Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.02 @ 02:17:08 Player: pGoos Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (930) 930 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2745 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Treads Medium Matter Pod (100) Terrain Scanner Hardened Light Armor Plating Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Hover Unit > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Terrain Scanner > --- WEAPON ----------- Electrolaser Light Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine High-capacity Storage Unit Medium Matter Pod Sensor Array Hardened Light Armor Plating Light Assault Rifle Missile Launcher Missile Launcher Mining Claw [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Weapon Mining Claw Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 57 | 6 9 24 18 Power 11 | 1 3 3 4 Engine 7 | 1 3 3 . Core 4 | . . . 4 Reactor . | . . . . Propulsion 22 | 2 2 13 5 Treads 5 | . 2 2 1 Leg 14 | 2 . 8 4 Wheel . | . . . . Hover 2 | . . 2 . Flight 1 | . . 1 . Utility 9 | 1 2 2 4 Device 2 | . . 1 1 Storage 6 | 1 2 1 2 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 2 6 5 Energy Gun 4 | 1 1 1 1 Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 3 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 4 | . 1 2 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 29 | . 4 10 15 Power 4 | . 1 1 2 Propulsion 15 | . 1 8 6 Utility 1 | . . . 1 Weapon 9 | . 2 1 6 Highest Loss Streak 6 | . 3 5 6 Average Slot Usage (%) 79 | . 75 80 83 Engine 7 | . 10 9 . Core 1 | . . . 7 Treads 10 | . 20 3 4 Leg 15 | . 6 21 22 Hover 3 | . . 7 3 Device 2 | . . 4 4 Storage 14 | . 16 14 12 Processor 1 | . . . 8 Energy Gun 5 | . 6 5 3 Ballistic Gun 5 | . 4 3 12 Slashing Weapon 7 | . 9 9 1 Naked Turns . | . . . . Heaviest Build 58 | 12 44 28 58 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 16 | 2 2 6 16 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 18 | 6 14 12 18 Average Capacity 10 | 5 10 10 12 Most Carried 12 | 4 12 11 10 Average Carried 8 | 2 8 8 9 Final Capacity 18 | 6 12 10 18 Final Carried 10 | 4 10 10 9 Class Distribution -------------------- 81% | Mutant 10% | Scavenger-Mutant 5% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 983 | 215 159 292 317 Remotely . | . . . . Salvage Created 1195 | . 372 306 517 Parts 58 | . 22 15 21 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 31 | . 8 12 11 Melee 16 | . 7 8 1 Guns 10 | . 1 4 5 AOE 4 | . . . 4 Classes Destroyed 8 | . 5 2 1 Worker 2 | . 1 . 1 Builder 1 | . 1 . . Recycler 2 | . 1 . 1 Mechanic 1 | . . . 1 Watcher 2 | . . 1 1 Swarmer 15 | . 1 8 6 Grunt 15 | . 7 3 5 Sentry 1 | . . 1 . Best Kill Streak 5 | . 5 4 5 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 4 | . 1 1 4 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3686 | . 645 1269 1772 Core 1002 | . 121 322 559 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 100 51 19 . Volleys Fired 69 | . 20 10 39 Largest 3 | . 2 2 3 Hottest 106 | . 65 43 106 Shots Fired 140 | . 32 16 92 Gun 139 | . 32 16 91 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 99 | . 12 16 71 Thermal 40 | . 20 . 20 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 19 | . 11 8 19 Robot Miss Streak 7 | . 2 1 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 142 | . 39 35 68 Core Hits 60 | . 17 15 28 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks 79 | . 17 51 11 Impact 9 | . . . 9 Slashing 70 | . 17 51 2 Piercing . | . . . . Sneak Attacks 7 | . 5 . 2 Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 2778 | . 852 648 1278 Guns 1167 | . 288 151 728 Cannons . | . . . . Explosions 250 | . . . 250 Melee 1351 | . 560 497 294 Ramming 10 | . 4 . 6 Kinetic 760 | . 85 151 524 Thermal 407 | . 203 . 204 Explosive 250 | . . . 250 Electromagnetic . | . . . . Impact 271 | . . . 271 Slashing 1080 | . 560 497 23 Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Effects 10 | . . 10 . Message Errors 4 | . . 4 . Matter Fused 2 | . . 2 . Data Loss (minor) 2 | . . 2 . Targeting Errors 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 81 | . . 15 66 Projectiles . | . . . . Explosions . | . . . . Melee 81 | . . 15 66 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | 1 1 . 2 Targets Rammed 7 | 1 1 . 5 Kicked 3 | . . . 3 Crushed . | . . . . Highest Temperature 297 | . 144 . 297 Average Temperature 89 | . 50 . 113 Received Heat Transfer 1047 | . 342 246 459 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 917 | . 473 . 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 366 | . 145 204 366 Average Influence 89 | . 45 73 216 Maximum Alert Level 1 | . . 1 1 Low Security (%) 88 | 100 100 97 49 Level 1 11 | . . 2 50 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 . 5 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 8 | . 2 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 16 24 27 Peak Tracking Total 8 | . 3 5 8 Tactical Retreats 7 | . 1 3 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 5 | . 5 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 4 3 1 Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 16 | . 7 7 2 Successful 11 | . 4 5 2 Failed 5 | . 3 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 5 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Branch Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 . 2 Retrieve Matter 1 | . . . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1840 | 83 693 686 378 Spaces Moved 843 | 58 366 308 111 Core 16 | 7 . 8 1 Treads 314 | . 245 69 . Legs 444 | 51 121 162 110 Wheels . | . . . . Hover 69 | . . 69 . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 149 | 119 151 148 159 Slowest Speed 850 | 150 200 350 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 23 | 5 57 18 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 16 | . 1 15 . Terrain Destroyed 20 | . 1 15 4 Melee 16 | . 1 15 . Projectile . | . . . . AOE 4 | . . . 4 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1137 | 68 440 418 211 Wait 40 | . 12 8 20 Move 839 | 57 365 306 111 Hop . | . . . . Pick Up 21 | 4 10 5 2 Fast Attach 28 | 6 2 12 8 Attach 18 | . 5 8 5 Detach 9 | . 3 5 1 Swap 11 | . 2 4 5 Drop 17 | . 3 8 6 Fire 69 | . 20 10 39 Melee 77 | . 17 51 9 Ram 2 | . . . 2 Kick 4 | 1 . . 3 Crush 1 | . 1 . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 342 | -10/Materials | Lost 3 parts (1p2w) 611 | -10/Materials | Discovered new exit (range 14) 679 | -10/Materials | Identified exit to Mines 684 | -10/Materials | Discovered new exit (range 15) 777 | -10/Materials | Entered another Materials area 777 | -9/Materials | Evolved 2 slots: Propulsion x2 896 | -9/Materials | Crushed by falling debris 964 | -9/Materials | Lost 4 parts (3n1w) 1107 | -9/Materials | Core integrity fell below 50% 1151 | -9/Materials | Lost 5 parts (1p4n) 1331 | -9/Materials | Discovered new exit (range 10) 1381 | -9/Materials | Core integrity fell below 20% 1463 | -9/Materials | Entered another Materials area 1463 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1559 | -8/Materials | Garrison activated, responded to threat 1687 | -8/Materials | Lost 4 parts (1n1u2w) 1781 | -8/Materials | Lost 4 parts (2n2w) 1831 | -8/Materials | Core integrity fell below 50% 1838 | -8/Materials | Core integrity fell below 20% 1841 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01820_ Knocked back. 01820_ K-01 Serf collects debris. 01821_ Penetrated by Slug. 01821_ Aluminum Leg destroyed. 01822_ K-01 Serf collects debris. 01823_ Mining Claw destroyed. 01823_ Lgt. Nuclear Core destroyed. 01827_ K-01 Serf collects debris. 01828_ Maul destroyed. 01829_ Penetrated by Slug. 01829_ Atomic Centrifuge disabled. 01832_ Slammed into G-47 Trooper. 01832_ Penetrated by Slug. 01832_ Atomic Centrifuge disabled. 01833_ K-01 Serf collects debris. 01835_ Slug penetrates B-36 Bruiser. 01835_ B-36 Bruiser destroyed. 01836_ K-01 Serf collects debris. 01840_ Slammed into G-47 Trooper. 01840_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????? ???????????????????????????????? | | ??#####????? #?????????????????????????????? | | ??# ????# #?????????????????????????????? | | ??# ????# #?????????????????????????????? | | ??# ????# #?????????????????????????????? | | ??# ????+ #??????""?????????????????????? | | ??# ????# #?????"""?????????????????????? | | ??# ????# #???? ??????????????????????? | | ############ #####+############ ???????????? | | ??????????? | | *% ??????????? | | = " "" "" """ """ ?????????? | | % !%""" "" """ "" #????????? | | [ %=% """ " "" g "" #????????? | | %* !%=% k%l@ #????????? | | = !*%*! h #????????? | | #"Y"###*########### Y #????????? | | #""???#%#?????????# #????????? | | ??#####+#?????????# #????????? | | ### = #?????????################# #????????? | | # T [=#????????????????????????????????????? | | # %#????????????????????????????????????? | | # #????????????????????????????????????? | | #// #????????????????????????????????????? | | # * #????????????????????????????????????? | | # #????????????????????????????????????? | | ###/####???????????????????????????????????? | | # ????????????????????????????????? | | + "?????????????????????????????????? | | #?"?????????????????????????????????? | | ###+####????? ?????????????????????????????? | | # #????????????????????????????????????? | | # """ #???#????????????????????????????????? | | # "R #????????????????????????????????????? | | ### """ #????????????????????????????????????? | | ??# "" #??????????#?????????????????????????? | | ??# #????????????????????????????????????? | | ??# !#????????????????????????????????????? | | ??#######????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 316 Matter Capacity 400 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeRestorationAutogun Manual? 0 Play Time 00:31:24 Cumulative 31.3 hours Start 2020.06.02 @ 01:34:14 End 2020.06.02 @ 02:17:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3aab9b1-ddbe-4a3b-8d22-a4eec88da379