Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.05 @ 17:26:46 Player: lillie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1315) 1315 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-31) -31 TOTAL SCORE: 4239 Bonus ------- Friendly Fire -31 Cogmind --------- Core Integrity 493/700 Matter 0/400 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (1550) Ox30 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (6) ------ Huge Storage Unit Medium Matter Pod Improved Light Armor Plating Recalibrator > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (25) --- Light Ion Engine Pulse Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Small Storage Unit Small Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Concussive RPG > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Targeting Computer Improved Light Armor Plating Small Laser Particle Gun Pulse Rifle Spear [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Power Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 7 | . 1 2 2 2 . . Power 1 | . 1 . . . . . Propulsion 2 | . . . . 2 . . Utility 4 | . . 2 2 . . . Weapon . | . . . . . . . Parts Attached 66 | 7 1 3 29 10 2 14 Power 13 | 1 1 . 7 2 . 2 Engine 9 | 1 1 . 6 . . 1 Core 4 | . . . 1 2 . 1 Reactor . | . . . . . . . Propulsion 17 | 2 . . 6 4 . 5 Treads . | . . . . . . . Leg 17 | 2 . . 6 4 . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 2 . 2 10 2 . 4 Device 8 | . . 1 5 1 . 1 Storage 7 | . . 1 3 1 . 2 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | 2 . . 2 . . 1 Artifact . | . . . . . . . Weapon 16 | 2 . 1 6 2 2 3 Energy Gun 9 | 1 . 1 4 1 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . 2 . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 16 | . . . 9 . 6 1 Power 3 | . . . 3 . . . Propulsion 4 | . . . 1 . 2 1 Utility 6 | . . . 3 . 3 . Weapon 3 | . . . 2 . 1 . Highest Loss Streak 5 | . . . 5 . 5 1 To Critical Strikes . | . . . . . . . Average Backups 4 | 2 3 5 5 7 5 2 Power 1 | 1 1 1 1 1 2 . Propulsion 1 | . . 1 2 . . . Utility 1 | . 2 2 . 2 1 . Weapon 1 | . . . 1 2 1 1 Tool/Special . | . . . . . . . Unused Backups 9 | 1 . 2 1 . 1 4 Power 2 | . . . . . . 2 Propulsion 3 | 1 . . 1 . . 1 Utility 3 | . . 2 . . 1 . Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 100 99 97 98 40 57 Engine 12 | . 25 20 14 12 1 6 Core 2 | . . . 1 1 1 5 Leg 18 | . 25 20 15 27 12 15 Device 9 | . . 10 15 15 9 1 Storage 14 | . . 9 22 19 5 9 Protection 9 | . 25 20 9 7 2 6 Energy Gun 9 | . 12 10 12 12 5 2 Ballistic Gun 2 | . 12 10 3 . . . Ballistic Cannon 1 | . . . . . . 4 Launcher 1 | . . . . . . 4 Peak Build Rating 40 | 7 8 10 29 38 40 36 Average Rating 20 | 5 8 9 20 31 15 23 On Entrance 13 | . 7 8 10 29 38 1 Avg Prop Armor Cover (%) 18 | . . . . . . 18 Naked Turns 51 | . . . . . 51 . Heaviest Build 109 | 9 14 20 34 37 37 109 Greatest Support 71 | 20 20 20 30 58 58 71 Greatest Overweight (x) 30 | . . . 1 . . 30 Average Overweight (x) . | . . . . . . 3 Largest Inventory Capacity 25 | 5 5 8 8 8 8 25 Average Capacity 10 | 5 5 7 8 8 6 19 Most Carried 8 | 5 5 8 8 8 8 6 Average Carried 4 | 2 3 5 5 7 5 2 Final Capacity 25 | 5 5 8 8 8 5 25 Final Carried 8 | 3 5 8 8 8 4 3 Class Distribution -------------------- 52% | Hacker-Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1007 | 267 17 113 432 40 . 138 Remotely . | . . . . . . . Salvage Created 1695 | 52 . 228 991 221 . 203 Parts 108 | 7 . 14 54 16 . 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 26 | . . 5 15 3 . 3 Guns 23 | . . 5 15 3 . . Cannons 3 | . . . . . . 3 Classes Destroyed 12 | 1 . 2 7 . . 2 Worker 14 | . . . 8 3 . 3 Builder 1 | . . . . . . 1 Tunneler 3 | 2 . . . . . 1 Recycler 3 | . . . 1 1 . 1 Operator 1 | . . . 1 . . . Watcher 3 | . . 1 1 . . 1 Swarmer 4 | . . . 2 2 . . Grunt 12 | . . 5 7 . . . Duelist 2 | . . . 2 . . . Sentry 4 | . . . 3 . . 1 Hunter 3 | . . . 1 1 . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 4 | 2 . 3 4 4 . 4 Combat Bots Only 4 | . . 2 4 3 . 1 Max Kills in Single Turn 1 | 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 323 | . 5 27 188 28 10 65 Missed 97 | . 3 8 54 5 2 25 Hits 226 | . 2 19 134 23 8 40 Melee 8 | . . . . . 8 . Projectile 218 | . 2 19 134 23 . 40 Critical Strikes 9 | . . . 2 1 4 2 Actively Blocked 1 | . . . 1 . . . Damage Taken 2161 | . 41 142 1198 148 240 392 Core 392 | . 4 15 166 44 135 28 Absorbed by Shields . | . . . . . . . Redirected to Shielding 66 | . . 11 55 . . . Ignored by Resistances 1313 | . 27 90 725 93 137 241 Core Remaining (%) 90 | 100 98 96 69 . . . Volleys Fired 147 | 4 . 18 78 14 10 23 Largest 2 | 2 . 2 2 2 2 2 Hottest 121 | 60 . 60 121 96 121 102 Shots Fired 264 | 8 . 35 149 24 15 33 Gun 235 | 8 . 35 149 24 14 5 Cannon 19 | . . . . . . 19 Launcher 10 | . . . . . 1 9 Special . | . . . . . . . Kinetic 81 | 4 . 18 40 . . 19 Thermal 173 | 4 . 17 109 24 14 5 Explosive 10 | . . . . . 1 9 Electromagnetic . | . . . . . . . Robot Hit Streak 32 | 8 . 21 32 12 9 11 Robot Miss Streak 2 | . . 1 2 2 1 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 2 4 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 220 | 8 . 32 123 18 13 26 Core Hits 100 | 3 . 15 53 12 3 14 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . . . 9 1 2 2 Burn 12 | . . . 9 1 2 . Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3473 | 79 . 330 1527 220 246 1071 Guns 2422 | 79 . 330 1527 220 215 51 Cannons 425 | . . . . . 11 414 Explosions 626 | . . . . . 20 606 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 948 | 37 . 144 353 . . 414 Thermal 1888 | 42 . 186 1174 220 215 51 Explosive 626 | . . . . . 20 606 Electromagnetic . | . . . . . . . Impact 11 | . . . . . 11 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 8 9 Average Corruption 7 | . . . . . 4 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . . . 2 16 Message Errors 2 | . . . . . . 2 Matter Fused 4 | . . . . . 2 2 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 92 | . . . . . . 92 Projectiles 51 | . . . . . . 51 Explosions 41 | . . . . . . 41 Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 118 | . . . . . 16 102 Shots 3 | . . . . . 1 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 209 | 44 . 41 23 . . 209 Average Temperature 31 | 21 . 16 10 . . 49 Received Heat Transfer 834 | . . 126 666 . . 42 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . . 6 3 . . Heat Transferred 5459 | 100 . 425 3537 620 666 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 96 | 10 30 50 70 55 3 96 Initial 10 | . . . 10 . 2 . Average 16 | . 3 20 22 9 . 22 Influence Increases 945 | 10 30 137 450 100 1 217 Destroy 0b10 Robot/C 520 | . . 100 300 60 . 60 Destroy 0b10 Robot/NC 125 | 10 . 5 55 20 . 35 Destroy Leader 166 | . . 32 92 10 . 32 Trap Triggered on 0b10 10 | . . . . 10 . . Successful Hack 3 | . . . 3 . . . Disable Machine 28 | . . . . . . 28 Destroy Structure 63 | . . . . . 1 62 Lose Combat Pursuer 30 | . 30 . . . . . Influence Decreases 945 | 10 30 102 485 90 11 217 Entered New Map 33 | . . . 25 . 8 . Time Decay 824 | 10 30 102 385 90 . 207 Lost Part 85 | . . . 75 . . 10 Lost Ally 3 | . . . . . 3 . Squads Dispatched 6 | . . 2 2 1 . 1 Investigation 3 | . . 1 1 1 . . Extermination 1 | . . . . . . 1 Reinforcement 2 | . . 1 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 4 | . 1 1 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 1 8 23 4 8 4 Peak Tracking Total 6 | . 3 2 4 3 6 2 Tactical Retreats 2 | . 1 . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 4 | . 2 . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . . 4 . . Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 7 | . . . . . . 7 Max in Single Turn 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 5 | . 1 1 2 1 . . Terminals 4 | . 1 1 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 1 2 4 3 . . Successful 9 | . 1 2 4 2 . . Failed 1 | . . . . 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . 2 . . . . Terminals 7 | . 1 2 1 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 2 1 2 . . Record 4 | . 1 2 . 1 . . Reprogram Traps 1 | . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 1 2 1 . . Full Trace Events 3 | . . 1 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 1 | . . . . . 1 . Total Damage 22 | . . . . . 22 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 140 | . . . 140 . . . Sensors 140 | . . . 140 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 2218 | 136 108 189 721 355 146 563 Spaces Moved 1195 | 98 87 107 290 244 192 177 Core 225 | 15 . . . . 161 49 Treads . | . . . . . . . Legs 970 | 83 87 107 290 244 31 128 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 190 Average Speed 138 | 109 120 120 146 120 61 269 Slowest Speed 1550 | 120 120 120 190 120 120 1550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 24 17 30 6 98 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 62 | . . . . . 1 61 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 62 | . . . . . 1 61 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 1519 | 120 90 137 446 287 205 234 Wait . | . . . . . . . Move 1190 | 97 86 106 289 244 191 177 Hop . | . . . . . . . Pick Up 67 | 11 3 7 28 5 . 13 Fast Attach 7 | . . . 3 2 . 2 Attach 42 | 7 1 2 16 2 2 12 Detach 1 | . . . . 1 . . Swap 21 | . . 1 11 8 1 . Drop 44 | 1 . 3 21 11 1 7 Fire 147 | 4 . 18 78 14 10 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 49 | -11/Scrapyard | Identified exit to Materials 49 | -11/Scrapyard | Discovered exit to Materials (range 15) 137 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Evolved 1 slot: Power x1 138 | -10/Materials | Met a group of wandering Federalists 204 | -10/Materials | Identified exit to Materials 204 | -10/Materials | Discovered exit to Materials (range 13) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Hacker-Mutant 394 | -9/Materials | Identified exit to Materials 394 | -9/Materials | Discovered exit to Materials (range 3) 434 | -9/Materials | Entered another Materials area 434 | -8/Materials | Evolved 2 slots: Utility x2 562 | -8/Materials | Lost 5 parts (2p1u2w) 602 | -8/Materials | Identified exit to Storage 602 | -8/Materials | Discovered exit to Storage (range 16) 695 | -8/Materials | Lost 3 parts (1p1n1u) 821 | -8/Materials | Build established: Scavenger-Mutant 1100 | -8/Materials | Identified exit to Factory 1100 | -8/Materials | Discovered exit to Factory (range 4) 1155 | -8/Materials | Entered Factory 1155 | -7/Factory | Evolved 2 slots: Propulsion x2 1510 | -7/Factory | Sucked down chute 1510 | -7/Factory | Entered Waste 1511 | -7/Waste | Met a frightened Derelict 1520 | -7/Waste | Spotted C-40 Crusher 1520 | -7/Waste | Spotted C-40 Crusher 1525 | -7/Waste | EMP discharged 1541 | -7/Waste | Spotted C-40 Crusher 1541 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1542 | -7/Waste | Spotted C-40 Crusher 1555 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1565 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1566 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1574 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1600 | -7/Waste | Spotted C-40 Crusher 1605 | -7/Waste | Lost 5 parts (2n2u1w) 1605 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1606 | -7/Waste | Spotted C-40 Crusher 1625 | -7/Waste | EMP discharged 1650 | -7/Waste | Identified exit to Factory 1650 | -7/Waste | Discovered exit to Factory (range 11) 1656 | -7/Waste | Entered Factory 1886 | -7/Factory | Build established: Hacker-Mutant 2219 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. System corrupted: Component data lost. Acquired Recalibrator. The Recalibrator is an example of a part that consumes a large amount of energy each turn, consider turning it off when not vital. Dropped Hvy. Rocket Launcher. Dropped Lgt. Nuclear Core. Dropped Imp. Ion Engine. System corrupted: Heat flow error (+156). Dropped Imp. Carbon-fiber Leg. Dropped Lgt. Ion Engine. System corrupted: Component data lost. System corrupted: FCS attempts to trigger Assault Cannon. U-05 Engineer builds a Door. System corrupted: FCS attempts to trigger Assault Cannon. Map ----- +----------------------------------------------------+ | ????????????????????# !"F" #???#####+####? ??????? | | ????????????????????# """ +?????????????? ??????? | | ????????????????????# #?????????????? ??????? | | ???????#+##+######### """ #?????????????? ??????? | | ???????# # """ #?????????????? ??????? | | ???????# # """ #?????????????? ??????? | | ???????# "" !# "" #?????????????????????? | | ???????# " + "" #?????????????????????? | | ??????## %# #?????????????????????? | | ??????## #! #?????#???????????????? | | ??????## # ######?""" #???????????????? | | ??????## #?""" #???????????????? | | ??????## u # #???????????????? | | ??????## # """ ????????????????? | | ??????## t + """ ????????????????? | | ???????# w # """ ????????????????? | | ???????# # ###+### #? ?????????????????? | | ???????# ## # ####+######???????????? | | ??????? ## """ # u ??????????? | | ?????? ## """ # ??????????? | | ????? ## """ # ??????????? | | ????? ## # ??????????? | | ????? ## # ??????????? | | ?????########## # #####+#####???????????? | | ??????????????# * # #?????????????????????? | | ??????????????# !*][ # @ #?????????????????????? | | ??????????????# [[ # #?????????????????????? | | ??????????????# *=+ +?????????????????????? | | ??????????????# ] # #?????????????????????? | | ??????????????# !# #?????????????????????? | | ??????????????##############?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 23 Energy Capacity 325 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Sml. Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Item+ Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed ScrapoidMolecularScythe Manual? 0 Play Time 00:28:51 Cumulative 4.4 hours Start 2026.07.05 @ 16:59:28 End 2026.07.05 @ 17:26:46 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ef0af0f-bb58-4bdc-8879-41675a0ef8dd