Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.15 @ 20:00:29 Player: Rathori Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (512) 512 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1042 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 88/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Ion Engine Aluminum Leg Structural Scanner Sensor Array Seismic Analyzer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter > --- WEAPON ----------- EM Shotgun Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Structural Scanner Sensor Array Seismic Analyzer Light Armor Plating [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 6 21 1 Power 4 | 1 3 . Engine 2 | 1 1 . Core 2 | . 2 . Reactor . | . . . Propulsion 9 | 2 7 . Treads . | . . . Leg 9 | 2 7 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 1 7 1 Device 2 | . 2 . Storage 2 | 1 1 . Processor 2 | . 2 . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 3 | 1 2 . Energy Cannon 1 | . 1 . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 3 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 5 | . 3 2 Highest Loss Streak 4 | . 1 4 Average Slot Usage (%) 97 | . 98 87 Engine 6 | . 6 . Core 7 | . 6 11 Leg 28 | . 28 28 Storage 13 | . 13 14 Processor 10 | . 10 13 Protection 2 | . 3 . Energy Gun 9 | . 8 11 Energy Cannon 3 | . 3 . Ballistic Gun 13 | . 14 7 Naked Turns . | . . . Heaviest Build 16 | 13 16 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 5 6 Most Carried 6 | 1 6 6 Average Carried 5 | . 5 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 1 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 628 | 227 399 2 Remotely . | . . . Salvage Created 584 | . 561 23 Parts 33 | . 33 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 14 2 Guns 14 | . 12 2 Cannons 2 | . 2 . Classes Destroyed 4 | . 3 1 Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 12 | . 11 1 Assembled 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1318 | . 835 483 Core 269 | . 149 120 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 76 | . 67 9 Largest 2 | . 2 2 Hottest 80 | . 80 65 Shots Fired 126 | . 110 16 Gun 107 | . 91 16 Cannon 19 | . 19 . Launcher . | . . . Special . | . . . Kinetic 74 | . 67 7 Thermal 35 | . 35 . Explosive . | . . . Electromagnetic 17 | . 8 9 Robot Hit Streak 10 | . 10 4 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 86 | . 73 13 Core Hits 32 | . 27 5 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 990 | . 892 98 Guns 745 | . 647 98 Cannons 245 | . 245 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 451 | . 435 16 Thermal 364 | . 364 . Explosive . | . . . Electromagnetic 175 | . 93 82 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Effects 2 | . 2 . Message Errors 1 | . 1 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 473 | . 473 106 Average Temperature 124 | . 138 47 Received Heat Transfer 363 | . 336 27 Effects 4 | . 4 . Shutdowns 1 | . 1 . Energy Bleed 1 | . 1 . Matter Decay 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 793 | . 793 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 172 | . 172 30 Initial . | . . . Average 57 | . 64 3 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 26 10 Peak Tracking Total 4 | . 3 4 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 13 | . 13 . Reused 4 | . 4 . Traps Extracted . | . . . Installed . | . . . Triggered 4 | . 4 . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 30 . Successful 15 | . 15 . Failed 15 | . 15 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Prototype ID Bank 1 | . 1 . Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Reprogram Traps 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Assimilate 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 9 . Full Trace Events 5 | . 5 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 14 | . 14 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1831 | 53 1620 158 Spaces Moved 1200 | 40 1065 95 Core 8 | 8 . . Treads . | . . . Legs 1192 | 32 1065 95 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 109 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 3 97 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1473 | 46 1303 124 Wait 149 | . 130 19 Move 1198 | 39 1064 95 Hop . | . . . Pick Up 10 | 1 9 . Fast Attach 12 | 6 6 . Attach . | . . . Detach . | . . . Swap 16 | . 15 1 Drop 12 | . 12 . Fire 76 | . 67 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 7) 628 | -10/Materials | Discovered new exit (range 13) 795 | -10/Materials | Identified exit to Materials 795 | -10/Materials | Identified exit to Mines 1333 | -10/Materials | Core integrity fell below 50% 1489 | -10/Materials | Repaired Lgt. Nuclear Core 1674 | -10/Materials | Entered Mines 1681 | -10/Mines | Learned location of Storage (-7) 1727 | -10/Mines | Assembled infested the area 1738 | -10/Mines | Learned Materials garrison access intel 1823 | -10/Mines | Core integrity fell below 20% 1832 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. UI-VJM(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." UI-VJM(g) slips back into the shadows. ALERT: Infestation in the mines, dispatching Demolisher response squad. Acquired derelict log, extracted data. Data stored: Materials garrison access intel. as-50754 destroyed. Switching to secondary target: as-27865. Lgt. Assault Rifle destroyed. Acquired 2 matter. Destroyed Aluminum Leg. G-47 Trooper destroyed. EM Shotgun destroyed. Lgt. Nuclear Core destroyed. Discarded Imp. Signal Interpreter. Aluminum Leg destroyed. Lgt. Armor Plating destroyed. 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