Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 13:03:09 Player: Minty Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1713) 1713 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (829) 829 TOTAL SCORE: 4622 Bonus ------- High Alert Combat Kills 129 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 113/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Flying (32) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (6) ------ Authchip [R/NC] Authchip [Power] > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (5) ---- Flight Unit Improved VTOL Module Improved Power Shielding Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved VTOL Module > --- UTILITY ---------- Heat Sink Medium Storage Unit Machine Analyzer Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Light Cannon > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Improved Power Shielding Weapon Shielding Authchip [R/NC] Authchip [Power] Rocket Launcher Mini Grenade Launcher Plasma Cutter Flail [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Authchip [R/NC] Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 62 | . 2 19 26 15 Power 4 | . . 2 2 . Engine 2 | . . 2 . . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 20 | . . 6 10 4 Treads 9 | . . 2 5 2 Leg . | . . . . . Wheel 8 | . . 4 4 . Hover . | . . . . . Flight 3 | . . . 1 2 Utility 18 | . 1 5 8 4 Device 3 | . 1 1 1 . Storage 2 | . . 2 . . Processor 1 | . . . 1 . Hackware 2 | . . . . 2 Protection 10 | . . 2 6 2 Artifact . | . . . . . Weapon 20 | . 1 6 6 7 Energy Gun . | . . . . . Energy Cannon 4 | . . 2 1 1 Ballistic Gun 4 | . 1 3 . . Ballistic Cannon 5 | . . 1 2 2 Launcher 6 | . . . 2 4 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 17 | . . 1 8 8 Power 3 | . . 1 1 1 Propulsion 5 | . . . 5 . Utility 7 | . . . 2 5 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . 1 4 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 96 92 78 72 Engine 5 | . 14 10 2 . Core 4 | . . . 4 8 Treads 13 | . . 11 15 14 Leg 3 | . 28 5 . . Wheel 2 | . . 5 1 . Device 8 | . 10 11 6 5 Storage 9 | . 14 11 9 7 Processor 3 | . . . 7 . Protection 13 | . . 14 13 16 Energy Cannon 6 | . . 7 8 5 Ballistic Gun 4 | . 28 9 . . Ballistic Cannon 5 | . . 5 7 5 Peak Build Rating 26 | . 7 15 26 22 Average Rating 16 | . 6 12 18 18 On Entrance 11 | 6 6 7 15 22 Naked Turns . | . . . . . Heaviest Build 43 | 11 13 30 43 43 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | . 8 10 10 10 Average Capacity 9 | . 8 9 10 9 Most Carried 10 | . 6 10 10 10 Average Carried 9 | . 6 8 9 8 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | 6 6 10 10 4 Class Distribution -------------------- 69% | Mutant 26% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1071 | 200 14 306 314 237 Remotely . | . . . . . Salvage Created 1458 | . 14 412 642 390 Parts 84 | . 5 29 31 19 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 37 | . . 6 15 16 Melee 2 | . . . 2 . Guns 3 | . . 3 . . Cannons 14 | . . 3 7 4 AOE 16 | . . . 4 12 Classes Destroyed 11 | . 1 5 3 2 Worker 4 | . . 2 2 . Builder 1 | . . 1 . . Hauler 2 | . . 2 . . Recycler 1 | . . . 1 . Mechanic 1 | . . . 1 . Watcher 2 | . 1 1 . . Swarmer 7 | . . . 2 5 Grunt 18 | . . 4 9 5 Duelist 1 | . . . . 1 Sentry 9 | . . 2 4 3 Hunter 2 | . . . . 2 Best Kill Streak 8 | . 1 4 5 8 Combat Bots Only 8 | . . 3 5 8 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . . . 1 2 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 251 | . . 28 103 120 Missed 72 | . . 5 22 45 Damage Taken 2851 | . . 309 1232 1310 Core 584 | . . 30 281 273 Absorbed by Shields . | . . . . . Redirected to Shielding 129 | . . 3 51 75 Regen/Repaired (Parts) 77 | . . 29 48 . Core Remaining (%) 97 | 100 100 92 . . Volleys Fired 98 | . 1 27 41 29 Largest 2 | . 2 2 2 2 Hottest 107 | . 40 107 107 107 Shots Fired 171 | . 2 54 72 43 Gun 25 | . 2 23 . . Cannon 123 | . . 31 66 26 Launcher 23 | . . . 6 17 Special . | . . . . . Kinetic 81 | . 2 38 27 14 Thermal 67 | . . 16 39 12 Explosive 23 | . . . 6 17 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 1 7 10 5 Robot Miss Streak 3 | . 1 3 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 117 | . 1 32 55 29 Core Hits 69 | . 1 15 23 30 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 3 | . . 1 2 . Critical Strikes 7 | . . 2 4 1 Meltdown 1 | . . . 1 . Destroy 1 | . . 1 . . Blast 2 | . . 1 . 1 Smash 3 | . . . 3 . Melee Attacks 9 | . . . 9 . Impact 9 | . . . 9 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3908 | . 12 561 1772 1563 Guns 173 | . 12 161 . . Cannons 1769 | . . 400 1000 369 Explosions 1772 | . . . 578 1194 Melee 160 | . . . 160 . Ramming 34 | . . . 34 . Kinetic 854 | . 12 334 344 164 Thermal 1088 | . . 227 656 205 Explosive 1772 | . . . 578 1194 Electromagnetic . | . . . . . Impact 160 | . . . 160 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 100 | . . . 69 31 Projectiles 7 | . . . 7 . Explosions 37 | . . . 6 31 Melee 56 | . . . 56 . Knockbacks 9 | . . . 6 3 Impact . | . . . . . Kinetic 8 | . . . 6 2 Secondary 1 | . . . . 1 Self-Inflicted Damage 153 | . . . 32 121 Shots 4 | . . . 1 3 Rammed 4 | . . . 4 . Targets Rammed 6 | . . . 6 . Kicked . | . . . . . Crushed 2 | . . . 2 . Highest Temperature 322 | . . 300 322 138 Average Temperature 82 | . . 87 90 50 Received Heat Transfer 1113 | . . 156 729 228 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 1 | . . . 1 . Impact Corruptions 2 | . . . 2 . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | . . 2 2 . Heat Transferred 1941 | . . 407 1184 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 831 | . 22 167 327 831 Initial 202 | . . 9 24 202 Average 176 | . 6 64 152 414 Maximum Alert Level 3 | . . . 1 3 Low Security (%) 67 | . 100 100 75 . Level 1 20 | . . . 24 48 Level 2 9 | . . . . 44 Level 3 1 | . . . . 7 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . . 7 . Investigation 4 | . . . 4 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 3 7 20 28 Peak Tracking Total 8 | . 2 2 5 8 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 11 | . . 4 5 2 Terminals 6 | . . 2 2 2 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 42 | . . 19 16 7 Successful 24 | . . 15 8 1 Failed 18 | . . 4 8 6 Catastrophic 6 | . . 1 4 1 Database Lockouts . | . . . . . Manual 13 | . . 7 6 . Terminals 24 | . . 10 7 7 Fabricators . | . . . . . Repair Stations 4 | . . 2 2 . Recycling Units . | . . . . . Scanalyzers 11 | . . 7 4 . Garrison Access 3 | . . . 3 . Terminal Hacks 8 | . . 5 2 1 Robot Analysis 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . 1 . . Alert Level 2 | . . 1 1 . Locate Traps 1 | . . 1 . . Zone Layout 1 | . . 1 . . Patrol Navigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 2 . Scan Component 2 | . . 1 1 . Repair 2 | . . 1 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 6 2 . Insert Component 4 | . . 3 1 . Analyze 4 | . . 3 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 3 | . . 2 1 . Terminals 2 | . . 2 . . Botnet 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . . 4 5 2 Full Trace Events 6 | . . 2 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . 3 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 52 | . . 26 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 3 1 . Part Schematics Acquired 4 | . . 3 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1624 | . 82 516 662 364 Spaces Moved 830 | 1 64 275 265 225 Core . | . . . . . Treads 489 | . . 130 246 113 Legs 137 | 1 64 72 . . Wheels 92 | . . 73 19 . Hover . | . . . . . Flight 112 | . . . . 112 Fastest Speed 32 | 120 120 90 80 32 Average Speed 138 | 120 120 132 166 117 Slowest Speed 240 | 120 120 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 2 17 23 23 39 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 133 | . . 2 47 84 Melee . | . . . . . Projectile 4 | . . 2 2 . AOE 129 | . . . 45 84 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1118 | . 66 375 393 284 Wait 56 | . . 26 29 1 Move 827 | . 63 274 265 225 Hop . | . . . . . Pick Up 23 | . . 15 5 3 Fast Attach 13 | . 1 2 9 1 Attach 19 | . . 5 6 8 Detach 8 | . . 1 5 2 Swap 30 | . 1 12 11 6 Drop 29 | . . 13 7 9 Fire 98 | . 1 27 41 29 Melee 9 | . . . 9 . Ram 1 | . . . 1 . Kick . | . . . . . Crush 5 | . . . 5 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 13) 65 | -10/Materials | Discovered new exit (range 13) 83 | -10/Materials | Entered another Materials area 83 | -9/Materials | Evolved 2 slots: Utility x2 282 | -9/Materials | Repaired Assault Rifle 364 | -9/Materials | Build established: Mutant 539 | -9/Materials | Discovered new exit (range 12) 599 | -9/Materials | Entered another Materials area 599 | -8/Materials | Evolved 2 slots: Utility x2 836 | -8/Materials | Lost 4 parts (1p1n2u) 881 | -8/Materials | Core integrity fell below 50% 1191 | -8/Materials | Repaired Weapon Shielding 1209 | -8/Materials | Discovered new exit (range 9) 1220 | -8/Materials | Garrison activated, responded to threat 1260 | -8/Materials | Build established: Scavenger-Mutant 1261 | -8/Materials | Identified exit to Garrison 1261 | -8/Materials | Entered Garrison 1329 | -8/Garrison | Triggered checkpoint 1523 | -8/Garrison | Lost 6 parts (4u2w) 1566 | -8/Garrison | Triggered checkpoint 1568 | -8/Garrison | Triggered checkpoint 1571 | -8/Garrison | Core integrity fell below 20% 1579 | -8/Garrison | Discovered new exit (range 14) 1586 | -8/Garrison | Installed Relay Interface Framework 1615 | -8/Garrison | Triggered checkpoint 1622 | -8/Garrison | Spotted B-75 Beast 1625 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 01566_ Beams of light sweep through the air. An alarm sounds. 01568_ Garrison Door breached. 01568_ Beams of light sweep through the air. An alarm sounds. 01568_ S-10 Pest destroyed. 01579_ EXIT=FOUND Initiating installation procedure... 01586_ Relay Interface Framework installed. 01587_ Destroyed Lgt. Ion Engine. 01587_ S-10 Pest destroyed. 01591_ The unstable cave ceiling collapses. 01595_ Acquired Flight Unit. 01603_ G-47 Trooper destroyed. 01604_ The unstable cave ceiling collapses. 01607_ G-47 Trooper destroyed. 01609_ Dropped Rocket Launcher. 01610_ Dropped Med. Storage Unit. 01610_ Acquired Rocket Launcher. 01613_ The unstable cave ceiling collapses. 01613_ Lgt. Nuclear Core destroyed. 01620_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | "?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ################# #????????????????????? | | ?????????????????????? | | #####??????????????????????????? | | #? #??????????????????????????? | | ########## #?# #??????????????????????????? | | ?????????# #?# #??????????????????????????? | | ?????????# #?# #??????????????????????????? | | ?????????# #?# #??????????????????????????? | | ????#????# ######??#######????????????????? | | ????# ???# ## #??#"""""#????????????????? | | #### #### # [ ##### ###???????????????? | | gY s% @ #???????????????? | | =BB #???????????????? | | ??????## ##BB########???????????????? | | ??????# #??#?????????????????????????? | | ??????# #????????????????????????????? | | ??????# % #????????????????????????????? | | ??????## #"" #?????????????????????????? | | ???????# #"* #?????????????????????????? | | ???????# #"] #?????????????????????????? | | ???????## ##"! #?????????????????????????? | | ???????# #"] #?????????????????????????? | | ???????## "= #?????????????????????????? | | ????????# "! # #??????????????????????? | | ????????# "" "????????????????????? | | ????????# ! #"""]!=!""????????????????????? | | ????????# #""""""""?????????????????????? | | ????????# #####?????????????????????????? | | ????????## ##?????????????????????????????? | | ?????????# #??????????????????????????????? | | ??######## #??????????????????????????????? | | ??#"""" ## #??????????????????????????????? | | ??#" ###????????????????????????????? | | ??#"""" ## #????????????????????????????? | | ??######## < #????????????????????????????? | | ?????????# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 750 Power Shielding 66 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 2 Authchip Count 3 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Weapon Shielding | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Reaction Control System | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeLongswordMicroactuators Manual? 0 Play Time 00:12:46 Cumulative 946.7 hours Start 2024.09.25 @ 12:53:01 End 2024.09.25 @ 13:03:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1155 Rogue 875 Adventurer 124 Explorer 156 Win Type - Total 41 Types 28/0/8/3/1/0/0/1/0 Lore% 83 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6233a719-6ebd-4a0a-b49a-8127ab27e90e