Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.15 @ 21:11:46 Player: Storyteller Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (69) 345 Value Destroyed (1633) 1633 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 3288 Bonus ------- High Alert Combat Kills 170 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 123/125 System Corruption 1% Temperature Cool (96) Movement Treading (180) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (12) --- Ion Engine Light Ion Engine Flight Unit Improved Heat Sink Large Storage Unit Large Storage Unit Large Battery (300) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Flight Unit Improved Heat Sink Large Storage Unit Large Storage Unit Large Battery [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 32 | 6 6 15 5 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 7 2 Treads 6 | 2 . 3 1 Leg 5 | . . 4 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 3 . Device 1 | . . 1 . Storage 4 | 1 2 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 2 2 4 2 Energy Gun 3 | 1 . 1 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 4 | 1 1 2 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 1 7 7 Power 2 | . 1 . 1 Propulsion 5 | . . 2 3 Utility 1 | . . 1 . Weapon 7 | . . 4 3 Highest Loss Streak 6 | . 1 3 6 Average Slot Usage (%) 95 | . 98 92 98 Engine 11 | . 13 9 11 Treads 24 | . 28 18 31 Leg 5 | . . 11 . Storage 21 | . 24 19 22 Processor 7 | . . 10 11 Protection 1 | . 2 2 . Energy Cannon 2 | . . 4 . Ballistic Gun 13 | . 14 9 20 Launcher 7 | . 13 5 . Naked Turns . | . . . . Heaviest Build 34 | 13 30 34 33 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 10 | 4 10 11 12 Most Carried 12 | 4 10 12 12 Average Carried 8 | 2 7 8 11 Final Capacity 12 | 6 10 12 12 Final Carried 12 | 4 10 12 7 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1379 | 46 354 736 243 Remotely . | . . . . Salvage Created 1837 | . 449 791 597 Parts 114 | . 29 50 35 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 7 | . 4 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 43 | . 9 23 11 Guns 16 | . 1 5 10 Cannons 3 | . . 2 1 AOE 24 | . 8 16 . Classes Destroyed 12 | . 7 5 . Worker 5 | . . 4 1 Builder 2 | . 2 . . Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Recycler 8 | . 4 3 1 Mechanic 1 | . . 1 . Operator 1 | . 1 . . Watcher 7 | . 2 4 1 Swarmer 10 | . 4 6 . Grunt 25 | . 5 13 7 Duelist 2 | . . 1 1 Sentry 6 | . . 3 3 Best Kill Streak 11 | . 6 11 5 Combat Bots Only 6 | . 5 6 3 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2131 | . 377 670 1084 Core 458 | . 55 154 249 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 78 . . Volleys Fired 154 | . 34 74 46 Largest 2 | . 1 2 2 Hottest 116 | . 30 91 116 Shots Fired 225 | . 34 106 85 Gun 131 | . 14 39 78 Cannon 37 | . . 30 7 Launcher 57 | . 20 37 . Special . | . . . . Kinetic 128 | . 14 39 75 Thermal 40 | . . 30 10 Explosive 57 | . 20 37 . Electromagnetic . | . . . . Robot Hit Streak 16 | . 5 10 16 Robot Miss Streak 4 | . 2 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 160 | . 24 69 67 Core Hits 111 | . 30 58 23 Critical Hits 3 | . 1 1 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5285 | . 1212 3050 1023 Guns 1446 | . 154 365 927 Cannons 496 | . . 409 87 Explosions 3309 | . 1039 2270 . Melee . | . . . . Ramming 34 | . 19 6 9 Kinetic 1417 | . 154 365 898 Thermal 624 | . . 508 116 Explosive 3210 | . 1039 2171 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 6 | . . . 6 Message Errors 3 | . . . 3 Data Loss (minor) 1 | . . . 1 Targeting Errors 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 130 | . 16 114 . Projectiles 12 | . . 12 . Explosions 118 | . 16 102 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 484 | . 174 310 . Shots 15 | . 6 9 . Rammed 6 | . 3 1 2 Targets Rammed 6 | . 3 1 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 150 | . 7 132 150 Average Temperature 44 | . 3 42 56 Received Heat Transfer 564 | . 81 129 354 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1049 | . . 790 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 619 | . 229 619 567 Initial 225 | . . 42 225 Average 261 | . 69 402 362 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 41 | 100 87 16 . Level 1 24 | . 12 20 61 Level 2 33 | . . 63 38 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 1 4 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 8 | . 1 3 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 8 | . 1 4 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 17 38 20 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 8 | . 1 7 . Max in Single Turn 2 | . 1 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . . 4 4 Successful 4 | . . 3 1 Failed 4 | . . 1 3 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . . 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 3 1 Prototype ID Bank 1 | . . . 1 Reinforcement Status 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Registered Prototypes 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1992 | 120 651 824 397 Spaces Moved 974 | 72 353 395 154 Core 6 | 6 . . . Treads 813 | 66 353 240 154 Legs 155 | . . 155 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 160 Average Speed 156 | 150 160 151 160 Slowest Speed 180 | 160 160 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 5 50 48 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 229 | . 63 166 . Melee . | . . . . Projectile . | . . . . AOE 229 | . 63 166 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1218 | 81 405 513 219 Wait 21 | . . 11 10 Move 971 | 71 352 394 154 Hop . | . . . . Pick Up 21 | 4 6 10 1 Fast Attach 14 | 6 2 6 . Attach 17 | . 4 8 5 Detach 8 | . 4 4 . Swap 1 | . . 1 . Drop 5 | . . 4 1 Fire 154 | . 34 74 46 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . 3 1 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 744 | -10/Materials | Discovered new exit (range 10) 772 | -10/Materials | Entered another Materials area 772 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1016 | -9/Materials | Discovered new exit (range 13) 1030 | -9/Materials | Lost 3 parts (1n1u1w) 1164 | -9/Materials | Discovered new exit (range 13) 1461 | -9/Materials | Build established: Scavenger-Mutant 1596 | -9/Materials | Entered Storage 1766 | -9/Storage | Core integrity fell below 50% 1969 | -9/Storage | Core integrity fell below 20% 1993 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01945_ K-01 Serf cleans the Terminal. 01946_ K-01 Serf collects debris. 01948_ K-01 Serf cleans the Terminal. 01951_ Y-45 Defender suffers critical hit. 01952_ K-01 Serf collects debris. 01957_ Hvy. Assault Rifle destroyed. 01957_ Lgt. Treads destroyed. 01963_ Imp. Ion Engine destroyed. 01965_ Hvy. Assault Rifle destroyed. 01970_ Y-45 Defender destroyed. 01970_ Lgt. Treads destroyed. 01972_ K-01 Serf collects debris. 01973_ Slammed into K-01 Serf. 01975_ K-01 Serf collects debris. 01980_ L-31 Rogue destroyed. 01982_ Beam Rifle destroyed. 01982_ K-01 Serf collects debris. 01987_ G-34 Mercenary destroyed. 01987_ K-01 Serf collects debris. 01991_ Acquired 52 matter. 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Challenges ------------ None Game ------ Seed DisruptorPulseNanoactuators Manual? 0 Play Time 00:20:25 Cumulative 24.7 hours Start 2021.09.15 @ 20:53:55 End 2021.09.15 @ 21:11:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c913da9-9610-46ed-b1fc-a1f69aed0c65