Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 02:08:46 Player: Rainy Days Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (770) 770 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1305 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 251/300 Energy 160/160 System Corruption 13% Temperature Cool (18) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Barrage Gun Heavy Battle Rifle > --- INVENTORY (15) --- Subdweller Power Source Compact Wheel Compact Wheel Scrap Shield Makeshift System Shield EM Pulse Gun Medium Laser Particle Gun Makeshift Laser Subdweller Beam Cannon Barrage Gun Slug Cannon Enhanced Flamer Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Barrage Gun Heavy Battle Rifle > --- INVENTORY -------- Subdweller Power Source Compact Wheel Compact Wheel Scrap Shield Makeshift System Shield EM Pulse Gun Medium Laser Particle Gun Makeshift Laser Subdweller Beam Cannon Subdweller Machine Gun Barrage Gun Slug Cannon Scrap Shield Fragment [Rating: 21] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 7 3 16 Power 5 | 1 . 4 Engine 4 | 1 . 3 Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 1 3 Treads 6 | 2 1 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 2 1 8 Energy Gun 6 | 2 1 3 Energy Cannon . | . . . Ballistic Gun 4 | . . 4 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 2 | . 1 1 System Corruption 13 | . 9 4 Parts Lost 6 | . 3 3 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Backups 11 | 4 8 11 Power 1 | . 2 2 Propulsion 4 | 2 3 5 Utility . | . . . Weapon 3 | . 2 4 Tool/Special . | . . . Unused Backups 20 | . 3 17 Power 4 | . . 4 Propulsion 6 | . 2 4 Utility 3 | . 1 2 Weapon 7 | . . 7 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 14 13 Treads 27 | . 28 27 Device 12 | . 14 11 Storage 14 | . 14 14 Protection 1 | . . 1 Energy Gun 12 | . 27 9 Ballistic Gun 6 | . . 7 Ballistic Cannon 9 | . . 10 Peak Build Rating 21 | 8 8 21 Average Rating 11 | 5 7 12 On Entrance 5 | . 8 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 36 | 15 30 36 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 10 15 Most Carried 15 | 8 14 15 Average Carried 12 | 4 8 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 12 15 Class Distribution -------------------- 53% | Scavenger-Mutant 34% | Mutant 12% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1196 | 270 29 897 Remotely . | . . . Salvage Created 1071 | 122 386 563 Parts 69 | 10 18 41 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 22 | . . 22 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 6 14 Guns 13 | . 4 9 Cannons 5 | . . 5 Classes Destroyed 9 | 2 4 3 Worker 1 | . 1 . Tunneler 3 | 2 1 . Hauler 1 | . 1 . Recycler 1 | 1 . . Turret 1 | . . 1 Swarmer 3 | . . 3 Grunt 3 | . 3 . Sentry 1 | . . 1 Subdweller 13 | . 3 10 Best Kill Streak 4 | 3 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 148 | . 44 104 Missed 45 | . 14 31 Hits 103 | . 30 73 Projectile 103 | . 30 73 Critical Strikes 10 | . 4 6 Damage Taken 1654 | . 523 1131 Core 256 | . 101 155 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 180 | 6 39 135 Largest 2 | 2 2 2 Hottest 95 | 80 80 95 Shots Fired 288 | 12 78 198 Gun 213 | 12 78 123 Cannon 75 | . . 75 Launcher . | . . . Special . | . . . Kinetic 154 | . . 154 Thermal 44 | . . 44 Explosive . | . . . Electromagnetic 90 | 12 78 . Robot Hit Streak 35 | 7 28 35 Robot Miss Streak 3 | 3 3 2 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 144 | 8 54 82 Core Hits 53 | 4 16 33 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2357 | 125 762 1470 Guns 1887 | 99 660 1128 Cannons 342 | . . 342 Explosions 108 | 26 82 . Melee . | . . . Ramming 20 | . 20 . Kinetic 1260 | . . 1260 Thermal 318 | 26 82 210 Explosive . | . . . Electromagnetic 759 | 99 660 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 13 | . 9 13 Average Corruption 9 | . 9 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 115 | . 1 114 Message Errors 28 | . . 28 Matter Fused 28 | . 1 27 Heat Flow Errors 16 | . . 16 Energy Discharges 6 | . . 6 Parts Fused 1 | . . 1 Data Loss (minor) 16 | . . 16 Data Loss (major) 11 | . . 11 Misfires 6 | . . 6 Weapon Failures 3 | . . 3 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 8 | . 8 . Targets Rammed 10 | . 10 . Kicked . | . . . Crushed 2 | . 2 . Highest Temperature 278 | 54 278 260 Average Temperature 88 | 21 95 90 Received Heat Transfer 408 | . 204 204 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 2 | . 2 . Combat Hostiles 2 | . 2 . Parts Fried 5 | . 5 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 768 | 50 200 518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 66 | 5 66 . Initial . | . . . Average 9 | . 11 . Influence Increases 309 | 15 149 145 Destroy 0b10 Robot/C 160 | . 60 100 Destroy 0b10 Robot/NC 30 | 15 15 . Destroy Leader 12 | . 12 . Successful Hack 35 | . 35 . Destroy Structure 12 | . 12 . Lose Combat Pursuer 60 | . 15 45 Influence Decreases 185 | 15 149 21 Time Decay 167 | 15 131 21 Lost Part 18 | . 18 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 8 21 Peak Tracking Total 5 | . 3 5 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 3 | . 3 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 3710 | 45 676 2989 Seismic 3710 | 45 676 2989 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4354 | 180 676 3498 Spaces Moved 2099 | 92 284 1723 Core 2 | 2 . . Treads 2097 | 90 284 1723 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 157 160 160 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 4 | . . 4 Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 29 71 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 5 | . . 5 Spaces Dug 8 | . . 8 Terrain Destroyed 21 | . 11 10 Melee . | . . . Projectile 10 | . . 10 AOE 11 | . 11 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2805 | 112 424 2269 Wait 429 | . 76 353 Move 2097 | 91 283 1723 Hop . | . . . Pick Up 35 | 8 9 18 Fast Attach 14 | 7 . 7 Attach 10 | . 2 8 Detach . | . . . Swap 8 | . 1 7 Drop 22 | . 4 18 Fire 180 | 6 39 135 Melee . | . . . Ram . | . . . Kick . | . . . Crush 10 | . 10 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 181 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 781 | -10/Materials | Derelicts attacked the area 857 | -10/Materials | Entered Subcaves 858 | -10/Subcaves | Approached by a straggling Scientist 874 | -10/Subcaves | Lost 3 parts (1n2w) 970 | -10/Subcaves | Learned location of Zion (-6) 970 | -10/Subcaves | Met a Zionite searching for "candidates" 1509 | -10/Subcaves | Build established: Scavenger-Mutant 1852 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2401 | -10/Subcaves | Core integrity fell below 50% 2601 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3537 | -10/Subcaves | Ambushed by Subdweller buried in earth 3819 | -10/Subcaves | Build established: Mutant 4052 | -10/Subcaves | Disturbed a concealed Subdweller 4126 | -10/Subcaves | Build established: Derelict-Mutant 4154 | -10/Subcaves | System corruption reached 10% 4155 | -10/Subcaves | Core integrity fell below 20% 4322 | -10/Subcaves | Discovered new exit (range 11) 4355 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 04266_ System corrupted: Substantial component data lost. 04322_ EXIT=FOUND 04325_ S-10 Pest destroyed. 04325_ Switching to secondary target: S-10 Pest. 04328_ System corrupted: Hvy. Battle Rifle jammed. 04328_ S-10 Pest destroyed. 04329_ System corrupted: FCS attempts to trigger Barrage Gun. 04329_ System corrupted: Barrage Gun misfires. 04329_ Acquired 15 matter. 04329_ S-10 Pest destroyed. 04330_ Lgt. Assault Rifle fries itself beyond repair. 04332_ Lgt. Ion Engine fries itself beyond repair. 04343_ Autobeam Turret destroyed. 04344_ System corrupted: Component data lost. 04353_ Machine disabled. 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