Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.11 @ 16:51:32 Player: DaddyWalrus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (1476) 1476 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6821 Bonus ------- Entered DSFs 500 Met Imprinter 300 Cogmind --------- Core Integrity 563/1000 Matter 300/300 Energy 170/315 System Corruption 4% Temperature Cool (29) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (9) ------ Improved Heat Sink Coolant Injector Large Storage Unit Improved Target Analyzer Precision Matter Filter > --- WEAPON (3) ------- Heavy Phase Cannon > --- INVENTORY (15) --- Micro Fission Core Antigrav System Antigrav System Gyrokinetic Inverter High-capacity Storage Unit Advanced Terrain Scan Processor Authchip [Weapon] Hacking Drone Bay (1/1) Phasing AFG Tri-rail Accelerator CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Coolant Injector Large Storage Unit Improved Target Analyzer Hacking Suite Makeshift Hacking Suite Makeshift System Shield Hacking Drone Bay > --- WEAPON ----------- High-powered Shock Rifle Variable Charge Gun CR-A16's Pointy Stick > --- INVENTORY -------- Neutrino Core Micro Fission Core Antigrav System Antigrav System Gyrokinetic Inverter High-capacity Storage Unit Advanced Terrain Scan Processor Kinecellerator Authchip [Weapon] Phasing AFG [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Armored Wheel Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Variable Charge Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Tri-rail Accelerator Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Slots Evolved 10 | . . 2 . . . 6 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 7 | . . 1 . . . 4 . 2 Weapon 1 | . . 1 . . . . . . Parts Attached 71 | 6 6 8 1 4 7 5 7 27 Power 8 | 1 . 1 . . 1 . 1 4 Engine 4 | 1 . 1 . . 1 . 1 . Core 4 | . . . . . . . . 4 Reactor . | . . . . . . . . . Propulsion 14 | 2 2 . . . 1 2 2 5 Treads 2 | . . . . . . . . 2 Leg 3 | 2 . . . . . 1 . . Wheel 9 | . 2 . . . 1 1 2 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 1 2 4 1 3 2 3 2 9 Device 11 | . 1 1 . 1 2 . 1 5 Storage 3 | 1 1 . . . . . . 1 Processor 2 | . . . . 1 . . . 1 Hackware 4 | . . 1 . . . 2 . 1 Protection 7 | . . 2 1 1 . 1 1 1 Artifact . | . . . . . . . . . Weapon 22 | 2 2 3 . 1 3 . 2 9 Energy Gun 8 | 1 . . . . 1 . 2 4 Energy Cannon 3 | . . . . . . . . 3 Ballistic Gun 9 | 1 2 3 . 1 2 . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . 3 Parts Lost 32 | . . 2 . . 5 . 5 20 Power 4 | . . . . . 1 . 1 2 Propulsion 6 | . . . . . 1 . . 5 Utility 8 | . . . . . . . 1 7 Weapon 14 | . . 2 . . 3 . 3 6 Highest Loss Streak 8 | . . 1 . . 3 . 5 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 93 99 100 100 99 86 83 76 Engine 9 | . 14 11 11 11 11 6 6 . Treads 1 | . . . . . . . . 5 Wheel 18 | . 23 22 22 22 22 20 15 8 Device 5 | . 8 4 . . 7 6 10 12 Storage 10 | . 14 11 11 11 11 6 6 5 Hackware 10 | . . 9 11 11 11 20 20 15 Protection 6 | . . 6 11 10 3 . 6 3 Energy Gun 2 | . 2 . . . . 6 10 9 Ballistic Gun 24 | . 25 33 33 33 32 13 5 . Naked Turns . | . . . . . . . . . Heaviest Build 95 | 14 32 39 36 37 37 38 46 95 Greatest Support 56 | 20 24 24 24 24 24 36 56 56 Greatest Overweight (x) 3 | 1 1 1 1 1 1 1 1 3 Average Overweight (x) . | . . 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 Most Carried 15 | 8 10 15 15 15 15 14 14 15 Average Carried 13 | 3 7 13 14 14 14 12 11 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 15 15 15 15 10 13 12 Class Distribution -------------------- 48% | Tank 17% | Hacker-Mutant 14% | Mutant 10% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Matter Collected 1610 | 229 241 357 . 88 297 . 13 385 Remotely . | . . . . . . . . . Salvage Created 2031 | . 364 580 . . 238 . . 849 Parts 94 | . 24 30 . . 6 . . 34 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 2 | . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Combat Hostiles Destroyed 35 | . 6 11 . . 6 . . 12 Guns 30 | . 6 11 . . 6 . . 7 Cannons 4 | . . . . . . . . 4 Classes Destroyed 10 | . 5 2 . . . . . 3 Builder 2 | . 1 . . . . . . 1 Hauler 1 | . . . . . . . . 1 Recycler 4 | . 2 2 . . . . . . Operator 3 | . 2 1 . . . . . . Swarmer 12 | . 3 4 . . 3 . . 2 Grunt 12 | . 3 3 . . 2 . . 4 Duelist 2 | . . 1 . . 1 . . . Sentry 4 | . . 3 . . . . . 1 Hunter 3 | . . . . . . . . 3 Programmer 2 | . . . . . . . . 2 Best Kill Streak 5 | . 4 4 . . 2 . . 5 Combat Bots Only 4 | . 3 4 . . 2 . . 4 Max Kills in Single Turn 2 | . 1 2 . . 1 . . 2 Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Damage Taken 5544 | . 181 602 54 . 1003 . 939 2765 Core 779 | . 52 55 14 . 149 . 72 437 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 78 | 100 79 . . . 45 . 91 . Volleys Fired 150 | . 25 34 . . 31 . 2 58 Largest 3 | . 2 3 . . 3 . 3 3 Hottest 263 | . 46 69 . . 74 . 152 263 Shots Fired 356 | . 50 101 . . 93 . 5 107 Gun 311 | . 50 101 . . 93 . 5 62 Cannon 45 | . . . . . . . . 45 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 245 | . 50 101 . . 93 . 1 . Thermal 78 | . . . . . . . 2 76 Explosive . | . . . . . . . . . Electromagnetic 33 | . . . . . . . 2 31 Robot Hit Streak 15 | . 6 15 . . 7 . 11 12 Robot Miss Streak 8 | . 4 4 . . 8 . . 6 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 1 . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 216 | . 29 69 . . 50 . 5 63 Core Hits 79 | . 14 21 . . 14 . 2 28 Critical Kills 2 | . . 2 . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . Critical Strikes 4 | . . 3 . . 1 . . . Destroy 4 | . . 3 . . 1 . . . Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 1 | . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4144 | . 490 994 . . 834 . 86 1740 Guns 3490 | . 490 989 . . 834 . 86 1091 Cannons 589 | . . . . . . . . 589 Explosions 57 | . . . . . . . . 57 Melee . | . . . . . . . . . Ramming 8 | . . 5 . . . . . 3 Kinetic 2325 | . 490 989 . . 834 . 12 . Thermal 1323 | . . . . . . . 39 1284 Explosive . | . . . . . . . . . Electromagnetic 488 | . . . . . . . 35 453 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . 2 2 2 . . . 4 Average Corruption 2 | . . 2 2 2 . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . 3 1 1 . . . 9 Message Errors 5 | . . . . . . . . 5 Matter Fused 6 | . . 2 1 . . . . 3 Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . 1 Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 24 | . . . . . . . . 24 Projectiles 24 | . . . . . . . . 24 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 3 | . . 2 . . . . . 1 Shots . | . . . . . . . . . Rammed 2 | . . 1 . . . . . 1 Targets Rammed 2 | . . 1 . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 337 | . 10 93 . 117 337 . . 199 Average Temperature 77 | . 5 37 . 63 116 . . 76 Received Heat Transfer 969 | . 81 153 6 . 261 . . 468 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 4 | . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . . . . . . . 8 Heat Transferred 1969 | . . . . . . . 74 1895 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Peak Influence 376 | . 173 376 109 . . . 15 264 Initial 109 | . . 50 109 . . . . . Average 90 | . 67 198 109 . . . 2 38 Maximum Alert Level 1 | . . 1 . . . . . 1 Low Security (%) 83 | 100 100 43 100 . . 100 100 97 Level 1 16 | . . 56 . . . . . 2 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 2 2 . . . 1 1 7 Investigation 4 | . . 2 . . . 1 . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . 2 . . . . . 1 3 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 75 | . 13 24 3 . 7 . 2 26 Peak Tracking Total 9 | . 5 9 3 . 3 . 3 7 Tactical Retreats 6 | . . 2 . . . . 1 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Traps Triggered 3 | . . 1 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . 1 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Machines Disabled 1 | . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Machines Accessed 15 | . 4 5 1 1 . 1 . 3 Terminals 11 | . 4 4 . . . 1 . 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 36 | . 11 14 1 3 . 3 . 4 Successful 24 | . 8 8 1 3 . 1 . 3 Failed 12 | . 3 6 . . . 2 . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 24 | . 9 13 . . . . . 2 Terminals 30 | . 11 13 . . . 3 . 3 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 5 4 1 3 . 1 . 1 Part Schematic 4 | . . 1 . 3 . . . . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 4 | . 3 1 . . . . . . Open Door 1 | . . . 1 . . . . . Open DSF 2 | . . . . . . 1 . 1 Unreport Threat 1 | . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 3 4 . . . . . 1 Terminals 7 | . 3 3 . . . . . 1 Botnet 7 | . 3 3 . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Mechanics 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 10 | . 4 4 . . . 1 . 1 Full Trace Events 5 | . 2 2 . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . 1 . 3 . . . . Parts Built 1 | . . . . . . . . 1 Authchips 1 | . . . . . . . . 1 Time 58 | . . . . . . . . 58 Total Part Build Rating 7 | . . . . . . . . 7 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Turns Passed 3551 | 66 398 530 164 1094 479 9 55 756 Spaces Moved 2608 | 45 300 363 151 1021 347 5 33 343 Core 8 | 8 . . . . . . . . Treads 122 | . . . . . . . . 122 Legs 88 | 37 51 . . . . . . . Wheels 2390 | . 249 363 151 1021 347 5 33 221 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 105 90 95 100 Average Speed 108 | 113 98 105 105 105 105 93 102 136 Slowest Speed 250 | 120 120 105 105 105 105 105 105 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 4 57 37 47 86 56 . 41 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 6 | . . . . 3 3 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 21 | . . . . . . . . 21 Melee . | . . . . . . . . . Projectile 21 | . . . . . . . . 21 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Zio Pro Fac DSF Fac Total 3049 | 58 357 436 158 1049 390 9 50 542 Wait 107 | . 8 11 . 4 1 . 1 82 Move 2600 | 44 299 362 150 1020 346 4 32 343 Hop . | . . . . . . . . . Pick Up 64 | 8 8 13 3 8 5 . 3 16 Fast Attach 24 | 4 4 3 . 3 . . 2 8 Attach 38 | 2 . 4 . . 5 5 4 18 Detach 15 | . 2 1 . 2 . . 4 6 Swap 9 | . 2 1 1 1 2 . 1 1 Drop 38 | . 9 6 4 11 . . . 8 Fire 150 | . 25 34 . . 31 . 2 58 Melee 1 | . . . . . . . . 1 Ram 2 | . . 1 . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Ext / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 3) 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 623 | -9/Materials | Discovered new exit (range 15) 687 | -9/Materials | Discovered new exit (range 16) 917 | -9/Materials | Discovered new exit (range 9) 995 | -9/Materials | Entered Mines 1001 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1145 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1159 | -9/Mines | Entered Zion 1196 | -7/Zion | Given the Hacking Drone Bay 1197 | -7/Zion | Found Prototype Device 1217 | -7/Zion | Build established: Tank 1224 | -7/Zion | Discovered new exit (range 9) 1332 | -7/Zion | System corruption cleaned by Quarantine Array 1461 | -7/Zion | Learned location of Data Miner (-6) 1463 | -7/Zion | Learned Factory security intel 1493 | -7/Zion | Learned location of Recycling (-7) 1574 | -7/Zion | Learned Factory emergency access door positions 1610 | -7/Zion | Found Prototype Device 1610 | -7/Zion | Identified Phasing AFG 1660 | -7/Zion | Learned location of Warlord (-5) 1922 | -7/Zion | Found CR-A16's Pointy Stick 2156 | -7/Zion | Learned location of Quarantine (-3) 2253 | -7/Zion | Entered Proximity Caves 2421 | -6/Proximity Caves | Core integrity fell below 50% 2431 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 2558 | -6/Proximity Caves | Learned Factory emergency access door positions 2579 | -6/Proximity Caves | Learned Factory terminal intel 2713 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2714 | -6/Proximity Caves | Discovered new exit (range 12) 2732 | -6/Proximity Caves | Entered Factory 2732 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 2733 | -6/Factory | Identified exit to Extension 2736 | -6/Factory | Loaded intel: 28 terminal locations 2741 | -6/Factory | Identified exit to DSF 2741 | -6/Factory | Entered DSF 2766 | -6/DSF | Additional patrols routed to DSF 2778 | -6/DSF | Discovered new exit (range 13) 2796 | -6/DSF | Entered Factory 2796 | -5/Factory | Evolved 2 slots: Utility x2 2824 | -5/Factory | Lost 5 parts (1p1u3w) 2908 | -5/Factory | Lost 3 parts (1n1u1w) 2981 | -5/Factory | Fabricated HERF Cannon (x1) 3040 | -5/Factory | Build established: Hacker-Mutant 3167 | -5/Factory | Identified Hacking Drone Bay 3235 | -5/Factory | Lost 6 parts (1p3n1u1w) 3424 | -5/Factory | Garrison activated, responded to threat 3552 | -5/Factory | Self-destructed Last Messages --------------- 03529_ Variable Charge Gun destroyed. 03529_ G-50 Soldier destroyed. 03530_ Adv. Plasma Cannon destroyed. 03536_ U-05 Engineer builds a Wall. 03536_ K-01 Serf collects debris. 03540_ U-05 Engineer builds a Wall. 03541_ S-27 Virus destroyed. 03542_ K-01 Serf collects debris. 03542_ S-27 Virus destroyed. 03544_ U-05 Engineer builds a Wall. 03546_ K-01 Serf collects debris. 03548_ G-50 Soldier suffers critical hit (Destroy). 03548_ G-50 Soldier destroyed. 03548_ U-05 Engineer builds a Wall. 03549_ Mak. Hacking Suite destroyed. 03550_ S-27 Virus destroyed. 03550_ U-05 Engineer builds a Wall. 03550_ Critical hit (Burn: +37). 03550_ K-01 Serf collects debris. 03551_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | ??????????????????????###########????????????????? | | ??????????????????????# """"" #????????????????? | | ??????????????????????# """"" #????????????????? | | ??????????????????????# """ #????????????????? | | ###???????????????????# #????????????????? | | ???????????????????# #????????????????? | | #??????????????????# #????????????????? | | #####??????????????# #????????????????? | | #???#####??????# #????????????????? | | ?# #???# #??????#####+#####????????????????? | | ?# #???# #####????# #??????????????????? | | ## ###### ###T ###### "" #??????????????????? | | T #??????????????????? | | ###############+## #??????????????????? | | ##############??# # #??????????????????? | | + #??# ### ###??????????????????? | | ## #??# "" #?# #????????????????????? | | ?# """""" #??# G" #?# #????????????????????? | | ?# """""??+??+ "" #?# #????????????????????? | | ?# """"""????# #?# #????????????????????? | | ?# """""" #??########## #????????????????????? | | ?# #???????#####|#????????????????????? | | ?# ! #???????#%[##%###??????????????????? | | ## #?########%%#!##### ?????? | | + "F "" # ; %=%%*@k%uuu* ?????? | | ## """"" #?## =[/%==##########+#???????????? | | ?# """"" #??# !=%!%#####???????????????????? | | ?#######+######??# *=gs#????????????????????????? | | ?????????????????# %= =#????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????? g #????????????????????????? | | ???????????? #????????????????????????? | | ????????? gg #????????????????????????? | | ?????????#### #????????????????????????? | | ####????????????t A ?????????????????????????? | | ???????????????;# ?????????????????????????? | | ????????????????# ?????????????????????????? | | ????????????????# g ?????????????????????????? | | ????????????????########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????+???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 2 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 21 Defensive Hacking 11 Authchip Count 3 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ HERF Cannon | x1 | -5/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyNullAmplifier Manual? 0 Play Time 00:54:43 Cumulative 144.1 hours Start 2022.03.11 @ 15:02:58 End 2022.03.11 @ 16:51:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 64 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f58f0297-f813-4a44-9623-c78d27e69349