Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 13:20:34 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (410) 410 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 2393 Bonus ------- Follower Combat Kills 93 Cogmind --------- Core Integrity 411/550 Matter 300/300 Energy 14/100 System Corruption 0% Temperature Hot (262) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Cryofiber Web Large Storage Unit Visual Processing Unit Makeshift Light Armor Plating > --- WEAPON (3) ------- Medium Laser Medium Laser > --- INVENTORY (15) --- Light Treads Light Treads Large Storage Unit Grenade Launcher Flamer Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Makeshift Light Armor Plating Hacking Suite > --- WEAPON ----------- Riot Gun Heavy Riot Gun > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Large Storage Unit Medium Laser Medium Laser Light Assault Rifle Grenade Launcher Flamer Mining Claw Ripper [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Parts Attached 33 | 6 10 3 7 7 Power 3 | 1 1 . 1 . Engine 2 | 1 1 . . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 5 | 2 1 1 . 1 Treads . | . . . . . Leg 5 | 2 1 1 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . . 3 Device 1 | . . . . 1 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 19 | 2 6 2 6 3 Energy Gun 11 | 2 2 1 3 3 Energy Cannon . | . . . . . Ballistic Gun 3 | . 2 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 5 | . 2 1 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 3 . . 5 Power . | . . . . . Propulsion 3 | . 1 . . 2 Utility 1 | . . . . 1 Weapon 4 | . 2 . . 2 Highest Loss Streak 5 | . 2 . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 96 100 100 79 Engine 10 | . 14 14 5 . Core 3 | . . . 8 9 Leg 27 | . 27 28 28 18 Storage 13 | . 14 14 14 9 Processor 12 | . 11 14 14 9 Energy Gun 11 | . 3 12 17 17 Ballistic Gun 13 | . 23 14 4 . Slashing Weapon 2 | . . 2 5 . Naked Turns . | . . . . . Heaviest Build 36 | 14 28 28 32 36 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 Most Carried 14 | 6 10 10 13 14 Average Carried 8 | 2 8 8 9 8 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 4 9 8 13 6 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 556 | 48 322 32 86 68 Remotely . | . . . . . Salvage Created 505 | . 313 . . 192 Parts 44 | . 34 . . 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . . 7 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 13 | . 10 . . 3 Guns 13 | . 10 . . 3 Classes Destroyed 5 | . 4 . . 1 Operator 1 | . 1 . . . Watcher 4 | . 3 . . 1 Swarmer 7 | . 7 . . . Grunt 5 | . 3 . . 2 Sentry 1 | . . . . 1 Best Kill Streak 5 | . 5 . . 2 Combat Bots Only 5 | . 5 . . 2 Max Kills in Single Turn 2 | . 2 . . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 144 | . 94 . 6 44 Missed 42 | . 32 . 3 7 Damage Taken 1194 | . 527 . 73 594 Core 251 | . 100 . 12 139 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 . . 55 . Volleys Fired 61 | . 48 . 1 12 Largest 2 | . 2 . 2 2 Hottest 110 | . 80 . 100 110 Shots Fired 110 | . 85 . 2 23 Gun 110 | . 85 . 2 23 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 67 | . 67 . . . Thermal 10 | . 7 . 1 2 Explosive . | . . . . . Electromagnetic 33 | . 11 . 1 21 Robot Hit Streak 6 | . 6 . 4 6 Robot Miss Streak 4 | . 4 . . 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 71 | . 47 3 2 19 Core Hits 36 | . 25 . . 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 24 | . 1 9 14 . Impact . | . . . . . Slashing 24 | . 1 9 14 . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1092 | . 446 91 32 523 Guns 860 | . 420 . 32 408 Cannons . | . . . . . Explosions 115 | . . . . 115 Melee 91 | . . 91 . . Ramming 26 | . 26 . . . Kinetic 327 | . 327 . . . Thermal 189 | . 38 . 12 139 Explosive . | . . . . . Electromagnetic 459 | . 55 . 20 384 Impact . | . . . . . Slashing 91 | . . 91 . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 29 | . . 4 . 25 Projectiles . | . . . . . Explosions 25 | . . . . 25 Melee 4 | . . 4 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 18 | . . . . 18 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 4 | . 4 . . . Kicked 4 | . 4 . . . Crushed . | . . . . . Highest Temperature 438 | . 70 . . 438 Average Temperature 125 | . 24 . . 200 Received Heat Transfer 420 | . 66 . 12 342 Effects 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 272 | . 111 . 37 124 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 199 | . 199 21 . 127 Initial 21 | . . 21 . . Average 55 | . 70 20 . 62 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 5 | . 3 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . 25 . 6 11 Peak Tracking Total 9 | . 9 . 3 6 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 2 | . 2 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful 2 | . 2 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 4 | . . 4 . . Largest Group 4 | . . 4 4 . Highest-Rated Group 71 | . . 71 71 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 33 | . . . 33 . Total Damage 372 | . . . 372 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2797 | 65 1112 415 1051 154 Spaces Moved 1319 | 44 526 185 512 52 Core 5 | 5 . . . . Treads . | . . . . . Legs 1314 | 39 526 185 512 52 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 190 Average Speed 183 | 112 180 190 190 190 Slowest Speed 190 | 120 190 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 5 52 31 31 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . 1 5 . Spaces Dug 1 | . 1 . . . Terrain Destroyed 5 | . 1 . . 4 Melee 1 | . 1 . . . Projectile . | . . . . . AOE 4 | . . . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1557 | 59 619 231 562 86 Wait 68 | . 9 33 18 8 Move 1315 | 43 525 184 511 52 Hop . | . . . . . Pick Up 33 | 10 14 . 7 2 Fast Attach . | . . . . . Attach 28 | 6 9 2 4 7 Detach 7 | . 3 1 2 1 Swap 5 | . 1 1 3 . Drop 12 | . 5 1 2 4 Fire 61 | . 48 . 1 12 Melee 24 | . 1 9 14 . Ram . | . . . . . Kick 4 | . 4 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 17) 662 | -10/Materials | Discovered new exit (range 11) 1178 | -10/Materials | Entered Mines 1235 | -10/Mines | Discovered new exit (range 7) 1246 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1364 | -10/Mines | Learned 2 Materials zone layouts 1390 | -10/Mines | Met a Derelict testing a Signal Generator 1430 | -10/Mines | Discovered new exit (range 13) 1468 | -10/Mines | Learned location of Recycling (-8) 1565 | -10/Mines | Discovered new exit (range 5) 1593 | -10/Mines | Entered Subcaves 1593 | -10/Subcaves | Accompanied by 4 allies 1730 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1820 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1985 | -10/Subcaves | Disturbed a concealed Subdweller 2548 | -10/Subcaves | Discovered new exit (range 3) 2644 | -10/Subcaves | Entered Materials 2644 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2798 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. W-25 Informer sends out distress signal. Critical hit (Burn: +37). G-47 Trooper destroyed. Hacking Suite destroyed. Imp. Heat Sink fried. G-47 Trooper destroyed. Riot Gun destroyed. Lgt. Nuclear Core broken. Overheating: Short circuit. Hvy. Riot Gun destroyed. Overheating: Lrg. Storage Unit damaged (-185). Acquired 30 matter. Aluminum Leg destroyed. Acquired Corrupted Lgt. Nuclear Core. Overheating: Energy bleed (-1). Dropped Corrupted Lgt. Nuclear Core. Aluminum Leg destroyed. Critical hit (Burn: +37). 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