Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.01 @ 02:33:56 Player: phosphophyllite Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (579) 579 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2504 Bonus ------- None Cogmind --------- Core Integrity 51/550 Matter 94/300 Energy 100/100 System Corruption 6% Temperature Cool (5) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Katana > --- INVENTORY (5) ---- Deuterium Engine Assault Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Visual Processing Unit > --- WEAPON ----------- Light Cannon Katana > --- INVENTORY -------- Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 18 | 7 1 3 6 1 Power 3 | 1 . . 1 1 Engine 2 | 1 . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 4 | 1 . 1 2 . Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 3 1 2 1 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 3 . . . . Ballistic Cannon 2 | . 1 1 . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . 6 . 7 Power 3 | . . 1 . 2 Propulsion 4 | . . 2 . 2 Utility 3 | . . 1 . 2 Weapon 3 | . . 2 . 1 Highest Loss Streak 5 | . . 2 . 5 To Critical Strikes . | . . . . . Average Backups 5 | 3 6 7 2 1 Power . | . 1 1 . . Propulsion 2 | 1 3 2 . . Utility . | . . 1 . . Weapon 2 | 1 2 3 1 1 Tool/Special . | . . . . . Unused Backups 7 | . 1 3 . 3 Power 2 | . . 1 . 1 Propulsion 3 | . 1 2 . . Utility . | . . . . . Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 67 | . 85 64 66 46 Engine 10 | . 14 9 9 5 Treads 18 | . 28 21 . . Flight 2 | . . . 16 7 Device 1 | . . . 8 5 Storage 10 | . 14 11 9 3 Processor 1 | . . . 8 9 Hackware 2 | . . 5 . . Ballistic Gun 8 | . 20 4 . . Ballistic Cannon 8 | . 7 11 8 4 Slashing Weapon 1 | . . . 8 9 Peak Build Rating 12 | 6 6 11 12 12 Average Rating 7 | 4 6 7 11 9 On Entrance 5 | . 6 6 2 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 17 | 13 15 17 15 15 Greatest Support 40 | 40 40 40 16 16 Greatest Overweight (x) 2 | 1 . 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 6 Most Carried 8 | 6 8 8 7 3 Average Carried 5 | 3 6 7 1 2 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 8 1 3 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 438 | 180 78 180 . . Remotely . | . . . . . Salvage Created 409 | . 100 309 . . Parts 38 | . 16 22 . . Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 1 2 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 17 | . 6 11 . . Guns 4 | . 4 . . . Cannons 5 | . 2 3 . . AOE 8 | . . 8 . . Classes Destroyed 8 | . 2 6 . . Worker 2 | . . 2 . . Builder 2 | . 1 1 . . Recycler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 2 | . . 2 . . Swarmer 6 | . 6 . . . Grunt 9 | . . 9 . . Duelist 2 | . . 2 . . Best Kill Streak 11 | . 4 11 . . Combat Bots Only 7 | . 3 7 . . Max Kills in Single Turn 3 | . 1 3 . . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 238 | . 42 103 . 93 Missed 87 | . 9 38 . 40 Hits 151 | . 33 65 . 53 Melee 1 | . . 1 . . Projectile 150 | . 33 64 . 53 Critical Strikes 2 | . . . . 2 Damage Taken 2049 | . 260 929 . 860 Core 897 | . 37 361 . 499 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 85 9 . . Volleys Fired 46 | . 17 29 . . Largest 2 | . 2 2 . . Hottest 60 | . 50 60 . . Shots Fired 70 | . 34 36 . . Gun 31 | . 25 6 . . Cannon 22 | . 9 13 . . Launcher 17 | . . 17 . . Special . | . . . . . Kinetic 53 | . 34 19 . . Thermal . | . . . . . Explosive 17 | . . 17 . . Electromagnetic . | . . . . . Robot Hit Streak 6 | . 3 6 . . Robot Miss Streak 8 | . 8 2 . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 40 | . 13 27 . . Core Hits 37 | . 9 28 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1692 | . 191 1475 . 26 Guns 159 | . 120 39 . . Cannons 233 | . 71 162 . . Explosions 1271 | . . 1271 . . Melee . | . . . . . Ramming 29 | . . 3 . 26 Kinetic 392 | . 191 201 . . Thermal 107 | . . 107 . . Explosive 1164 | . . 1164 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | . . 15 . . Projectiles . | . . . . . Explosions 15 | . . 15 . . Melee . | . . . . . Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage 176 | . . 165 . 11 Shots 5 | . . 5 . . Rammed 11 | . . 1 . 10 Targets Rammed 11 | . . 1 . 10 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 27 | . . 27 . 10 Average Temperature 13 | . . 15 . 7 Received Heat Transfer 780 | . . 375 . 405 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . 100 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 1 | . . 1 . . Low Security (%) 86 | 100 100 69 100 100 Level 1 13 | . . 30 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 300 | . 65 300 107 131 Initial 107 | . . 16 107 34 Average 64 | . 23 100 91 51 Influence Increases 896 | . 146 488 15 247 Destroy 0b10 Robot/C 340 | . 120 220 . . Destroy 0b10 Robot/NC 40 | . 5 35 . . Destroy Leader 64 | . 20 44 . . Successful Hack 7 | . . . . 7 Disable Machine 60 | . . 60 . . Destroy Structure 70 | . 1 69 . . Partial Spotted 30 | . . . 15 15 Lose Combat Pursuer 285 | . . 60 . 225 Influence Decreases 765 | . 105 273 189 198 Entered New Map 222 | . . 25 149 48 Time Decay 413 | . 105 188 40 80 Lost Part 130 | . . 60 . 70 Squads Dispatched 7 | . . 3 . 4 Investigation 4 | . . 1 . 3 Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 7 31 2 28 Peak Tracking Total 19 | . 4 10 3 19 Tactical Retreats 7 | . . 2 . 5 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . . 4 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 6 | . . 3 . 3 Terminals 4 | . . 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 19 | . . 9 . 10 Successful 9 | . . 8 . 1 Failed 10 | . . 1 . 9 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 4 | . . . . 4 Terminals 12 | . . 2 . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 7 | . . 7 . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 2 . 1 Record 2 | . . 2 . . Part Schematic 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 6 . . Insert Component 3 | . . 3 . . Analyze 1 | . . 1 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 5 | . . 2 . 3 Full Trace Events 3 | . . 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 257 | . . . 83 174 Optics 257 | . . . 83 174 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1305 | 95 358 588 87 177 Spaces Moved 944 | 53 188 307 74 322 Core 130 | 7 . 10 . 113 Treads 531 | 46 188 297 . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 283 | . . . 74 209 Fastest Speed 37 | 50 160 100 37 37 Average Speed 111 | 146 160 158 37 49 Slowest Speed 160 | 160 160 160 37 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 39 43 8 69 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 85 | . . 85 . . Melee . | . . . . . Projectile . | . . . . . AOE 85 | . . 85 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1124 | 69 214 375 132 334 Wait 80 | 2 1 25 52 . Move 936 | 52 187 306 73 318 Hop 2 | . . . . 2 Pick Up 21 | 8 6 5 . 2 Fast Attach 4 | 2 . 1 . 1 Attach 11 | 4 . . 7 . Detach . | . . . . . Swap 5 | 1 1 3 . . Drop 8 | . 2 5 . 1 Fire 46 | . 17 29 . . Melee . | . . . . . Ram 10 | . . . . 10 Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 4) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Propulsion x2 908 | -9/Materials | Destroyed 7 combat bots 1011 | -9/Materials | Core integrity fell below 50% 1020 | -9/Materials | Discovered new exit (range 16) 1037 | -9/Materials | Core integrity fell below 20% 1042 | -9/Materials | Entered another Materials area 1042 | -8/Materials | Evolved 2 slots: Utility x2 1047 | -8/Materials | Discovered new exit (range 13) 1129 | -8/Materials | Entered Storage 1262 | -8/Storage | Lost 5 parts (1p2n1u1w) 1271 | -8/Storage | Core integrity fell below 50% 1301 | -8/Storage | Core integrity fell below 20% 1306 | -8/Storage | Self-destructed Last Messages --------------- 01282_ G-47 Trooper suffers critical hit (Burn). 01282_ Nuclear Core destroyed. 01289_ Connecting with Door Terminal... 01289_ ALERT: Suspicious activity at Terminal S012. Dispatching Investigation squad. [Achievement: Party Time] 01302_ Slammed into G-47 Trooper. 01303_ Visual Processing Unit destroyed. 01303_ System corrupted by crushing effect (+5). 01304_ Slammed into G-47 Trooper. 01305_ Critical hit (Burn: +37). 01306_ Slug penetrates Wall. 01306_ Connecting with Door Terminal... You are not limited to hacking targets listed on a Terminal. Any hack can be entered via the Manual option at the bottom, simply start typing and use autocomplete if desired (Up/Down/Tab/Enter). So-called indirect hacking has a lower chance of success, and is described in more detail in the manual. Map ----- +----------------------------------------------------+ | #???????# #??####????# # #?????? | | #???????# #? """ "???# #####"###+##????? | | #???????# #? 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