Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.31 @ 12:08:58 Player: thomas Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1112) 1112 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 2579 Bonus ------- Follower Combat Kills 67 Friendly Fire -10 Cogmind --------- Core Integrity 337/400 Matter 271/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Improved Terrain Scanner Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Shotgun > --- INVENTORY (10) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg High-capacity Matter Pod (200) Reflective Plating Hacking Suite Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Shotgun > --- INVENTORY -------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg High-capacity Matter Pod Reflective Plating Hacking Suite Particle Cannon Light Assault Rifle Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Reflective Plating Weapon Shotgun Energy Cannon Particle Cannon Ballistic Gun Shotgun Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 30 | . 12 3 15 Power 3 | . 2 . 1 Engine 3 | . 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | . 2 1 3 Treads . | . . . . Leg 6 | . 2 1 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | . 4 . 6 Device 5 | . 2 . 3 Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 11 | . 4 2 5 Energy Gun . | . . . . Energy Cannon 1 | . 1 . . Ballistic Gun 10 | . 3 2 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 5 | . 1 . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 1 | . 1 . 1 Average Slot Usage (%) 98 | . 97 100 97 Engine 12 | . 13 14 11 Leg 25 | . 28 28 21 Device 8 | . 7 . 15 Storage 12 | . 14 14 11 Processor 9 | . 5 14 11 Protection 2 | . . . 5 Energy Cannon 3 | . 11 . . Ballistic Gun 21 | . 16 28 21 Naked Turns . | . . . . Heaviest Build 33 | 13 33 23 29 Greatest Support 33 | 20 26 33 33 Greatest Overweight (x) 2 | . 1 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | . 10 10 10 Average Capacity 9 | . 9 10 10 Most Carried 10 | . 10 10 10 Average Carried 9 | . 8 10 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1454 | 183 388 520 363 Remotely . | . . . . Salvage Created 1591 | . 459 566 566 Parts 108 | . 31 39 38 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 41 | . 9 16 16 Guns 35 | . 3 16 16 Cannons 6 | . 6 . . Classes Destroyed 8 | . 7 . 1 Worker 3 | . 2 . 1 Builder 3 | . 2 1 . Tunneler 3 | . 1 2 . Hauler 1 | . 1 . . Recycler 3 | . 1 2 . Swarmer 19 | . 5 10 4 Grunt 16 | . 4 6 6 Sentry 6 | . . . 6 Best Kill Streak 4 | . 4 4 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1504 | . 417 367 720 Core 214 | . 78 73 63 Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 . 39 . Volleys Fired 134 | . 51 39 44 Largest 2 | . 2 2 2 Hottest 91 | . 91 43 46 Shots Fired 268 | . 101 79 88 Gun 230 | . 63 79 88 Cannon 38 | . 38 . . Launcher . | . . . . Special . | . . . . Kinetic 230 | . 63 79 88 Thermal 38 | . 38 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 23 | . 16 12 23 Robot Miss Streak 5 | . 5 5 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 180 | . 54 55 71 Core Hits 79 | . 20 28 31 Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Destroy 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2705 | . 922 770 1013 Guns 2206 | . 424 770 1012 Cannons 498 | . 498 . . Explosions . | . . . . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 2206 | . 424 770 1012 Thermal 498 | . 498 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 5 5 . Average Corruption 5 | . 5 5 . Corruption Purged . | . . . . Effects 53 | . 25 28 . Message Errors 13 | . 4 9 . Matter Fused 15 | . 9 6 . Heat Flow Errors 6 | . 3 3 . Energy Discharges 4 | . 3 1 . Data Loss (minor) 10 | . 4 6 . Data Loss (major) 1 | . 1 . . Misfires 2 | . . 2 . Weapon Failures 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 1 | . 1 . . Projectiles 1 | . 1 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 368 | . 368 247 37 Average Temperature 82 | . 90 78 13 Received Heat Transfer 579 | . 186 90 303 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 888 | . 888 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 402 | . 172 346 402 Initial 78 | . . 15 78 Average 165 | . 50 185 251 Maximum Alert Level 2 | . . 1 2 Low Security (%) 59 | . 100 66 18 Level 1 40 | . . 33 80 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 23 24 26 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 8 | . . 3 5 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 17 | . 7 1 9 Terminals 13 | . 7 1 5 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 48 | . 18 2 28 Successful 34 | . 12 2 20 Failed 14 | . 6 . 8 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 25 | . 14 . 11 Terminals 37 | . 18 2 17 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units . | . . . . Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 14 | . 6 2 6 Robot Analysis 2 | . 2 . . Level Access Points 1 | . . . 1 Locate Traps 3 | . 3 . . Dispatch Records 2 | . . 1 1 Maintenance Status 1 | . . . 1 Transport Status 1 | . . . 1 Recall Investigation 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 6 . 5 Terminals 11 | . 6 . 5 Track 4 | . 1 . 3 Assimilate 2 | . 2 . . Botnet 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 7 1 8 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 136 | . . . 136 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 4 | . 2 2 . Largest Group 2 | . 2 2 . Highest-Rated Group 44 | . 18 44 . Highest-Rated Ally 31 | . 10 31 . Total Orders . | . . . . Ally Attacks 12 | . . 12 . Total Damage 207 | . . 207 . Kills 3 | . . 3 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3006 | . 989 899 1118 Spaces Moved 1767 | 1 630 602 534 Core . | . . . . Treads . | . . . . Legs 1767 | 1 630 602 534 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 130 Average Speed 129 | 120 126 124 140 Slowest Speed 260 | 120 190 130 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 2 96 96 47 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2223 | . 728 681 814 Wait 257 | . 13 33 211 Move 1764 | . 629 601 534 Hop . | . . . . Pick Up 12 | . 9 1 2 Fast Attach 9 | . 5 . 4 Attach 5 | . 1 . 4 Detach 4 | . 2 . 2 Swap 16 | . 6 3 7 Drop 21 | . 12 4 5 Fire 134 | . 51 39 44 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 15) 616 | -10/Materials | Discovered new exit (range 11) 708 | -10/Materials | Discovered new exit (range 16) 927 | -10/Materials | Discovered new exit (range 10) 990 | -10/Materials | Entered Mines 1074 | -10/Mines | Met a Derelict bent on vengeance 1130 | -10/Mines | Learned location of Zion (-7) 1239 | -10/Mines | Discovered new exit (range 5) 1326 | -10/Mines | Learned Materials emergency access door positions 1354 | -10/Mines | Discovered new exit (range 3) 1381 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1384 | -10/Mines | Found Prototype Device 1426 | -10/Mines | Core integrity fell below 50% 1652 | -10/Mines | Excavation squad dispatched 1652 | -10/Mines | A large section of the Mines collapsed 1889 | -10/Mines | Entered Materials 1889 | -9/Materials | Evolved 2 slots: Utility x2 1909 | -9/Materials | Identified Exp. Sensor Array 2214 | -9/Materials | Discovered new exit (range 13) 2379 | -9/Materials | Repaired Broken Exp. Sensor Array 2782 | -9/Materials | Identified exit to Materials 3007 | -9/Materials | Self-destructed Last Messages --------------- Scanning: Mni. Grenade Launcher... Schematic downloaded. >>Insert(Imp. Aluminum Leg) Scanning Imp. Aluminum Leg... Ready to analyze. >>Scanalyze Scanning: Imp. Aluminum Leg... Scan incomplete, additional scanning required. >>Scanalyze Scanning: Imp. Aluminum Leg... Schematic downloaded. 02890_ Kicked A-02 Transporter. 02912_ G-34 Mercenary destroyed. 02922_ Acquired 42 matter. 02961_ Y-45 Defender destroyed. 02970_ Acquired 31 matter. 02974_ Acquired Lgt. Armor Plating. 02977_ Dropped Lgt. Assault Rifle. 03003_ Critical hit (Destroy). 03003_ Cld. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????? """ ????????? ???????? | | ??????? """ #????#?????#??????? | | #?????? """ #?????????????????? | | ???????? #????????#????????? | | ???#???## #######??#???"????? | | # #####?# """ # #??????? ???? | | # ??# """ # #??#????????? | | # " ?# """ # #?????????+ ? | | ? """ ?# """ # #???? ????? | | # "" # """ # """ #######????? | | # """ # # """ # ?? ??? | | # "" + +!""" + ?? ???? | | # """ # [# # ???????? | | # """ ###%[ # "S # ######### | | ? """ #?#=## # """ # #?# | | ? 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""" # """ # """ # ## """ | | ???# # """ # """ # """ + ###### | | ???# # """ # """ # """ # k k | | ???# # # # """ # | | ???# + ######## """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningBiomechanicalMapper Manual? 0 Play Time 00:30:03 Cumulative 31.9 hours Start 2021.10.31 @ 11:38:53 End 2021.10.31 @ 12:08:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 25 Adventurer 17 Explorer 3 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 40 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters SATURATION(65) Filters SATURATION(65) Steam 1 RUN: b9a98b14-839a-4871-932e-6255746507f1