Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.18 @ 15:28:24 Player: Cinder Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (15) 75 Value Destroyed (631) 631 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7866 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 23/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (9) ------ Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Antigrav System Field Propulsion Drive Q-thruster > --- UTILITY ---------- Gravity Neutralizer Improved Sensor Array Advanced Transmission Jammer Layered Heavy Armor Plating Advanced System Shield > --- WEAPON ----------- KE Penetrator > --- INVENTORY -------- Nova Cannon Hypervelocity Railgun Hardcell Cannon Linear Accelerator Gamma Bomb Array [Rating: 101] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Gyrokinetic Inverter Treads Armored Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Flight Unit Utility Advanced System Shield Device Improved Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Layered Heavy Armor Plating Weapon Assault Rifle Energy Gun Backup Laser I Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Qua Res Slots Evolved 16 | . . 2 2 2 . 2 2 2 . . 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion 9 | . . 2 1 1 . 1 1 1 . . 1 . 1 Utility 7 | . . . 1 1 . 1 1 1 . . 1 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 73 | 6 4 7 2 . 1 1 6 8 . . 21 2 15 Power 9 | 1 1 . 1 . . . . . . . 4 . 2 Engine 3 | 1 1 . 1 . . . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . Reactor 5 | . . . . . . . . . . . 3 . 2 Propulsion 28 | 2 2 6 . . . 1 3 1 . . 7 2 4 Treads 1 | . . . . . . . . . . . . . 1 Leg 9 | 2 2 . . . . . . . . . 3 . 2 Wheel 2 | . . . . . . . 2 . . . . . . Hover 5 | . . . . . . . . 1 . . 3 . 1 Flight 11 | . . 6 . . . 1 1 . . . 1 2 . Utility 19 | 1 1 . 1 . 1 . 2 3 . . 7 . 3 Device 11 | . 1 . 1 . 1 . 1 1 . . 4 . 2 Storage 2 | 1 . . . . . . . . . . 1 . . Processor 2 | . . . . . . . 1 1 . . . . . Hackware 3 | . . . . . . . . 1 . . 1 . 1 Protection 1 | . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 17 | 2 . 1 . . . . 1 4 . . 3 . 6 Energy Gun 1 | . . . . . . . . 1 . . . . . Energy Cannon 3 | . . . . . . . . 1 . . 1 . 1 Ballistic Gun 7 | 2 . . . . . . . 1 . . 2 . 2 Ballistic Cannon 2 | . . . . . . . . . . . . . 2 Launcher 2 | . . . . . . . 1 . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . . 1 . 1 Parts Lost 59 | . . 3 . . 3 . 12 10 2 . 6 5 18 Power 6 | . . . . . . . 1 1 . . 2 1 1 Propulsion 25 | . . 2 . . 2 . 7 2 1 . 1 1 9 Utility 13 | . . . . . . . 3 3 . . 1 2 4 Weapon 15 | . . 1 . . 1 . 1 4 1 . 2 1 4 Highest Loss Streak 11 | . . 3 . . 3 . 11 9 1 . 3 5 9 To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Backups 4 | 3 7 7 7 8 7 7 4 1 . 1 2 5 4 Power . | . 1 1 1 1 1 . . . . 1 . . . Propulsion 1 | 2 4 4 4 4 3 3 1 . . . . . . Utility . | . . . . 1 1 1 . . . . . . . Weapon 2 | . 1 2 2 2 2 1 1 1 . . 2 5 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 10 | . 5 1 . . . 2 . . . 1 1 . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 6 | . 5 1 . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon 3 | . . . . . . 2 . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 42 | . 87 97 72 61 58 45 19 25 19 10 29 62 37 Engine 3 | . 14 11 9 7 5 5 1 2 . . . . . Leg 4 | . 28 2 . . 1 . . . . . 2 9 1 Hover 5 | . . . . . . . . 6 4 . 7 14 12 Flight 6 | . . 39 36 30 27 20 5 . . . . 8 5 Device 5 | . 3 11 9 7 8 13 4 1 . . 9 13 6 Storage 3 | . 14 11 9 7 7 6 1 . . . . . . Processor 1 | . . . . . . . 3 3 5 5 . . . Hackware 2 | . . . . . . . . 1 5 5 . 4 5 Ballistic Gun 5 | . 27 20 . . . . . 1 . . 3 3 2 Peak Build Rating 101 | 6 7 13 15 14 17 19 19 28 26 9 95 101 78 Average Rating 31 | 5 6 10 13 14 14 18 10 15 24 7 43 97 63 On Entrance 20 | . 6 7 12 14 14 14 19 5 26 9 . 95 69 Avg Prop Armor Cover (%) 18 | . . . . . . . 20 20 26 . 4 11 15 Naked Turns 46 | . . . . . . . . 12 . 2 32 . . Heaviest Build 40 | 13 14 14 12 12 12 12 12 11 1 . 40 39 33 Greatest Support 58 | 20 20 17 17 17 17 14 14 12 3 3 40 40 58 Greatest Overweight (x) 8 | . 1 . . . 1 . . 3 . . 8 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 8 8 8 6 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 3 1 1 5 5 5 Average Carried 4 | 3 7 7 7 8 7 7 3 1 . . 2 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 7 8 8 8 8 1 . 1 . 5 5 2 Class Distribution -------------------- 83% | Mutant 9% | Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Qua Res Matter Collected 1133 | 141 92 . . . . . 290 40 10 . 164 . 396 Remotely . | . . . . . . . . . . . . . . Salvage Created 439 | . 118 . . . . . . . . . 164 . 157 Parts 34 | . 17 . . . . . . . . . 15 . 2 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Qua Res Combat Hostiles Destroyed 15 | . 7 . . . . . . . . . 4 . 4 Guns 10 | . 7 . . . . . . . . . 3 . . Cannons 5 | . . . . . . . . . . . 1 . 4 Classes Destroyed 4 | . 2 . . . . . . . . . 1 . 1 Swarmer 9 | . 6 . . . . . . . . . 3 . . Cutter 1 | . . . . . . . . . . . . . 1 Grunt 1 | . 1 . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . 1 . 3 Best Kill Streak 3 | . 3 . . . . . . . . . 2 . 3 Combat Bots Only 3 | . 3 . . . . . . . . . 2 . 3 Max Kills in Single Turn 1 | . 1 . . . . . . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Qua Res Hostile Shots Fired 820 | . 31 45 . . 9 1 113 75 50 . 123 60 313 Missed 299 | . 9 21 . . 3 1 39 19 24 . 50 28 105 Hits 521 | . 22 24 . . 6 . 74 56 26 . 73 32 208 Melee 12 | . . . . . 3 . . . . . . . 9 Projectile 509 | . 22 24 . . 3 . 74 56 26 . 73 32 199 AOE 6 | . . . . . 1 . . . . . . . 5 Critical Strikes 21 | . . . . . 1 . 2 3 1 . 4 . 10 Actively Blocked 5 | . . . . . . . . . . . . . 5 Damage Taken 11064 | . 173 295 . . 192 3 1553 1211 436 . 1503 849 4849 Core 3702 | . 88 54 . . 58 . 914 435 306 . 365 28 1454 Absorbed by Shields 13 | . . . . . . . . . . . . . 13 Core Remaining (%) 72 | 100 64 86 100 . 91 100 8 . . 35 . 69 . Volleys Fired 77 | . 15 . . . . . . 6 . . 32 . 24 Largest 2 | . 2 . . . . . . 2 . . 1 . 2 Hottest 135 | . 40 . . . . . . 135 . . 110 . 113 Shots Fired 99 | . 30 . . . . . . 12 . . 32 . 25 Gun 69 | . 30 . . . . . . 9 . . 29 . 1 Cannon 29 | . . . . . . . . 3 . . 3 . 23 Launcher 1 | . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 85 | . 30 . . . . . . 3 . . 29 . 23 Thermal 10 | . . . . . . . . 9 . . . . 1 Explosive . | . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . 3 . 1 Robot Hit Streak 9 | . 4 . . . . . . 9 . . 4 . 6 Robot Miss Streak 4 | . 2 . . . . . . 1 . . 3 . 4 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 63 | . 14 . . . . . . 17 1 . 17 . 14 Core Hits 31 | . 8 . . . . . . 4 . . 9 . 10 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . . 2 Blast 2 | . . . . . . . . . . . . . 2 Melee Attacks 7 | . . . . . . . . 6 1 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . 6 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1265 | . 169 . . . . 7 5 201 . . 400 . 483 Guns 621 | . 157 . . . . . . 125 . . 339 . . Cannons 506 | . . . . . . . . 76 . . 61 . 369 Explosions 114 | . . . . . . . . . . . . . 114 Melee . | . . . . . . . . . . . . . . Ramming 24 | . 12 . . . . 7 5 . . . . . . Kinetic 934 | . 157 . . . . . . 69 . . 339 . 369 Thermal 132 | . . . . . . . . 132 . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 175 | . . . . . . . . . . . 61 . 114 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . 4 . . . 1 13 8 Average Corruption 3 | . . . . . . . 2 . . . 1 5 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 7 | . . . . . . . 3 . . . . 4 . Message Errors 1 | . . . . . . . 1 . . . . . . Matter Fused 1 | . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 1 . . . . 1 . Misdirections 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 28 | . . . . . . . . . . . . . 28 Projectiles 25 | . . . . . . . . . . . . . 25 Explosions 3 | . . . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . . . 3 1 . . . . . 51 Shots 4 | . . . . . . . . . . . . . 4 Rammed 5 | . . . . . . 1 3 . . . . . 1 Targets Rammed 7 | . 1 . . . . 1 4 . . . . . 1 Kicked 2 | . 1 . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 162 | . 6 9 . . . . 162 78 . . 102 . 32 Average Temperature 37 | . 6 3 . . . . 82 37 . . 56 . 24 Received Heat Transfer 655 | . 12 78 . . . . 45 331 18 . 45 . 126 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 296 | . . . . . . . . 296 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Qua Res Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 135 | . 115 105 31 30 21 . 135 79 . . 60 2 79 Initial 73 | . . . 31 4 21 . . 73 . . 40 2 . Average 22 | . 50 35 21 5 17 . 6 29 . . 20 . 18 Influence Increases 1286 | . 185 135 9 30 . . 150 113 150 . 180 . 334 Destroy 0b10 Robot/C 300 | . 140 . . . . . . . . . 80 . 80 Destroy Leader 60 | . 30 . . . . . . . . . 20 . 10 Successful Hack 36 | . . . 9 . . . . 6 . . 5 . 16 Disable Machine 15 | . . . . . . . . . . . . . 15 Destroy Structure 20 | . . . . . . . . 2 . . . . 18 Partial Spotted 75 | . . 30 . 30 . . . . . . . . 15 Lose Combat Pursuer 780 | . 15 105 . . . . 150 105 150 . 75 . 180 Influence Decreases 1271 | . 185 60 74 10 30 . . 228 110 15 236 4 319 Entered New Map 187 | . . . 44 6 9 . . 77 14 15 20 2 . Time Decay 705 | . 100 30 30 4 . . . 139 86 . 176 2 138 Lost Part 244 | . . 30 . . 21 . . 12 10 . 40 . 131 Purge Threat 135 | . 85 . . . . . . . . . . . 50 Squads Dispatched 18 | . 1 2 . . 1 3 3 1 . . 2 1 4 Investigation 4 | . . 1 . . . 1 1 . . . . 1 . Extermination 4 | . . . . . . . . 1 . . 1 . 2 Reinforcement 10 | . 1 1 . . 1 2 2 . . . 1 . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Qua Res Distress Signals 2 | . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 120 | . 9 13 2 . 4 6 16 9 9 . 15 7 30 Peak Tracking Total 12 | . 4 7 2 . 4 4 12 4 10 . 4 6 11 Tactical Retreats 23 | . 1 2 . . . . 2 3 4 . 5 . 6 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Qua Res Traps Triggered 11 | . 3 . . . 3 . 2 . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Qua Res Machines Disabled 1 | . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Qua Res Machines Accessed 21 | . 2 2 3 1 . 2 1 1 . . 3 2 4 Terminals 20 | . 2 2 3 1 . 2 1 . . . 3 2 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 40 | . 4 4 6 1 . 4 2 1 . . 5 4 9 Successful 17 | . 2 2 2 1 . . . 1 . . 3 . 6 Failed 23 | . 2 2 4 . . 4 2 . . . 2 4 3 Catastrophic 6 | . . 1 1 . . 1 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . . . . Terminals 39 | . 4 4 6 1 . 4 2 . . . 5 4 9 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 16 | . 2 2 2 1 . . . . . . 3 . 6 Record 4 | . . . 1 . . . . . . . . . 3 Robot Analysis 1 | . . 1 . . . . . . . . . . . Open DSF 3 | . . . . 1 . . . . . . 1 . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 Unreport Threat 2 | . 1 . . . . . . . . . . . 1 Locate Traps 3 | . 1 1 . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 1 2 1 . . 1 1 . . . 2 2 2 Full Trace Events 4 | . . 1 . . . 1 1 . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . . . Non-combat 2 | . . . . . . . . 2 . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 3 . . . . . parse_system 1 | . . . . . . . . 1 . . . . . find_chute 2 | . . . . . . . . 2 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Qua Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Qua Res Active Infowar (turns) 1192 | . 76 93 67 27 52 87 158 233 . . 218 88 93 Optics 336 | . . . . . . . 103 233 . . . . . Sensors 563 | . 76 93 67 27 52 87 51 . . . 1 16 93 IFF 157 | . . . . . 9 87 61 . . . . . . Jamming 305 | . . . . . . . . . . . 217 88 . ECM 1 | . . . . . . . 1 . . . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Qua Res Turns Passed 2605 | 72 322 93 67 27 52 87 158 399 240 16 491 107 474 Spaces Moved 3307 | 51 209 183 123 93 86 235 322 317 476 29 406 126 651 Core 1094 | 5 . . . . . . 159 275 476 29 70 . 80 Treads . | . . . . . . . . . . . . . . Legs 436 | 46 209 . . . 1 . . . . . 138 . 42 Wheels 13 | . . . . . . . 13 . . . . . . Hover 353 | . . . . . . . . 42 . . 198 113 . Flight 1411 | . . 183 123 93 85 235 150 . . . . 13 529 Fastest Speed 29 | 50 120 29 29 29 29 34 34 50 50 50 50 55 39 Average Speed 57 | 113 120 30 29 29 32 34 44 55 50 50 91 82 46 Slowest Speed 450 | 120 190 31 29 29 190 34 90 200 50 50 450 85 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 28 | . . 3 1 . 1 7 4 . . . . . 12 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 39 28 17 3 86 10 20 12 66 3 17 31 24 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 . . . 1 1 . Scrap Searched 1 | . . . . . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 10 | . . . . . . . . 2 . . . . 8 Melee . | . . . . . . . . . . . . . . Projectile 10 | . . . . . . . . 2 . . . . 8 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Upp Upp Res Qua Res Total 3886 | 62 252 217 152 92 108 236 331 529 477 31 489 127 783 Wait 354 | . 2 23 28 . . . 1 191 . . 20 . 89 Move 3240 | 50 208 176 120 92 83 222 313 316 475 28 405 125 627 Hop 27 | . . 3 1 . 1 6 4 . . . . . 12 Pick Up 33 | 6 7 4 . . . 4 1 1 1 . 8 . 1 Fast Attach 53 | 6 8 1 1 . 1 . 1 5 . . 18 2 10 Attach 28 | . . 6 . . 1 2 6 3 . . 2 . 8 Detach 13 | . . 2 1 . 1 . . 1 . 2 . . 6 Swap 5 | . 3 . 1 . . . . . . . 1 . . Drop 20 | . 8 2 . . . 2 1 . . 1 3 . 3 Fire 77 | . 15 . . . . . . 6 . . 32 . 24 Melee 7 | . . . . . . . . 6 1 . . . . Ram 4 | . . . . . . . 3 . . . . . 1 Kick 2 | . 1 . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . 21 . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Propulsion x2 484 | -9/Materials | Discovered new exit (range 16) 488 | -9/Materials | Entered another Materials area 488 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 516 | -8/Materials | Lost 3 parts (2n1w) 530 | -8/Materials | Identified exit to Storage 552 | -8/Materials | Discovered new exit (range 11) 555 | -8/Materials | Entered Factory 555 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 576 | -7/Factory | Identified exit to DSF 582 | -7/Factory | Entered DSF 600 | -7/DSF | Additional patrols routed to DSF 629 | -7/DSF | Discovered new exit (range 14) 634 | -7/DSF | Entered Factory 634 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 659 | -6/Factory | Lost 3 parts (2n1w) 718 | -6/Factory | Discovered new exit (range 9) 721 | -6/Factory | Entered another Factory area 721 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 802 | -5/Factory | Core integrity fell below 50% 831 | -5/Factory | Lost 11 parts (1p7n3u) 857 | -5/Factory | Core integrity fell below 20% 857 | -5/Factory | Spotted B-75 Beast 875 | -5/Factory | Discovered new exit (range 8) 879 | -5/Factory | Entered another Factory area 879 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1157 | -4/Factory | Lost 9 parts (1p2n2u4w) 1269 | -4/Factory | Discovered new exit (range 13) 1278 | -4/Factory | Identified exit to Upper Caves 1278 | -4/Factory | Entered Upper Caves 1367 | -4/Upper Caves | Learned 4 Research zone layouts 1463 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 1500 | -4/Upper Caves | Core integrity fell below 50% 1514 | -4/Upper Caves | Discovered new exit (range 8) 1517 | -4/Upper Caves | Identified exit to Upper Caves 1518 | -4/Upper Caves | Entered another Upper Caves area 1525 | -4/Upper Caves | Discovered new exit (range 7) 1528 | -4/Upper Caves | Identified exit to Research 1534 | -4/Upper Caves | Entered Research 1534 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1856 | -3/Research | Lost 3 parts (1p1n1w) 1892 | -3/Research | Found Gamma Bomb Array 2019 | -3/Research | Discovered new exit (range 4) 2025 | -3/Research | Entered Quarantine 2092 | -3/Quarantine | Spotted Alpha 7 2105 | -3/Quarantine | System corruption reached 10% 2121 | -3/Quarantine | Discovered new exit (range 16) 2132 | -3/Quarantine | Entered Research 2132 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2158 | -2/Research | Lost 5 parts (1p1n2u1w) 2249 | -2/Research | Found Prototype Device 2249 | -2/Research | Identified Adv. EM Shield 2500 | -2/Research | Lost 5 parts (3n2u) 2502 | -2/Research | Core integrity fell below 50% 2554 | -2/Research | Lost 4 parts (2n1u1w) 2601 | -2/Research | Core integrity fell below 20% 2606 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02591_ Centrium Leg destroyed. 02591_ Biometal Leg destroyed. 02592_ U-05 Engineer lays Concrete. 02593_ Slug penetrates Wall. 02596_ Acquired Mic. Antimatter Reactor. 02596_ Slug penetrates Wall. 02598_ Wall collapses. 02598_ KE Penetrator destroyed. 02600_ Penetrated by Slug. 02600_ Arm. Heavy Treads destroyed. 02600_ Slug penetrates Wall. 02600_ Penetrated by Slug. 02601_ Wall collapses. 02602_ Adv. System Shield destroyed. 02603_ Penetrated by Slug. 02603_ Slug penetrates P-80 Master. 02603_ Gamma Bomb Array destroyed. 02603_ Destroyed Gamma Bomb Array. 02603_ Door malfunctions. 02603_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????# # | | ????????????????# ! # | | ????????????????# " | | ????????????????# "" "" # #################+# | | ????????????????? ""G"" # #?????????????????? | | ????????############# #?????????????????? | | ????????? #?????????????????? | | ????????????# #?????????????????? | | ????????????# #?????????????????? | | ????????????# +?????????????????? | | ????????????# ### # #?????????????????? | | ????????????# #?# # #?????????????????? | | ?# ???????# #?######## #?????????????????? | | ##### #????????# #???##?##?????????? | | ?# ########## #???# # ##????????? | | ?? 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"#??????? | | ?# ! # # ##??????? | | # ##???????? | | ! # # ##???????? | | + = ### ###????????? | | # ##########+######+#;##?######??????????? | | # #??????? ??????? ???????????????????? | | ####?# #?????? ???????????????????????????? | | ???? #?????# ??????????????????????????? | | ??# #?????# ??????????????????????????? | | ??# #?????# """ ?????????????????????????? | | ??# #?????# = """ ?????????????????????????? | | ??#########?????# """ ????????????????????????? | | ????????????????# +???????????????????????? | | ????????????????# ???? #???????????????????????? | | ????????????????####????##???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 600 Resistance: EM 50 Evasion (%) 64 Recoil Reduction 2 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Desperate Times Junior Dev Not Today, Chutes Challenges ------------ None Game ------ Seed ShadingNavigationTearclaws Manual? 0 Play Time 01:03:23 Cumulative 72.0 hours Start 2026.05.16 @ 21:43:43 End 2026.05.18 @ 15:28:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67d20724-cd28-43bf-b737-44d27d37632e