Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.27 @ 03:54:38 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (193) 965 Value Destroyed (9041) 9041 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (6540) 6540 TOTAL SCORE: 25086 Bonus ------- High Alert Combat Kills 627 Follower Combat Kills 213 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1534/1600 Matter 200/300 Energy 578/600 System Corruption 0% Temperature Cool (6) Movement Treading (145) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (11) ----- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Experimental Terrain Scan Processor Improved Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Improved Focal Shield Advanced Force Field > --- WEAPON (8) ------- KE Penetrator KE Penetrator Railgun Railgun Multirail Multirail Multirail Multirail > --- INVENTORY (20) --- Cooled Fission Core Particle Reactor Improved Heavy Siege Treads Biometal Heavy Treads Advanced Heat Sink Advanced Trap Scanner Improved Terrain Scanner Transmission Jammer Improved Thermal Shield Advanced Shield Generator Force Field Long-range Tractor Beam Matter Neutralizer KE Penetrator KE Penetrator Railgun Heavy Linear Accelerator Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Enhanced Optical Array Experimental Terrain Scan Processor Improved Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Improved Focal Shield Advanced Force Field > --- WEAPON ----------- KE Penetrator Railgun Railgun Railgun Multirail Multirail Multirail Multirail > --- INVENTORY -------- Cooled Fission Core Quantum Reactor Improved Heavy Siege Treads Biometal Heavy Treads Advanced Heat Sink Advanced Trap Scanner Improved Terrain Scanner Transmission Jammer Improved Thermal Shield Advanced Shield Generator Force Field Long-range Tractor Beam Matter Neutralizer KE Penetrator KE Penetrator KE Penetrator Heavy Linear Accelerator [Rating: 204] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Weapon KE Penetrator Energy Gun Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . . . 4 . 2 . . 2 . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . . . . Utility 9 | . . . . . 2 . 1 . . 1 . 1 1 1 1 . 1 Weapon 6 | . . . . . 1 . 1 . . . . 1 . 1 1 . 1 Parts Attached 402 | 9 16 10 2 11 25 14 6 6 9 5 23 57 60 85 5 15 44 Power 21 | 1 1 2 . 1 . 1 . . 1 . . 6 4 1 . . 3 Engine 7 | 1 1 2 . 1 . 1 . . 1 . . . . . . . . Core 10 | . . . . . . . . . . . . 6 3 . . . 1 Reactor 4 | . . . . . . . . . . . . . 1 1 . . 2 Propulsion 47 | 4 6 . . 2 3 2 2 2 1 1 2 9 4 5 . 3 1 Treads 39 | . 2 . . 2 3 2 2 2 1 1 2 9 4 5 . 3 1 Leg . | . . . . . . . . . . . . . . . . . . Wheel 8 | 4 4 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 215 | 2 5 2 1 3 12 8 1 2 3 2 11 27 37 61 4 10 24 Device 192 | 1 3 2 1 2 10 7 1 1 2 2 10 25 36 54 4 8 23 Storage 5 | 1 1 . . 1 . . . . . . 1 1 . . . . . Processor 16 | . 1 . . . 2 1 . 1 1 . . 1 1 5 . 2 1 Hackware 2 | . . . . . . . . . . . . . . 2 . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 119 | 2 4 6 1 5 10 3 3 2 4 2 10 15 15 18 1 2 16 Energy Gun 8 | . 2 2 1 2 1 . . . . . . . . . . . . Energy Cannon 14 | . . . . . . . . . . . . 1 4 4 1 . 4 Ballistic Gun 74 | 2 1 1 . 2 8 2 2 2 . . 6 11 11 12 . 2 12 Ballistic Cannon 5 | . . . . . . . . . 2 1 1 . . 1 . . . Launcher 7 | . 1 2 . 1 . 1 . . . . 1 . . 1 . . . Special Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 1 . 2 1 2 3 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . . . 1 . . . 1 1 . . 1 Parts Lost 21 | . 4 2 . . . 1 . . 1 . 4 3 1 . . . 5 Power 4 | . 1 1 . . . 1 . . 1 . . . . . . . . Propulsion 4 | . 2 . . . . . . . . . 2 . . . . . . Utility 3 | . . . . . . . . . . . . . . . . . 3 Weapon 10 | . 1 1 . . . . . . . . 2 3 1 . . . 2 Highest Loss Streak 3 | . 3 2 . . . 1 . . 1 . 2 1 1 . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 100 99 99 99 92 92 93 99 99 98 92 90 90 91 Engine 4 | . 14 13 14 14 9 9 7 7 7 6 6 . . . . . . Core 3 | . . . . . . . . . . . . 4 8 7 4 4 4 Treads 17 | . 7 . . 4 26 27 23 23 23 26 26 22 21 13 8 8 8 Wheel 3 | . 20 28 28 23 . . . . . . . . . . . . . Device 13 | . 13 14 14 13 16 8 15 7 7 13 13 12 15 13 17 13 15 Storage 6 | . 14 14 14 14 9 9 7 7 7 6 6 5 5 4 4 4 4 Processor 17 | . . . . . 10 18 15 23 23 20 20 21 21 23 21 25 24 Energy Gun 1 | . 5 7 14 11 2 . . . . . . . . . . . . Ballistic Gun 22 | . 22 13 14 16 23 27 22 23 16 13 21 25 24 23 26 29 30 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 15 31 31 31 34 39 38 42 45 52 54 74 83 101 137 120 120 150 Greatest Support 150 | 32 26 26 26 40 60 60 62 62 62 82 82 104 110 130 130 150 150 Greatest Overweight (x) 1 | . 1 1 1 1 . . . . . . . 1 . 1 . . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 7 10 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 Most Carried 20 | 7 15 15 15 15 15 15 15 15 15 15 19 20 20 20 19 20 20 Average Carried 16 | 4 9 14 14 14 14 14 14 14 14 14 15 19 19 19 18 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 7 15 14 15 15 15 15 15 15 14 15 19 20 20 20 18 20 20 Class Distribution -------------------- 37% | Scavenger-Skirmisher 20% | Scavenger-Executioner 16% | Scavenger-Mutant 13% | Mutant 11% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Mutant | -2/Research Scavenger-Executioner | -2/DSF Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Fac Res Res DSF Acc Matter Collected 10907 | 307 471 216 81 113 382 500 80 222 135 . 697 1411 1473 2892 . 571 1356 Remotely 4141 | . . . . . . . . . . . 296 451 483 1673 . 394 844 Salvage Created 11432 | 103 405 211 . 169 339 666 93 573 244 . 578 1452 1511 2777 . 394 1917 Parts 610 | 10 29 15 . 11 11 30 4 27 16 . 31 84 85 132 . 20 105 Haulers Intercepted 9 | . 2 . . . 2 . 1 . 2 . . 2 . . . . . Recyclers Shooed 9 | 1 . . . . . . . . . . . 3 . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 145 | . 10 8 . 6 4 13 . 12 2 . 11 11 16 32 . 4 16 Guns 123 | . 8 4 . 5 4 12 . 12 1 . 7 11 16 23 . 4 16 Cannons 7 | . . . . . . . . . 1 . 1 . . 5 . . . AOE 15 | . 2 4 . 1 . 1 . . . . 3 . . 4 . . . Classes Destroyed 18 | 1 5 . . 1 1 2 1 . 1 . 4 . . . . . 2 Worker 8 | . 2 1 . . . . . . . . . 1 . 4 . . . Builder 9 | . 1 . . . . . . . . . . 1 3 3 . . 1 Tunneler 6 | 5 . 1 . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 2 . 1 . 2 . . 2 . . . . . Recycler 9 | . . . . . . . 1 . . . . 2 1 4 . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . 1 . . . 1 . . . . . . . . Watcher 4 | . . . . . . . . . 1 . . 2 1 . . . . Swarmer 14 | . 3 3 . 3 . . . 3 . . . . . . . . 2 Grunt 64 | . 7 5 . 2 4 8 . 6 1 . 2 1 7 9 . 3 9 Brawler 1 | . . . . . . 1 . . . . . . . . . . . Duelist 5 | . . . . . . 2 . 2 . . 1 . . . . . . Sentry 20 | . . . . 1 . 2 . 1 1 . . 6 3 6 . . . Specialist 5 | . . . . . . . . . . . 3 . . . . . 2 Hunter 13 | . . . . . . . . . . . 2 3 . 8 . . . Programmer 18 | . . . . . . . . . . . 2 1 6 9 . . . Heavy 3 | . . . . . . . . . . . 1 . . . . 1 1 Behemoth 2 | . . . . . . . . . . . . . . . . . 2 Best Kill Streak 13 | 3 3 3 . 3 4 7 2 5 2 . 5 3 5 8 . 3 13 Combat Bots Only 10 | . 3 3 . 3 4 7 . 5 1 . 5 3 4 6 . 3 10 Max Kills in Single Turn 5 | 1 2 2 . 1 1 1 1 1 1 . 2 1 2 5 . 1 3 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . 1 Exploded 3 | . 2 2 . 1 . 1 . . . . 2 . . 3 . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Fac Res Res DSF Acc Damage Taken 8696 | . 614 350 . 105 163 514 . 172 170 . 1216 968 733 1765 . 253 1673 Core 608 | . 78 36 . 23 20 83 . 32 5 . 93 57 32 69 . 14 66 Absorbed by Shields 2830 | . . . . . . . . . . . 263 397 462 1189 . . 519 Reduced by Siege Mode 245 | . . . . . . . . . . . . . . 97 . . 148 Core Remaining (%) 88 | 100 . . . 45 . 81 . . 94 . 89 94 97 94 . 99 95 Volleys Fired 437 | 16 50 22 . 10 17 31 2 17 9 . 26 53 53 85 . 5 41 Largest 8 | 2 2 2 . 2 3 3 3 2 2 . 4 5 5 6 . 7 8 Hottest 267 | 40 85 100 . 85 96 80 75 53 73 . 126 144 165 208 . 228 267 Shots Fired 1599 | 32 97 39 . 19 51 93 6 74 31 . 91 210 198 386 . 35 237 Gun 1488 | 32 94 29 . 18 51 92 6 74 23 . 82 204 181 343 . 35 224 Cannon 90 | . . . . . . . . . 8 . 6 6 17 40 . . 13 Launcher 19 | . 3 8 . 1 . 1 . . . . 3 . . 3 . . . Special 2 | . . 2 . . . . . . . . . . . . . . . Kinetic 1489 | 32 86 17 . 9 39 92 6 74 31 . 88 204 181 371 . 35 224 Thermal 79 | . 8 14 . 9 . . . . . . . 6 17 12 . . 13 Explosive 19 | . 3 8 . 1 . 1 . . . . 3 . . 3 . . . Electromagnetic 12 | . . . . . 12 . . . . . . . . . . . . Robot Hit Streak 41 | 10 8 12 . 11 9 11 13 8 6 . 8 41 18 20 . 13 37 Robot Miss Streak 4 | 3 3 3 . 2 2 3 . 2 1 . 2 2 3 3 . 1 4 Penetration Max 2 | . . . . . . . . . . . . 1 1 1 . 1 2 Secondary Targets 17 | . . . . . 1 4 . . . . 2 1 3 3 . 1 2 Max Gunslinging Chain 1 | . . . . . 1 1 . . . . 1 1 1 1 . 1 1 Autonomous 58 | . . . . . . . . 41 16 . 1 . . . . . . Shots Hit Robots 1030 | 20 60 24 . 13 31 63 6 52 21 . 60 147 112 227 . 28 166 Core Hits 454 | 6 22 20 . 8 13 27 1 20 8 . 30 50 52 105 . 16 76 Critical Kills 26 | . . . . . . . . 1 . . . 6 2 7 . 1 9 Critical Parts Destroyed 31 | . 1 . . . 1 . . 3 . . 1 3 5 8 . 1 8 Critical Strikes 69 | . 1 2 . . 2 . . 4 2 . 2 11 7 18 . 2 18 Burn 2 | . . 2 . . . . . . . . . . . . . . . Destroy 62 | . 1 . . . 1 . . 4 . . 1 11 7 17 . 2 18 Blast 4 | . . . . . . . . . 2 . 1 . . 1 . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . Melee Attacks 23 | . . . . . . . 4 . 5 1 5 8 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . 4 . 5 1 5 8 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 26144 | 270 1151 817 . 246 538 1163 181 1395 706 . 1472 2672 3068 7376 . 791 4298 Guns 21337 | 270 821 282 . 165 537 1092 101 1395 439 . 939 2617 2861 4729 . 791 4298 Cannons 1717 | . . . . . . . . . 150 . 141 . . 1426 . . . Explosions 2710 | . 330 535 . 73 . 71 . . 113 . 392 . 164 1032 . . . Melee 75 | . . . . . . . 75 . . . . . . . . . . Ramming 305 | . . . . 8 1 . 5 . 4 . . 55 43 189 . . . Kinetic 22616 | 270 741 177 . 60 389 1092 101 1395 589 . 1080 2617 2861 6155 . 791 4298 Thermal 606 | . 80 105 . 144 . . . . 113 . . . 164 . . . . Explosive 2394 | . 330 535 . 34 . 71 . . . . 392 . . 1032 . . . Electromagnetic 148 | . . . . . 148 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 75 | . . . . . . . 75 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . 1 . 6 10 . . . Average Corruption 6 | . . . . . . . . . . . 1 . 5 7 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . . . . . . . 1 . 23 52 . . . Message Errors 15 | . . . . . . . . . . . . . 3 12 . . . Matter Fused 20 | . . . . . . . . . . . . . 6 14 . . . Heat Flow Errors 8 | . . . . . . . . . . . . . 3 5 . . . Energy Discharges 10 | . . . . . . . . . . . . . 6 4 . . . Data Loss (minor) 5 | . . . . . . . . . . . . . 2 3 . . . Data Loss (major) 6 | . . . . . . . . . . . . . 1 5 . . . Misfires 4 | . . . . . . . . . . . . . 1 3 . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . Weapon Failures 7 | . . . . . . . . . . . . . 1 6 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 302 | . . . . . . . . . 78 . 4 . 79 141 . . . Projectiles 107 | . . . . . . . . . . . . . . 107 . . . Explosions 164 | . . . . . . . . . 78 . 4 . 79 3 . . . Melee 31 | . . . . . . . . . . . . . . 31 . . . Knockbacks 7 | . . . . . . . . . 1 . . . . 6 . . . Impact 2 | . . . . . . . . . 1 . . . . 1 . . . Kinetic 4 | . . . . . . . . . . . . . . 4 . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 190 | . . . . 4 . . . . 113 . 41 . 32 . . . . Shots 4 | . . . . . . . . . 2 . 1 . 1 . . . . Rammed 28 | . . . . 1 1 . 1 . 2 . . 4 4 15 . . . Targets Rammed 32 | . . . . 1 1 . 2 . 2 . . 6 4 16 . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . 1 . . . . 2 . 1 . . . Highest Temperature 360 | . 96 106 . 76 42 47 36 12 32 . 52 228 309 289 . 133 360 Average Temperature 73 | . 21 38 . 33 16 25 20 8 16 . 9 75 79 96 . 73 129 Received Heat Transfer 1472 | . 279 195 . 24 54 279 . 63 21 . 87 101 174 126 . 9 60 Effects 2 | . . . . . . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . . . . . . 2 . . . . Siege Activations 16 | . . . . . . . . . . . . . . 6 . 2 8 Total Turns 211 | . . . . . . . . . . . . . . 99 . 14 98 Longest Duration 39 | . . . . . . . . . . . . . . 39 . 9 28 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 1 . . . . . . . . 3 . . . Impact Corruptions 2 | . . . . . . . . . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 1088 | . 185 444 . 309 . . . . 50 . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Fac Res Res DSF Acc Peak Influence 821 | 25 193 410 . 322 308 472 278 345 253 110 353 403 385 821 466 439 646 Initial 461 | . 16 75 . . 47 102 247 54 180 85 77 184 116 143 461 349 263 Average 253 | 10 119 306 . 152 193 343 259 246 166 103 183 231 221 357 461 394 402 Maximum Alert Level 3 | . . 2 . 1 1 2 1 1 1 . 1 2 1 3 2 2 2 Low Security (%) 39 | 100 100 16 . 70 49 9 . 20 69 100 66 36 42 28 . . . Level 1 48 | . . 68 . 29 50 46 99 79 30 . 33 62 57 41 . 56 50 Level 2 9 | . . 15 . . . 43 . . . . . . . 13 100 43 49 Level 3 2 | . . . . . . . . . . . . . . 15 . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . . Squads Dispatched 23 | . 2 . . . 2 . . . 1 . 2 2 3 6 1 1 3 Investigation 3 | . 1 . . . . . . . . . . . . 1 1 . . Extermination 7 | . . . . . . . . . . . . 1 3 3 . . . Reinforcement 12 | . 1 . . . 2 . . . 1 . 2 . . 2 . 1 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Fac Res Res DSF Acc Distress Signals 5 | . 1 . . . 1 . . . . . . . . 2 . . 1 Communications Jammed 47 | . . . . . . . . . . . . 11 13 18 . . 5 Distress Signals 41 | . . . . . . . . . . . . 11 12 18 . . . Times Spotted 197 | . 16 9 . 8 11 12 . 11 5 . 11 22 21 50 . 4 17 Peak Tracking Total 8 | . 4 3 . 3 4 8 . 3 1 . 4 3 4 6 . 3 5 Tactical Retreats 4 | . 1 . . . . 1 . . . . . . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Fac Res Res DSF Acc Traps Triggered 9 | . 1 . . . . 2 1 . . . 1 2 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Fac Res Res DSF Acc Machines Disabled 20 | . . . . 1 2 . . 1 3 . 1 1 6 3 . . 2 Max in Single Turn 4 | . . . . 1 1 . . 1 3 . 1 1 4 1 . . 1 Garrison Access 7 | . . . . . . . . . . . . 3 . 1 1 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Fac Res Res DSF Acc Machines Accessed 42 | . 5 . 1 . 4 . 5 . 1 2 . 8 4 7 2 . 3 Terminals 25 | . 5 . . . 3 . 3 . . 1 . 3 3 5 1 . 1 Fabricators 4 | . . . . . . . . . 1 . . 2 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . . . . 3 . 1 1 . 2 Total Hacks 100 | . 22 . 1 . 10 . 11 . 2 3 . 12 12 20 4 . 3 Successful 49 | . 14 . 1 . 4 . 5 . 1 2 . 7 8 3 2 . 2 Failed 50 | . 7 . . . 6 . 6 . 1 1 . 5 4 17 2 . 1 Catastrophic 10 | . . . . . . . 2 . . . . . 3 4 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 61 | . 15 . 1 . 6 . 10 . 1 1 . 6 4 16 . . 1 Terminals 81 | . 22 . . . 8 . 9 . . 2 . 7 11 18 3 . 1 Fabricators 5 | . . . . . . . . . 2 . . 2 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 2 . 1 . . . . 3 . 1 1 . 2 Terminal Hacks 24 | . 11 . 1 . 1 . 2 . . 1 . 2 5 . 1 . . Robot Analysis 6 | . 4 . . . . . 1 . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . 1 . . Level Access Points 2 | . . . . . . . . . . . . 1 1 . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . . 1 . . . . Locate Traps 3 | . 2 . . . . . . . . . . . 1 . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . 1 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . . . . 3 . 1 1 . 2 Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . Seal Access 7 | . . . . . . . . . . . . 3 . 1 1 . 2 Unauthorized Hacks 16 | . 3 . . . 2 . 2 . 1 1 . 2 3 2 . . . Terminals 11 | . 3 . . . 2 . 1 . . . . 1 2 2 . . . Track 1 | . 1 . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . 2 . . . Botnet 8 | . 2 . . . 2 . 1 . . . . 1 2 . . . . Fabricators 2 | . . . . . . . . . 1 . . 1 . . . . . Fabnet 2 | . . . . . . . . . 1 . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . . 1 . . 1 . . . . Recyclers 3 | . . . . . . . 1 . . 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 . . . 4 . 3 . 1 2 . 4 3 6 1 . 1 Full Trace Events 2 | . . . . . . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Fac Res Res DSF Acc Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . 3 . 3 . . . Programmers 6 | . . . . . . . . . . . . 3 . 3 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 1 3 1 . . . Autooverrided 1 | . . . . . . . . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Fac Res Res DSF Acc Total Allies 8 | . . 2 . 3 . . . . . . . . . 3 . . . Largest Group 3 | . . 2 2 3 3 1 . . . . . . . 1 . . . Highest-Rated Group 47 | . . 41 41 40 40 16 . . . . . . . 47 . . . Highest-Rated Ally 47 | . . 31 31 16 16 16 . . . . . . . 47 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 61 | . . 12 . 19 26 1 . . . . . . . 3 . . . Total Damage 756 | . . 151 . 201 309 . . . . . . . . 95 . . . Kills 10 | . . 1 . 4 5 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Fac Res Res DSF Acc Robot Analysis Total 6 | . 4 . . . . . 1 . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Fac Res Res DSF Acc Turns Passed 10235 | 119 637 313 294 414 501 393 401 518 653 150 352 1650 1214 1829 70 141 586 Spaces Moved 5398 | 61 445 213 272 321 250 191 240 291 382 89 122 828 579 805 41 59 209 Core 11 | 11 . . . . . . . . . . . . . . . . . Treads 4124 | . . . . 38 250 191 240 291 382 89 122 828 579 805 41 59 209 Legs . | . . . . . . . . . . . . . . . . . . Wheels 1263 | 50 445 213 272 283 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 105 105 160 160 155 155 155 156 156 160 162 155 157 145 145 Average Speed 146 | 81 98 104 105 111 160 160 155 155 155 156 159 160 162 162 157 159 161 Slowest Speed 240 | 100 115 105 105 160 160 160 155 155 155 156 160 240 162 237 157 162 162 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 76 59 65 74 30 46 10 63 16 4 94 30 15 39 2 76 7 Regions Visited 17 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 . 1 . 1 . 1 1 . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . Spaces Dug 74 | . . 2 . . . . 3 1 6 1 3 14 17 22 . . 5 Terrain Destroyed 362 | . 17 51 . 16 . . 3 2 44 1 33 19 73 91 . . 12 Melee 20 | . . . . . . . 3 . 5 1 3 8 . . . . . Projectile 104 | . . 2 . . . . . 2 7 . . 8 34 43 . . 8 AOE 227 | . 17 49 . 16 . . . . 32 . 30 . 39 44 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Fac DSF Fac Fac Res Res DSF Acc Total 6773 | 95 547 257 282 357 319 245 260 333 424 97 225 1025 738 1080 45 95 349 Wait 198 | . 11 10 . 3 . 1 . 13 3 . 36 31 12 42 . 2 34 Move 5378 | 60 444 212 271 320 249 189 239 289 381 88 121 827 578 804 40 58 208 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 131 | 9 15 1 4 4 10 4 4 3 6 3 11 16 12 16 . 5 8 Fast Attach 61 | 4 4 1 . 3 4 1 2 . 2 . 1 12 5 10 . 3 9 Attach 75 | 4 8 1 2 1 6 3 2 2 2 2 5 7 5 11 2 4 8 Detach 23 | 1 4 . 1 . 2 . . . 1 . . . . 6 . 3 5 Swap 267 | 1 4 8 . 7 15 10 2 4 6 3 17 38 50 64 3 8 27 Drop 146 | . 7 2 4 8 15 6 3 5 7 . 3 27 19 24 . 7 9 Fire 437 | 16 50 22 . 10 17 31 2 17 9 . 26 53 53 85 . 5 41 Melee 23 | . . . . . . . 4 . 5 1 5 8 . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 31 | . . . . . 1 . 2 . 2 . . 6 4 16 . . . Escape Stasis 2 | . . . . . . . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 5 exits: *Fac x4 / [Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 395 | -10/Materials | Lost 3 parts (1p2n) 424 | -10/Materials | Discovered new exit (range 16) 524 | -10/Materials | Central database locked down 588 | -10/Materials | Discovered new exit (range 14) 757 | -10/Materials | Entered Mines 821 | -10/Mines | Learned location of Zion (-6) 834 | -10/Mines | Discovered new exit (range 16) 842 | -10/Mines | Learned location of Storage (-7) 1043 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1043 | -10/Mines | Discovered new exit (range 5) 1070 | -10/Mines | Entered Exiles 1070 | -10/Exiles | Accompanied by 2 allies 1071 | -10/Exiles | Identified exit to Mines 1099 | -10/Exiles | Met 8R-AWN 1100 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1112 | -10/Exiles | Met EX-HEX 1185 | -10/Exiles | Met EX-BIN 1196 | -10/Exiles | Aligned with FarCom system 1198 | -10/Exiles | Given EX-Vault access code 1222 | -10/Exiles | Opened EX-Vault 1233 | -10/Exiles | Found AWS/Gauss 1254 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1283 | -10/Exiles | Met EX-DEC 1364 | -10/Exiles | Left Exiles lab with AWS/Gauss 1364 | -10/Exiles | Entered Mines 1571 | -9/Mines | Found a hidden stash of uninstalled traps 1608 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1641 | -9/Mines | Discovered new exit (range 15) 1655 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1662 | -9/Mines | Build established: Scavenger-Skirmisher 1702 | -9/Mines | Core integrity fell below 50% 1778 | -9/Mines | Entered Materials 1778 | -8/Materials | Accompanied by 3 allies 1778 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2270 | -8/Materials | Identified exit to Garrison 2279 | -8/Materials | Entered Garrison 2279 | -8/Garrison | Accompanied by 1 ally 2342 | -8/Garrison | Destroyed 7 combat bots 2354 | -8/Garrison | Triggered checkpoint 2441 | -8/Garrison | Triggered checkpoint 2523 | -8/Garrison | Discovered new exit (range 9) 2586 | -8/Garrison | Triggered checkpoint 2643 | -8/Garrison | Discovered new exit (range 8) 2662 | -8/Garrison | Installed Relay Interface Framework 2672 | -8/Garrison | Entered Factory 2672 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2970 | -7/Factory | Build established: Scavenger-Assassin 3072 | -7/Factory | Identified exit to Garrison 3073 | -7/Factory | Entered Garrison 3144 | -7/Garrison | Triggered checkpoint 3163 | -7/Garrison | Triggered checkpoint 3237 | -7/Garrison | Discovered new exit (range 19) 3380 | -7/Garrison | Discovered new exit (range 16) 3546 | -7/Garrison | Triggered checkpoint 3558 | -7/Garrison | Discovered new exit (range 12) 3583 | -7/Garrison | Expanded RIF knowledge: Robot Detection 3591 | -7/Garrison | Entered Factory 3852 | -7/Factory | Discovered new exit (range 19) 4242 | -7/Factory | Identified exit to Factory 4244 | -7/Factory | Entered another Factory area 4244 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4389 | -6/Factory | Identified exit to DSF 4394 | -6/Factory | Entered DSF 4429 | -6/DSF | Additional patrols routed to DSF 4667 | -6/DSF | Discovered new exit (range 14) 4700 | -6/DSF | Sterilization system engaged 4720 | -6/DSF | Ambient heat levels rising (+10) 4735 | -6/DSF | Ambient heat levels rising (+10) 4746 | -6/DSF | Entered Factory 4746 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5177 | -5/Factory | Spotted B-75 Beast 5477 | -5/Factory | Build established: Scavenger-Skirmisher 5775 | -5/Factory | Garrison activated, responded to threat 6177 | -5/Factory | Identified exit to Factory 6306 | -5/Factory | Discovered new exit (range 15) 6327 | -5/Factory | Build established: Scavenger-Mutant 6396 | -5/Factory | Entered another Factory area 6396 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6732 | -4/Factory | Spotted B-86 Titan 6899 | -4/Factory | Build established: Scavenger-Skirmisher 6903 | -4/Factory | Identified exit to Research 7610 | -4/Factory | Entered Research 7610 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8038 | -3/Research | Build established: Scavenger-Executioner 8223 | -3/Research | Spotted B-86 Titan 8554 | -3/Research | Found Fusion Bomb Launcher 8561 | -3/Research | Discovered new exit (range 9) 8598 | -3/Research | Identified exit to Quarantine 8803 | -3/Research | System corruption reached 10% 8869 | -3/Research | Local machine network offline 8961 | -3/Research | Found Prototype Processor 8961 | -3/Research | Identified Exp. Terrain Scan Processor 9353 | -3/Research | Discovered new exit (range 13) 9395 | -3/Research | Identified exit to Research 9439 | -3/Research | Entered another Research area 9439 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9507 | -2/Research | Identified exit to DSF 9509 | -2/Research | Entered DSF 9551 | -2/DSF | Additional patrols routed to DSF 9627 | -2/DSF | Discovered new exit (range 15) 9650 | -2/DSF | Entered Access 9650 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 9823 | -1/Access | Discovered new exit (range 15) 9897 | -1/Access | Lost 3 parts (2u1w) 10009 | -1/Access | Destroyed 10 combat bots 10086 | -1/Access | Spotted B-99 Colossus 10107 | -1/Access | Destroyed B-99 Colossus 10119 | -1/Access | Spotted B-99 Colossus 10149 | -1/Access | Destroyed B-99 Colossus 10169 | -1/Access | Found Prototype Ballistic Gun 10169 | -1/Access | Identified Multirail 10179 | -1/Access | Found Multirail 10191 | -1/Access | Found Multirail 10197 | -1/Access | Found Multirail 10236 | *** | Escaped! Last Messages --------------- 10147_ B-99 Colossus activates siege mode. 10148_ Penetrated by Slug. 10148_ Slug penetrates Reinforced Barrier. 10148_ Penetrated by Slug. 10148_ Slug penetrates Reinforced Barrier. 10149_ Slug penetrates B-99 Colossus. 10149_ B-99 Colossus destroyed. 10155_ Sealed Heavy Doors breached. 10158_ Ended siege mode. 10165_ Dropped Adv. Cooling System. 10169_ Acquired Prototype Ballistic Gun. 10169_ Identified Multirail. 10177_ Dropped Coil Gun. 10179_ Acquired Multirail. 10182_ ALERT: Security rotation in progress. 10182_ Acquired 182 matter. 10191_ Acquired Multirail. 10220_ Main Access Shell breached. 10228_ Dropped Imp. Heavy Siege Treads. 10229_ Acquired Imp. Heavy Siege Treads. Map ----- +----------------------------------------------------+ | ??????????????? ? ??# ########## ##### | | ??????????????? ? # ########## ##### ? | | ??????????????? # ####"##### ##### | | ???????????????? # ### # ##### | | ??????????????? ? ?? # ### = # ##### ? | | ???????????????#?###### ###*!= + ##### ? | | ???????????????#####?## ##"! # ##### | | ????????????????###?#?# ##"[ | # ######### | | ???????????????#?###### ##% # ######### | | ???????????????##?##### "#"####### ######### | | ????????????????#### !####### ######### | | ????????????????#### [*! ####### ######??# | | ??????????????????##[ !!!]!=! #######+##+######### | | ????????????????#### !!%!!!!] #####! ### | | ??????????????????## ==!!!! =!##?## ### | | ???????????????????# !*!]*!! #####""""" ### | | ???????????????????# !* #####""""" ""##? | | ???????????????????#""""""""" #####""""" ""### | | ???????????????????????"""""" #####""""" ! 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" #?? #!=%!####### | | ???????????#???#?### ?"""""" ### ?+[![[%% | | ??????????#???###### ? ##?? #=%==[= | | ?????????########### ###?? #%==!####### | | ?????????##########""""""""""""#???? ?##=*###??### | | ??????? #?######?###"" ### ?? ?#!=## ?? | | ???? ? ############"" ### ? ???#!%#? ?? | | ??"??? ############"" ### ???#!]## | | ???? ? ############T ### ?##!!## ??? | | #?##########"" g ### ? ##=]#? | | ####################"" gl ###?###?## !## ? ? | | ####################"" g #########==! # | | % [%! = !]! =# ! | | %% [=%= * !!!# | | ####################################### ! #?##?#? | | ############################################?#???? | | ####### """"""""""" #### ?? ? #???? | | ####### """"T"""" #### ? #?#?# | | ####### #### ? ? ? ##?## | | ####### #### ?? ?##### | | ####### #### ? ??? ?#### | | ####### #### ? ? ??#?### | | ####### #### ??? ??? #??#? | | ###############+##+#################+??###??#?###? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 39 Energy Capacity 590 Matter Stores 440 Matter Capacity 450 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 16 EM Shielding 3 Resistance: KI 25 Resistance: TH 25 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayActuatorRigger Manual? 0 Play Time 02:26:13 Cumulative 660.9 hours Start 2022.05.27 @ 01:15:15 End 2022.05.27 @ 03:54:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 344 Rogue 217 Adventurer 125 Explorer 2 Win Type 0 Total 72 Types 63/3/3/1/1/0/0/0/1 Lore% 76 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f221e030-8055-40b8-89d3-b9115ba987d9