Explosive 12 | . . . 1 11 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 11 | 2 9 10 5 9 7 11 4 2 11 11 . 2 2 Robot Miss Streak 4 | . 3 4 3 4 . 4 2 2 3 4 . 4 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . 1 1 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . . Shots Hit Robots 243 | 2 36 34 14 48 7 36 11 2 18 30 . 2 3 Core Hits 152 | 2 21 20 11 28 2 29 3 3 13 18 . . 2 Critical Kills 1 | . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . Critical Strikes 7 | . 1 1 . . 1 . . . 2 2 . . . Burn 4 | . . . . . 1 . . . 2 1 . . . Destroy 2 | . 1 1 . . . . . . . . . . . Blast 1 | . . . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4716 | 24 430 479 320 1068 134 771 271 41 486 624 . 36 32 Guns 3751 | 24 429 472 160 555 134 771 241 41 423 435 . 36 30 Cannons 189 | . . . . . . . . . . 189 . . . Explosions 646 | . . . 160 486 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 130 | . 1 7 . 27 . . 30 . 63 . . . 2 Kinetic 1209 | . 209 150 62 436 . . . . . 352 . . . Thermal 2731 | 24 220 322 98 119 134 771 241 41 423 272 . 36 30 Explosive 646 | . . . 160 486 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 1 . . . . . 17 Average Corruption 4 | . . . . . . . 1 . . . . . 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . . . . . . 1 . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 7 | . . . . 7 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 7 | . . . . 7 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 . . . Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 84 | . . . 6 63 . . 15 . . . . . . Shots 3 | . . . 1 2 . . . . . . . . . Rammed 10 | . 1 1 . 6 . . 2 . . . . . . Targets Rammed 33 | . 1 1 . 6 . . 2 . 20 1 . . 2 Kicked 23 | . . . . . . . . . 20 1 . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 369 | . 30 56 60 14 140 369 156 120 192 203 . 5 220 Average Temperature 80 | . 14 20 32 7 74 142 60 64 49 78 . 5 89 Received Heat Transfer 2247 | . 96 153 120 567 48 285 30 4 201 222 39 177 305 Effects 1 | . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . Robots Melted 3 | . . . . . 1 . 1 . 1 . . . . Combat Hostiles 3 | . . . . . 1 . 1 . 1 . . . . Parts Melted 11 | . 1 2 . . 2 1 2 1 1 1 . . . Heat Transferred 6136 | 50 500 707 222 259 333 1656 421 100 1069 634 . 74 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Peak Influence 434 | 10 291 208 222 434 133 301 149 52 . . . . 328 Initial 328 | . 6 . 58 86 133 20 89 52 . . . . 328 Average 130 | 2 173 96 150 224 27 134 94 28 . . . . 206 Maximum Alert Level 2 | . 1 1 1 2 . 1 . . . . . . 1 Low Security (%) 77 | 100 55 89 78 44 100 74 100 100 . . . . 62 Level 1 22 | . 44 10 21 50 . 25 . . . . . . 37 Level 2 . | . . . . 4 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 1 . 2 . 5 . . . 1 . . 1 Investigation . | . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 8 | . 1 1 . 2 . 3 . . . . . . 1 Assault 1 | . . . . . . . . . . 1 . . . Garrison 2 | . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Distress Signals 7 | . 1 . . 3 . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 181 | . 16 23 7 27 1 25 6 2 3 23 21 11 16 Peak Tracking Total 12 | . 6 6 4 10 1 5 4 1 3 12 10 7 9 Tactical Retreats 25 | . . 2 . 7 . 1 3 . . 4 3 1 4 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Traps Triggered 3 | . . . . . 1 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . 2 14 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Machines Disabled 2 | . . . 1 . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Machines Accessed 28 | . 3 3 . . 3 2 5 2 . . 4 . 6 Terminals 16 | . 3 1 . . 2 2 3 2 . . . . 3 Fabricators 2 | . . . . . 1 . . . . . . . 1 Repair Stations 4 | . . 1 . . . . 1 . . . . . 2 Recycling Units 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 65 | . 7 4 . . 7 5 11 5 . . 13 . 13 Successful 44 | . 2 3 . . 5 4 8 2 . . 13 . 7 Failed 21 | . 5 1 . . 2 1 3 3 . . . . 6 Catastrophic 6 | . 3 1 . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . 7 1 . . 3 2 5 3 . . . . 2 Terminals 38 | . 7 1 . . 5 5 8 5 . . . . 7 Fabricators 3 | . . . . . 2 . . . . . . . 1 Repair Stations 9 | . . 2 . . . . 2 . . . . . 5 Recycling Units 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 30 | . 1 . . . 3 4 3 2 . . 13 . 4 Record 12 | . . . . . . . . . . . 12 . . Open Door 1 | . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . . Alert Level 5 | . . . . . 1 . 2 1 . . . . 1 Unreport Threat 5 | . 1 . . . 1 1 . 1 . . . . 1 Locate Traps 1 | . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . . 1 . . . . . . 2 Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . 2 . . . . 2 . . . . . 1 Scan Component 2 | . . 1 . . . . 1 . . . . . . Repair 2 | . . 1 . . . . 1 . . . . . . Refit 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . 1 . . . 2 . 2 . . . . . 1 Terminals 6 | . 1 . . . 2 . 2 . . . . . 1 Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 5 | . 1 . . . 1 . 2 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 3 2 . . 3 1 4 2 . . . . 3 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . 93 Total Robot Build Rating 7 | . . . . . . . . . . . . . 7 Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . 1 . . . . . . Time 45 | . . 26 . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Total Allies 11 | . . . . . . 10 . . . . . . 1 Largest Group 10 | . . . . . . 10 . . . . . . 1 Highest-Rated Group 173 | . . . . . . 173 . . . . . . 33 Highest-Rated Ally 33 | . . . . . . 29 . . . . . . 33 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 100 | . . . . . . 100 . . . . . . . Total Damage 1220 | . . . . . . 1220 . . . . . . . Kills 10 | . . . . . . 10 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Turns Passed 5926 | 98 402 521 139 445 317 592 554 160 961 375 768 137 457 Spaces Moved 4217 | 52 168 219 58 264 233 286 662 127 560 321 582 198 487 Core 363 | 4 . . . 11 . . . . . 107 . 146 95 Treads 757 | 48 163 219 58 47 107 115 . . . . . . . Legs 1655 | . 5 . . 47 12 127 177 127 560 214 326 52 8 Wheels 65 | . . . . . 22 43 . . . . . . . Hover 1377 | . . . . 159 92 1 485 . . . 256 . 384 Flight . | . . . . . . . . . . . . . . Fastest Speed 44 | 50 160 160 160 56 48 100 44 120 120 50 90 50 50 Average Speed 114 | 151 160 160 160 98 118 150 66 120 157 93 128 64 84 Slowest Speed 360 | 160 190 160 160 350 170 330 360 120 190 200 270 105 300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 33 20 24 35 5 62 24 3 68 62 85 44 16 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . . . . . 1 1 . 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 76 | . . . 9 67 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 76 | . . . 9 67 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Total 4917 | 64 250 325 79 375 268 389 754 130 608 353 597 200 525 Wait 232 | . 49 31 1 21 11 52 35 . 14 . 1 . 17 Move 4204 | 51 167 218 57 263 232 285 661 126 559 320 581 197 487 Hop . | . . . . . . . . . . . . . . Pick Up 35 | 4 1 7 . 7 3 2 8 1 1 . . . 1 Fast Attach 70 | 7 3 2 2 7 5 7 15 . 1 5 9 . 7 Attach 25 | . . 2 2 10 . 3 1 1 1 2 . . 3 Detach 7 | . . 1 1 . 2 . 2 . . . . . 1 Swap 21 | . 3 8 1 1 3 2 1 . . . 2 . . Drop 47 | . 2 12 . 3 5 7 13 . . . 4 . 1 Fire 238 | 2 24 43 15 57 7 26 16 2 12 25 . 3 6 Melee . | . . . . . . . . . . . . . . Ram 8 | . . . . 6 . . 2 . . . . . . Kick 23 | . . . . . . . . . 20 1 . . 2 Crush 2 | . 1 1 . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / [*Arm]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 16) 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Utility x2 620 | -9/Materials | Repaired Lgt. Treads 861 | -9/Materials | Discovered new exit (range 16) 879 | -9/Materials | Build established: Scavenger-Mutant 1022 | -9/Materials | Entered Mines 1023 | -9/Mines | Learned location of Storage (-7) 1148 | -9/Mines | Discovered new exit (range 9) 1161 | -9/Mines | Entered Materials 1161 | -8/Materials | Evolved 2 slots: Utility x2 1472 | -8/Materials | Lost 7 parts (1p2n1u3w) 1506 | -8/Materials | Core integrity fell below 50% 1581 | -8/Materials | Discovered new exit (range 10) 1606 | -8/Materials | Entered Factory 1606 | -7/Factory | Evolved 2 slots: Propulsion x2 1708 | -7/Factory | Discovered new exit (range 13) 1886 | -7/Factory | Build established: Hacker-Mutant 1923 | -7/Factory | Entered Storage 2084 | -7/Storage | Identified exit to Factory 2084 | -7/Storage | Identified exit to Recycling 2215 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2402 | -7/Storage | Garrison activated, responded to threat 2476 | -7/Storage | Lost 8 allies 2515 | -7/Storage | Entered Factory 2515 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2720 | -6/Factory | Spotted B-75 Beast 2948 | -6/Factory | Identified exit to Lower Caves 3008 | -6/Factory | Discovered new exit (range 15) 3054 | -6/Factory | Repaired Imp. Light Armor Plating 3069 | -6/Factory | Entered another Factory area 3069 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3129 | -5/Factory | Discovered new exit (range 4) 3229 | -5/Factory | Entered Upper Caves 3342 | -5/Upper Caves | Spotted B-75 Beast 3587 | -5/Upper Caves | Learned location of 1 exit from Factory 4078 | -5/Upper Caves | Discovered new exit (range 16) 4190 | -5/Upper Caves | Entered another Upper Caves area 4215 | -5/Upper Caves | Learned location of Warlord (-5) 4237 | -5/Upper Caves | Encountered a Warlord checkpoint 4337 | -5/Upper Caves | Lost 3 parts (1p1u1w) 4383 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4419 | -5/Upper Caves | Released all parts (9) 4433 | -5/Upper Caves | Spotted B-75 Beast 4449 | -5/Upper Caves | Lost 6 parts (1p2n2u1w) 4459 | -5/Upper Caves | Learned Factory security intel 4555 | -5/Upper Caves | Discovered new exit (range 12) 4565 | -5/Upper Caves | Entered Warlord 4710 | -5/Warlord | Build established: Mutant 4722 | -5/Warlord | Met Warlord 4747 | -5/Warlord | Warlord's base attacked by MAIN.C 5097 | -5/Warlord | Warlord forces counterattacked 5181 | -5/Warlord | Spotted Striker 5183 | -5/Warlord | Spotted Executioner 5210 | -5/Warlord | Core integrity fell below 50% 5251 | -5/Warlord | Lost 19 allies 5268 | -5/Warlord | Opened side exit 5309 | -5/Warlord | Spotted Striker 5326 | -5/Warlord | Discovered new exit (range 9) 5333 | -5/Warlord | Entered Proximity Caves 5335 | -4/Proximity Caves | Spotter reported a threat 5336 | -4/Proximity Caves | Spotter reported a threat 5397 | -4/Proximity Caves | Released all parts (11) 5410 | -4/Proximity Caves | Learned location of 1 exit from Research 5428 | -4/Proximity Caves | Lost 3 parts (1p2w) 5441 | -4/Proximity Caves | Learned Research terminal intel 5442 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5442 | -4/Proximity Caves | Core integrity fell below 20% 5467 | -4/Proximity Caves | Discovered new exit (range 6) 5470 | -4/Proximity Caves | Entered Factory 5470 | -4/Factory | Evolved 2 slots: Weapon x2 5471 | -4/Factory | Identified exit to Research 5729 | -4/Factory | Fabricated M-30 Cleanser (x1) 5858 | -4/Factory | Core integrity fell below 50% 5870 | -4/Factory | System corruption reached 10% 5901 | -4/Factory | Lost 7 parts (2p3n2w) 5909 | -4/Factory | Core integrity fell below 20% 5923 | -4/Factory | Discovered new exit (range 8) 5927 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05869_ Acquired Corrupted Hover Unit. 05869_ Integrated Corrupted Hover Unit (+10). 05870_ Hover Unit destroyed. 05873_ System corrupted: IFF burst signal emitted. 05873_ Acquired 5 matter. 05880_ U-05 Engineer lays Concrete. 05889_ System corrupted: Component data lost. 05889_ U-05 Engineer lays Concrete. 05890_ U-05 Engineer builds a Wall. 05890_ U-05 Engineer lays Concrete. 05899_ Acquired Adv. Terrain Scan Processor. 05909_ System corrupted: Heat flow error (+254). 05914_ ALERT: Cargo convoy en route, clear transfer corridor. 05923_ EXIT=FOUND 05923_ Slug penetrates Wall. 05924_ Penetrated by Slug. 05924_ Slug penetrates Wall. 05926_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #???????????????????????????????????? | | #? #???????????????????????????????????? | | #? #???????????????????????????????????? | | #?? #???????????????????????????????????? | | #?? #???????????????????????????????????? | | #??? #???????????????????????????????????? | | #??? #? ?????????????????????????????????? | | #????#### "???????????????????????????????? | | ##+####??????? """ ???????????????????????????? | | #??????? ????????????????????????????? | | """ #??????# ! ?????????????????????????????? | | """ #??????# #?????????????????????????????? | | """ #??????# #?????????????????????????????? | | #??????# #?????????????????????????????? | | #??????# #?????????????????????????????? | | #??????# #?????????????????????????????? | | ###/######+### #?######??????????????????????? | | #?# """?????????????????????? | | #?# "?#???????????????????? | | #?# #???????????????????? | | #?# #???????????????????? | | #?# """ ####????????????????? | | ##########+### #?# "#? #????????????????? | | ???????? # ### "# Y #????????????????? | | ??????? # # "# #????????????????? | | ?????? # + @ #????????????????? | | ????? # + Y < g "#???????????? | | ???? # ; #g ""#???????????? | | ?? # # "# #????????????????? | | ?################+#### "# Y #????????????????? | | ?????????????????????# "## #????????????????? | | ?????????????????????# """ ####????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# " #???????????????????? | | ?????????????????????# """"#???????????????????? | | ?????????????????????######?##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Resistance: EM 15 Evasion (%) 57 Targeting Accuracy 5 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-30 Cleanser | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedScrapMultirail Manual? 0 Play Time 01:12:07 Cumulative 64.6 hours Start 2025.03.12 @ 18:34:27 End 2025.03.12 @ 19:41:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11a93521-3298-41fa-aad3-29f41960421c