Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 22:46:43 Player: Legion Result: Destroyed by Lightning with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (24) 120 Value Destroyed (827) 827 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (3561) 3561 TOTAL SCORE: 11228 Bonus ------- Pacifist 200 Follower Combat Kills 879 Entered DSFs 500 Met Sigix 2000 Friendly Fire -18 Cogmind --------- Core Integrity 0/1300 Matter 202/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer Jamming Amplifier > --- WEAPON (3) ------- Advanced Remote Datajack > --- INVENTORY (5) ---- Huge Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Enhanced Biometal Leg Cooled Gravmag System Combat Antigrav System Antigrav Array Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Terrain Scanner Jamming Amplifier Reaction Control System Reaction Control System Hacking Suite > --- WEAPON ----------- Scythe > --- INVENTORY -------- Reaction Control System Reaction Control System Improved Powered Armor Micro-nuke Launcher Advanced Remote Datajack [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion VTOL Module Treads Biometal Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Reaction Control System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Powered Armor Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Upp Res Qua Slots Evolved 14 | . . . 2 2 2 . 2 . 2 2 . . 2 . Power 2 | . . . . . 1 . . . . . . . 1 . Propulsion 5 | . . . 1 1 . . 1 . 1 1 . . . . Utility 6 | . . . 1 1 1 . 1 . 1 1 . . . . Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 122 | . 3 . 5 16 4 6 12 14 3 12 3 3 25 16 Power 15 | . 1 . . 1 . 4 1 3 . 1 . . 3 1 Engine 4 | . 1 . . 1 . . . . . . . . 2 . Core 9 | . . . . . . 4 1 3 . 1 . . . . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 43 | . . . 1 6 1 1 4 7 1 7 . 1 7 7 Treads 3 | . . . . . . . . . . . . . 1 2 Leg 6 | . . . . 1 . . . 1 . . . . 1 3 Wheel 1 | . . . 1 . . . . . . . . . . . Hover 14 | . . . . . 1 . 2 . . 6 . 1 3 1 Flight 19 | . . . . 5 . 1 2 6 1 1 . . 2 1 Utility 45 | . 2 . 1 5 2 1 6 1 2 4 2 2 13 4 Device 23 | . 1 . . . 1 1 4 1 1 2 1 1 8 2 Storage 1 | . . . 1 . . . . . . . . . . . Processor 14 | . 1 . . 3 1 . 2 . . . . . 5 2 Hackware 1 | . . . . . . . . . . . 1 . . . Protection 6 | . . . . 2 . . . . 1 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | . . . 3 4 1 . 1 3 . . 1 . 2 4 Energy Gun 6 | . . . . 2 . . 1 1 . . 1 . . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . 1 . 1 . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . 1 1 . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . 1 1 Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 . . . . . . . 3 1 Parts Lost 92 | . . . 4 12 . 5 11 5 . 8 12 2 12 21 Power 13 | . . . 1 1 . 4 . 1 . 1 1 . 2 2 Propulsion 42 | . . . 1 7 . . 5 2 . 5 7 1 4 10 Utility 26 | . . . 1 2 . 1 5 1 . 1 3 1 6 5 Weapon 11 | . . . 1 2 . . 1 1 . 1 1 . . 4 Highest Loss Streak 12 | . . . 4 12 . 3 7 4 . 5 5 1 3 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 5 4 5 4 5 3 3 3 1 4 4 4 4 4 3 Power . | 1 1 1 1 . . . . . . . . . . . Propulsion . | 3 1 . . . . 1 . . 1 . . . . . Utility 1 | . . 2 1 . . 1 2 . 1 1 3 3 2 1 Weapon 1 | 1 1 1 2 3 1 . . . 1 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 16 | . . . . . 1 3 4 4 2 . . . 1 1 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . 1 . 2 . . . . . . Utility 6 | . . . . . . 1 4 . . . . . . 1 Weapon 6 | . . . . . 1 1 . 2 1 . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 94 100 93 55 75 88 84 47 82 81 49 18 45 50 Engine 2 | . 13 14 10 4 11 7 . . . . . . . . Core 3 | . . . . . . 5 11 5 11 7 1 . . . Leg 4 | . 28 28 21 4 . . . . . . . . 1 1 Wheel 1 | . . . 7 5 . . . . . . . . . . Hover 7 | . . . . . 14 23 17 . . 16 13 2 5 3 Flight 5 | . . . . 2 . . 9 16 35 16 3 . 2 1 Device 7 | . 9 14 10 . 5 8 16 4 9 15 12 . 5 3 Storage 2 | . 11 . 11 5 . . . . . . . . . . Processor 15 | . 2 14 11 11 28 28 19 13 11 10 10 10 17 24 Hackware 1 | . . . . . . . . . . . 1 5 4 2 Protection 1 | . . . . 5 . . . . 1 7 3 . 1 1 Ballistic Gun 5 | . 28 28 19 7 5 5 . 5 11 5 . . . . Special Melee Weapon 1 | . . . 2 2 7 7 5 . . . . . . . Peak Build Rating 90 | 6 8 8 11 23 38 41 54 34 46 86 87 26 90 90 Average Rating 38 | 6 6 8 10 12 31 37 43 24 42 68 47 17 55 62 On Entrance 26 | 6 6 8 8 8 11 38 38 19 34 46 81 15 15 68 Avg Prop Armor Cover (%) 11 | . . . 6 6 6 6 10 8 . 5 11 . 18 19 Naked Turns 16 | . . . . 16 . . . . . . . . . . Heaviest Build 39 | 10 11 6 12 27 9 15 21 17 21 39 29 8 29 33 Greatest Support 68 | 20 20 20 20 12 16 16 36 20 24 50 30 11 30 68 Greatest Overweight (x) 9 | . . . . 2 . . 1 1 . 1 1 2 9 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 7 5 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 5 5 6 8 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | 4 4 5 4 5 3 3 3 1 4 4 4 4 4 3 Final Capacity 8 | 8 5 5 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 3 5 . 5 5 5 5 5 3 1 Class Distribution -------------------- 81% | Mutant 9% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scavenger-Sprinter | -6/Extension Scavenger-Sprinter | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Upp Res Qua Matter Collected 1638 | 200 . 30 . . . 36 204 493 . 184 26 24 275 166 Remotely . | . . . . . . . . . . . . . . . Salvage Created 708 | . . . 131 . . 36 . 245 . 96 . . . 200 Parts 37 | . . . 8 . . 5 . 14 . 3 . . . 7 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Upp Res Qua Combat Hostiles Destroyed 22 | . . . 7 . . 2 . 4 . 4 . . . 5 Melee 2 | . . . . . . . . . . . . . . 2 Guns 10 | . . . . . . 2 . 4 . 4 . . . . AOE 9 | . . . 7 . . . . . . . . . . 2 Classes Destroyed 7 | . . . 3 . . 1 . 1 . . . . . 2 Worker 1 | . . . 1 . . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . Swarmer 12 | . . . 4 . . . . 4 . 4 . . . . Cutter 2 | . . . . . . 2 . . . . . . . . Grunt 6 | . . . 3 . . . . . . . . . . 3 Duelist 1 | . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . . . 8 . . 1 . 2 . 4 . . . 3 Combat Bots Only 7 | . . . 7 . . 1 . 2 . 4 . . . 3 Max Kills in Single Turn 4 | . . . 4 . . 1 . 1 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Upp Res Qua Hostile Shots Fired 1080 | . . 11 72 111 . 24 126 65 . 73 117 49 272 160 Missed 481 | . . 5 31 33 . 14 54 27 . 28 60 14 158 57 Hits 599 | . . 6 41 78 . 10 72 38 . 45 57 35 114 103 Melee 28 | . . . . 1 . 4 22 . . . . . . 1 Projectile 571 | . . 6 41 77 . 6 50 38 . 45 57 35 114 102 AOE 5 | . . . . . . 2 3 . . . . . . . Critical Strikes 36 | . . . . 3 . 3 9 . . 4 3 3 4 7 Damage Taken 11562 | . . 81 510 1255 . 366 1117 522 . 875 1070 726 2301 2739 Core 3612 | . . 17 140 325 . 124 544 198 . 131 364 525 435 809 Absorbed by Shields 129 | . . . . . . . 106 23 . . . . . . Regen/Repaired (Parts) 18 | . . . . . . . 18 . . . . . . . Core Remaining (%) 62 | 100 . 93 65 40 . 82 . 12 100 . . 11 . . Volleys Fired 86 | . . . 3 4 . 12 . 40 . 12 . . 8 7 Largest 2 | . . . 2 2 . 1 . 2 . 2 . . 1 1 Hottest 92 | . . . 50 55 . 25 . 92 . 46 . . 5 75 Shots Fired 120 | . . . 6 5 . 12 . 57 . 24 1 . 8 7 Gun 102 | . . . 3 4 . 12 . 57 . 24 1 . . 1 Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . . . 3 1 . . . . . . . . . 3 Special 11 | . . . . . . . . . . . . . 8 3 Kinetic 85 | . . . 3 1 . 12 . 45 . 24 . . . . Thermal 16 | . . . . 3 . . . 12 . . 1 . . . Explosive 7 | . . . 3 1 . . . . . . . . . 3 Electromagnetic 1 | . . . . . . . . . . . . . . 1 Robot Hit Streak 11 | . . . 3 . . 4 . 10 . 11 . . . 2 Robot Miss Streak 6 | . . . 1 . . 4 . 6 . 3 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 67 | . . . 4 2 . 6 2 31 . 12 . . . 10 Core Hits 48 | . . . 11 1 . 3 . 14 . 7 . . . 12 Critical Kills 3 | . . . . . . 1 . . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 Critical Strikes 4 | . . . . . . 1 . . . . . . . 3 Destroy 1 | . . . . . . 1 . . . . . . . . Smash 3 | . . . . . . . . . . . . . . 3 Melee Attacks 21 | . . . 1 2 . . 2 . . . . . . 16 Impact 13 | . . . . . . . . . . . . . . 13 Slashing 3 | . . . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2029 | . . . 438 49 . 94 . 479 . 210 . . . 759 Guns 785 | . . . 7 . . 94 . 479 . 174 . . . 31 Cannons . | . . . . . . . . . . . . . . . Explosions 937 | . . . 431 13 . . . . . . . . . 493 Melee 231 | . . . . . . . . . . . . . . 231 Ramming 76 | . . . . 36 . . . . . 36 . . . 4 Kinetic 678 | . . . 7 . . 94 . 403 . 174 . . . . Thermal 76 | . . . . . . . . 76 . . . . . . Explosive 937 | . . . 431 13 . . . . . . . . . 493 Electromagnetic 31 | . . . . . . . . . . . . . . 31 Impact 231 | . . . . . . . . . . . . . . 231 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . 1 . 1 . 2 7 7 11 23 Average Corruption 5 | . . . . . . 1 . 1 . 2 4 7 2 14 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 41 | . . . . . . . . 2 . . 4 4 8 23 Message Errors 8 | . . . . . . . . . . . . . 3 5 Matter Fused 11 | . . . . . . . . 1 . . . 2 2 6 Heat Flow Errors 2 | . . . . . . . . 1 . . 1 . . . Energy Discharges 5 | . . . . . . . . . . . 2 1 1 1 Data Loss (minor) 5 | . . . . . . . . . . . . 1 2 2 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . 1 . . . Misdirections 8 | . . . . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 72 | . . . 3 . . . . . . . . . . 69 Projectiles . | . . . . . . . . . . . . . . . Explosions 23 | . . . 3 . . . . . . . . . . 20 Melee 49 | . . . . . . . . . . . . . . 49 Knockbacks 2 | . . . . . . . . . . . . . . 2 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 252 | . . . 39 17 . . . . . 18 . . . 178 Shots 5 | . . . 2 . . . . . . . . . . 3 Rammed 6 | . . . . 4 . . . . . 1 . . . 1 Targets Rammed 6 | . . . . 4 . . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 210 | . . . 21 14 . . . 210 . 36 85 . . . Average Temperature 46 | . . . 9 9 . . . 63 . 13 33 . . . Received Heat Transfer 1672 | . . 45 210 477 . . 143 24 . 183 51 106 27 406 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . . Heat Transferred 148 | . . . . . . . . 148 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Upp Res Qua Maximum Alert Level 2 | . . . . 1 . . . 2 1 . . . 2 1 Low Security (%) 87 | 100 100 100 100 99 100 100 100 76 . 100 . . 60 97 Level 1 9 | . . . . . . . . 14 100 . . . 30 2 Level 2 2 | . . . . . . . . 9 . . . . 8 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 509 | . 6 . 169 200 126 108 40 509 249 181 . . 440 206 Initial 249 | . . . . 70 91 63 40 12 249 112 . . . 161 Average 97 | . . . 12 59 106 81 9 136 239 130 . . 178 139 Influence Increases 2788 | . 6 . 255 279 60 65 140 719 . 239 45 . 675 305 Destroy 0b10 Robot/C 880 | . . . 140 . . 40 . 400 . 80 . . 120 100 Destroy 0b10 Robot/NC 80 | . . . 5 . . . . 5 . . . . 70 . Destroy Leader 178 | . . . 30 . . 10 . 60 . 10 . . 48 20 Allied During Kill 116 | . . . . . . . . 96 . . . . 20 . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . 10 Successful Hack 158 | . 6 . 11 28 40 . 5 14 . 14 . . 4 36 Select Force Hacks 20 | . . . . . 20 . . . . . . . . . Disable Machine 75 | . . . . 15 . . . . . . . . 30 30 Destroy Structure 386 | . . . 24 11 . . . 9 . . . . 308 34 Partial Spotted 75 | . . . . 15 . . 15 . . 15 . . 30 . Lose Combat Pursuer 810 | . . . 45 210 . 15 120 135 . 120 45 . 45 75 Influence Decreases 2702 | . 6 . 86 248 169 78 191 237 280 327 186 . 388 506 Entered New Map 845 | . . . . 99 109 28 38 15 260 117 53 . . 126 Time Decay 1093 | . 6 . 66 110 60 . 93 132 20 130 58 . 248 170 Lost Part 674 | . . . 20 39 . 50 30 50 . 80 75 . 120 210 Lost Ally 60 | . . . . . . . . 40 . . . . 20 . Purge Threat 30 | . . . . . . . 30 . . . . . . . Squads Dispatched 21 | . 1 . . . 1 1 3 4 . 6 . . 5 . Investigation 9 | . . . . . 1 . 1 4 . 2 . . 1 . Extermination 4 | . . . . . . . 1 . . 1 . . 2 . Reinforcement 5 | . 1 . . . . 1 1 . . . . . 2 . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Upp Res Qua Distress Signals 5 | . . . 1 2 . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 171 | . 3 12 20 19 . 5 18 28 . 12 13 3 16 22 Peak Tracking Total 18 | . 3 18 13 17 . 3 10 9 . 7 10 3 8 6 Tactical Retreats 25 | . . . 1 5 . 1 5 4 . 3 1 . 2 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Upp Res Qua Traps Triggered 8 | . 1 . . . . 2 2 . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . 4 Reused 1 | . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Upp Res Qua Machines Disabled 6 | . . . . 1 . . . . . . . . 2 3 Max in Single Turn 2 | . . . . 1 . . . . . . . . . 2 Garrison Access 2 | . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Upp Res Qua Machines Accessed 43 | . 2 . 4 7 4 . 6 7 2 2 . . 4 5 Terminals 33 | . 2 . 4 6 2 . 2 7 1 1 . . 4 4 Fabricators 2 | . . . . . 1 . 1 . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . . . . Recycling Units 2 | . . . . . . . 1 . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . . . 1 Total Hacks 101 | . 5 . 8 27 6 . 14 16 6 4 . . 6 9 Successful 45 | . 2 . 3 8 6 . 9 6 2 1 . . 1 7 Failed 55 | . 3 . 5 18 . . 5 10 4 3 . . 5 2 Catastrophic 15 | . 3 . . 3 . . 1 5 1 2 . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . Manual 28 | . 3 . 3 13 1 . 2 3 2 . . . 1 . Terminals 76 | . 5 . 8 23 2 . 4 16 2 2 . . 6 8 Fabricators 7 | . . . . . 3 . 4 . . . . . . . Repair Stations 3 | . . . . . 1 . 2 . . . . . . . Recycling Units 7 | . . . . . . . 3 . 4 . . . . . Scanalyzers 4 | . . . . 4 . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . 2 . . . 1 Terminal Hacks 29 | . 2 . 3 7 2 . 1 6 . 1 . . 1 6 Record 3 | . . . . . 1 . . . . . . . . 2 Open Door 5 | . . . . . . . . 4 . . . . . 1 Open DSF 2 | . . . . . 1 . . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . . . . . . . . Emergency Access Points 3 | . . . 1 1 . . . . . 1 . . . . Terminal Index 5 | . 1 . 1 1 . . . 1 . . . . . 1 Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . Alert Level 3 | . 1 . . 2 . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . 1 . . . . . 1 Fabricator Hacks 5 | . . . . . 2 . 3 . . . . . . . Network Status 2 | . . . . . 1 . 1 . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . Build 2 | . . . . . 1 . 1 . . . . . . . Repair Station Hacks 3 | . . . . . 1 . 2 . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 2 . 2 . . . . . Report Inventory 2 | . . . . . . . 1 . 1 . . . . . Retrieve Matter 2 | . . . . . . . 1 . 1 . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 Seal Access 2 | . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Download 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 . 4 5 2 . 4 5 2 2 . . 3 1 Full Trace Events 11 | . . . 1 2 . . 1 4 . 2 . . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 162 | . . . . . 81 . 81 . . . . . . . Total Robot Build Rating 2 | . . . . . . . 2 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . Time 50 | . . . . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . 2 . . 1 . . . . . . 2 Non-combat 2 | . . . . 1 . . . . . . . . . 1 Combat 3 | . . . . 1 . . 1 . . . . . . 1 Robot Hacks Applied 6 | . . . . 2 . . 2 . . . . . . 2 parse_system 6 | . . . . 2 . . 2 . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Upp Res Qua Total Allies 7 | . . . . . . . 2 4 . . . 1 . . Largest Group 4 | . . . . . . . 1 4 . . . 1 1 . Highest-Rated Group 224 | . . . . . . . 10 224 . . . 138 138 . Highest-Rated Ally 159 | . . . . . . . 10 159 . . . 138 138 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 58 | . . . . . . . . 45 . . . . 13 . Total Damage 5426 | . . . . . . . . 1561 . . . . 3865 . Kills 37 | . . . . . . . . 17 . . . . 20 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Upp Res Qua Active Infowar (turns) 2128 | . 97 18 334 257 125 156 410 . . . 2 . 389 340 Optics 2062 | . 33 18 334 257 125 156 410 . . . . . 389 340 Sensors 147 | . . . . . . . 147 . . . . . . . Terrain 44 | . . . . . . . . . . . . . 43 1 Seismic 429 | . 97 18 314 . . . . . . . . . . . Machine Analysis 754 | . . . . 67 125 156 406 . . . . . . . Cloaking 43 | . . . . . . . . . . . . . . 43 Jamming 2 | . . . . . . . . . . . 2 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Upp Res Qua Turns Passed 3434 | 2 142 18 334 273 125 156 435 351 56 270 185 141 606 340 Spaces Moved 3941 | 1 104 16 190 258 166 113 551 443 226 295 367 250 709 252 Core 891 | . . . . 135 39 . 52 . . . 130 175 351 9 Treads . | . . . . . . . . . . . . . . . Legs 406 | 1 104 16 190 44 . . . . . . . . 25 26 Wheels 79 | . . . . 79 . . . . . . . . . . Hover 1524 | . . . . . 127 113 466 . . 158 235 75 286 64 Flight 1041 | . . . . . . . 33 443 226 137 2 . 47 153 Fastest Speed 20 | 120 120 120 120 50 50 76 34 23 20 20 35 50 37 40 Average Speed 62 | 120 120 120 120 87 69 76 65 34 20 53 46 53 63 84 Slowest Speed 500 | 120 120 120 120 190 76 76 110 120 20 109 116 150 500 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . 6 . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 29 | 2 30 11 24 33 5 90 19 52 6 10 56 41 24 36 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . 2 2 . . Spaces Dug 11 | . . . . 11 . . . . . . . . . . Terrain Destroyed 70 | . . . 29 11 . . . . . . . . . 30 Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 70 | . . . 29 11 . . . . . . . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Ext Fac Fac Upp Upp Res Qua Total 4735 | 2 121 15 289 298 174 173 628 584 236 387 382 254 853 339 Wait 407 | . 10 . 89 5 . 6 24 78 . 59 10 . 90 36 Move 3917 | . 103 15 189 257 165 112 550 432 225 294 366 249 708 252 Hop 4 | . . . . . . . . 4 . . . . . . Pick Up 46 | . 2 . 1 5 2 5 5 9 5 4 . . 6 2 Fast Attach 88 | . 3 . 2 9 3 6 6 13 1 6 2 3 20 14 Attach 48 | . . . 2 7 1 . 11 2 2 5 1 1 9 7 Detach 29 | . 1 . 1 3 . 1 6 2 . 2 1 1 8 3 Swap 3 | . . . 1 . . . 1 . . 1 . . . . Drop 36 | 2 2 . . 2 3 5 6 4 3 3 2 . 4 . Fire 86 | . . . 3 4 . 12 . 40 . 12 . . 8 7 Melee 21 | . . . 1 2 . . 2 . . . . . . 16 Ram 7 | . . . . 4 . . . . . 1 . . . 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . 26 17 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Extension -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 18) 145 | -10/Materials | Entered Mines 146 | -10/Mines | Assembled infested the area 149 | -10/Mines | Discovered new exit (range 13) 157 | -10/Mines | Learned location of Storage (-9) 163 | -10/Mines | Entered Materials 163 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 312 | -9/Materials | Build established: Mutant 488 | -9/Materials | Discovered new exit (range 8) 497 | -9/Materials | Entered another Materials area 497 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 507 | -8/Materials | Destroyed 7 combat bots 510 | -8/Materials | Central database locked down 517 | -8/Materials | Lost 4 parts (1p1n1u1w) 647 | -8/Materials | Identified exit to Factory 673 | -8/Materials | Released all parts (2) 686 | -8/Materials | Core integrity fell below 50% 704 | -8/Materials | Lost 12 parts (1p7n2u2w) 770 | -8/Materials | Entered Factory 770 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 894 | -7/Factory | Identified exit to DSF 895 | -7/Factory | Entered DSF 947 | -7/DSF | Additional patrols routed to DSF 1041 | -7/DSF | Discovered new exit (range 15) 1051 | -7/DSF | Entered Factory 1051 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1054 | -6/Factory | Lost 3 parts (2p1u) 1176 | -6/Factory | Fabricated T-07 Excavator (x2) 1236 | -6/Factory | Lost 3 parts (1n2u) 1428 | -6/Factory | Repaired Imp. Gravmag System? 1462 | -6/Factory | Core integrity fell below 50% 1481 | -6/Factory | Lost 7 parts (3n3u1w) 1481 | -6/Factory | Discovered new exit (range 15) 1486 | -6/Factory | Identified exit to Extension 1486 | -6/Factory | Entered Extension 1517 | -6/Extension | Spotted B-75 Beast 1672 | -6/Extension | Rescued A7 1672 | -6/Extension | Core integrity fell below 20% 1683 | -6/Extension | Lost 4 parts (1p2n1w) 1727 | -6/Extension | Rescued a captive Derelict 1775 | -6/Extension | Rescued a captive Derelict 1776 | -6/Extension | Rescued a captive Derelict 1828 | -6/Extension | Spotted B-75 Beast 1836 | -6/Extension | Discovered new exit (range 3) 1837 | -6/Extension | Identified exit to Factory 1837 | -6/Extension | Entered Factory 1837 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1865 | -5/Factory | Lost 3 allies 1879 | -5/Factory | Discovered new exit (range 13) 1887 | -5/Factory | Identified exit to Factory 1893 | -5/Factory | Entered another Factory area 1893 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1923 | -4/Factory | Garrison activated, responded to threat 1970 | -4/Factory | Lost 3 parts (2n1u) 2049 | -4/Factory | Found Imp. Powered Armor 2053 | -4/Factory | Found Imp. Powered Armor 2070 | -4/Factory | Lost 5 parts (1p3n1w) 2124 | -4/Factory | Spotted B-86 Titan 2161 | -4/Factory | Discovered new exit (range 5) 2162 | -4/Factory | Identified exit to Upper Caves 2163 | -4/Factory | Entered Upper Caves 2184 | -4/Upper Caves | Build established: Scavenger-Mutant 2200 | -4/Upper Caves | Spotted B-86 Titan 2203 | -4/Upper Caves | Learned Research stockpile data 2253 | -4/Upper Caves | Lost 5 parts (1p4n) 2306 | -4/Upper Caves | Lost 4 parts (3n1w) 2341 | -4/Upper Caves | Discovered new exit (range 15) 2347 | -4/Upper Caves | Identified exit to Upper Caves 2348 | -4/Upper Caves | Entered another Upper Caves area 2358 | -4/Upper Caves | Lost 3 parts (3u) 2375 | -4/Upper Caves | Learned Research trap positions 2395 | -4/Upper Caves | Spotted B-86 Titan 2406 | -4/Upper Caves | Core integrity fell below 50% 2464 | -4/Upper Caves | Core integrity fell below 20% 2486 | -4/Upper Caves | 99-TNT showed up to help 2488 | -4/Upper Caves | 99-TNT revealed a hidden path 2488 | -4/Upper Caves | Identified exit to Research 2489 | -4/Upper Caves | Entered Research 2489 | -3/Research | Accompanied by 1 ally (99-TNT) 2489 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 2490 | -3/Research | Loaded intel: 112 trap records 2519 | -3/Research | Build established: Mutant 2659 | -3/Research | Spotted B-86 Titan 3003 | -3/Research | Lost 3 parts (1p2u) 3074 | -3/Research | System corruption reached 10% 3091 | -3/Research | Discovered new exit (range 4) 3094 | -3/Research | Identified exit to Quarantine 3095 | -3/Research | Entered Quarantine 3121 | -3/Quarantine | Found Alien Artifact 3121 | -3/Quarantine | Identified Transdimensional Reconstructor 3121 | -3/Quarantine | Warped through subspace 3131 | -3/Quarantine | Lost 6 parts (2p2n2u) 3239 | -3/Quarantine | Core integrity fell below 50% 3282 | -3/Quarantine | Met incapacitated Sigix Warrior 3282 | -3/Quarantine | Lockdown squad dispatched 3385 | -3/Quarantine | Core integrity fell below 20% 3392 | -3/Quarantine | Spotted Lightning 3395 | -3/Quarantine | Lost 4 parts (3n1w) 3399 | -3/Quarantine | Spotted Lightning 3399 | -3/Quarantine | Spotted Lightning 3435 | -3/Quarantine | Destroyed by Lightning with EMDS Last Messages --------------- 03427_ Power Maul destroyed. 03428_ Jacked Lightning... >>parse_system Reading system data... New IDs: Exp. Heat Sink Exp. Targeting Computer Exp. Phase Shifter Exp. EM Shield EMDS [Achievement: Analysis Probe] 03428_ EMDS Slug penetrates Sigix Quarantine Chamber. 03429_ Slammed into Lightning. 03429_ Imp. Target Analyzer broken. 03429_ Destabilizing: Short circuit. 03431_ Jacked I-47 Archangel... >>parse_system Reading system data... 03435_ EMDS Slug penetrates Machine. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????# # #####+####### | | ???????# "" # | | ???????# """ # | | ???????# "!" # | | ???????# """ / ############# | | ???????# "" # #???????????? | | ???????# # #???????????? | | ???????########### ##??????????? | | ??????########### #??????????? | | ####### #??????????? | | # # " #??????????? | | # # #??????????? | | # ! # ####### #??????????? | | # # #?????#######??????????? | | # # #??#####???????????????? | | # # #? """""" ?????????????? | | #! # #? """""" !#??????????? | | # # #* """""" #??????????? | | # # # ! #??????????? | | # !;[ + ! #??????????? | | # # # """ """ #??????????? | | # # % #?? """T"""????????????? | | ####### ##???#####?????????????? | | ??????# T#?????????????????????? | | ???#### ####???????????????????? | | ???#"" @ ""#???????????????????? | | ???# ""#???????????????????? | | ???# i ""#???????????????????? | | ???# """h""#???????????????????? | | ???# "&"h""#???????????????????? | | ???# """ ""#???????????????????? | | ???# ""#???????????????????? | | ???# h ""#???????????????????? | | ???#" ""#???????????????????? | | ???###########???????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 34 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Cloak Strength 2 Armor Coverage 950 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 66 Melee Accuracy 6 Target Analysis 9 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ T-07 Excavator | -7/Factory | Downloaded Fabricated ------------ T-07 Excavator | x2 | -6/Factory Repaired ---------- Imp. Gravmag System | 64% | -6/Factory Studied --------- Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Achiever Alien Tech Analysis Probe Brute Force Can't Catch Me Deadly Force False Reunion My Command Is Your Wish Party Time Prison Break Subspace Traveler Challenges ------------ None Game ------ Seed ShadeStealthTendrils Manual? 0 Play Time 01:49:51 Cumulative 38.0 hours Start 2026.02.24 @ 19:50:17 End 2026.02.24 @ 22:46:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 25 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 30 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c320fc2-e951-42f3-91c0-1fef061ac183