Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.14 @ 00:20:09 Player: Mathewnd Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (189) 945 Value Destroyed (11133) 11133 Prototype IDs (292) 5840 Alien Tech Used (14) 2800 Bonus (67035) 67035 TOTAL SCORE: 99053 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 3276 Follower Combat Kills 359 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Integrated Exoskeleton 5000 Escaped with Sigix 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 309/1850 Matter 412/425 Energy 336/340 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- Zero-point Reactor (fused) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Core Analyzer Quantum Capacitor (fused) Graphene Brace > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Improved Quantum Reactor AEGIS Remote Shield Compact HERF Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Graphene Brace Spacefold Activator Microwarp Drive > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Improved Quantum Reactor Experimental Core Analyzer Improved Hardlight Generator Improved Remote Force Field Point Defense Array Transdimensional Reconstructor Transdimensional Reconstructor Sigix Containment Pod [Rating: 256] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Small Storage Unit Device Graphene Brace Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Spacefold Activator Weapon Field Laser Energy Gun Field Laser Energy Cannon Sigix Shearcannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . Utility 12 | . . . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . 2 . . . 1 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 288 | 6 1 2 18 3 . 4 35 11 1 1 . 2 3 1 3 . 9 7 2 . 10 2 12 . 9 10 8 21 11 9 36 18 25 8 Power 27 | 1 . . 3 . . 1 3 1 . . . . . . . . . 2 . . 3 . 1 . . . 1 1 1 . 3 1 5 . Engine 5 | 1 . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . . 1 2 1 . . . . . . . . . 2 . . 2 . 1 . . . 1 1 . . 1 . 1 . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 1 4 . Propulsion 45 | 2 . . 8 1 . . 11 3 . 1 . . 1 1 . . 1 1 . . . . 2 . 2 1 3 1 2 . 4 . . . Treads 11 | 2 . . 3 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight 27 | . . . 1 . . . 4 3 . 1 . . 1 1 . . 1 1 . . . . 2 . 2 1 2 1 2 . 4 . . . Utility 135 | 1 1 2 3 . . 1 8 5 . . . . 2 . 2 . 1 4 . . 7 . 9 . 6 . 1 11 4 7 22 17 20 1 Device 81 | . 1 2 2 . . 1 1 1 . . . . . . 1 . 1 1 . . 4 . 7 . 4 . . 10 . 7 11 10 16 1 Storage 7 | 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . . Processor 11 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . 1 . 2 . 1 . 1 . 2 . 1 . Hackware 9 | . . . . . . . 1 1 . . . . 1 . . . . 2 . . 1 . 1 . . . . 1 1 . . . . . Protection 11 | . . . . . . . 5 1 . . . . . . 1 . . . . . 1 . . . . . . . 1 . . 2 . . Artifact 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 5 3 . Weapon 81 | 2 . . 4 2 . 2 13 2 1 . . 2 . . 1 . 7 . 2 . . 2 . . 1 9 3 8 4 2 7 . . 7 Energy Gun 15 | . . . 3 2 . 1 1 . . . . . . . . . . . . . . . . . . . . 3 . 1 3 . . 1 Energy Cannon 12 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 3 . 1 1 . 1 . . 4 Ballistic Gun 10 | 2 . . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . . 1 3 1 1 . . . . . 1 . 5 . . . . . . . . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 20 | . . . . . . . . . . . . 2 . . . . 2 . 1 . . 1 . . . 4 1 4 2 1 1 . . 1 Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . 1 2 . . . 1 . . . . . . . 1 . 3 . . . 4 . 2 . 5 . . 7 . 1 5 . 5 2 Parts Lost 36 | . . . 6 2 . 1 12 3 . . . . . . . . 4 . . . . . . . . 1 4 . . . 3 . . . Power 7 | . . . 2 . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Propulsion 15 | . . . 3 1 . . 5 1 . . . . . . . . 1 . . . . . . . . 1 3 . . . . . . . Utility 10 | . . . 1 . . 1 3 2 . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Weapon 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 4 | . . . 3 2 . 1 4 3 . . . . . . . . 2 . . . . . . . . 1 2 . . . 2 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 100 90 99 100 96 89 91 92 92 92 95 94 93 96 100 99 86 94 94 94 94 93 94 95 99 91 92 87 91 78 61 69 62 Engine 2 | . 14 14 10 11 11 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . 5 5 7 7 7 7 7 6 6 6 6 6 5 11 11 11 11 10 10 10 10 9 9 5 4 3 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 9 9 9 Treads 6 | . 28 28 23 20 11 11 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . 1 11 11 1 . . . . . . . . . . . . . . . . . . . . . . . 3 9 9 9 Wheel 1 | . . . 4 11 11 11 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . 30 30 30 30 30 33 33 33 33 32 29 29 29 29 29 26 26 26 26 23 21 24 26 16 . . . Device 14 | . 9 14 18 22 22 19 11 11 7 7 7 7 6 6 6 6 5 8 5 5 5 5 10 10 10 10 9 9 13 16 12 11 24 26 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 5 9 8 . Processor 7 | . . . . . . . . 15 15 15 15 15 13 13 13 13 13 11 11 11 15 17 15 15 15 15 14 19 17 17 11 . 9 9 Hackware 5 | . . . . . . . . 4 7 7 7 7 13 13 13 13 13 12 17 17 17 17 20 21 21 21 19 17 13 13 4 . . . Protection 3 | . . . . . . . 14 2 7 7 7 7 6 6 6 6 6 5 5 5 1 . . . . . . . . . . . . . Energy Gun 3 | . . . 15 21 22 21 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 9 8 Ballistic Gun 3 | . 28 28 6 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 2 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 3 4 4 2 . . . Peak Build Rating 256 | 6 9 16 21 17 17 21 34 44 46 44 44 49 54 54 62 59 59 60 64 60 71 71 91 91 109 112 118 130 152 153 233 256 256 246 Average Rating 105 | 5 8 9 15 16 17 18 27 40 44 44 44 45 50 52 55 59 57 53 59 59 64 66 82 91 96 108 107 114 132 148 187 246 245 245 On Entrance 73 | . 6 9 10 17 17 17 21 34 44 44 44 44 49 50 54 59 59 39 59 59 60 66 66 91 91 109 108 111 124 143 149 233 256 246 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 11 12 12 93 93 93 93 109 20 18 18 18 20 20 17 24 24 26 22 22 22 22 20 24 23 27 38 32 30 40 42 53 68 67 60 Greatest Support 80 | 40 40 40 60 10 10 10 80 21 20 20 20 20 24 26 26 26 26 29 29 29 29 29 29 27 29 32 38 35 51 57 60 60 80 60 Greatest Overweight (x) 35 | 1 . . 9 9 9 9 35 . . . . . . . . . 1 1 . . . . . . . 1 3 . . . 3 1 1 . Average Overweight (x) . | . . . 2 8 9 9 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 5 Average Capacity 12 | 7 8 8 23 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 10 9 10 9 5 Most Carried 25 | 6 8 8 21 21 19 20 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 5 Average Carried 11 | 3 7 7 14 18 19 19 22 5 7 8 8 7 6 7 7 8 7 7 8 7 7 8 7 8 8 7 7 7 9 9 9 9 9 5 Final Capacity 25 | 8 8 8 25 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 5 5 Final Carried 20 | 6 8 8 20 19 19 20 9 8 8 8 8 8 7 8 8 8 7 8 8 8 8 8 8 8 8 8 8 8 10 10 10 9 5 5 Class Distribution -------------------- 26% | Alien-Sigix 24% | Hacker-Scout 22% | Scavenger-Mutant 10% | Mutant 6% | Derelict-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Ninja | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Derelict-Scout | -6/Zion Derelict-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 4030 | 225 95 11 189 25 . 62 1107 34 66 59 . 119 22 20 43 54 31 . 45 . 237 . 118 22 . 90 41 170 312 150 278 165 158 82 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12781 | . 170 . 814 59 . 230 1541 34 . . . . 29 30 175 . 122 . . . 422 . 227 78 . 120 61 170 147 126 1120 123 2527 4456 Parts 602 | . 5 . 42 7 . 18 85 . . . . . 1 1 2 . 8 . . . 5 . 10 . . 7 2 6 9 6 53 8 74 253 Haulers Intercepted 8 | . . . 1 . . . 4 . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 8 . . . . . . . 8 . 1 . 4 . . 1 . 7 . . . . . . . . Prevented 13 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . 4 . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 141 | . 2 . 14 4 . 10 19 . . . . . . . 5 . 1 . . . . . . . . 5 1 . . 1 13 2 19 45 Melee 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . Guns 37 | . 2 . 14 4 . 6 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 85 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 13 2 19 45 AOE 16 | . . . . . . 4 2 . . . . . . . 5 . . . . . . . . . . 4 1 . . . . . . . Classes Destroyed 19 | . 2 1 5 . . 1 3 . . . . . . 1 . . 1 . . . . . . . . 2 . . . . 3 . . . Worker 10 | . . . 3 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Builder 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . 1 . . . 4 . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Recycler 15 | . 1 . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 3 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 5 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Watcher 10 | . . . 1 . . . 5 . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . . . . Swarmer 25 | . . . 3 4 . 7 3 . . . . . . . . . . . . . . . . . . 4 1 . . . . 1 2 . Grunt 31 | . 2 . 8 . . 2 10 . . . . . . . 5 . . . . . . . . . . . . . . 1 . . 3 . Brawler 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 8 | . . . 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 2 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 2 1 7 10 . 4 7 1 . . . . 1 . 6 . 1 . . . . . 1 . . 4 1 1 1 1 8 1 6 6 Combat Bots Only 8 | . 1 . 4 3 . 4 3 . . . . . . . 5 . 1 . . . . . . . . 4 1 . . 1 8 1 5 6 Max Kills in Single Turn 3 | . 1 1 1 1 . 3 2 1 . . . . 1 1 2 . 1 . . . . . 1 1 . 2 1 1 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 1 . . . . . . . 2 . . . . . . . . . . 2 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1098 | . 14 . 91 21 . 27 171 28 2 . . . 9 . 12 . 6 3 . 2 . . 22 . . 25 34 . . 2 140 63 199 227 Missed 411 | . 4 . 25 6 . 10 46 13 1 . . . 6 . 5 . 1 3 . 1 . . 12 . . 18 17 . . 2 52 28 71 90 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Damage Taken 10792 | . 181 . 813 120 . 195 2063 566 . . . . 32 . 147 . 258 25 . 19 . . 128 . . 164 273 . . . 2208 503 1979 1118 Core 3147 | . 31 . 161 31 . . 161 162 . . . . . . 48 . . . . . . . 49 . . 17 43 . . . 1004 283 763 394 Absorbed by Shields 2400 | . . . . . . . . . . . . . . . . . . . . . . . 46 . . 59 101 . . . 68 . 1121 1005 Ignored by Resistances 6276 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 776 329 2980 2191 Regen/Repaired (Parts) 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Core Remaining (%) 75 | 100 . 87 . . . 52 70 . . . . 76 . . . . 94 . . . . 100 . . . 94 . 96 . . 40 . . 16 Volleys Fired 575 | . 19 . 42 6 . 16 125 . 1 . . . . . 7 . 1 . 1 . . 1 . . . 21 2 4 . 1 35 36 85 172 Largest 2 | . 2 . 2 2 . 2 2 . 1 . . . . . 1 . 1 . 1 . . 1 . . . 1 1 1 . 1 1 1 1 1 Hottest 180 | . 40 . 126 126 . 126 126 . 33 . . . . . 39 . 46 . 120 . . 120 . . . 120 39 80 . 80 180 180 180 180 Shots Fired 771 | . 38 . 84 12 . 30 240 . 1 . . . . . 7 . 1 . 1 . . 1 . . . 21 2 4 . 1 35 36 86 171 Gun 340 | . 38 . 84 12 . 28 160 . . . . . . . . . . . . . . . . . . . . 4 . 1 12 . . 1 Cannon 405 | . . . . . . . 72 . . . . . . . . . . . 1 . . 1 . . . 16 . . . . 23 36 86 170 Launcher 26 | . . . . . . 2 8 . 1 . . . . . 7 . 1 . . . . . . . . 5 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 230 | . 38 . 2 . . . 189 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thermal 200 | . . . 82 12 . 28 43 . . . . . . . . . . . 1 . . 1 . . . 16 . 4 . 1 12 . . . Explosive 25 | . . . . . . 2 8 . 1 . . . . . 7 . . . . . . . . . . 5 2 . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing 315 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 36 86 170 Robot Hit Streak 48 | . 6 . 9 6 . 7 16 . . . . . . . 4 . . . . . . . . . . . 1 . . . 23 4 48 19 Robot Miss Streak 12 | . 1 . 4 3 . 3 8 . . . . . . . 1 . 1 . . . . . . . . 2 . . . . 5 2 12 9 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Secondary Targets 6 | . . . 3 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 182 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 170 Shots Hit Robots 521 | . 27 . 54 8 . 17 159 2 . . . . 1 2 7 . 9 1 . . 7 . 5 3 . 4 3 4 2 4 25 2 49 126 Core Hits 550 | . 9 1 25 4 . 12 71 . . . . . 1 . 17 . 5 . . . 3 . 3 . . 7 4 1 1 2 28 3 90 263 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 34 | . . . 4 2 . 1 6 . . . . . . . 1 . 2 . . . . . 1 . . . . . . 1 1 . 7 8 Burn 9 | . . . 4 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 21 | . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 . . . . . . 1 1 . 7 8 Melee Attacks 222 | . . . . . . . . 25 3 . . 5 9 4 2 . 19 22 6 1 7 6 14 3 . 20 14 10 6 15 29 . . 2 Impact 34 | . . . . . . . . 25 3 . . 5 1 . . . . . . . . . . . . . . . . . . . . . Slashing 169 | . . . . . . . . . . . . . 8 4 2 . 19 22 6 1 7 6 14 3 . 16 10 7 4 15 23 . . 2 Piercing 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 2 . 6 . . . Sneak Attacks 15 | . . . . . . . . . . . . . . 2 . . 1 . . . . . 2 3 . 1 1 2 1 1 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Damage Inflicted 49585 | . 277 12 967 141 . 484 3546 83 33 . . . 51 142 1119 . 527 45 . . 569 . 292 229 . 727 482 339 214 329 4259 493 10476 23749 Guns 3479 | . 268 . 967 137 . 275 1832 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 39668 | . . . . . . . 1284 . . . . . . . . . . . . . . . . . . . . . . . 3945 283 10407 23749 Explosions 2558 | . . . . . . 209 402 . 33 . . . . . 1042 . 24 . . . . . . . . 487 361 . . . . . . . Melee 3548 | . . . . . . . . 83 . . . . 51 142 77 . 503 45 . . 569 . 292 229 . 240 121 339 214 329 314 . . . Ramming 332 | . 9 12 . 4 . . 28 . . . . . . . . . . . . . . . . . . . . . . . . 210 69 . Kinetic 2961 | . 268 . 15 . . . 2678 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1802 | . . . 952 137 . 275 438 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2534 | . . . . . . 209 402 . 33 . . . . . 1042 . . . . . . . . . . 487 361 . . . . . . . Electromagnetic 24 | . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . Impact 83 | . . . . . . . . 83 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 41471 | . . . . . . . . . . . . . 51 142 77 . 503 45 . . 569 . 292 229 . 168 121 185 214 329 4107 283 10407 23749 Piercing 154 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 . . . . . . Entropic 224 | . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . . . . 152 . . . Highest Corruption 9 | . . . . . . . 3 9 9 9 9 9 . . . . . . . . . . . . . . . . . . 9 1 3 2 Average Corruption 3 | . . . . . . . 3 9 9 9 9 9 . . . . . . . . . . . . . . . . . . 5 1 2 2 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 63 | . . . . . . . 10 5 2 3 1 4 . . . . . . . . . . . . . . . . . . 4 1 15 18 Message Errors 12 | . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 3 3 Matter Fused 14 | . . . . . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 4 5 Heat Flow Errors 8 | . . . . . . . 1 1 2 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . Energy Discharges 8 | . . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 9 | . . . . . . . 1 2 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . 3 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1420 | . . . . . . 41 22 63 . . . . . 67 13 . 4 10 . . 123 . . 180 . 163 45 125 52 16 146 104 100 146 Projectiles 397 | . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . 114 29 86 146 Explosions 132 | . . . . . . 41 . . . . . . . . 13 . . . . . . . . . . 66 12 . . . . . . . Melee 891 | . . . . . . . . 63 . . . . . 67 . . 4 10 . . 123 . . 180 . 97 33 125 52 16 32 75 14 . Knockbacks 16 | . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Kinetic 11 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 128 | . . . . 2 . . 40 . . . . . . . 4 . . . . . . . . . . 82 . . . . . . . . Shots 4 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Rammed 9 | . 2 2 . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 18 | . 2 3 . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . Kicked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 18 . 109 . . 138 153 226 251 237 . 252 16 . 34 . 12 24 88 62 21 84 33 223 181 380 21 128 54 168 82 . 90 147 Average Temperature 50 | . 9 . 44 . . 57 47 100 94 121 . 203 7 . 16 . 11 13 41 28 8 29 14 108 71 54 6 61 18 36 19 . 32 114 Received Heat Transfer 1572 | . 90 . 351 . . 18 702 6 . . . . 18 . 69 . 9 . . . . . 12 . . 6 41 . . . 9 9 139 93 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 6 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4588 | . . . 2368 444 . 666 1110 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2641 | . 118 50 354 269 . 238 392 324 . . . . 66 . . . . 188 . . . . 178 . . . 389 338 279 270 2053 2641 2064 . Initial 1619 | . . 45 19 124 . . 92 149 . . . . . . . . . 11 . . . . 18 . . . 150 171 189 156 151 1231 1619 . Average 410 | . 67 47 135 182 . 131 235 207 . . . . 33 . . . . 105 . . . . 66 . . . 269 263 207 214 801 1694 1867 . Maximum Alert Level 5 | . . . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 5 5 5 . Low Security (%) 42 | 100 100 100 69 93 . 60 39 51 . . . . 100 . . . . 100 . . . . 100 . . . 25 9 69 30 16 . . . Level 1 28 | . . . 30 6 . 39 60 48 . . . . . . . . . . . . . . . . . . 74 90 30 69 44 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . Level 5 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 31 . . Squads Dispatched 59 | . 2 . 3 . . . 2 2 . . . . 1 . . . . 3 . . . . 4 . . . 1 2 1 1 16 21 . . Investigation 16 | . 2 . 2 . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 2 . . . 5 . . Extermination 6 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 1 . . Reinforcement 10 | . . . 1 . . . 2 1 . . . . . . . . . 1 . . . . . . . . 1 . 1 . 3 . . . Assault 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 13 . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 65 | . . . 3 . . . 5 . . . . . . . . . 21 . . . . . . . . . . . 1 2 5 2 26 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 379 | . 6 . 24 7 . 10 46 7 1 . . . 2 1 5 . 10 6 . 1 . 1 14 . . 14 21 4 2 6 69 27 41 54 Peak Tracking Total 32 | . 2 . 7 4 . 4 5 4 1 . . . 1 1 5 . 2 4 . 1 . 2 5 . . 7 7 2 1 2 32 22 16 5 Tactical Retreats 50 | . . . . . . . 9 1 . . . . . . . . 3 2 . 1 . 2 1 . . 3 5 . . 1 6 10 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 15 | . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 2 . . . 6 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 5 4 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 52 | . . . 4 . . . 1 3 . . . . . . . . 2 . . 1 . . . . . . . 2 2 1 12 7 8 9 Max in Single Turn 2 | . . . 1 . . . 1 1 . . . . . . . . 1 . . 1 . . . . . . . 1 1 1 1 2 2 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 77 | . 3 . 5 . 1 . 2 7 . . 4 . 2 2 . . . 7 1 . 4 . 6 . 4 . 2 5 2 6 3 8 1 2 Terminals 53 | . 2 . 3 . . . 2 7 . . . . 2 1 . . . 5 1 . . . 5 . . . 2 5 2 5 2 8 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . Total Hacks 244 | . 7 . 10 . 1 . 4 23 . . 29 . 5 6 . . . 20 1 . 17 . 29 . 9 . 12 13 6 10 5 15 1 21 Successful 162 | . 4 . 7 . 1 . 3 9 . . 29 . 1 6 . . . 11 1 . 17 . 17 . 9 . 6 7 3 6 3 . 1 21 Failed 82 | . 3 . 3 . . . 1 14 . . . . 4 . . . . 9 . . . . 12 . . . 6 6 3 4 2 15 . . Catastrophic 19 | . . . . . . . . 3 . . . . . . . . . 3 . . . . 1 . . . 2 2 . . . 8 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 6 . 4 . . . 2 15 . . . . 5 . . . . 6 . . . . 25 . 1 . 6 9 4 6 2 6 . . Terminals 149 | . 6 . 8 . . . 4 23 . . . . 5 5 . . . 15 1 . . . 23 . . . 12 13 6 8 4 15 1 . Fabricators 9 | . . . . . . . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 1 . . . Terminal Hacks 136 | . 2 . 5 . 1 . 2 7 . . 29 . . 6 . . . 7 1 . 17 . 10 . 9 . 6 3 3 4 2 . 1 21 Record 43 | . . . . . 1 . . 1 . . 11 . . 5 . . . . 1 . 5 . . . 2 . . . . 1 . . . 16 Part Schematic 19 | . . . . . . . . 2 . . 10 . . . . . . . . . 4 . 3 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . Prototype ID Bank 14 | . 1 . . . . . . . . . 3 . . . . . . 1 . . 4 . . . 5 . . . . . . . . . Open Door 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 1 . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 8 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 10 | . . . 3 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 1 1 1 . . . . Gate Test 138-A 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 19 | . 2 . 2 . . . 1 2 . . . . 1 . . . . 2 . . . . 4 . . . . 4 . 1 . . . . Terminals 15 | . 1 . . . . . 1 2 . . . . 1 . . . . 2 . . . . 3 . . . . 4 . 1 . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assimilate 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Botnet 9 | . 1 . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . 1 . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 2 . 3 . . . 2 6 . . . . 2 . . . . 5 . . . . 6 . . . 2 4 1 4 1 8 . . Full Trace Events 10 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . 3 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . 2 . . 10 . . . . . . . . . 4 . 3 . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 115 | . . . . . . . . . . . . . . . . . . 69 . . . . 46 . . . . . . . . . . . Total Part Build Rating 25 | . . . . . . . . . . . . . . . . . . 18 . . . . 7 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . 4 . . 2 . . . . . 2 . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 112 | . . . . 1 . . . . . . . . . 4 . 3 2 1 . . . . 5 . 5 . . . . . . 43 48 . Largest Group 11 | . . . . 1 1 . . . . . . . . 3 . 3 3 1 . . . . 3 . 5 . . . . . . 11 4 . Highest-Rated Group 303 | . . . . 31 31 . . . . . . . . 65 . 60 98 10 . . . . 151 . 303 . . . . . . 155 56 . Highest-Rated Ally 68 | . . . . 31 31 . . . . . . . . 25 . 20 49 10 . . . . 58 . 68 . . . . . . 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 116 | . . . . 5 . . . . . . . . . 4 . . 21 . . . . . 21 . . . . . . . . 65 . . Total Damage 2562 | . . . . 83 . . . . . . . . . 122 . . 677 . . . . . 554 . . . . . . . . 1126 . . Kills 17 | . . . . 3 . . . . . . . . . 1 . . 3 . . . . . 2 . . . . . . . . 8 . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . 1 2 . 1 . 2 2 . . . 1 1 . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 14380 | 91 380 306 893 451 274 304 2067 336 114 111 22 131 112 220 143 322 679 346 152 133 88 100 318 82 277 872 239 197 149 342 529 760 1865 975 Spaces Moved 22693 | 50 201 186 326 198 128 113 683 758 346 372 75 342 337 651 428 899 947 872 466 383 193 248 652 272 977 714 575 426 428 845 1249 1762 3213 2378 Core 8 | 4 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 848 | 46 201 186 179 . . . 236 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 7518 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 270 1667 3203 2378 Wheels 1028 | . . . 147 198 128 113 442 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . . . Flight 12912 | . . . . . . . 1 758 346 372 75 342 337 651 428 899 947 872 466 383 193 248 652 272 977 714 536 426 428 845 744 . . . Fastest Speed 12 | 50 160 160 160 200 215 215 190 29 29 29 29 29 27 27 27 27 27 28 29 29 29 29 23 23 21 12 18 26 24 17 24 30 30 30 Average Speed 43 | 154 160 160 214 214 215 215 226 29 29 29 29 29 27 27 27 27 27 29 29 29 29 29 25 23 22 20 34 26 24 23 25 30 30 30 Slowest Speed 1800 | 160 160 160 320 215 215 215 1800 31 29 29 29 29 27 27 27 27 106 119 29 29 29 29 29 23 23 80 245 28 26 24 170 90 90 30 Overloaded Moves 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . 15 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . 12 . . . . 2 3 . . . . . . . . 3 . 4 . 6 4 3 . 1 . . . Cave-ins Triggered 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Spacefolds 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 . Microwarps 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 7 . . Exploration Rate (%) 51 | 5 33 51 31 52 48 33 42 22 55 64 72 60 7 68 65 85 66 28 59 61 61 49 20 44 92 64 18 48 17 84 73 49 75 91 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 13 | . 1 . 2 1 1 . . . . . 1 . . . . 2 . . 1 . 3 . . 1 . . . . . . . . . . Known Exits Taken 27 | . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 21 | . . 1 . 1 . 1 . . 2 2 . 4 . 2 1 2 1 . 2 1 . . . 1 . . . . . . . . . . Spaces Dug 807 | . . . . . . . . 18 9 . . 5 4 2 . . 2 20 6 . . 7 8 . . 15 9 5 1 7 22 389 38 240 Terrain Destroyed 2478 | . . . . . . 22 86 18 9 . . 5 4 2 51 . 2 20 7 . . 7 8 . . 84 34 7 1 7 39 444 303 1318 Melee 110 | . . . . . . . . 18 . . . 5 4 2 . . 2 20 6 . . 6 8 . . 12 9 3 1 6 6 . . 2 Projectile 2020 | . . . . . . . 18 . . . . . . . . . . . 1 . . 1 . . . 16 . 4 . 1 33 385 245 1316 AOE 348 | . . . . . . 22 68 . 9 . . . . . 51 . . . . . . . . . . 56 25 . . . . 59 58 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 26158 | 61 224 192 433 212 127 143 967 817 351 375 74 363 347 686 443 977 1337 937 474 403 212 267 786 287 1030 1395 590 479 463 958 1208 1889 4020 2631 Wait 2384 | . . . 20 1 . 9 65 20 . . . 13 . 20 . 79 358 30 . 18 . 11 99 13 10 633 1 11 . 81 28 138 661 65 Move 22274 | 49 200 185 325 197 127 112 681 737 345 371 74 341 332 644 427 898 946 871 465 382 192 247 645 271 969 713 562 417 422 844 1028 1673 3205 2377 Hop 32 | . . . . . . . . 8 . . . . 2 3 . . . . . . . . 3 . 3 . 6 4 2 . 1 . . . Pick Up 114 | 6 2 1 21 2 . 1 20 7 1 1 . 1 . . 2 . 1 4 . 1 1 . 2 . 1 1 . 2 7 3 15 4 7 . Fast Attach 86 | 6 1 . 6 . . 1 9 2 . . . 1 . . 1 . . 2 . . 1 . 1 . 1 . 5 7 6 1 13 9 5 8 Attach 65 | . . . 6 3 . . 16 6 1 . . 1 2 . . . 2 2 . . . . 1 . . 2 1 4 2 . 8 3 5 . Detach 37 | . . . 2 1 . . 8 2 . . . . 1 . . . . . . . . . . . . 1 . 4 4 . 8 3 3 . Swap 149 | . . 2 6 . . 3 10 3 . 1 . . 1 1 2 . 7 3 2 . 10 2 10 . 8 8 2 10 3 9 23 6 16 1 Drop 140 | . . 1 5 1 . 1 28 7 . 2 . 1 1 . 2 . 1 3 . 1 1 . 6 . 3 . . 6 11 4 25 12 12 6 Fire 575 | . 19 . 42 6 . 16 125 . 1 . . . . . 7 . 1 . 1 . . 1 . . . 21 2 4 . 1 35 36 85 172 Melee 209 | . . . . . . . . 25 3 . . 5 8 4 2 . 19 22 6 1 7 6 14 3 . 16 11 10 6 15 24 . . 2 Ram 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . Crush 7 | . 2 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 74 | . . . . . . . . . . . . . . 14 . . 2 . . . . . 5 . 35 . . . . . . . 18 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 Tau Ceti IV Orbit History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 472 | -10/Materials | Entered Mines 555 | -10/Mines | Met a Derelict bent on vengeance 666 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 673 | -10/Mines | Found Prototype Device 682 | -10/Mines | Learned Materials trap positions 684 | -10/Mines | Identified Exp. Sensor Array 728 | -10/Mines | Discovered new exit (range 16) 778 | -10/Mines | Entered Materials 778 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 779 | -9/Materials | Loaded intel: 14 trap records 1447 | -9/Materials | Identified exit to Mines 1636 | -9/Materials | Lost 3 parts (1p1n1u) 1671 | -9/Materials | Entered Mines 1757 | -9/Mines | Learned location of Zion (-6) 1769 | -9/Mines | Build established: Scavenger-Mutant 1791 | -9/Mines | Discovered new exit (range 8) 1981 | -9/Mines | Received a Mining Laser from a helpful Derelict 2113 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2113 | -9/Mines | Discovered new exit (range 5) 2122 | -9/Mines | Entered Exiles 2122 | -9/Exiles | Accompanied by 1 ally 2181 | -9/Exiles | Met 8R-AWN 2211 | -9/Exiles | Met EX-HEX 2297 | -9/Exiles | Met EX-DEC 2368 | -9/Exiles | Discovered new exit (range 15) 2396 | -9/Exiles | Entered Mines 2674 | -8/Mines | Discovered new exit (range 13) 2700 | -8/Mines | Entered Materials 2700 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3216 | -8/Materials | Identified exit to Storage 3333 | -8/Materials | Lost 4 parts (1p2n1u) 4218 | -8/Materials | Crushed by falling debris 4690 | -8/Materials | Discovered new exit (range 16) 4762 | -8/Materials | Identified exit to Factory 4767 | -8/Materials | Entered Factory 4767 | -7/Factory | Evolved 2 slots: Utility x2 4803 | -7/Factory | Identified exit to Lower Caves 4938 | -7/Factory | Crushed by falling debris 4969 | -7/Factory | Lost 3 parts (1n2u) 5103 | -7/Factory | Entered Lower Caves 5152 | -7/Lower Caves | Learned Factory terminal intel 5213 | -7/Lower Caves | Discovered new exit (range 7) 5216 | -7/Lower Caves | Identified exit to Lower Caves 5217 | -7/Lower Caves | Entered another Lower Caves area 5241 | -7/Lower Caves | Build established: Scout 5241 | -7/Lower Caves | Found DRS Beacon 5271 | -7/Lower Caves | Learned Factory garrison access intel 5310 | -7/Lower Caves | Learned Factory emergency access door positions 5311 | -7/Lower Caves | Found DCF Scrap (13 items) 5323 | -7/Lower Caves | Discovered new exit (range 8) 5328 | -7/Lower Caves | Identified exit to Data Miner 5328 | -7/Lower Caves | Entered Data Miner 5328 | -7/Data Miner | Discovered new exit (range 6) 5333 | -7/Data Miner | Met Data Miner 5341 | -7/Data Miner | Learned location of Section 7 (-2) 5341 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5344 | -7/Data Miner | Received God Mode back door access code from Data Miner 5350 | -7/Data Miner | Identified exit to Proximity Caves 5350 | -7/Data Miner | Entered Proximity Caves 5475 | -6/Proximity Caves | Discovered new exit (range 13) 5478 | -6/Proximity Caves | Identified exit to Factory 5480 | -6/Proximity Caves | Learned Factory stockpile data 5481 | -6/Proximity Caves | Entered Factory 5481 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5484 | -6/Factory | Loaded intel: 27 terminal locations 5485 | -6/Factory | Loaded intel: 4 garrison access locations 5536 | -6/Factory | Discovered new exit (range 5) 5537 | -6/Factory | Identified exit to Lower Caves 5593 | -6/Factory | Entered Lower Caves 5603 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5711 | -6/Lower Caves | Learned Factory terminal intel 5720 | -6/Lower Caves | Learned Factory garrison access intel 5722 | -6/Lower Caves | Learned Armory emergency access door positions 5722 | -6/Lower Caves | Learned Factory security intel 5722 | -6/Lower Caves | Learned Extension terminal intel 5778 | -6/Lower Caves | Build established: Hacker-Scout 5802 | -6/Lower Caves | Discovered new exit (range 5) 5803 | -6/Lower Caves | Identified exit to Lower Caves 5813 | -6/Lower Caves | Entered another Lower Caves area 5834 | -6/Lower Caves | Encountered a Warlord checkpoint 5893 | -6/Lower Caves | Learned 4 Factory zone layouts 5894 | -6/Lower Caves | Found DCF Scrap (13 items) 5937 | -6/Lower Caves | Discovered new exit (range 14) 5955 | -6/Lower Caves | Identified exit to Zion 5956 | -6/Lower Caves | Entered Zion 5974 | -6/Zion | Gained Derelict followers 5981 | -6/Zion | Discovered new exit (range 16) 6016 | -6/Zion | Learned location of Armory (-4) 6036 | -6/Zion | Learned Factory emergency access door positions 6100 | -6/Zion | Met Imprinter 6198 | -6/Zion | Identified exit to Proximity Caves 6201 | -6/Zion | Build established: Derelict-Scout 6278 | -6/Zion | Entered Proximity Caves 6278 | -5/Proximity Caves | Accompanied by 3 allies 6758 | -5/Proximity Caves | Lost 3 allies 6860 | -5/Proximity Caves | Found Prototype Launcher 6860 | -5/Proximity Caves | Identified Tesla Bomb Launcher 6867 | -5/Proximity Caves | Found Prototype Launcher 6867 | -5/Proximity Caves | Identified Scatter Rocket Array 6870 | -5/Proximity Caves | Found Prototype Launcher 6870 | -5/Proximity Caves | Identified Mni. Smartbomb Launcher 6950 | -5/Proximity Caves | Discovered new exit (range 16) 6954 | -5/Proximity Caves | Identified exit to Factory 6957 | -5/Proximity Caves | Entered Factory 6957 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6958 | -5/Factory | Identified exit to Upper Caves 6959 | -5/Factory | Identified exit to Factory 6962 | -5/Factory | Loaded intel: 26 terminal locations 6963 | -5/Factory | Loaded intel: 4 garrison access locations 6984 | -5/Factory | Incoming investigation squad redirected 7118 | -5/Factory | Fabricated Enh. Nova Cannon (x2) 7128 | -5/Factory | Discovered exit to Factory (range 19) 7227 | -5/Factory | Spotted B-75 Beast 7303 | -5/Factory | Entered Upper Caves 7453 | -5/Upper Caves | Discovered new exit (range 10) 7455 | -5/Upper Caves | Identified exit to Upper Caves 7455 | -5/Upper Caves | Entered another Upper Caves area 7458 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7458 | -5/Upper Caves | Encountered a Warlord checkpoint 7496 | -5/Upper Caves | Build established: Hacker-Scout 7510 | -5/Upper Caves | Found Alien Artifact 7582 | -5/Upper Caves | Discovered new exit (range 15) 7587 | -5/Upper Caves | Identified exit to Zhirov 7588 | -5/Upper Caves | Entered Zhirov 7588 | -5/Zhirov | Discovered new exit (range 3) 7594 | -5/Zhirov | Met Zhirov 7599 | -5/Zhirov | Learned location of Quarantine (-2) 7599 | -5/Zhirov | Learned location of Testing (-3) 7599 | -5/Zhirov | Learned location of Command (-1) 7602 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7606 | -5/Zhirov | Found Alien Artifact 7606 | -5/Zhirov | Identified Integrated Reactor 7606 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7616 | -5/Zhirov | Found Alien Artifact 7676 | -5/Zhirov | Identified exit to Proximity Caves 7676 | -5/Zhirov | Entered Proximity Caves 7772 | -4/Proximity Caves | Discovered exit to Factory (range 10) 7776 | -4/Proximity Caves | Entered Factory 7776 | -4/Factory | Evolved 2 slots: Utility x2 7777 | -4/Factory | Identified exit to Research 7777 | -4/Factory | Identified exit to Upper Caves 7794 | -4/Factory | Identified exit to Armory 7814 | -4/Factory | Spotted B-86 Titan 7901 | -4/Factory | Found Prototype Device 7901 | -4/Factory | Identified Adv. EM Disruption Field 7959 | -4/Factory | Fabricated X-72 Disruptor (x2) 8006 | -4/Factory | Fabricated Exp. Optical Array (x1) 8094 | -4/Factory | Entered Upper Caves 8164 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8176 | -4/Upper Caves | Identified exit to Warlord 8176 | -4/Upper Caves | Entered Warlord 8182 | -4/Warlord | Discovered new exit (range 15) 8340 | -4/Warlord | Warlord's base attacked by MAIN.C 8346 | -4/Warlord | Met Warlord 8348 | -4/Warlord | Opened Warlord's prototype stash 8353 | -4/Warlord | Found Prototype Processor 8353 | -4/Warlord | Identified Exp. Targeting Computer 8357 | -4/Warlord | Found Prototype Processor 8357 | -4/Warlord | Identified Exp. Target Analyzer 8361 | -4/Warlord | Found Prototype Device 8361 | -4/Warlord | Identified Exp. Focal Shield 8404 | -4/Warlord | Found Prototype Piercing Weapon 8404 | -4/Warlord | Identified Vortex Lance 8447 | -4/Warlord | Opened side exit 8453 | -4/Warlord | Identified exit to Proximity Caves 8453 | -4/Warlord | Entered Proximity Caves 8712 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8742 | -3/Proximity Caves | Spotted B-86 Titan 8866 | -3/Proximity Caves | Spotter reported a threat 9321 | -3/Proximity Caves | Discovered exit to Research (range 12) 9325 | -3/Proximity Caves | Entered Research 9325 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9327 | -3/Research | Identified exit to Testing 9564 | -3/Research | Entered Testing 9569 | -3/Testing | Identified exit to Research 9600 | -3/Testing | Found Prototype Device 9600 | -3/Testing | Identified Exp. Thermal Defense Suite 9636 | -3/Testing | Spotted Striker 9638 | -3/Testing | Spotted Striker 9684 | -3/Testing | Spotted Superbehemoth 9740 | -3/Testing | Found Prototype Energy Cannon 9740 | -3/Testing | Identified Potential Cannon 9761 | -3/Testing | Entered Research 9761 | -2/Research | Warlord forces began assault on 0b10 9761 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9765 | -2/Research | Identified exit to Quarantine 9820 | -2/Research | Met up with Warlord 9871 | -2/Research | Research machine network offline 9910 | -2/Research | Entered Quarantine 9928 | -2/Quarantine | Cryocooling Duct disabled 9943 | -2/Quarantine | Ambient heat levels rising (+20) 9943 | -2/Quarantine | Non-combat units ordered to evacuate 9960 | -2/Quarantine | Found Alien Artifact 9960 | -2/Quarantine | Identified Core Reset Matrix 9960 | -2/Quarantine | Identified Transdimensional Reconstructor 9960 | -2/Quarantine | Identified Dimensional Node Initializer 9960 | -2/Quarantine | Used Core Reset Matrix 9964 | -2/Quarantine | Detected hypermatrix surge 9964 | -2/Quarantine | Sensed 8 artifacts in vicinity 9977 | -2/Quarantine | Met incapacitated Sigix Warrior 9977 | -2/Quarantine | Lockdown squad dispatched 9978 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 9978 | -2/Quarantine | Unlocked Sigix quarantine chamber 9989 | -2/Quarantine | Found Sigix Containment Pod 10158 | -2/Quarantine | Lost 4 allies 10169 | -2/Quarantine | Discovered new exit (range 16) 10232 | -2/Quarantine | Spotted Fortress 10244 | -2/Quarantine | Discovered new exit (range 21) 10248 | -2/Quarantine | Identified exit to Section 7 10252 | -2/Quarantine | Entered Section 7 10253 | -2/Section 7 | Sensed 22 artifacts in vicinity 10260 | -2/Section 7 | Identified exit to Access 10289 | -2/Section 7 | Found Microwarp Drive 10295 | -2/Section 7 | Initialized slip node 10346 | -2/Section 7 | Found Integrated Mediator 10346 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 10424 | -2/Section 7 | Found Spacefold Activator 10444 | -2/Section 7 | Spotted Alpha 7 10446 | -2/Section 7 | Spotted B-99 Colossus 10458 | -2/Section 7 | Found Integrated Dissipator 10458 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10460 | -2/Section 7 | Found Integrated Dissipator 10460 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10462 | -2/Section 7 | Found Integrated Dissipator 10462 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10472 | -2/Section 7 | Found LRC Matter Compressor 10472 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 10478 | -2/Section 7 | Found LRC Armor 10478 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 10499 | -2/Section 7 | Spotted Executioner 10502 | -2/Section 7 | Search patrols dispatched 10502 | -2/Section 7 | Spotted Striker 10502 | -2/Section 7 | Spotted Striker 10516 | -2/Section 7 | Found Transdimensional Reconstructor 10581 | -2/Section 7 | Spotted Striker 10581 | -2/Section 7 | Spotted Striker 10584 | -2/Section 7 | Found Sigix Shearcannon 10589 | -2/Section 7 | Spotted Executioner 10608 | -2/Section 7 | Integrated with Sigix Exoskeleton 10609 | -2/Section 7 | Sigix Warrior commented on Exoskeleton integration 10614 | -2/Section 7 | Destroyed Striker 10618 | -2/Section 7 | Destroyed Striker 10675 | -2/Section 7 | Destroyed Executioner 10677 | -2/Section 7 | Destroyed Executioner 10689 | -2/Section 7 | Found Prototype Device 10689 | -2/Section 7 | Identified Adv. Kinecellerator 10693 | -2/Section 7 | Found Prototype Processor 10698 | -2/Section 7 | Destroyed 8 combat bots 10725 | -2/Section 7 | Spotted Executioner 10725 | -2/Section 7 | Spotted Executioner 10735 | -2/Section 7 | Destroyed Executioner 10736 | -2/Section 7 | Core integrity fell below 50% 10737 | -2/Section 7 | Destroyed Executioner 10739 | -2/Section 7 | Found Prototype Processor 10739 | -2/Section 7 | Identified Exp. Core Analyzer 10744 | -2/Section 7 | Found Exp. Core Analyzer 10763 | -2/Section 7 | Found Integrated Reactor 10763 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10777 | -2/Section 7 | Spotted S7 Guard 10781 | -2/Section 7 | Entered Access 10781 | -1/Access | Evolved 2 slots: Utility x2 10786 | -1/Access | Emitted hypermatrix ping 10791 | -1/Access | Assembled emerged from beneath the floor 10896 | -1/Access | Build established: Alien-Sigix 11162 | -1/Access | Energy Cycler disabled 11290 | -1/Access | Assembled emerged from beneath the floor 11310 | -1/Access | Assembled emerged from beneath the floor 11360 | -1/Access | Assembled emerged from beneath the floor 11365 | -1/Access | Garrison activated, responded to threat 11399 | -1/Access | Spotted B-99 Colossus 11418 | -1/Access | Discovered new exit (range 17) 11462 | -1/Access | Assembled emerged from beneath the floor 11468 | -1/Access | Discovered new exit (range 14) 11469 | -1/Access | Assembled emerged from beneath the floor 11541 | -1/Access | Spotted Investigator 11541 | -1/Access | Entered Command 11546 | -1/Command | Emitted hypermatrix ping 11551 | -1/Command | Assembled emerged from beneath the floor 11560 | -1/Command | Lost 8 allies 11647 | -1/Command | Spotted M Guard 11647 | -1/Command | Spotted M Guard 11647 | -1/Command | Spotted Combat Programmer 11648 | -1/Command | Spotted Combat Programmer 11662 | -1/Command | Destroyed Combat Programmer 11666 | -1/Command | Destroyed Combat Programmer 11690 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 11699 | -1/Command | Destroyed M Guard 11707 | -1/Command | Destroyed M Guard 11707 | -1/Command | All MAIN.C guards destroyed 11721 | -1/Command | Found Prototype Device 11721 | -1/Command | Identified Thermal Barrier 11725 | -1/Command | Found Prototype Device 11725 | -1/Command | Identified AEGIS Remote Shield 11755 | -1/Command | 0b10 Conduit disabled 11761 | -1/Command | Met MAIN.C 11799 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 11799 | -1/Command | Destroyed MAIN.C Shell 11799 | -1/Command | Spotted M Shell/Def 11799 | -1/Command | Spotted M Shell/Atk 11799 | -1/Command | Spotted M Shell/Def 11799 | -1/Command | Spotted M Shell/Atk 11799 | -1/Command | Spotted M Shell/Atk 11799 | -1/Command | Spotted M Shell/Def 11799 | -1/Command | Spotted M Shell/Atk 11799 | -1/Command | Spotted M Shell/Def 11801 | -1/Command | MAIN.C activated Command garrisons 11806 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 11809 | -1/Command | Discovered new exit (range 17) 11856 | -1/Command | Destroyed MAIN.C 11860 | -1/Command | Discovered new exit (range 39) 11860 | -1/Command | Discovered new exit (range 195) 11860 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 11862 | -1/Command | Found Zero-point Reactor 11973 | -1/Command | Core integrity fell below 50% 12767 | -1/Command | Assembled emerged from beneath the floor 12816 | -1/Command | Assembled emerged from beneath the floor 12934 | -1/Command | Assembled emerged from beneath the floor 12972 | -1/Command | Phase Generator disabled 12994 | -1/Command | Assembled emerged from beneath the floor 13023 | -1/Command | Assembled emerged from beneath the floor 13105 | -1/Command | Assembled emerged from beneath the floor 13115 | -1/Command | Found Quantum Capacitor 13399 | -1/Command | Warped through subspace to slip node 13399 | -1/Command | Discovered new exit (range 4) 13406 | -1/Command | Entered Access_0 13407 | -1/Access_0 | Sensed 1 artifact in vicinity 13407 | -1/Access_0 | Met Architect 13410 | -1/Access_0 | Destroyed A8 13424 | -1/Access_0 | Architect warped through subspace 13463 | -1/Access_0 | Architect warped through subspace 13473 | -1/Access_0 | Subspace Access Node disabled 13482 | -1/Access_0 | Architect warped through subspace 13498 | -1/Access_0 | A6 warped into view 13505 | -1/Access_0 | Destroyed A6 13508 | -1/Access_0 | Architect warped through subspace 13532 | -1/Access_0 | Subspace Access Node disabled 13540 | -1/Access_0 | Architect warped through subspace 13544 | -1/Access_0 | Subspace Access Node disabled 13567 | -1/Access_0 | A5 warped into view 13572 | -1/Access_0 | Destroyed A5 13588 | -1/Access_0 | Architect warped through subspace 13601 | -1/Access_0 | Destroyed A2 13602 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 13638 | -1/Access_0 | Architect warped through subspace 13658 | -1/Access_0 | Singularity Gate disabled 13659 | -1/Access_0 | Singularity Gate disabled 13679 | -1/Access_0 | Architect warped through subspace 13704 | -1/Access_0 | Architect warped through subspace 13718 | -1/Access_0 | Architect warped through subspace 13722 | -1/Access_0 | Subspace Access Node disabled 13731 | -1/Access_0 | Destroyed Architect 13732 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 13763 | -1/Access_0 | A4 warped into view 13781 | -1/Access_0 | Destroyed A4 14103 | -1/Access_0 | A3 warped into view 14105 | -1/Access_0 | Core integrity fell below 20% 14109 | -1/Access_0 | Destroyed A3 14112 | -1/Access_0 | Found Prototype Ballistic Gun 14112 | -1/Access_0 | Identified A3's Sniper Rifle 14128 | -1/Access_0 | Found Sigix Broadsword 14366 | -1/Access_0 | Warped through subspace to slip node 14366 | -1/Access_0 | Discovered new exit (range 8) 14381 | *** | Destroyed 0b10! Last Messages --------------- 14343_ Quantum Shear penetrates Wall. 14351_ System corrupted: Quantum Capacitor fused. 14353_ Quantum Shear penetrates Wall. 14353_ Quantum Shear penetrates Earth. 14353_ Quantum Shear penetrates Wall. 14362_ Quantum Shear penetrates Earth. 14366_ Warped through subspace, drawn to slip node. 14366_ EXIT=FOUND 14368_ Quantum Shear penetrates Wall. 14368_ Quantum Shear penetrates Earth. 14370_ Quantum Shear penetrates Wall. 14370_ Quantum Shear penetrates Earth. 14371_ System corrupted: Component data lost. 14371_ Quantum Shear penetrates Earth. 14372_ Quantum Shear penetrates Wall. 14372_ Quantum Shear penetrates Earth. 14377_ Quantum Shear penetrates Wall. 14377_ Quantum Shear penetrates Earth. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#################################??????? | | ??????????#################################??????? | | ??????????#################################??????? | | ?????????###################################?????? | | ?????????###################################?????? | | ?????????###################################?????? | | ?????????###################################?????? | | ????????################# ##################?????? | | ????????################ ##################????? | | ????????################ X #################?????? | | ????????################ #################?????? | | ???????################ #################?????? | | ???????################ ##################?????? | | ???????################# #################?????? | | ???????################ ################??????? | | ???????################ ##################?????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ??????################## ##################?????? | | ???????#################;;"################??????? | | ???????################ ################??????? | | ???????################ ###############??????? | | ???????############### "" ##############??????? | | ???????############### ;; #############??????? | | ????????############# "" # ###########???????? | | ????????############# ## ##########???????? | | ????????############ ### #########???????? | | ?????????########### # #### #######????????? | | ??????????########## # ###########?????????? | | ??????????########## # ##########?????????? | | ???????????########### #########??????????? | | ????????????########### ########???????????? | | ?????????????########## #######????????????? | | ????????????########### #####??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 220 Energy Generation 95 Energy Capacity 450 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 1 Jamming Range 14 Additional Mass Support 20 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Point Defense Rating 160 Evasion (%) 69 Core Analysis 8 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 36 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -5/Factory | Preloaded X-72 Disruptor | x2 | -4/Factory | Preloaded Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Dimensional Node Initializer Integrated Mediator Microwarp Drive Spacefold Activator Integrated Dissipator LRC Matter Compressor LRC Armor Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Transdimensional Reconstructor Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed PortableFlakRedistributor Manual? 0 Play Time 03:22:45 Cumulative 255.6 hours Start 2025.02.13 @ 20:35:30 End 2025.02.14 @ 00:20:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type 3 Total 11 Types 3/1/3/2/0/0/1/1/0 Lore% 81 Gallery% 70 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 179ed9b4-4376-484f-9af2-cbf1e7c1e8d3